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David Kim reddit Q&A transcript - Page 23

Forum Index > SC2 General
440 CommentsPost a Reply
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ETisME
Profile Blog Joined April 2011
12364 Posts
March 26 2014 09:01 GMT
#441
On March 26 2014 02:33 Xiphos wrote:
Show nested quote +
On March 26 2014 01:56 Plansix wrote:
On March 26 2014 01:43 Sapphire.lux wrote:
On March 26 2014 01:07 Plansix wrote:
On March 26 2014 00:51 labbe wrote:
On March 26 2014 00:43 Plansix wrote:
It gets a lot easier to defend SC2 when you put it side by side with the other RTS games out there and the level of support they get. Whatever flaws SC2 has, they are minor compaired to how busted other RTS games. From balance, to shitty match making or flat out broken net code, other RTS games have always done me wrong in some way.

Why should you compare SC2 to other RTS franchises? SC2 had a prequel, and compared to that prequel, SC2 plays like shit. It's not unreasonable to expect a sequel to be better or as good as it's prequel.

Did I play BW multiplayer on any competitive level? No. Did I play it on ladder? No. Did it have a built in ladder with match making that I could play? Nope. Am I ever going to take the time tiger over it's amazing learning curve? Never.

The history of BW is nice to hear about, but the game means nothing to me beyond that. The BW hipsters who come out and tell me how much better their favorite game was only serve to make me ignore them. And the people who think that SC2 would have been more successful if it was more like BW, ie harder to play, are just crazy. It's like people who think if they just make an pretty version of Quake in 2014, it will become the new competitive FPS. Those people are nuts too.


Why? If you never gave BW the time and are not willing to do so ever, why not just accept that you don't know instead of calling them "hipsters" crazy? Keep in mind that that game survived with very little if any Blizzard support. Try SC2 WoL without 8327847 balance paches and expansions and i really think the game would have been dead a long time ago. Hell, a few months without Blizzard intervention and the game gets crazy stale due to how many limitations there are in strategy, map design, micro opportunities etc.


How do I dismiss them as hipsters? The same way that is dismiss people who tell me that a album I like "isn't as good as their old stuff. They were way better before they sold out and lost their passion." You don't argue with that, you just tell them to go away. They don't want to have a debate, they just want to shit on your music and make themselves feel awesome about their "more refined" musical tastes.

People who come out of the wood work to tell out how the older thing they liked is "objectively" better than the new thing you like and just obnoxious. I don't care if it is music, film or video games, it all sucks. We can never compaire SC2 to its contemparies because some hipster will come running and say " you can't compare it to modern games, only the 15 year old orginional, which was perfect. You can't argue with perfection."




Objectively speaking, it depends on whether or not SC2 have any "evolution" factors involved as BW.

In BW, everything was evolving organically w/ one strategy dominating and another one to conquer to current meta.

In that aspect, Blizzard royally messed up SC2's game flow by actively getting involved in solving problems for the players and thus renders pretty much all games futile and useless to play and watch as all balances are purely based upon Blizzard's decision making.

In terms of monetary support, it is known that Blizzard have sponsored the majority of SC2 tournaments. I believe that they helped SC2 to get off from their feet on GOM TV by giving sponsorship and direct support to GOM. Basing on such basis, the sequel's industry would most definitely be smaller than what it currently is because more money = more incentive to play better = higher quality of games = more viewership = more exposure = even more money. This is the "magical loop" of esport.

However since BW was constructed w/ grassroot support and organically and especially in an era where electronic sport was even less respected and rifed w/ skepticism. In an industrial perspective, BW's emergence into the scene is more superior than SC2's parental market penetration.

I must admit though that SC2's initial programmer have done an outstanding job in coding their editor system and 3D modeling and also improving unit's intelligence. Those parts were definitely superior to BW's. Then again a game that took less to develop and was build in a time of PC gaming inception.

People don't really care if the game is being pushed by dev though.
Look at dota, slow progressive patches and occasionally one huge patch
Lol has extremely aggressive patching and big changes very often.

Riot also fund a lot of the lcs and it doesn't matter so long they aren't going broke over supporting the tournament.

Seeing how big these two games are, I don't think there is any problem of sc2 not being as whatever you called bw growth was.

I think blizzard is being great at patching imo
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
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