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On February 27 2014 00:11 tar wrote:Show nested quote +On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12?
Wow. What do you do, target them all together on one mineral patch? Show me the replay please.
My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.
Compare this to a storm drop .
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On February 27 2014 00:16 SC2Toastie wrote:Show nested quote +On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.
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On February 27 2014 00:11 tar wrote:Show nested quote +On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  We have Oracles that can do worse
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On February 27 2014 00:11 tar wrote:Show nested quote +On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late 
Split second.... Just like the time 1 storm killed over 50 supply of Terran units due to reacting a split second too late.
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On February 27 2014 00:19 tar wrote:Show nested quote +On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.
was he complaining about stormdrops? else your comment makes no sense...
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On February 27 2014 00:21 KrazyTrumpet wrote:Show nested quote +On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  We have Oracles that can do worse 
at least the oracle makes it so you have some time enjoying the killing animatons one by one instead of one blue *puff*
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On February 27 2014 00:19 tar wrote:Show nested quote +On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.
Templar drops still require slightly faster reaction...
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On February 27 2014 00:23 vthree wrote:Show nested quote +On February 27 2014 00:19 tar wrote:On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance. Templar drops still require slightly faster reaction... Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments
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On February 27 2014 00:22 Big J wrote:Show nested quote +On February 27 2014 00:19 tar wrote:On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance. was he complaining about stormdrops? else your comment makes no sense... the above is for you as well
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Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments Well, it's actually the way it is, in some way. Otherwise we wouldn't need patch after patch of David Kim trying to nerf the current Protoss dominance.
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On February 27 2014 00:19 tar wrote:Show nested quote +On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance. Wow. You copy my sentences. good on you! Makes you come across as way more mature and intelligent than I thought you were!
On February 27 2014 00:28 tar wrote:Show nested quote +On February 27 2014 00:23 vthree wrote:On February 27 2014 00:19 tar wrote:On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance. Templar drops still require slightly faster reaction... Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments
Whatever way you put it, reaction time to a storm drop is lower than to a mine drop. I also didn't use the words you are putting into my mouth.
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they should nerf oracle speed and storm energy cost .. it is ridiculous that 2 HT can drop 4 storms then merge into an archon ........
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On February 27 2014 00:45 beefITek wrote: they should nerf oracle speed and storm energy cost .. it is ridiculous that 2 HT can drop 4 storms then merge into an archon ........ It's also ridiculous to have a unit that costs 50/150 to spawn with 50 energy wait for 3 minutes before it can attack once and that is it. Archon morph takes time too.
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I dont get all this mine drop OP talk. In the last month we saw at least 3 T do this in SPL/GSL and it just sucks. Hell, even the german P Lilbow could defend this.
Imo we need a few new maps and then just wait until the new meta settles in with the new patch.
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On February 27 2014 00:45 SC2Toastie wrote:Show nested quote +On February 27 2014 00:19 tar wrote:On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance. Wow. You copy my sentences. good on you! Makes you come across as way more mature and intelligent than I thought you were! Show nested quote +On February 27 2014 00:28 tar wrote:On February 27 2014 00:23 vthree wrote:On February 27 2014 00:19 tar wrote:On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance. Templar drops still require slightly faster reaction... Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments Whatever way you put it, reaction time to a storm drop is lower than to a mine drop. I also didn't use the words you are putting into my mouth.
So you did not say that if a toss loses probes to widow mines he is a bad player while then refering to the power of storm drops?
I just want to hint at the fact that I didn't even say widow mine drops will definitely be imbalanced. I just strongly disagree with the way some ppl (and especially you) dismiss any kind of discussion about the change from a toss player's perspective.
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On February 27 2014 00:53 gingerfluffmuff wrote: I dont get all this mine drop OP talk. In the last month we saw at least 3 T do this in SPL/GSL and it just sucks. Hell, even the german P Lilbow could defend this.
Imo we need a few new maps and then just wait until the new meta settles in with the new patch.
Memories of a time past (before the change to the widowmine splash damage). I don't think anyone complains about widowmine drops in their current state
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On February 27 2014 01:04 tar wrote:Show nested quote +On February 27 2014 00:45 SC2Toastie wrote:On February 27 2014 00:19 tar wrote:On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance. Wow. You copy my sentences. good on you! Makes you come across as way more mature and intelligent than I thought you were! On February 27 2014 00:28 tar wrote:On February 27 2014 00:23 vthree wrote:On February 27 2014 00:19 tar wrote:On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance. Templar drops still require slightly faster reaction... Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments Whatever way you put it, reaction time to a storm drop is lower than to a mine drop. I also didn't use the words you are putting into my mouth. So you did not say that if a toss loses probes to widow mines he is a bad player while then refering to the power of storm drops? I just want to hint at the fact that I didn't even say widow mine drops will definitely be imbalanced. I just strongly disagree with the way some ppl (and especially you) dismiss any kind of discussion about the change from a toss player's perspective. Because it's stupid to compare the two? Storm drops come in mid game the moment Terran is droping, taking his third, harrassing, kiting etc. Mine drop hits when the Protoss is macroing peacefully on two bases. Not to mention that a mine does nothing with 1 cannon in each mineral line (which was almost standard before the mine nerf).
The issue lies elsewhere. Will Protoss players still go for templar openings?
