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On July 01 2014 18:43 Tuczniak wrote:Show nested quote +On July 01 2014 17:55 lichter wrote:On July 01 2014 17:43 Acer.Scarlett` wrote:On July 01 2014 17:24 hellokitty[hk] wrote: I uninstall sc2, brb. RIP how does it feel to be a dirty protoss Did Scarlett at least apologize for playing that race?
No, but she tweeted "easy race?" after the win. It was quite comical.
This was honestly my favorite game of SC2 to date, which just recently eclipsed the Scarlett vs. Bomber game with the widow mine hit from Redbull Battlegrounds. Not many were as purely entertaining to me as those two,
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this game is like quake. u need to be fast and i mean fast! otherwise u lose... nobody can play quake perfectly... lol people used to complain the skill ceiling was too low, but maybe it is too high, which is why nobody can play with an unbeatable system. when u get caught off guard due to a quick thing, problems.
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zerg+protoss DNA, is she a hybrid now? :D
Awsome game/move. In my opinion that doesn´t show that the game is broken, it just show´s that a pro can learn an allin with another race. She would be dead in a long macro game, but the race startings, can be handled by every real pro. And, she perfectly knew, what are the week parts of zerg in this phase of the game. It reminds me of the training methodes of (yes i will call this name) voldemo... oh sAviOr.
hopefully you can understand me, even with my poor english skills
ps: don´t forget the mind game part in this, it was a high risk to switch and only seems to be easy, because an won allin seems to be easy most of the time. DRG could hold this, but was to confident that he will take this.
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France77 Posts
inb4 ninja-race-switching -> prohibited?
not
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Didn't know you were allowed to change race once tournament was started...
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United States4883 Posts
On July 01 2014 16:55 Mahtasooma wrote: Exciting. But in all honesty, this made me lose all respect for the game. I literally cannot play this game anymore.
When a foreign Zerg "practices a Protoss build a bit" with other foreigners, and that's enough to win against a GSL Champion who reacted perfectly, didn't overdrone, didn't slip with his macro or micro, had tons of queens, lings and a spine in place... There is just something wrong. I don't think this can even be debated.
DRG scouted only one gas and should have made a roach warren...he KNEW what was coming, he just underestimated Scarlett and lost because of it. It should have been an easy win, but DRG was just playing stupid; there is literally no point in history where defending with mass slowlings + queens has allowed the Zerg player to get out ahead versus their opponent.
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China6326 Posts
On July 03 2014 22:50 SC2John wrote:Show nested quote +On July 01 2014 16:55 Mahtasooma wrote: Exciting. But in all honesty, this made me lose all respect for the game. I literally cannot play this game anymore.
When a foreign Zerg "practices a Protoss build a bit" with other foreigners, and that's enough to win against a GSL Champion who reacted perfectly, didn't overdrone, didn't slip with his macro or micro, had tons of queens, lings and a spine in place... There is just something wrong. I don't think this can even be debated. DRG scouted only one gas and should have made a roach warren...he KNEW what was coming, he just underestimated Scarlett and lost because of it. It should have been an easy win, but DRG was just playing stupid; there is literally no point in history where defending with mass slowlings + queens has allowed the Zerg player to get out ahead versus their opponent. So much this, why DRG lost that game is beyond me, he knew 100% it's a fast gateway attack and he scouted it, but he didn't react correctly.
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This is not impressive at all. I have seen countless protoss foreigners with just about zero real accomplishments stomp on top korean players in the history of sc2. The fact that scarlett - a foreigner considered by many to be the best outside of korea - can execute a protoss allin against a top korean zerg should really not be a big surprise and makes you wonder what she is doing playing zerg at all if she is interested in winning.
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On July 03 2014 23:32 johnbongham wrote: This is not impressive at all. I have seen countless protoss foreigners with just about zero real accomplishments stomp on top korean players in the history of sc2. The fact that scarlett - a foreigner considered by many to be the best outside of korea - can execute a protoss allin against a top korean zerg should really not be a big surprise and makes you wonder what she is doing playing zerg at all if she is interested in winning.
.... It is impressive... You also are neglecting Nestea not scouting it....and im going to correct you again.... NesTea is NO LONGER a top SC2 player. This is a fact and everyone knows it. I am not bashing Nestea but he is far from what he used to be.
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On July 03 2014 23:37 Jornada wrote:Show nested quote +On July 03 2014 23:32 johnbongham wrote: This is not impressive at all. I have seen countless protoss foreigners with just about zero real accomplishments stomp on top korean players in the history of sc2. The fact that scarlett - a foreigner considered by many to be the best outside of korea - can execute a protoss allin against a top korean zerg should really not be a big surprise and makes you wonder what she is doing playing zerg at all if she is interested in winning. .... It is impressive... You also are neglecting Nestea not scouting it....and im going to correct you again.... NesTea is NO LONGER a top SC2 player. This is a fact and everyone knows it. I am not bashing Nestea but he is far from what he used to be.
