• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:18
CEST 00:18
KST 07:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors5Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
RSL Revival: Season 5 - Qualifiers and Main Event10Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament $1,400 SEL Season 3 Ladder Invitational RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
ASL21 General Discussion [ASL21] Ro8 Preview Pt2: Progenitors Why there arent any 256x256 pro maps? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 3 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2 Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Daigo vs Menard Best of 10 Dawn of War IV Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1441 users

Leagues being adjusted - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 Next All
Ben...
Profile Joined January 2011
Canada3485 Posts
May 11 2014 01:50 GMT
#41
On May 11 2014 04:12 ZenithM wrote:
I don't care about leagues, but please remove the goddamn decay.

I think this sums my opinion up nicely. Sometimes I get busy and don't have time to play for a couple weeks. Two weeks off SC2 doesn't equate to losing a whole league of skill. Maybe a few rusty games at most, but that's about it.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
FT.aCt)Sony
Profile Blog Joined June 2007
United States1048 Posts
May 11 2014 01:56 GMT
#42
Blizzard still actually tries to do something with the leagues?

The system has been flawed since day 1 and there are still numerous changes that they should do especially with Grandmasters and the aspect of "rolling MMR" at the start of each season. Should be a hard reset and then you'll truly see who belongs where.
Blargh
Profile Joined September 2010
United States2103 Posts
Last Edited: 2014-05-11 03:51:36
May 11 2014 03:48 GMT
#43
On May 11 2014 09:25 [F_]aths wrote:
Show nested quote +
On May 11 2014 09:09 Blargh wrote:
On May 11 2014 04:14 Superouman wrote:
On May 11 2014 04:02 Blargh wrote:
What if I told you that leagues do not mean anything?

What if I told you should get some psychology courses?

I have actually taken two, both of which were pretty useless, in my opinion. Just like leagues!

Obviously, people want to have some sort of symbolic representation of their skill, like MASTER LEAGUE, but it really does not make any difference, as the ladder is terrible at appropriately ranking people, except for Grandmaster League in Korea.

Honestly, if people want leagues, instead of just having an accurate rating, then it should be divided evenly (20/20/20/20/20), and possibly further tiered (tier 1 Masters, tier 2 Masters, etc.) as that would make the clearest "milestones" for people.

Even GM in Korea only reflects ladder skills, not tournament skills – which is, what really counts.

20/20/20/20/20 has some downs. Have a look at the bell curve. The middle 20% would be extremely close in skill while the outer 20% would include extreme deviations.

Leages should give a very rough, but still useful classification. And they actually provide that.

While the bell-curve portion is a good point, I think people are more concerned with where they are relative to other people, not so much what "skill range" they are at. Like, I might want to know whether I am in the top 1% of SC2 players, because that sounds impressive. It is the "being better than X% of people" part that is appealing. So, by having equal distributions for each league, it is clearer to the individual that they are better than at least 20/40/etc. % of people. Obviously, the same would apply to weighted distributions like 10/20/40/20/10, except that it wouldn't seem quite as nice, with this really large league in the middle.

Again, I think it'd be better to have even more precise tiers than just the 5.5 leagues (bronze - grandmasters). Or just giving an exact (MEANINGFUL) rating and percentile.
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
May 11 2014 04:29 GMT
#44
On May 11 2014 07:22 sAsImre wrote:
Show nested quote +
On May 11 2014 07:00 TRaFFiC wrote:
Because of smurfing, a lot of spots in plat, di, ML are held by people from other servers. Maybe this is their way to counteract this. I think they should just kill the smurfs.


i don't think smurfing is a pbm but the league with the higher percent of alt accounts is definitely gm :p

I wouldn't say that. A lot of the NA gms don't have the time or skill to get gm on EU, especially mid season where there are few spots available and you have to be in the top masters to qualify. The EU gms have no reason to get gm on NA since the skill level is lower. And on KR, there are only a handful of foreigner accounts (though recently maybe a dozen).