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On February 26 2014 18:53 Bagi wrote:Show nested quote +On February 26 2014 18:38 Talack wrote:On February 26 2014 16:49 Moobla wrote: Prepare for unforeseen consequences.
When terrans figure out how to abuse vikings + "unlimited" scans in the late game in conjunction with plenty of widow mines, any attempt from protoss to break a terran's frontline will be suicidal. Yeah they might need to send 1-2 zealots before a-moving ahead. Really...widow mines are not that big of a deal. The terran army will be sitting on top of the mines... Its not so simple, they could prove to be a very powerful tool. I'm having déjà vu, seems to me Zerg players made the exact same complaint about widow mines when HotS first came out and ended up learning how to send out a few units ahead of the army to trigger mines. If they could accomplish it with low HP, low range units, there's no reason at all why Protoss can't accomplish the same thing with much higher HP, higher range units.
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On February 27 2014 00:53 gingerfluffmuff wrote: I dont get all this mine drop OP talk. In the last month we saw at least 3 T do this in SPL/GSL and it just sucks. Hell, even the german P Lilbow could defend this.
Imo we need a few new maps and then just wait until the new meta settles in with the new patch.
Lilbow is french tho.
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On February 27 2014 01:04 tar wrote:Show nested quote +On February 27 2014 00:45 SC2Toastie wrote:On February 27 2014 00:19 tar wrote:On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance. Wow. You copy my sentences. good on you! Makes you come across as way more mature and intelligent than I thought you were! On February 27 2014 00:28 tar wrote:On February 27 2014 00:23 vthree wrote:On February 27 2014 00:19 tar wrote:On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance. Templar drops still require slightly faster reaction... Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments Whatever way you put it, reaction time to a storm drop is lower than to a mine drop. I also didn't use the words you are putting into my mouth. So you did not say that if a toss loses probes to widow mines he is a bad player while then refering to the power of storm drops? I just want to hint at the fact that I didn't even say widow mine drops will definitely be imbalanced. I just strongly disagree with the way some ppl (and especially you) dismiss any kind of discussion about the change from a toss player's perspective. edit: Show nested quote +On February 27 2014 00:53 gingerfluffmuff wrote: I dont get all this mine drop OP talk. In the last month we saw at least 3 T do this in SPL/GSL and it just sucks. Hell, even the german P Lilbow could defend this.
Imo we need a few new maps and then just wait until the new meta settles in with the new patch. Memories of a time past (before the change to the widowmine splash damage). I don't think anyone complains about widowmine drops in their current state
Sure, Protoss will lose probes if mines get in the mineral line. But 12 probes to a single mine? Yeah, that is just bad play. I mean hellions are OP too if they get in the base and you line up your workers.
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On February 27 2014 01:12 forsooth wrote:Show nested quote +On February 26 2014 18:53 Bagi wrote:On February 26 2014 18:38 Talack wrote:On February 26 2014 16:49 Moobla wrote: Prepare for unforeseen consequences.
When terrans figure out how to abuse vikings + "unlimited" scans in the late game in conjunction with plenty of widow mines, any attempt from protoss to break a terran's frontline will be suicidal. Yeah they might need to send 1-2 zealots before a-moving ahead. Really...widow mines are not that big of a deal. The terran army will be sitting on top of the mines... Its not so simple, they could prove to be a very powerful tool. I'm having déjà vu, seems to me Zerg players made the exact same complaint about widow mines when HotS first came out and ended up learning how to send out a few units ahead of the army to trigger mines. If they could accomplish it with low HP, low range units, there's no reason at all why Protoss can't accomplish the same thing with much higher HP, higher range units.
And even when Zergs learned this, they were still a very powerful tool, weren't they?
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On February 27 2014 01:11 Swiipii wrote:Show nested quote +On February 27 2014 01:04 tar wrote:On February 27 2014 00:45 SC2Toastie wrote:On February 27 2014 00:19 tar wrote:On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote:On February 26 2014 22:37 Yrr wrote: I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line. Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance. Wow. You copy my sentences. good on you! Makes you come across as way more mature and intelligent than I thought you were! On February 27 2014 00:28 tar wrote:On February 27 2014 00:23 vthree wrote:On February 27 2014 00:19 tar wrote:On February 27 2014 00:16 SC2Toastie wrote:On February 27 2014 00:11 tar wrote:On February 27 2014 00:02 vthree wrote:On February 26 2014 23:44 SC2Toastie wrote: [quote] Just stop bringing that nonsense argument up. The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro. Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game. I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late  12? Wow. What do you do, target them all together on one mineral patch? Show me the replay please. My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance. Compare this to a storm drop . My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance. Templar drops still require slightly faster reaction... Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments Whatever way you put it, reaction time to a storm drop is lower than to a mine drop. I also didn't use the words you are putting into my mouth. So you did not say that if a toss loses probes to widow mines he is a bad player while then refering to the power of storm drops? I just want to hint at the fact that I didn't even say widow mine drops will definitely be imbalanced. I just strongly disagree with the way some ppl (and especially you) dismiss any kind of discussion about the change from a toss player's perspective. Because it's stupid to compare the two? Storm drops come in mid game the moment Terran is droping, taking his third, harrassing, kiting etc. Mine drop hits when the Protoss is macroing peacefully on two bases. Not to mention that a mine does nothing with 1 cannon in each mineral line (which was almost standard before the mine nerf). The issue lies elsewhere. Will Protoss players still go for templar openings?
apples and oranges indeed.
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