• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:09
CET 09:09
KST 17:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
https://www.facebook.com/OptiJointUK/ Looking for a Tarot Card Reading Course at IIVS How Do I Talk to a Frontier™ Supervisor? Complete Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
mca64Launcher - New Version with StarCraft: Remast ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Soulkey's decision to leave C9 JaeDong's form before ASL
Tourneys
[ASL21] Ro24 Group B [ASL21] Ro24 Group C 2026 Changsha Offline Cup [ASL21] Ro24 Group A
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Cheapest Rent a Car in Fujairah – Budget Travel Gu G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6447 users

[Interviews] 2014 GSL Season 1 Code S Ro8 Winners - Page 7

Forum Index > SC2 General
175 CommentsPost a Reply
Prev 1 5 6 7 8 9 Next All
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-03-20 21:24:03
March 20 2014 21:23 GMT
#121
On March 21 2014 06:01 Die4Ever wrote:
Show nested quote +
On March 21 2014 05:52 Taronar wrote:
It is in the maps guys, come on we already stated this a thousand times. Blink all-ins are good on almost all current tournament maps. Instead of fixing the maps we nerf a one race and buff another. Past season there was hardly any balance whine because the win/rates were kind of ok. Pre-patch everyone is like "Protoss OPPP", then we nerf P and buff T to balance out the whine. Next week the strong Blink maps are gone and we get maps with huge open-airspace and Terran will wreck protoss like never before...

I think the widowmine change was too strong. Zealots are supposed to be tanked and kited, not oneshot by mines. *you can splitlawl* yes, lik you can with unstimmed Marine/Marauder. Good luck with that.

In the other news. Protoss all-ins are now way more attractive, which leads to more all-ins and fewer 200/200 fights. Is that what we really want? I don't think so.

Terran just made their day a whole lot more frustrating.
I will be happy all-inning all of you on ladder.

GLGL

We don't want more restrictions on maps though, we want all different kinds of maps to be balanced.


Yes. That said, we don't know what the restrictions are going to be. If it is only restrictions on blink-able space into the main, that does not affect maps in terms of other features. I do hope it is nothing major though, because, if so, that runs counter to DK's statements that Blizzard are looking to actively tweak the map pool with greater variety in 2014.

It may also be that maps like Yeonsu are removed only for the next season, but will re-appear later in the year when Terrans have gotten used to their new toys and Blink all-ins are no longer as prevalent. I certainly hope so. I've been wanting greater map variety for a while now, and I will be very disappointed if we just have homogenous maps like we used to in WOL.
KT best KT ~ 2014
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
March 20 2014 21:30 GMT
#122
On March 21 2014 06:23 aZealot wrote:
Show nested quote +
On March 21 2014 06:01 Die4Ever wrote:
On March 21 2014 05:52 Taronar wrote:
It is in the maps guys, come on we already stated this a thousand times. Blink all-ins are good on almost all current tournament maps. Instead of fixing the maps we nerf a one race and buff another. Past season there was hardly any balance whine because the win/rates were kind of ok. Pre-patch everyone is like "Protoss OPPP", then we nerf P and buff T to balance out the whine. Next week the strong Blink maps are gone and we get maps with huge open-airspace and Terran will wreck protoss like never before...

I think the widowmine change was too strong. Zealots are supposed to be tanked and kited, not oneshot by mines. *you can splitlawl* yes, lik you can with unstimmed Marine/Marauder. Good luck with that.

In the other news. Protoss all-ins are now way more attractive, which leads to more all-ins and fewer 200/200 fights. Is that what we really want? I don't think so.

Terran just made their day a whole lot more frustrating.
I will be happy all-inning all of you on ladder.

GLGL

We don't want more restrictions on maps though, we want all different kinds of maps to be balanced.


Yes. That said, we don't know what the restrictions are going to be. If it is only restrictions on blink-able space into the main, that does not affect maps in terms of other features. I do hope it is nothing major though, because, if so, that runs counter to DK's statements that Blizzard are looking to actively tweak the map pool with greater variety in 2014.

