• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:24
CEST 02:24
KST 09:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes163BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments Classic Games #3: Rogue vs Serral at BlizzCon Why Storm Should NOT Be Nerfed – A Core Part of Pr
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Starcraft: Destruction expansion pack? ASL ro8 Upper Bracket HYPE VIDEO StarCraft - Stratospace. Very rare expansion pack StarCraft Stellar Forces had bad maps BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group D SC4ALL $1,500 Open Bracket LAN BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1767 users

Blizzard and GameHeart to collaborate on WCS - Page 5

Forum Index > SC2 General
96 CommentsPost a Reply
Prev 1 2 3 4 5 All
Khalum
Profile Joined September 2010
Austria831 Posts
Last Edited: 2014-06-20 13:17:39
June 20 2014 13:17 GMT
#81
On June 20 2014 22:06 FFW_Rude wrote:
Show nested quote +
On June 20 2014 21:33 Drake wrote:
On June 20 2014 10:20 Whitewing wrote:
On June 20 2014 10:10 TotalBiscuit wrote:
On June 20 2014 09:37 Stress wrote:
On June 20 2014 08:47 TotalBiscuit wrote:
On June 20 2014 08:31 Stress wrote:
I can't stand the stronger team colors. Was it GameHeart that was used at the most recent DreamHack? I thought the interface information was way too small (units, production, upgrades, etc..) I really hope I don't have to stare at that again.


No accounting for taste.

Strong colours should be standard across the board, particularly good for casters, not to mention allowing viewers to more easily distinguish units on screen, particularly on lower-res streams.


When strong colors was introduced there was many people, myself included, that didn't like it and thought it went over the top. As for the UI, you want to reduce screen clutter from all the information (supply, production, upgrades, etc..) but what DreamHack just recently used was way to tiny in my opinion. You shouldn't have to strain to see the information when in fullscreen mode. I have nothing against the layout of the UI my main concerns are the size and stronger colors.


Dreamhacks setup is non-standard, that's up to their designers to sort out. The Gameheart 1v1 interface which everyone else uses is nothing like that and the sizing is absolutely fine.

As for strong colours, they aren't going anywhere and thank god for that, they're really important for viewability.


They could be implemented better on certain units. I very much like them on banelings, for example, but on other units (like the colossus) I just don't like how it looks.


well then ... why dont YOU make them look better and show them us, if they good i am sure they will be in soon ... but no its always whine and no idea how to make it better, i for myself like the stronger colors alot in mirrors and dont care in non mirrors but they not anoy me or anythn


It's not because you dunno HOW to do it that you can't say you don't like it. When watching stronger team color i feal the game is cartoony and i don't like it.

But it's true that ling/bling wars are way more visible with it. Abilities in mirrors are really nice (scan color etc... even if it looks funny with some colour) .

But well stc or not i'll watch. The only thing that annoys me a lot is supplies at the bottom at the screen. Because when you play you watch top. And when you look at a tournament you look down.

I don't understand why you would change it at the bottom of the screen.


I can't read top right supply info because there's TWITCH over it. You know, the logo. So I like it at the bottom.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
June 20 2014 13:21 GMT
#82
On June 20 2014 22:17 Khalum wrote:
Show nested quote +
On June 20 2014 22:06 FFW_Rude wrote:
On June 20 2014 21:33 Drake wrote:
On June 20 2014 10:20 Whitewing wrote:
On June 20 2014 10:10 TotalBiscuit wrote:
On June 20 2014 09:37 Stress wrote:
On June 20 2014 08:47 TotalBiscuit wrote:
On June 20 2014 08:31 Stress wrote:
I can't stand the stronger team colors. Was it GameHeart that was used at the most recent DreamHack? I thought the interface information was way too small (units, production, upgrades, etc..) I really hope I don't have to stare at that again.


No accounting for taste.

Strong colours should be standard across the board, particularly good for casters, not to mention allowing viewers to more easily distinguish units on screen, particularly on lower-res streams.


When strong colors was introduced there was many people, myself included, that didn't like it and thought it went over the top. As for the UI, you want to reduce screen clutter from all the information (supply, production, upgrades, etc..) but what DreamHack just recently used was way to tiny in my opinion. You shouldn't have to strain to see the information when in fullscreen mode. I have nothing against the layout of the UI my main concerns are the size and stronger colors.


Dreamhacks setup is non-standard, that's up to their designers to sort out. The Gameheart 1v1 interface which everyone else uses is nothing like that and the sizing is absolutely fine.

As for strong colours, they aren't going anywhere and thank god for that, they're really important for viewability.


