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You can find TL Strategy's preview of the maps here |
On July 01 2014 12:09 Jer99 wrote: Some quick number crunching:
Foxtrot has a size of 148x148, giving it an area of 21904 Deading has a size of 167x167, giving it an area of 27889 Nimbus has a size of 152x152, giving it an area of 23104 Catallena has a size of 164x164, giving it an area of 26896
Compared to frost (158x162, 25596):
Foxtrot is 85.6% the size of frost Deadwing is ~9% larger than frost Nimbus is 90.2% the size of frost Catallena is 5.1% larger than frost
In general, the maps are smaller than frost
Now, compare these to the even bigger maps such as Waystation (168x168, 28224) and Alterzim (192x192, 36864) and these maps are significantly smaller than the previous map pool
This is good to know as the map size was disadvantageous to Terran last season.
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Nice! Glad to see Blizzard gives the community a tap on the shoulder. Would like it if it stayed like this forever. Blizzard has more time to focus on other things, we'll handle the maps.
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and I just start liking Habitation Station...goddam it
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I wish they keep habitation station just for one more season. It is one of the few maps where there are different strategy in place. Even I myself as a diamond random player loves exploring that gold base option and try to see what I can achieve with the boosted economy.
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I really enjoy the new maps but I can't help thinking seeing this mappool :
The Return Of Blink All-ins
The dark age of lame game won by a coin flip is back.
DeadWing and Catalena are pretty good but I can't help fear the worst!
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Those gold minerals on Foxtrot seam interesting
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Do we really get two maps with 3 spawning locations for the next season? This feels weird, although I like Catallena more than I like Merry Go Round just from the look of it, haven't played it yet so I can't really comment on how it's playing out.
The Deadwing Layout looks boring to me.
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On July 01 2014 16:33 klup wrote: I really enjoy the new maps but I can't help thinking seeing this mappool :
The Return Of Blink All-ins
The dark age of lame game won by a coin flip is back.
DeadWing and Catalena are pretty good but I can't help fear the worst!
Can you give an explanation as to why you think the above?
the majority of mains are not accessible to blink.
Is the late game coin flip you are referring to a doom drop?
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The two maps DeadWing and Catalena are blinkable by the third with wide main giving plenty of space for blink allin and force to make lots of bunkers to cover all the area.
If you add King Sejong Station to this you have 3 maps where this bullshit can be pulled to a great efficiency.
But the good news about Catalena is that it seems to be possible to jump with a reaper from the third also so maybe better scouting available.
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we need a map with gold inbase.
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I'm glad we got those three instead of Biome.
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Russian Federation4295 Posts
Halcyon is the most terrible map here. Very bright, reasonless place for Xel'Naga towers, very weird expansion bases (except gold ones)
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My baby just got one of the best buffs that I could ever ask for thanks to all of these maps: THE Tank. These maps are actually really promising for a lot of terrans as all of these maps are generally smaller.
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"The natural expansion on this map should be a bit more difficult to secure" % of zerg to veto this map. If the zerg generally has to stay 1 base ahead for a macro game then .. erm pylon block and sup block all day anyone . making a timing even more powerful from toss and terran. In b4 this map gets more hate than that ramp we once had (but still have it in sejong but noone said anything)
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Noooooooo first season I can't pick only 2 player/cross spawn maps. Been harder every season with more evil 4 player and even 3 player maps coming in with last season only 4 left and this season I have to play two maps where I can't find my opponent Evil TL contest only doing 3+ player maps and ruining my way of only playing 2 player maps since I started at end of WoL
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None of these are 2 player maps? Sure makes it hard to scout all of that protoss bullshit.
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On July 02 2014 05:51 Incand wrote:Noooooooo  first season I can't pick only 2 player/cross spawn maps. Been harder every season with more evil 4 player and even 3 player maps coming in with last season only 4 left and this season I have to play two maps where I can't find my opponent  Evil TL contest only doing 3+ player maps and ruining my way of only playing 2 player maps since I started at end of WoL Oh man! I knew it was you w/o even watching at the nametag, ahaha. You will learn the REAL SC NOW! p.s. I'm telling ya, 3 player maps are awesome =)
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On July 02 2014 08:32 Iron_ wrote: None of these are 2 player maps? Sure makes it hard to scout all of that protoss bullshit.
Isn´t Foxtrot forced cross-spawn, because it looks like it should be. That would practically make a 2-player map.
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