It may also be that maps like Yeonsu are removed only for the next season, but will re-appear later in the year when Terrans have gotten used to their new toys and Blink all-ins are no longer as prevalent. I certainly hope so. I've been wanting greater map variety for a while now, and I will be very disappointed if we just have homogenous maps like we used to in WOL.

I kind of wish a few tournaments would just say "fuck it" and try a map pool that completely breaks all convention. I would be really interested to see what kind of strategies progamers come up with on maps like that.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
March 20 2014 21:40 GMT
#123
On March 21 2014 06:30 KrazyTrumpet wrote:
Show nested quote +
On March 21 2014 06:23 aZealot wrote:
On March 21 2014 06:01 Die4Ever wrote:
On March 21 2014 05:52 Taronar wrote:
It is in the maps guys, come on we already stated this a thousand times. Blink all-ins are good on almost all current tournament maps. Instead of fixing the maps we nerf a one race and buff another. Past season there was hardly any balance whine because the win/rates were kind of ok. Pre-patch everyone is like "Protoss OPPP", then we nerf P and buff T to balance out the whine. Next week the strong Blink maps are gone and we get maps with huge open-airspace and Terran will wreck protoss like never before...

I think the widowmine change was too strong. Zealots are supposed to be tanked and kited, not oneshot by mines. *you can splitlawl* yes, lik you can with unstimmed Marine/Marauder. Good luck with that.

In the other news. Protoss all-ins are now way more attractive, which leads to more all-ins and fewer 200/200 fights. Is that what we really want? I don't think so.

Terran just made their day a whole lot more frustrating.
I will be happy all-inning all of you on ladder.

GLGL

We don't want more restrictions on maps though, we want all different kinds of maps to be balanced.


Yes. That said, we don't know what the restrictions are going to be. If it is only restrictions on blink-able space into the main, that does not affect maps in terms of other features. I do hope it is nothing major though, because, if so, that runs counter to DK's statements that Blizzard are looking to actively tweak the map pool with greater variety in 2014.

It may also be that maps like Yeonsu are removed only for the next season, but will re-appear later in the year when Terrans have gotten used to their new toys and Blink all-ins are no longer as prevalent. I certainly hope so. I've been wanting greater map variety for a while now, and I will be very disappointed if we just have homogenous maps like we used to in WOL.

I kind of wish a few tournaments would just say "fuck it" and try a map pool that completely breaks all convention. I would be really interested to see what kind of strategies progamers come up with on maps like that.

It already happened: http://www.teamliquid.net/forum/sc2-tournaments/433894-red-bull-tlmc-battle-grounds-qualifier

There is a replay pack for it somewhere that has a shit ton of games. Protoss all-ins are really good when nobody knows the maps properly though.
hellokitty[hk]
Profile Joined June 2009
United States1309 Posts
March 20 2014 21:44 GMT
#124
On March 21 2014 05:52 Taronar wrote:Protoss all-ins are now way more attractive, which leads to more all-ins and fewer 200/200 fights. Is that what we really want? I don't think so.

Wtf of course that's what we want.
People are imbeciles, lucky thing god made cats.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
March 20 2014 21:44 GMT
#125
On March 21 2014 06:30 KrazyTrumpet wrote:
Show nested quote +
On March 21 2014 06:23 aZealot wrote:
On March 21 2014 06:01 Die4Ever wrote:
On March 21 2014 05:52 Taronar wrote:
It is in the maps guys, come on we already stated this a thousand times. Blink all-ins are good on almost all current tournament maps. Instead of fixing the maps we nerf a one race and buff another. Past season there was hardly any balance whine because the win/rates were kind of ok. Pre-patch everyone is like "Protoss OPPP", then we nerf P and buff T to balance out the whine. Next week the strong Blink maps are gone and we get maps with huge open-airspace and Terran will wreck protoss like never before...

I think the widowmine change was too strong. Zealots are supposed to be tanked and kited, not oneshot by mines. *you can splitlawl* yes, lik you can with unstimmed Marine/Marauder. Good luck with that.

In the other news. Protoss all-ins are now way more attractive, which leads to more all-ins and fewer 200/200 fights. Is that what we really want? I don't think so.