Master league on the other hand, relatively easy to achieve and it's a HUGE league in terms of difference in skill. So basically impossible to get to GM. Most people don't even try. They just go on another server and put another account into master.
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
Kiernan
Profile Joined April 2014
101 Posts
May 11 2014 04:50 GMT
#45
I played like 10 Games and I'm back in Plat, was Silver before :x
CutTheEnemy
Profile Joined November 2013
Canada373 Posts
May 11 2014 05:33 GMT
#46
The league system is bad. My roommate wrote a thread about a better way but it mysteriously got banhammered because people trolled it. Good thing this poster wasn't offering constructive solutions.
Can we help spread the word and create pressure to get Rob Pardo to replace Browder as head of Sc2? Pardo led the team for broodwar, frozen throne, and wow/BC. We need to make this a thing before LotV development starts. Think about it.
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
May 11 2014 06:21 GMT
#47
I know it's "hip" to say leagues don't mean anything and I don't care yada yada, while this is true, I wouldn't mind to be in master league just once.
"Right on" - Morrow
DroopyFR
Profile Joined August 2011
France138 Posts
Last Edited: 2014-05-11 06:39:53
May 11 2014 06:33 GMT
#48
On May 11 2014 15:21 JacobShock wrote:
I know it's "hip" to say leagues don't mean anything and I don't care yada yada, while this is true, I wouldn't mind to be in master league just once.

And then, when you'll be stuck in plat/dia the next seasons, you'll mind having been there just once, and complain about being in "lower leagues" while deserving to be in masters? :p

But still, for most people it's actually a good feeling to be placed in good leagues.
Hey, even top koreans streamers - yes, the guys who sometimes win premier events, or come very close to winning one - show pride and happiness when they get in top 16 gm.

Because except if you are indeed a top pro, where tournaments is what's important and not ladder rank, your league completely reflect your actual level. So ye, being placed in master means you're better than if you're in dia. And that feels good.
CycoDude
Profile Joined November 2010
United States326 Posts
May 11 2014 07:24 GMT
#49
they are naive if they think simply changing the league requirements will fix anything. the underlying problem still exists: mmr is no longer an accurate metric for the casual player's skill. it is not something they can fix instantly. it took all these months since the hots release for the leagues to become so screwed, and it will take just as long for them to self-adjust after the proper fixes are applied. they need to adjust the inactive mmr decay, and do away with the conservative league placements at the start of each season.

a revert to the wol system and a hard mmr wipe will fix everything in one season though, but it's a bit heavy-handed.
loginn
Profile Blog Joined January 2011
France815 Posts
May 11 2014 08:28 GMT
#50
Got from gold to diamond on US server in two games, which i found pretty weird.
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
tar
Profile Joined October 2010
Germany991 Posts
Last Edited: 2014-05-11 09:45:12
May 11 2014 08:42 GMT
#51
On May 11 2014 17:28 loginn wrote:
Got from gold to diamond on US server in two games, which i found pretty weird.



I started playing Terran-only on my NA account (and that is my worst race by far) after coming back from acouple of months of inactivity and I got from gold to platinum in about 10 games even so I lost most of the games...

There might be a good reason for this to happen but without Blizz explaining what they have changed and why they've done it, this just feels weird.

edit: I know Blizz did post about it on b.net forums (as the op links to that) but couldn't they announce something that affects everyone who plays ladder within the client? also, the amount of information on the matter is rather limited
whoever I pick for my anti team turns gosu
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
May 11 2014 09:10 GMT
#52
I actually enjoy seeing my rank. Me and my two best friends are all in Diamond and its sorta like a fun competitive thing seeing whos higher :D
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
insitelol
Profile Joined August 2012
845 Posts
Last Edited: 2014-05-11 10:20:31
May 11 2014 10:20 GMT
#53
Am i wrong, but both sites show masters are at ~1-2%? Where is the change?
Less is more.
sc2pal
Profile Joined February 2011
Poland624 Posts
May 11 2014 10:39 GMT
#54
On May 11 2014 19:20 insitelol wrote:
Am i wrong, but both sites show masters are at ~1-2%? Where is the change?


