• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:49
CET 00:49
KST 08:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0218LiuLi Cup: 2025 Grand Finals (Feb 10-16)21Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)13
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Revival: Season 4 Korea Qualifier (Feb 14) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Gypsy to Korea Which units you wish saw more use in the game? ACS replaced by "ASL Season Open" - Starts 21/02 Liquipedia.net NEEDS editors for Brood War Recent recommended BW games
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Path of Exile Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Ask and answer stupid questions here! European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1544 users

David Kim reddit Q&A transcript - Page 7

Forum Index > SC2 General
440 CommentsPost a Reply
Prev 1 5 6 7 8 9 23 Next All
Waise
Profile Joined June 2013
3165 Posts
March 13 2014 01:58 GMT
#121
On March 13 2014 10:54 avilo wrote:
Swarmhosts are not necessary vs mech in the first place - the viper alone allows Zerg to fight against turtle meching Terrans.

a terran who's not good enough to play in wcs explaining how he knows more about zerg than zergs who are good enough to play in wcs, buffered by a 1000-page theorycraft essay with repeated references to how you literally invented the concept of constructing a raven

i would know this is avilo even without seeing the name
Headnoob
Profile Joined September 2010
Australia2108 Posts
March 13 2014 02:00 GMT
#122
On March 13 2014 10:58 Waise wrote:
Show nested quote +
On March 13 2014 10:54 avilo wrote:
Swarmhosts are not necessary vs mech in the first place - the viper alone allows Zerg to fight against turtle meching Terrans.

a terran who's not good enough to play in wcs explaining how he knows more about zerg than zergs who are good enough to play in wcs, buffered by a 1000-page theorycraft essay with repeated references to how you literally invented the concept of constructing a raven

i would know this is avilo even without seeing the name


I wasn't aware people weren't allowed to know things about other races than just the one they play.

You've helped me see the light.
Waise
Profile Joined June 2013
3165 Posts
March 13 2014 02:04 GMT
#123
On March 13 2014 11:00 Headnoob wrote:
Show nested quote +
On March 13 2014 10:58 Waise wrote:
On March 13 2014 10:54 avilo wrote:
Swarmhosts are not necessary vs mech in the first place - the viper alone allows Zerg to fight against turtle meching Terrans.

a terran who's not good enough to play in wcs explaining how he knows more about zerg than zergs who are good enough to play in wcs, buffered by a 1000-page theorycraft essay with repeated references to how you literally invented the concept of constructing a raven

i would know this is avilo even without seeing the name


I wasn't aware people weren't allowed to know things about other races than just the one they play.

You've helped me see the light.

yup, that was definitely my point, it couldn't have been that avilo is a blowhard troll with a history of raging on forums about things above his skill level
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
March 13 2014 02:05 GMT
#124
For the Carrier, we believe the issue is that Carriers are mostly just A move capital ships. The main cool factor of this unit is that they see play once in a while. If they were seen often, We don't think 10+ Carriers being A moved is all that interesting to play with or watch.


Really? Who made them boring units? The way it's worded makes it sounds like he's complaining about his own game.
ॐ
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
March 13 2014 02:05 GMT
#125
On March 13 2014 10:52 Nauseam wrote:
A) Viewership for WCS and GSL plummets.

Hasn't viewership for WCS and GSL already plummeted a LOT since after Blizzcon?

Nope. If you have watched the viewer counts this season as opposed to season 3 of last year the everyday WCS/GSL's are getting more viewers as is Proleague.
WriterRecently Necro'd (?)
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
March 13 2014 02:05 GMT
#126
People who say things like "Blizzard doesn't understand or care about the game. Blizzard doesn't care about the community." are my favorite people ever. Always good for a little laugh
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Noocta
Profile Joined June 2010
France12578 Posts
March 13 2014 02:06 GMT
#127
These answers are depressing and not making me want to invest any more time playing this game than I have in the past year.
I strongly believe they're are too afraid to take risks and that it will lead this game to staleness not matter what they do.

And this time there isn't a 3rd expansion. The deadline to make this game fundamentally good is LotV, you don't have another one.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Parcelleus
Profile Joined January 2011
Australia1662 Posts
Last Edited: 2014-03-13 02:12:48
March 13 2014 02:06 GMT
#128
Im glad DK is not changing the game to make it BW 2.0 , SC2 is a different game and doesnt want to be BW 2.0.
*burp*
HeavenResign
Profile Joined April 2011
United States702 Posts
Last Edited: 2014-03-13 02:10:36
March 13 2014 02:09 GMT
#129
Players don't need to expand more than twice - We disagree. There's a lot of variety out there whether it's 2 base play, 3 base play, or constant expansion play. Take a look at ZvP: it's extremely common for Zerg to take the 4th base around the time Protoss takes the 3rd.