I think you mean DRG.. who I am pretty sure was code s in the last season of GSL, so he is indeed worthy of being labelled a "top sc2 player".
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It is just really fun watching how day9 and catz cast and how concentrated they are the whole time.
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SC2 has been a game of coinflips for years now. Nothing new here
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Scarlett, that was rad.. She is a true strategist.. This game is about knowing what strategy will beat your opponent.. I'm sure she analyzed enough DRG games and crunched the appropriate numbers to determine that exact 1 gas all-in could totally throw a wrench in DRG's plans for that particular map.
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If Scarlett accidentally chose Terran, would she have more than a 0% chance of winning?
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On July 03 2014 13:29 mishimaBeef wrote: this game is like quake. u need to be fast and i mean fast! otherwise u lose... nobody can play quake perfectly... lol people used to complain the skill ceiling was too low, but maybe it is too high, which is why nobody can play with an unbeatable system. when u get caught off guard due to a quick thing, problems.
I feel like your post began as coherent, then gradually devolved into a series of random words. No offense.
I'm interested in hearing how Quake might be similar to Starcraft. Games with an impossible skill ceiling are the only games worth calling games imo.
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imagine anyone trying to offrace terran vs DRG
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On July 04 2014 02:17 eightym wrote:Show nested quote +On July 03 2014 13:29 mishimaBeef wrote: this game is like quake. u need to be fast and i mean fast! otherwise u lose... nobody can play quake perfectly... lol people used to complain the skill ceiling was too low, but maybe it is too high, which is why nobody can play with an unbeatable system. when u get caught off guard due to a quick thing, problems. I feel like your post began as coherent, then gradually devolved into a series of random words. No offense. I'm interested in hearing how Quake might be similar to Starcraft. Games with an impossible skill ceiling are the only games worth calling games imo.
That doesn't make any sense. Skill ceiling implies the best skill that a human can reach, if it's impossible to reach it's no "skill ceiling" but a limit out of bounds of possibility.
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On July 04 2014 02:51 Broodwurst wrote:Show nested quote +On July 04 2014 02:17 eightym wrote:On July 03 2014 13:29 mishimaBeef wrote: this game is like quake. u need to be fast and i mean fast! otherwise u lose... nobody can play quake perfectly... lol people used to complain the skill ceiling was too low, but maybe it is too high, which is why nobody can play with an unbeatable system. when u get caught off guard due to a quick thing, problems. I feel like your post began as coherent, then gradually devolved into a series of random words. No offense. I'm interested in hearing how Quake might be similar to Starcraft. Games with an impossible skill ceiling are the only games worth calling games imo. That doesn't make any sense. Skill ceiling implies the best skill that a human can reach, if it's impossible to reach it's no "skill ceiling" but a limit out of bounds of possibility.
u dont know where the ceiling is. 100m dash keeps being improved, yet humans are reaching it.
also please point out specifically which part is incoherent as i pride myself on my english skills
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On July 01 2014 16:55 Mahtasooma wrote: Exciting. But in all honesty, this made me lose all respect for the game. I literally cannot play this game anymore.
When a foreign Zerg "practices a Protoss build a bit" with other foreigners, and that's enough to win against a GSL Champion who reacted perfectly, didn't overdrone, didn't slip with his macro or micro, had tons of queens, lings and a spine in place... There is just something wrong. I don't think this can even be debated.
If he lost then he didn't react perfectly. There certainly was something wrong with how DRG played since he lost; I don't think this can be debated.
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On July 04 2014 02:55 mishimaBeef wrote:Show nested quote +On July 04 2014 02:51 Broodwurst wrote:On July 04 2014 02:17 eightym wrote:On July 03 2014 13:29 mishimaBeef wrote: this game is like quake. u need to be fast and i mean fast! otherwise u lose... nobody can play quake perfectly... lol people used to complain the skill ceiling was too low, but maybe it is too high, which is why nobody can play with an unbeatable system. when u get caught off guard due to a quick thing, problems. I feel like your post began as coherent, then gradually devolved into a series of random words. No offense. I'm interested in hearing how Quake might be similar to Starcraft. Games with an impossible skill ceiling are the only games worth calling games imo. That doesn't make any sense. Skill ceiling implies the best skill that a human can reach, if it's impossible to reach it's no "skill ceiling" but a limit out of bounds of possibility. u dont know where the ceiling is. 100m dash keeps being improved, yet humans are reaching it. also please point out specifically which part is incoherent as i pride myself on my english skills 
skill = the ability of a human skill ceiling = the maximum ability of a human impossible skill ceiling = ability a human can't reach
Correct?
The term skill ceiling itself is stupid, because - as you said - people keep getting better. In everything.
Also it's pretty much impossible to measure skill but it's been a hype word for online gamers that just won't die. Ugh. Edit: There is no single thing called "skill". A programer needs skill in different fields, like decision making, multitasking, mind games and others. Trying to file them all under the one term "skill" is retarded.
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