in leagues below masters
Incognoto
Profile Blog Joined May 2010
France10239 Posts
May 11 2014 11:12 GMT
#55
top 200
2%
5%
10%
23%
25%
35%

How does that sound? Lol I don't think it matters.
maru lover forever
frajen86
Profile Joined February 2014
168 Posts
Last Edited: 2014-05-11 12:20:45
May 11 2014 12:01 GMT
#56
On May 11 2014 09:26 RavingRaver wrote:
I don't assume that nios.kr and SC2 ranks league distributions are the same as Blizzard's target distributions. Statistics sites such as nios.kr and SC2 ranks should be taken with a grain of salt. I'm sure that the actual distributions are closer to the target distributions than the statistics sites would have you believe. I assume that Blizzard has looked solely at the active player base's league distribution upon making their decision to change the league percentages.

Right, so just to be clear, the target percentages for HotS are (2/18/20/32/20/8) and they have been that way for a while. Blizzard didn't changing those targets.

On May 11 2014 03:49 RavingRaver wrote:
Personally, I find that this is a good change as it's bringing leagues closer to how they were in WoL, which is superior to how it was in HotS for the most part. My question to you is do you feel that this change is warranted as leagues were straying too far from proposed percentages

So this is what I have an issue with. The leagues are not "closer" to WoL... where is the evidence for this.

The "league boundaries" that Psione is talking about in that bnet post relates to league threshold as MMR. Not the actual percentages that make things up.

Just as an example (I'm completely making these numbers up)...
Let's pretend these are the thresholds for leagues at the beginning of league creation.
League - MMR range - (Percentage of active players)
Masters - 1500-1800 MMR (2%)
Diamond - 1200-1499 MMR (18%)
Platinum - 1000-1199 MMR (20%)
Gold - 700-999 MMR (32%)
Silver - 400-699 MMR (20%)
Bronze - 1-399 MMR (8%)

Over time, there's MMR decay due to players being inactive. So maybe this happens:
Masters - 1500-1800 MMR (2%)
Diamond - 1200-1499 MMR (18%)
Platinum - 1000-1199 MMR (20%)
Gold - 700-999 MMR (26%) <- gold league inactivity means that their MMR has fallen
Silver - 400-699 MMR (14%) <- silver league inactivity means that their MMR has fallen
Bronze - 1-399 MMR (20%) <- so now the people who are in gold and silver league actually have an MMR that "belongs" in bronze league, due to inactivity.

So to fix this, Blizzard changes the MMR thresholds so that the percentages work again. It changes the thresholds based on the MMR values of the active players in each league.
(again, numbers made up)
Masters - 1500-1800 MMR (2%)
Diamond - 1200-1499 MMR (18%)
Platinum - 1000-1199 MMR (20%)
Gold - 400-999 MMR (32%) <- the threshold for gold is lower, so some players that used to be in silver end up in gold
Silver - 200-399 MMR (20%) <- the threshold for silver is lower, so some players that used to be in bronze end up in silver
Bronze - 1-199 MMR (8%) <- the active players that are truly at the bottom of MMR end up bronze, as expected

The league distributions percentages end up the same as before, but the MMR threshold is different.

Some percentages of those inactives will still be in Bronze, some in silver, and some in gold, and this is why relying on Nios and SC2ranks for league distribution numbers is really misleading.

Ultimately, the distribution of active players is still HotS and not WoL (where it would be 20/20/20 for gold to bronze).

When I read the original post, it came across as, "The league distributions are changed! This is for the better!"
But for me, this was more of like, the league distributions got adjusted to deal with inactive players. Seeing a promotion is still nice, but the truth is you could have been promoted just because there were more new active players that had a lower MMR than you.