I really wish he wouldn't strawman the argument that there's a soft 3 base cap as "players don't need to expand more than twice", because it just stifles the conversation. Even in WCS casts the 3 base soft cap (in terms of economy, not total number of expansions by the end of the game) is mentioned as fact, with Zerg largely being the exception because it's not uncommon to go to 90 - 100 drones.
WombaT
Profile Blog Joined May 2010
Northern Ireland26248 Posts
March 13 2014 02:10 GMT
#130
On March 13 2014 11:05 endy wrote:
Show nested quote +
For the Carrier, we believe the issue is that Carriers are mostly just A move capital ships. The main cool factor of this unit is that they see play once in a while. If they were seen often, We don't think 10+ Carriers being A moved is all that interesting to play with or watch.


Really? Who made them boring units? The way it's worded makes it sounds like he's complaining about his own game.

It's cool like, it's not as if there are videos about Carriers specifically, and air units in general and their microability that. Also it's not like the Carrier was microable in Brood War... god.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
WombaT
Profile Blog Joined May 2010
Northern Ireland26248 Posts
March 13 2014 02:11 GMT
#131
On March 13 2014 11:06 Parcelleus wrote:
David Kim is correct, stop whining and get better (basically). However, given how many foreigners love to whine, I expect the whining to continue.

Thanks David, keep to your guns and listen to korean top pros.

AKA some of THE whiniest players out there?

It's not a balance issue for many in the community anyway, it's a fun/enjoyability, no amount of 'get better' fixes that
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
March 13 2014 02:14 GMT
#132
On March 13 2014 11:11 Wombat_NI wrote:
Show nested quote +
On March 13 2014 11:06 Parcelleus wrote:
David Kim is correct, stop whining and get better (basically). However, given how many foreigners love to whine, I expect the whining to continue.

Thanks David, keep to your guns and listen to korean top pros.

AKA some of THE whiniest players out there?

It's not a balance issue for many in the community anyway, it's a fun/enjoyability, no amount of 'get better' fixes that

Half the people are saying "Blizz is catering to the casuals and don't even care about competitive play" and the rest say the opposite. They just can't win. They try their best and they just get flamed, so they'd rather be conservative with their changes
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Parcelleus
Profile Joined January 2011
Australia1662 Posts
Last Edited: 2014-03-13 02:17:30
March 13 2014 02:15 GMT
#133
On March 13 2014 11:11 Wombat_NI wrote:
Show nested quote +
On March 13 2014 11:06 Parcelleus wrote:
David Kim is correct, stop whining and get better (basically). However, given how many foreigners love to whine, I expect the whining to continue.

Thanks David, keep to your guns and listen to korean top pros.

AKA some of THE whiniest players out there?

It's not a balance issue for many in the community anyway, it's a fun/enjoyability, no amount of 'get better' fixes that


I enjoy the game as do many others as you can see by the thousands of players that are online playing the game.

The real question is : how many BW players are disappointed by SC2 and want it to be like BW ? I think that is what is most telling about the 'questions' to DK.

SC2 is a great game on it's own terms imho.

*burp*
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
March 13 2014 02:15 GMT
#134
On March 13 2014 11:10 Wombat_NI wrote:
Show nested quote +
On March 13 2014 11:05 endy wrote:
For the Carrier, we believe the issue is that Carriers are mostly just A move capital ships. The main cool factor of this unit is that they see play once in a while. If they were seen often, We don't think 10+ Carriers being A moved is all that interesting to play with or watch.


Really? Who made them boring units? The way it's worded makes it sounds like he's complaining about his own game.

It's cool like, it's not as if there are videos about Carriers specifically, and air units in general and their microability that. Also it's not like the Carrier was microable in Brood War... god.


???
ॐ
Tobblish
Profile Joined August 2011
Sweden6404 Posts
Last Edited: 2014-03-13 02:20:33
March 13 2014 02:18 GMT
#135
Q: Stronger Team Colors for PLAYERS?
We're following this issue very closely, and it's something that we do want to address, if we can.


Yes you can, it is really that simple.

Also found this answer that Davie gave to be interesting.
However, they are high priority for the next game.

As in expansion or SC3?
The curse is real
WombaT
Profile Blog Joined May 2010
Northern Ireland26248 Posts
March 13 2014 02:19 GMT
#136
On March 13 2014 11:15 endy wrote:
Show nested quote +
On March 13 2014 11:10 Wombat_NI wrote:
On March 13 2014 11:05 endy wrote:
For the Carrier, we believe the issue is that Carriers are mostly just A move capital ships. The main cool factor of this unit is that they see play once in a while. If they were seen often, We don't think 10+ Carriers being A moved is all that interesting to play with or watch.


Really? Who made them boring units? The way it's worded makes it sounds like he's complaining about his own game.

It's cool like, it's not as if there are videos about Carriers specifically, and air units in general and their microability that. Also it's not like the Carrier was microable in Brood War... god.