They could be implemented better on certain units. I very much like them on banelings, for example, but on other units (like the colossus) I just don't like how it looks.


well then ... why dont YOU make them look better and show them us, if they good i am sure they will be in soon ... but no its always whine and no idea how to make it better, i for myself like the stronger colors alot in mirrors and dont care in non mirrors but they not anoy me or anythn


It's not because you dunno HOW to do it that you can't say you don't like it. When watching stronger team color i feal the game is cartoony and i don't like it.

But it's true that ling/bling wars are way more visible with it. Abilities in mirrors are really nice (scan color etc... even if it looks funny with some colour) .

But well stc or not i'll watch. The only thing that annoys me a lot is supplies at the bottom at the screen. Because when you play you watch top. And when you look at a tournament you look down.

I don't understand why you would change it at the bottom of the screen.


I can't read top right supply info because there's TWITCH over it. You know, the logo. So I like it at the bottom.


Oh there is ? I watch mostly on Youtube or i download vods. Didn't knew that. But that's weird because when i cast / watch my CW i don't have a twitch logo. Might be for twitch parners though.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
GameHeart
Profile Blog Joined February 2012
286 Posts
June 20 2014 14:57 GMT
#83
On June 20 2014 22:21 FFW_Rude wrote:
Show nested quote +
On June 20 2014 22:17 Khalum wrote:
On June 20 2014 22:06 FFW_Rude wrote:
On June 20 2014 21:33 Drake wrote:
On June 20 2014 10:20 Whitewing wrote:
On June 20 2014 10:10 TotalBiscuit wrote:
On June 20 2014 09:37 Stress wrote:
On June 20 2014 08:47 TotalBiscuit wrote:
On June 20 2014 08:31 Stress wrote:
I can't stand the stronger team colors. Was it GameHeart that was used at the most recent DreamHack? I thought the interface information was way too small (units, production, upgrades, etc..) I really hope I don't have to stare at that again.


No accounting for taste.

Strong colours should be standard across the board, particularly good for casters, not to mention allowing viewers to more easily distinguish units on screen, particularly on lower-res streams.


When strong colors was introduced there was many people, myself included, that didn't like it and thought it went over the top. As for the UI, you want to reduce screen clutter from all the information (supply, production, upgrades, etc..) but what DreamHack just recently used was way to tiny in my opinion. You shouldn't have to strain to see the information when in fullscreen mode. I have nothing against the layout of the UI my main concerns are the size and stronger colors.


Dreamhacks setup is non-standard, that's up to their designers to sort out. The Gameheart 1v1 interface which everyone else uses is nothing like that and the sizing is absolutely fine.

As for strong colours, they aren't going anywhere and thank god for that, they're really important for viewability.


They could be implemented better on certain units. I very much like them on banelings, for example, but on other units (like the colossus) I just don't like how it looks.


well then ... why dont YOU make them look better and show them us, if they good i am sure they will be in soon ... but no its always whine and no idea how to make it better, i for myself like the stronger colors alot in mirrors and dont care in non mirrors but they not anoy me or anythn


It's not because you dunno HOW to do it that you can't say you don't like it. When watching stronger team color i feal the game is cartoony and i don't like it.

But it's true that ling/bling wars are way more visible with it. Abilities in mirrors are really nice (scan color etc... even if it looks funny with some colour) .

But well stc or not i'll watch. The only thing that annoys me a lot is supplies at the bottom at the screen. Because when you play you watch top. And when you look at a tournament you look down.

I don't understand why you would change it at the bottom of the screen.


I can't read top right supply info because there's TWITCH over it. You know, the logo. So I like it at the bottom.


Oh there is ? I watch mostly on Youtube or i download vods. Didn't knew that. But that's weird because when i cast / watch my CW i don't have a twitch logo. Might be for twitch parners though.


The twitch logo appears in the top right on embedded streams (such as on Team Liquid).

Also thank you everyone for your support!
Gameheart
digmouse
Profile Blog Joined November 2010
China6330 Posts
June 20 2014 15:39 GMT
#84
On June 20 2014 22:21 FFW_Rude wrote:
Show nested quote +
On June 20 2014 22:17 Khalum wrote:
On June 20 2014 22:06 FFW_Rude wrote:
On June 20 2014 21:33 Drake wrote:
On June 20 2014 10:20 Whitewing wrote:
On June 20 2014 10:10 TotalBiscuit wrote:
On June 20 2014 09:37 Stress wrote:
On June 20 2014 08:47 TotalBiscuit wrote:
On June 20 2014 08:31 Stress wrote:
I can't stand the stronger team colors. Was it GameHeart that was used at the most recent DreamHack? I thought the interface information was way too small (units, production, upgrades, etc..) I really hope I don't have to stare at that again.


No accounting for taste.

Strong colours should be standard across the board, particularly good for casters, not to mention allowing viewers to more easily distinguish units on screen, particularly on lower-res streams.