Example:
In the beginning, you have an MMR of 250. Let's say Bronze league was 1-300.
Due to player inactivity, Blizzard changes the MMR range for Bronze league to 1-200. Silver is now 201-400 MMR.
You play 1 game and lose. MMR drops to 240.
But now you're in the silver league range, so you get promoted to silver.

It feels good, but the numbers are just adjusting to fit the active player base.

The real issue is that Blizzard doesn't post all the mechanics of this stuff anywhere AFAIK so we have to sit around semi-guessing about all this stuff lol
Taronar
Profile Joined December 2011
Netherlands177 Posts
May 11 2014 12:21 GMT
#57
Only played 30 games last season. Got Platinum somewhere in the middle. Now I play a placement vs Dia, lose and get rank 40 straight. Can't say I don't like the adjustments but I found it a lil weird :D
SKT1.Rain | SKT1.PartinG | Liquid TaeJa | Startale Life
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
May 11 2014 12:29 GMT
#58
On May 11 2014 13:29 TRaFFiC wrote:
Show nested quote +
On May 11 2014 07:22 sAsImre wrote:
On May 11 2014 07:00 TRaFFiC wrote:
Because of smurfing, a lot of spots in plat, di, ML are held by people from other servers. Maybe this is their way to counteract this. I think they should just kill the smurfs.


i don't think smurfing is a pbm but the league with the higher percent of alt accounts is definitely gm :p

I wouldn't say that. A lot of the NA gms don't have the time or skill to get gm on EU, especially mid season where there are few spots available and you have to be in the top masters to qualify. The EU gms have no reason to get gm on NA since the skill level is lower. And on KR, there are only a handful of foreigner accounts (though recently maybe a dozen).

Master league on the other hand, relatively easy to achieve and it's a HUGE league in terms of difference in skill. So basically impossible to get to GM. Most people don't even try. They just go on another server and put another account into master.



I spotted at least 15 players that were PL into GM this season on EU server. +all the smurf, I guess it leaves less then 130 spots for real gm level players.
Xylocaine
Profile Joined November 2010
France56 Posts
May 11 2014 13:36 GMT
#59
Well leagues in SC2 are a typical example of what happens when you try to compromise and please both pros/serious players and casual crowds at the same time: neither end up liking it...
Salient
Profile Joined August 2011
United States876 Posts
May 11 2014 13:49 GMT
#60
Please just display MMR.

Leagues and seasons are silly. Just show the MMR like a chess Elo rating. There is no need for mysterious ladder rules. Just display MMR and show percentile ranking.
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub225
SteadfastSC 131
CosmosSc2 0
StarCraft: Brood War
910 18
NaDa 17
Dota 2
monkeys_forever422
League of Legends
JimRising 493
Counter-Strike
pashabiceps1724
minikerr0
Super Smash Bros
PPMD111
Mew2King104
Other Games
Grubby4495
summit1g4264
Liquid`RaSZi1239
shahzam649
C9.Mang0332
Liquid`Hasu141
UpATreeSC69
NightEnD25
Organizations
Other Games
BasetradeTV411
Dota 2
PGL Dota 2 - Main Stream39
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• mYiSmile127
• davetesta20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Eskiya23 67
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2871
League of Legends
• imaqtpie2225
Other Games
• Shiphtur414
Upcoming Events
Replay Cast
1h 42m
Sparkling Tuna Cup
11h 42m
Afreeca Starleague
11h 42m
Snow vs Flash
WardiTV Invitational
12h 42m
SHIN vs Nicoract
Solar vs Nice
PiGosaur Cup
1d 1h
GSL
1d 11h
Classic vs Cure
Maru vs Rogue
GSL
2 days
SHIN vs Zoun
ByuN vs herO
OSC
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
Escore
3 days
The PondCast
3 days
WardiTV Invitational
3 days
Zoun vs Ryung
Lambo vs ShoWTimE
OSC
3 days
Replay Cast
4 days
CranKy Ducklings
4 days
RSL Revival
4 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
4 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
5 days
BSL
5 days
GSL
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

YSL S3
Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.