???

'Carrier is an A-move unit' - Videos exist that Blizzard HAVE WATCHED that explain the factors that made Brood War carriers microable and they don't implement them and then return to 'Carrier is an A-move unit' as if it's some immutable and unchangeable fact of life.

It's infuriating to me, they could have just disregarded the 'Save the Carrier' campaign and scrapped it altogether if they weren't going to make it an interesting unit.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
HeavenResign
Profile Joined April 2011
United States702 Posts
March 13 2014 02:20 GMT
#137
On March 13 2014 11:15 endy wrote:
Show nested quote +
On March 13 2014 11:10 Wombat_NI wrote:
On March 13 2014 11:05 endy wrote:
For the Carrier, we believe the issue is that Carriers are mostly just A move capital ships. The main cool factor of this unit is that they see play once in a while. If they were seen often, We don't think 10+ Carriers being A moved is all that interesting to play with or watch.


Really? Who made them boring units? The way it's worded makes it sounds like he's complaining about his own game.

It's cool like, it's not as if there are videos about Carriers specifically, and air units in general and their microability that. Also it's not like the Carrier was microable in Brood War... god.


???


He's not slamming you he's talking about all the effort LaLush and others put into making videos that explain how to make air units more micro intensive in SC2
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
March 13 2014 02:23 GMT
#138
It's really upsetting that no one ever thinks about non 1v1 gametypes.

Carriers are used very frequently in 2v2. Seriously. I'd say I end up making carriers every 10 games or so, and 1 in 5 Protoss I play will make carriers. About 1 in every 15 games vs Terran will see them making BCs too. It's a completely different world there. With completely different balance concerns (mostly around maps).

If Blizzard paid a bit of attention to team gametypes (and FFA too, I suppose), you might see a lot more people playing SC2 in general which would only be a boost to the scene as a whole, even if 1v1 remained the only pro gametype.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
March 13 2014 02:24 GMT
#139
On March 13 2014 11:19 Wombat_NI wrote:
Show nested quote +
On March 13 2014 11:15 endy wrote:
On March 13 2014 11:10 Wombat_NI wrote:
On March 13 2014 11:05 endy wrote:
For the Carrier, we believe the issue is that Carriers are mostly just A move capital ships. The main cool factor of this unit is that they see play once in a while. If they were seen often, We don't think 10+ Carriers being A moved is all that interesting to play with or watch.


Really? Who made them boring units? The way it's worded makes it sounds like he's complaining about his own game.

It's cool like, it's not as if there are videos about Carriers specifically, and air units in general and their microability that. Also it's not like the Carrier was microable in Brood War... god.


???

'Carrier is an A-move unit' - Videos exist that Blizzard HAVE WATCHED that explain the factors that made Brood War carriers microable and they don't implement them and then return to 'Carrier is an A-move unit' as if it's some immutable and unchangeable fact of life.

It's infuriating to me, they could have just disregarded the 'Save the Carrier' campaign and scrapped it altogether if they weren't going to make it an interesting unit.


Sorry I did not know about those videos so I completely misunderstood your previous post. Yes it is infuriating ;;
ॐ
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
March 13 2014 02:25 GMT
#140
Don't bring team games into this. It is soooooooooooooo frickin hard to balance a three race game as it is without making all the units do the same thing just with different appearances. If you think they're gonna put serious effort into trying to balance team games you're out of your mind
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Prev 1 5 6 7 8 9 23 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 212
Nathanias 136
StarCraft: Brood War
NaDa 18
Counter-Strike
shahzam294
Foxcn191
Super Smash Bros
Mew2King117
Heroes of the Storm
Khaldor165
Other Games
tarik_tv17445
summit1g10536
FrodaN3463
KnowMe283
C9.Mang0249
ToD171
ZombieGrub61
ViBE41
minikerr6
Organizations
StarCraft 2
angryscii 33
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• musti20045 50
• davetesta43
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2337
League of Legends
• Scarra735
Other Games
• imaqtpie1644
• Shiphtur177
Upcoming Events
RSL Revival
3h 11m
RSL Revival
8h 11m
LiuLi Cup
11h 11m
Cure vs Reynor
Clem vs Maru
Rogue vs TriGGeR
ByuN vs Serral
uThermal 2v2 Circuit
12h 11m
RSL Revival
18h 11m
AI Arena Tournament
20h 11m
Replay Cast
1d
Sparkling Tuna Cup
1d 10h
LiuLi Cup
1d 11h
Ladder Legends
1d 18h
[ Show More ]
Replay Cast
2 days
Replay Cast
2 days
LiuLi Cup
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
The PondCast
5 days
KCM Race Survival
5 days
WardiTV Winter Champion…
5 days
Replay Cast
6 days
PiG Sty Festival
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Escore Tournament S1: W8
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.