• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:16
CEST 20:16
KST 03:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)94ZeroSpace at Steam NextFest - Last free demo40Weekly Cups (June 8-14): Clem and Solar double, PTR tested0
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? Weekly Cups (June 22-28): Zergs thrive in new patch Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool The Death of Cheese: From a Professional Cheeser
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ProGamer Paychecks Story BW General Discussion ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9420 users

Next Balance Patch the 28th February. - Page 18

Forum Index > SC2 General
827 CommentsPost a Reply
Prev 1 16 17 18 19 20 42 Next All
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 26 2014 15:16 GMT
#341
On February 27 2014 00:11 tar wrote:
Show nested quote +
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .
Mura Ma Man, Dark Da Dude, Super Shot Sos!
tar
Profile Joined October 2010
Germany991 Posts
Last Edited: 2014-02-26 15:20:14
February 26 2014 15:19 GMT
#342
On February 27 2014 00:16 SC2Toastie wrote:
Show nested quote +
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.
whoever I pick for my anti team turns gosu
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
February 26 2014 15:21 GMT
#343
On February 27 2014 00:11 tar wrote:
Show nested quote +
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

We have Oracles that can do worse
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
vthree
Profile Joined November 2011
Hong Kong8039 Posts
February 26 2014 15:21 GMT
#344
On February 27 2014 00:11 tar wrote:
Show nested quote +
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late


Split second.... Just like the time 1 storm killed over 50 supply of Terran units due to reacting a split second too late.
Big J
Profile Joined March 2011
Austria16289 Posts
February 26 2014 15:22 GMT
#345
On February 27 2014 00:19 tar wrote:
Show nested quote +
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.


was he complaining about stormdrops? else your comment makes no sense...
tar
Profile Joined October 2010
Germany991 Posts
February 26 2014 15:22 GMT
#346
On February 27 2014 00:21 KrazyTrumpet wrote:
Show nested quote +
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

We have Oracles that can do worse



at least the oracle makes it so you have some time enjoying the killing animatons one by one instead of one blue *puff*
whoever I pick for my anti team turns gosu
vthree
Profile Joined November 2011
Hong Kong8039 Posts
February 26 2014 15:23 GMT
#347
On February 27 2014 00:19 tar wrote:
Show nested quote +
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.


Templar drops still require slightly faster reaction...
tar
Profile Joined October 2010
Germany991 Posts
Last Edited: 2014-02-26 15:31:24
February 26 2014 15:28 GMT
#348
On February 27 2014 00:23 vthree wrote:
Show nested quote +
On February 27 2014 00:19 tar wrote:
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.


Templar drops still require slightly faster reaction...

Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments

edit:
On February 27 2014 00:22 Big J wrote:
Show nested quote +
On February 27 2014 00:19 tar wrote:
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.


was he complaining about stormdrops? else your comment makes no sense...

the above is for you as well
whoever I pick for my anti team turns gosu
ZenithM
Profile Joined February 2011
France15952 Posts
February 26 2014 15:41 GMT
#349
Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments

Well, it's actually the way it is, in some way. Otherwise we wouldn't need patch after patch of David Kim trying to nerf the current Protoss dominance.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2014-02-26 15:46:39
February 26 2014 15:45 GMT
#350
On February 27 2014 00:19 tar wrote:
Show nested quote +
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.

Wow. You copy my sentences. good on you! Makes you come across as way more mature and intelligent than I thought you were!
On February 27 2014 00:28 tar wrote:
Show nested quote +
On February 27 2014 00:23 vthree wrote:
On February 27 2014 00:19 tar wrote:
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.


Templar drops still require slightly faster reaction...

Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments


Whatever way you put it, reaction time to a storm drop is lower than to a mine drop. I also didn't use the words you are putting into my mouth.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
beefITek
Profile Joined June 2011
France54 Posts
February 26 2014 15:45 GMT
#351
they should nerf oracle speed and storm energy cost .. it is ridiculous that 2 HT can drop 4 storms then merge into an archon ........
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 26 2014 15:47 GMT
#352
On February 27 2014 00:45 beefITek wrote:
they should nerf oracle speed and storm energy cost .. it is ridiculous that 2 HT can drop 4 storms then merge into an archon ........

It's also ridiculous to have a unit that costs 50/150 to spawn with 50 energy wait for 3 minutes before it can attack once and that is it. Archon morph takes time too.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
February 26 2014 15:53 GMT
#353
I dont get all this mine drop OP talk. In the last month we saw at least 3 T do this in SPL/GSL and it just sucks. Hell, even the german P Lilbow could defend this.