Terran just made their day a whole lot more frustrating.
I will be happy all-inning all of you on ladder.

GLGL

We don't want more restrictions on maps though, we want all different kinds of maps to be balanced.


Yes. That said, we don't know what the restrictions are going to be. If it is only restrictions on blink-able space into the main, that does not affect maps in terms of other features. I do hope it is nothing major though, because, if so, that runs counter to DK's statements that Blizzard are looking to actively tweak the map pool with greater variety in 2014.

It may also be that maps like Yeonsu are removed only for the next season, but will re-appear later in the year when Terrans have gotten used to their new toys and Blink all-ins are no longer as prevalent. I certainly hope so. I've been wanting greater map variety for a while now, and I will be very disappointed if we just have homogenous maps like we used to in WOL.

I kind of wish a few tournaments would just say "fuck it" and try a map pool that completely breaks all convention. I would be really interested to see what kind of strategies progamers come up with on maps like that.


That would be cool and already somewhat happens as with Red Bull and Shoutcraft too, I think. But, I meant as part of the regular map pool and regular tournament play, so that players have time to practice and develop strategies for the maps.
KT best KT ~ 2014
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
March 20 2014 21:45 GMT
#126
On March 21 2014 06:40 ZAiNs wrote:
Show nested quote +
On March 21 2014 06:30 KrazyTrumpet wrote:
On March 21 2014 06:23 aZealot wrote:
On March 21 2014 06:01 Die4Ever wrote:
On March 21 2014 05:52 Taronar wrote:
It is in the maps guys, come on we already stated this a thousand times. Blink all-ins are good on almost all current tournament maps. Instead of fixing the maps we nerf a one race and buff another. Past season there was hardly any balance whine because the win/rates were kind of ok. Pre-patch everyone is like "Protoss OPPP", then we nerf P and buff T to balance out the whine. Next week the strong Blink maps are gone and we get maps with huge open-airspace and Terran will wreck protoss like never before...

I think the widowmine change was too strong. Zealots are supposed to be tanked and kited, not oneshot by mines. *you can splitlawl* yes, lik you can with unstimmed Marine/Marauder. Good luck with that.

In the other news. Protoss all-ins are now way more attractive, which leads to more all-ins and fewer 200/200 fights. Is that what we really want? I don't think so.

Terran just made their day a whole lot more frustrating.
I will be happy all-inning all of you on ladder.

GLGL

We don't want more restrictions on maps though, we want all different kinds of maps to be balanced.


Yes. That said, we don't know what the restrictions are going to be. If it is only restrictions on blink-able space into the main, that does not affect maps in terms of other features. I do hope it is nothing major though, because, if so, that runs counter to DK's statements that Blizzard are looking to actively tweak the map pool with greater variety in 2014.

It may also be that maps like Yeonsu are removed only for the next season, but will re-appear later in the year when Terrans have gotten used to their new toys and Blink all-ins are no longer as prevalent. I certainly hope so. I've been wanting greater map variety for a while now, and I will be very disappointed if we just have homogenous maps like we used to in WOL.

I kind of wish a few tournaments would just say "fuck it" and try a map pool that completely breaks all convention. I would be really interested to see what kind of strategies progamers come up with on maps like that.

It already happened: http://www.teamliquid.net/forum/sc2-tournaments/433894-red-bull-tlmc-battle-grounds-qualifier

There is a replay pack for it somewhere that has a shit ton of games. Protoss all-ins are really good when nobody knows the maps properly though.

Those are still pretty much the same kinds of maps as we get now, though.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Die4Ever
Profile Joined August 2010
United States17727 Posts
March 20 2014 21:47 GMT
#127
On March 21 2014 06:44 aZealot wrote:
Show nested quote +
On March 21 2014 06:30 KrazyTrumpet wrote:
On March 21 2014 06:23 aZealot wrote:
On March 21 2014 06:01 Die4Ever wrote:
On March 21 2014 05:52 Taronar wrote:
It is in the maps guys, come on we already stated this a thousand times. Blink all-ins are good on almost all current tournament maps. Instead of fixing the maps we nerf a one race and buff another. Past season there was hardly any balance whine because the win/rates were kind of ok. Pre-patch everyone is like "Protoss OPPP", then we nerf P and buff T to balance out the whine. Next week the strong Blink maps are gone and we get maps with huge open-airspace and Terran will wreck protoss like never before...

