other than that, looks like a great set of maps
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Forum Index > SC2 General |
You can find TL Strategy's preview of the maps here | ||
Enigmasc
United Kingdom147 Posts
other than that, looks like a great set of maps ![]() | ||
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stuchiu
Fiddler's Green42661 Posts
On July 01 2014 08:13 Circumstance wrote: The tilesets for Nimbus and Foxtrot are so DARK. Makes me glad about the WCS GameHeart thing. Hopefully strong colors will make things easier to watch. EDIT: Show nested quote + On July 01 2014 08:09 stuchiu wrote: My quick and dirty answers to every map: (snipped) I thought your answer was always just to 10 pool. That's the mindgame. | ||
Lunareste
United States3596 Posts
RIP Gangnam Terran | ||
S1eth
Austria221 Posts
Did Blizzard make any changes to the community maps (like they did with Daybreak (mineral count) or Yeonsu (textures))? | ||
Waise
3165 Posts
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Koektrommel
Netherlands47 Posts
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vult
United States9399 Posts
Foxtrot looks nice tho -- got that Cloud Kingdom feel. | ||
Killmouse
Austria5700 Posts
On July 01 2014 08:28 Lunareste wrote: RIP habitation station RIP Gangnam Terran rip wolfs most favorite quote | ||
Xinzoe
Korea (South)2373 Posts
On July 01 2014 08:32 Koektrommel wrote: Are there walls for air units on Catallena like on Merry Go Round? nope. | ||
Universum
Canada192 Posts
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Uvantak
Uruguay1381 Posts
On July 01 2014 08:09 stuchiu wrote: My quick and dirty answers to every map: Foxtrot: ZvP Go hatch first into 2 base and take a third at a gold. Make sure Protoss scouts it. They will try to hit a timing. Go nydus in their base and win. ZvT: Use Revivals 2 base roach+1 carapace and take both golds. Just keep throwing roaches at them till they quit. + Show Spoiler + Deadwing: ZvP: Dependant on how wide the inital ramp is (I can't tell from the pictures) you could just gamble on a fast 10 pool speedling all-in. If not just regular 10 pool cause fast 3 base maps make Protoss go Nexus first or cannon rush for some reason. ZvT: Roach bane bust close horizontal spawns. Vertical spawns after getting 3 base, run about 12 lings all the way around the map and kill the 2 sets of rocks. Make about 6 banes and 10 lings and sneak them there and just wait. Eventually when Terran is doing that siege the creep thing do the counter. Wait .5 seconds as they go back to their base and look, then right-click move your entire army around their army so as not to set off triggers and kill the army. Win the game. Long Spawns: Mass creep. ZvP: Alternate between these 3 builds. 10 pool for Nexus first. Hatch into Roach slowling bust. Tripel hatch before pool and hide a hydra den or muta spire at the third spawning location depending on what you scout. ZvT: Play like Merry Go Round? Nimbus: ZvP: Alternate between these two builds: 10 pool to threaten nexus first into 2 base all-ins. Triple hatch before pool into roach max to stop all other all-ins. ZvT: Nothing special needed. Watch out for the Ryung 2 base all-ins. That's just so fucking dirty. I love it. On July 01 2014 08:30 S1eth wrote: A question to the map makers and anyone with keen eyes: Did Blizzard make any changes to the community maps (like they did with Daybreak (mineral count) or Yeonsu (textures))? They changed some parts behind the natural bases in the Bottom left/Top Right main bases in my map (Foxtrot), i now need to go check how easy is to make cannon rushes with these new changes, in the old version it was pretty damn hard to do because i added destructible plates there, but yeah, i need to check what else they changed. | ||
[PkF] Wire
France24192 Posts
Edit : never mind you can find them on the "browse maps" menu. | ||
Axxis
United States133 Posts
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[BSP]Kain
119 Posts
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Valiver
Caldeum1976 Posts
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neobowman
Canada3324 Posts
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aZealot
New Zealand5447 Posts
![]() Looking forward to some new strategies being developed over the next three months. And, yeah, I appreciate the extensive update to the team map pool too as I play a fair bit with irl friends. Good stuff, Blizz. | ||
FoShao
United States256 Posts
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Zode
Canada297 Posts
All these maps promote the exact same gameplay as 95% of all other maps. Good job guys. | ||
SidianTheBard
United States2474 Posts
This new map pool should be really fun. I like it quite a bit and having new maps come in just mean more new strategies hopefully emerging. Congratulations to all map makers that are on ladder, cherish it bros! Welcome to the big league! ![]() | ||
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