When strong colors was introduced there was many people, myself included, that didn't like it and thought it went over the top. As for the UI, you want to reduce screen clutter from all the information (supply, production, upgrades, etc..) but what DreamHack just recently used was way to tiny in my opinion. You shouldn't have to strain to see the information when in fullscreen mode. I have nothing against the layout of the UI my main concerns are the size and stronger colors.


Dreamhacks setup is non-standard, that's up to their designers to sort out. The Gameheart 1v1 interface which everyone else uses is nothing like that and the sizing is absolutely fine.

As for strong colours, they aren't going anywhere and thank god for that, they're really important for viewability.


They could be implemented better on certain units. I very much like them on banelings, for example, but on other units (like the colossus) I just don't like how it looks.


well then ... why dont YOU make them look better and show them us, if they good i am sure they will be in soon ... but no its always whine and no idea how to make it better, i for myself like the stronger colors alot in mirrors and dont care in non mirrors but they not anoy me or anythn


It's not because you dunno HOW to do it that you can't say you don't like it. When watching stronger team color i feal the game is cartoony and i don't like it.

But it's true that ling/bling wars are way more visible with it. Abilities in mirrors are really nice (scan color etc... even if it looks funny with some colour) .

But well stc or not i'll watch. The only thing that annoys me a lot is supplies at the bottom at the screen. Because when you play you watch top. And when you look at a tournament you look down.

I don't understand why you would change it at the bottom of the screen.


I can't read top right supply info because there's TWITCH over it. You know, the logo. So I like it at the bottom.


Oh there is ? I watch mostly on Youtube or i download vods. Didn't knew that. But that's weird because when i cast / watch my CW i don't have a twitch logo. Might be for twitch parners though.

Embedded Twitch streams (like the ones on TL) have a twitch logo at top right of the player, which covers the supply count.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
vult
Profile Blog Joined February 2012
United States9400 Posts
June 20 2014 15:41 GMT
#85
Woo finally it is happening!
I used to play random, but for you I play very specifically.
NihilisticGod
Profile Joined March 2011
Northern Ireland174 Posts
June 20 2014 15:52 GMT
#86
Finally +1
Too weird to live... too rare to die.
xoticpc
Profile Joined June 2014
United States1 Post
June 20 2014 16:10 GMT
#87
Great news!
varsovie
Profile Joined December 2013
Canada326 Posts
Last Edited: 2014-06-20 16:26:40
June 20 2014 16:25 GMT
#88
I now hope they import some of the improvements for the players too.

(maybe not productions tabs and such, but at least stronk colors and supply at the bottom)
HeyImFinn
Profile Joined September 2011
United States250 Posts
June 20 2014 17:14 GMT
#89
On June 21 2014 01:25 varsovie wrote:
I now hope they import some of the improvements for the players too.

(maybe not productions tabs and such, but at least stronk colors and supply at the bottom)

Pleeeeeeeeease, Blizzard?
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
Whitewing
Profile Joined October 2010
United States7483 Posts
June 20 2014 18:38 GMT
#90
On June 20 2014 21:33 Drake wrote:
Show nested quote +
On June 20 2014 10:20 Whitewing wrote:
On June 20 2014 10:10 TotalBiscuit wrote:
On June 20 2014 09:37 Stress wrote:
On June 20 2014 08:47 TotalBiscuit wrote:
On June 20 2014 08:31 Stress wrote:
I can't stand the stronger team colors. Was it GameHeart that was used at the most recent DreamHack? I thought the interface information was way too small (units, production, upgrades, etc..) I really hope I don't have to stare at that again.


No accounting for taste.

Strong colours should be standard across the board, particularly good for casters, not to mention allowing viewers to more easily distinguish units on screen, particularly on lower-res streams.


When strong colors was introduced there was many people, myself included, that didn't like it and thought it went over the top. As for the UI, you want to reduce screen clutter from all the information (supply, production, upgrades, etc..) but what DreamHack just recently used was way to tiny in my opinion. You shouldn't have to strain to see the information when in fullscreen mode. I have nothing against the layout of the UI my main concerns are the size and stronger colors.


Dreamhacks setup is non-standard, that's up to their designers to sort out. The Gameheart 1v1 interface which everyone else uses is nothing like that and the sizing is absolutely fine.

As for strong colours, they aren't going anywhere and thank god for that, they're really important for viewability.