I think the widowmine change was too strong. Zealots are supposed to be tanked and kited, not oneshot by mines. *you can splitlawl* yes, lik you can with unstimmed Marine/Marauder. Good luck with that.

In the other news. Protoss all-ins are now way more attractive, which leads to more all-ins and fewer 200/200 fights. Is that what we really want? I don't think so.

Terran just made their day a whole lot more frustrating.
I will be happy all-inning all of you on ladder.

GLGL

We don't want more restrictions on maps though, we want all different kinds of maps to be balanced.


Yes. That said, we don't know what the restrictions are going to be. If it is only restrictions on blink-able space into the main, that does not affect maps in terms of other features. I do hope it is nothing major though, because, if so, that runs counter to DK's statements that Blizzard are looking to actively tweak the map pool with greater variety in 2014.

It may also be that maps like Yeonsu are removed only for the next season, but will re-appear later in the year when Terrans have gotten used to their new toys and Blink all-ins are no longer as prevalent. I certainly hope so. I've been wanting greater map variety for a while now, and I will be very disappointed if we just have homogenous maps like we used to in WOL.

I kind of wish a few tournaments would just say "fuck it" and try a map pool that completely breaks all convention. I would be really interested to see what kind of strategies progamers come up with on maps like that.


That would be cool and already somewhat happens as with Red Bull and Shoutcraft too, I think. But, I meant as part of the regular map pool and regular tournament play, so that players have time to practice and develop strategies for the maps.

proleague needs to do more crazy maps again
"Expert" mods4ever.com
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
March 20 2014 21:59 GMT
#128
On March 21 2014 06:45 KrazyTrumpet wrote:
Show nested quote +
On March 21 2014 06:40 ZAiNs wrote:
On March 21 2014 06:30 KrazyTrumpet wrote:
On March 21 2014 06:23 aZealot wrote:
On March 21 2014 06:01 Die4Ever wrote:
On March 21 2014 05:52 Taronar wrote:
It is in the maps guys, come on we already stated this a thousand times. Blink all-ins are good on almost all current tournament maps. Instead of fixing the maps we nerf a one race and buff another. Past season there was hardly any balance whine because the win/rates were kind of ok. Pre-patch everyone is like "Protoss OPPP", then we nerf P and buff T to balance out the whine. Next week the strong Blink maps are gone and we get maps with huge open-airspace and Terran will wreck protoss like never before...

I think the widowmine change was too strong. Zealots are supposed to be tanked and kited, not oneshot by mines. *you can splitlawl* yes, lik you can with unstimmed Marine/Marauder. Good luck with that.

In the other news. Protoss all-ins are now way more attractive, which leads to more all-ins and fewer 200/200 fights. Is that what we really want? I don't think so.

Terran just made their day a whole lot more frustrating.
I will be happy all-inning all of you on ladder.

GLGL

We don't want more restrictions on maps though, we want all different kinds of maps to be balanced.


Yes. That said, we don't know what the restrictions are going to be. If it is only restrictions on blink-able space into the main, that does not affect maps in terms of other features. I do hope it is nothing major though, because, if so, that runs counter to DK's statements that Blizzard are looking to actively tweak the map pool with greater variety in 2014.

It may also be that maps like Yeonsu are removed only for the next season, but will re-appear later in the year when Terrans have gotten used to their new toys and Blink all-ins are no longer as prevalent. I certainly hope so. I've been wanting greater map variety for a while now, and I will be very disappointed if we just have homogenous maps like we used to in WOL.

I kind of wish a few tournaments would just say "fuck it" and try a map pool that completely breaks all convention. I would be really interested to see what kind of strategies progamers come up with on maps like that.

It already happened: http://www.teamliquid.net/forum/sc2-tournaments/433894-red-bull-tlmc-battle-grounds-qualifier

There is a replay pack for it somewhere that has a shit ton of games. Protoss all-ins are really good when nobody knows the maps properly though.

Those are still pretty much the same kinds of maps as we get now, though.

Semi-island maps, lava maps, mains with 2 ramps, collapsible rocks at natural are pretty crazy. I don't think you can go much further without making things too different.
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
March 20 2014 22:07 GMT
#129
On March 21 2014 06:59 ZAiNs wrote:
Show nested quote +
On March 21 2014 06:45 KrazyTrumpet wrote:
On March 21 2014 06:40 ZAiNs wrote:
On March 21 2014 06:30 KrazyTrumpet wrote:
On March 21 2014 06:23 aZealot wrote:
On March 21 2014 06:01 Die4Ever wrote:
On March 21 2014 05:52 Taronar wrote:
It is in the maps guys, come on we already stated this a thousand times. Blink all-ins are good on almost all current tournament maps. Instead of fixing the maps we nerf a one race and buff another. Past season there was hardly any balance whine because the win/rates were kind of ok. Pre-patch everyone is like "Protoss OPPP", then we nerf P and buff T to balance out the whine. Next week the strong Blink maps are gone and we get maps with huge open-airspace and Terran will wreck protoss like never before...

I think the widowmine change was too strong. Zealots are supposed to be tanked and kited, not oneshot by mines. *you can splitlawl* yes, lik you can with unstimmed Marine/Marauder. Good luck with that.

In the other news. Protoss all-ins are now way more attractive, which leads to more all-ins and fewer 200/200 fights. Is that what we really want? I don't think so.

Terran just made their day a whole lot more frustrating.
I will be happy all-inning all of you on ladder.

GLGL

We don't want more restrictions on maps though, we want all different kinds of maps to be balanced.


Yes. That said, we don't know what the restrictions are going to be. If it is only restrictions on blink-able space into the main, that does not affect maps in terms of other features. I do hope it is nothing major though, because, if so, that runs counter to DK's statements that Blizzard are looking to actively tweak the map pool with greater variety in 2014.

It may also be that maps like Yeonsu are removed only for the next season, but will re-appear later in the year when Terrans have gotten used to their new toys and Blink all-ins are no longer as prevalent. I certainly hope so. I've been wanting greater map variety for a while now, and I will be very disappointed if we just have homogenous maps like we used to in WOL.

I kind of wish a few tournaments would just say "fuck it" and try a map pool that completely breaks all convention. I would be really interested to see what kind of strategies progamers come up with on maps like that.

It already happened: http://www.teamliquid.net/forum/sc2-tournaments/433894-red-bull-tlmc-battle-grounds-qualifier

There is a replay pack for it somewhere that has a shit ton of games. Protoss all-ins are really good when nobody knows the maps properly though.

Those are still pretty much the same kinds of maps as we get now, though.

Semi-island maps, lava maps, mains with 2 ramps, collapsible rocks at natural are pretty crazy. I don't think you can go much further without making things too different.

Right, but that's what I want. Something completely and utterly different, thrown at the progamers and saying "Here, figure stuff out"
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
eurTsItniH
Profile Joined January 2012
887 Posts
March 20 2014 22:23 GMT
#130
"It seems like you’ve been becoming more attractive lately as well. Is this related to your winning streak?"

That's a weird question lol, anyway nice interviews!
Nayolbi
Profile Joined November 2013
325 Posts
March 20 2014 22:40 GMT
#131
On March 21 2014 05:58 KrazyTrumpet wrote:
Show nested quote +
On March 21 2014 05:50 Drake wrote:
that zest thinking he can win 3-0 before game, vs mister 200k is just a joke lol
seems sos did to much party after his win xD

I mean...$O$ pretty much had to play his matches immediately after he flew back from Poland. That's a ridiculous amount of jet lag to deal with


Still no credit to my boy wooki.. there won't be any excuses after he kills rain.
Waise
Profile Joined June 2013
3165 Posts
March 20 2014 22:42 GMT
#132
On March 21 2014 07:23 eurTsItniH wrote:
"It seems like you’ve been becoming more attractive lately as well. Is this related to your winning streak?"