They could be implemented better on certain units. I very much like them on banelings, for example, but on other units (like the colossus) I just don't like how it looks.


well then ... why dont YOU make them look better and show them us, if they good i am sure they will be in soon ... but no its always whine and no idea how to make it better, i for myself like the stronger colors alot in mirrors and dont care in non mirrors but they not anoy me or anythn


Because I haven't the skill to do it well, and I haven't the time right now to dedicate to learning to do it well. So instead I voice my opinion in the hopes that someone who has the skill agrees and decides to do something of the sort. If it turns out that I'm in such a minority that nobody bothers, then I can live with that.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
CCow
Profile Joined August 2010
Germany335 Posts
June 20 2014 21:05 GMT
#91
Awesome news! ^_^
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
June 20 2014 21:13 GMT
#92
so does this mean he's an actualy Blizzard employee?
Clan: QQGC - wundertunge#1850
TL+ Member
Penguinator
Profile Joined December 2010
United States837 Posts
June 20 2014 21:21 GMT
#93
This is good news and all, but why the fuck did it take this long for them to do this..........
Towelie.635
Benz0
Profile Joined July 2012
Germany48 Posts
June 21 2014 01:27 GMT
#94
Good to hear
ETisME
Profile Blog Joined April 2011
12478 Posts
June 22 2014 08:16 GMT
#95
On June 20 2014 22:06 FFW_Rude wrote:
Show nested quote +
On June 20 2014 21:33 Drake wrote:
On June 20 2014 10:20 Whitewing wrote:
On June 20 2014 10:10 TotalBiscuit wrote:
On June 20 2014 09:37 Stress wrote:
On June 20 2014 08:47 TotalBiscuit wrote:
On June 20 2014 08:31 Stress wrote:
I can't stand the stronger team colors. Was it GameHeart that was used at the most recent DreamHack? I thought the interface information was way too small (units, production, upgrades, etc..) I really hope I don't have to stare at that again.


No accounting for taste.

Strong colours should be standard across the board, particularly good for casters, not to mention allowing viewers to more easily distinguish units on screen, particularly on lower-res streams.


When strong colors was introduced there was many people, myself included, that didn't like it and thought it went over the top. As for the UI, you want to reduce screen clutter from all the information (supply, production, upgrades, etc..) but what DreamHack just recently used was way to tiny in my opinion. You shouldn't have to strain to see the information when in fullscreen mode. I have nothing against the layout of the UI my main concerns are the size and stronger colors.


Dreamhacks setup is non-standard, that's up to their designers to sort out. The Gameheart 1v1 interface which everyone else uses is nothing like that and the sizing is absolutely fine.

As for strong colours, they aren't going anywhere and thank god for that, they're really important for viewability.


They could be implemented better on certain units. I very much like them on banelings, for example, but on other units (like the colossus) I just don't like how it looks.


well then ... why dont YOU make them look better and show them us, if they good i am sure they will be in soon ... but no its always whine and no idea how to make it better, i for myself like the stronger colors alot in mirrors and dont care in non mirrors but they not anoy me or anythn


It's not because you dunno HOW to do it that you can't say you don't like it. When watching stronger team color i feal the game is cartoony and i don't like it.

But it's true that ling/bling wars are way more visible with it. Abilities in mirrors are really nice (scan color etc... even if it looks funny with some colour) .

But well stc or not i'll watch. The only thing that annoys me a lot is supplies at the bottom at the screen. Because when you play you watch top. And when you look at a tournament you look down.

I don't understand why you would change it at the bottom of the screen.

He wrote a blog about why it is at the bottom
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
straikah
Profile Joined June 2014
1 Post
June 23 2014 10:24 GMT
#96
i hope we will can play with the strong team color in ladder and everywhere soon....
iverping
Profile Joined March 2014
7 Posts
June 26 2014 00:39 GMT
#97
Are you serious?? That's not what we care. We care about the design and the balance of this dying game. The overlay doesnt save this game! Even a kindergarten kid knows what should be done in the first priority.

User was warned for this post
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
OSC
21:00
OSC Elite Rising Star #16
davetesta50
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 216
Nathanias 133
SpeCial 101
StarCraft: Brood War
NaDa 28
Dota 2
monkeys_forever220
League of Legends
JimRising 528
Cuddl3bear4
Counter-Strike
Stewie2K487
Super Smash Bros
hungrybox472
AZ_Axe60
Heroes of the Storm
Khaldor144
Other Games
summit1g9295
FrodaN4114
Grubby3742
shahzam864
fl0m599
ToD291
XaKoH 133
KnowMe106
Trikslyr71
ViBE31
Organizations
Other Games
gamesdonequick582
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH122
• poizon28 23
• HeavenSC 13
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22222
League of Legends
• Doublelift5199
Other Games
• Scarra1132
Upcoming Events
BSL Open LAN 2025 - War…
7h 36m
RSL Revival
9h 36m
Classic vs TBD
WardiTV Invitational
10h 36m
Online Event
15h 36m
Afreeca Starleague
1d 9h
Barracks vs Mini
Wardi Open
1d 10h
Monday Night Weeklies
1d 15h
Sparkling Tuna Cup
2 days
LiuLi Cup
3 days
The PondCast
4 days
[ Show More ]
CranKy Ducklings
5 days
Maestros of the Game
6 days
Clem vs Reynor
[BSL 2025] Weekly
6 days
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-09-18
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.