That's a weird question lol, anyway nice interviews!

there's a lot of awkward homoeroticism in this community lol
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
March 21 2014 06:30 GMT
#133
On March 21 2014 05:52 Taronar wrote:
I think the widowmine change was too strong. Zealots are supposed to be tanked and kited, not oneshot by mines. *you can splitlawl* yes, lik you can with unstimmed Marine/Marauder. Good luck with that.

In the other news. Protoss all-ins are now way more attractive, which leads to more all-ins and fewer 200/200 fights. Is that what we really want? I don't think so.


I find this notion that protoss players are forced into all ins because they can't keep up with terran in a macro game hilarious.
Where is any kind of evidence on that?

Compared to WoL, which basically had same unit composition as Hots, nothing really changed except protoss is safer in the early game due to MSC and stargate, which was not viable in WoL is now viable in Hots?

The reason you see so many 2 base blink timings is because they are a 80% success rate strat. When you are in a tournament, you play to win. Protoss players use strats that give them greatest chances of winning.

If TvP macro game was for example perfect 50:50 split and 2 base blink is 80:20 split, which route would you choose?

That doesn't mean at all that protoss is unable to play macro and that they are forced into all-ining terran because of it.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
March 21 2014 06:41 GMT
#134
As soon as I saw the patch notes with the buffed widowmines, I knew that if zealots started dying to them there would be hilarious whine. Rain needs to try pushing down a ramp with m/l/b vs pre split marines, and 5+ pre nerfed widowmines before complaining really, cause frankly the level of micro required is a joke.
Kurte_Idumin
Profile Joined March 2014
Australia22 Posts
March 21 2014 08:29 GMT
#135
My god! Rain kept claiming that Terran was OP entire the interview lol.
Not sure about that, but that was standpoint of a professional gamer.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
March 21 2014 08:37 GMT
#136
Mvp had that interview where he claimed terran was up, when there was 20 terrans in the ro32 gsl
klup
Profile Joined May 2013
France612 Posts
March 21 2014 10:48 GMT
#137
Rain is happy now. Only zergs who will die to the chooo chooo expert!

You can focus on your PvP now my dear, those OP terrans are gone it was just a bad nightmare
VieuxSinge
Profile Joined February 2011
France231 Posts
March 21 2014 10:54 GMT
#138
Rain, I'm disappointed

Maybe he's just trolling?
Another clue to my existence.
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37065 Posts
March 22 2014 04:38 GMT
#139
Life's interview is now up!
Next up: soO.
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
partydude89
Profile Blog Joined August 2012
1850 Posts
March 22 2014 06:11 GMT
#140
Thanks Seeker! you're awesome!
#1 Official Hack Fan|#2 Bomber behind Wintex.|Curious|Life|Flash|TY|Cure|Maru|sOs|Jin Air Green Wings fighting!|SBENU Fighting!|
Prev 1 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 210
ProTech121
StarCraft: Brood War
ggaemo 132
Hm[arnc] 78
Aegong 76
ToSsGirL 58
Backho 55
Mini 42
Sharp 35
NotJumperer 29
Bale 26
ajuk12(nOOB) 22
[ Show more ]
Terrorterran 6
GoRush 6
Dota 2
XaKoH 380
febbydoto10
Counter-Strike
Stewie2K1072
Other Games
Liquid`RaSZi212
Livibee115
Organizations
Other Games
gamesdonequick753
Dota 2
PGL Dota 2 - Main Stream56
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH249
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Replay Cast
51m
Afreeca Starleague
1h 51m
hero vs YSC
Larva vs Shine
Kung Fu Cup
2h 51m
Replay Cast
15h 51m
KCM Race Survival
1d
The PondCast
1d 1h
WardiTV Team League
1d 3h
OSC
1d 3h
Replay Cast
1d 15h
WardiTV Team League
2 days
[ Show More ]
RSL Revival
3 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
3 days
Platinum Heroes Events
3 days
BSL
3 days
RSL Revival
4 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
Light vs Calm
Royal vs Mind
Wardi Open
5 days
Monday Night Weeklies
5 days
OSC
5 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Rush vs PianO
Flash vs Speed
Liquipedia Results

Completed

Proleague 2026-03-23
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.