Imo we need a few new maps and then just wait until the new meta settles in with the new patch.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
tar
Profile Joined October 2010
Germany991 Posts
Last Edited: 2014-02-26 16:10:24
February 26 2014 16:04 GMT
#354
On February 27 2014 00:45 SC2Toastie wrote:
Show nested quote +
On February 27 2014 00:19 tar wrote:
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.

Wow. You copy my sentences. good on you! Makes you come across as way more mature and intelligent than I thought you were!
Show nested quote +
On February 27 2014 00:28 tar wrote:
On February 27 2014 00:23 vthree wrote:
On February 27 2014 00:19 tar wrote:
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.


Templar drops still require slightly faster reaction...

Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments


Whatever way you put it, reaction time to a storm drop is lower than to a mine drop. I also didn't use the words you are putting into my mouth.


So you did not say that if a toss loses probes to widow mines he is a bad player while then refering to the power of storm drops?

I just want to hint at the fact that I didn't even say widow mine drops will definitely be imbalanced. I just strongly disagree with the way some ppl (and especially you) dismiss any kind of discussion about the change from a toss player's perspective.

edit:
On February 27 2014 00:53 gingerfluffmuff wrote:
I dont get all this mine drop OP talk. In the last month we saw at least 3 T do this in SPL/GSL and it just sucks. Hell, even the german P Lilbow could defend this.

Imo we need a few new maps and then just wait until the new meta settles in with the new patch.


Memories of a time past (before the change to the widowmine splash damage). I don't think anyone complains about widowmine drops in their current state
whoever I pick for my anti team turns gosu
Swiipii
Profile Joined January 2012
2195 Posts
February 26 2014 16:11 GMT
#355
On February 27 2014 01:04 tar wrote:
Show nested quote +
On February 27 2014 00:45 SC2Toastie wrote:
On February 27 2014 00:19 tar wrote:
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.

Wow. You copy my sentences. good on you! Makes you come across as way more mature and intelligent than I thought you were!
On February 27 2014 00:28 tar wrote:
On February 27 2014 00:23 vthree wrote:
On February 27 2014 00:19 tar wrote:
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.


Templar drops still require slightly faster reaction...

Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments


Whatever way you put it, reaction time to a storm drop is lower than to a mine drop. I also didn't use the words you are putting into my mouth.


So you did not say that if a toss loses probes to widow mines he is a bad player while then refering to the power of storm drops?

I just want to hint at the fact that I didn't even say widow mine drops will definitely be imbalanced. I just strongly disagree with the way some ppl (and especially you) dismiss any kind of discussion about the change from a toss player's perspective.

Because it's stupid to compare the two? Storm drops come in mid game the moment Terran is droping, taking his third, harrassing, kiting etc.
Mine drop hits when the Protoss is macroing peacefully on two bases. Not to mention that a mine does nothing with 1 cannon in each mineral line (which was almost standard before the mine nerf).

The issue lies elsewhere. Will Protoss players still go for templar openings?
forsooth
Profile Joined February 2011
United States3648 Posts
February 26 2014 16:12 GMT
#356
On February 26 2014 18:53 Bagi wrote:
Show nested quote +
On February 26 2014 18:38 Talack wrote:
On February 26 2014 16:49 Moobla wrote:
Prepare for unforeseen consequences.

When terrans figure out how to abuse vikings + "unlimited" scans in the late game in conjunction with plenty of widow mines, any attempt from protoss to break a terran's frontline will be suicidal.


Yeah they might need to send 1-2 zealots before a-moving ahead.

Really...widow mines are not that big of a deal.

The terran army will be sitting on top of the mines... Its not so simple, they could prove to be a very powerful tool.

I'm having déjà vu, seems to me Zerg players made the exact same complaint about widow mines when HotS first came out and ended up learning how to send out a few units ahead of the army to trigger mines. If they could accomplish it with low HP, low range units, there's no reason at all why Protoss can't accomplish the same thing with much higher HP, higher range units.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
February 26 2014 16:14 GMT
#357
On February 27 2014 00:53 gingerfluffmuff wrote:
I dont get all this mine drop OP talk. In the last month we saw at least 3 T do this in SPL/GSL and it just sucks. Hell, even the german P Lilbow could defend this.

Imo we need a few new maps and then just wait until the new meta settles in with the new patch.


Lilbow is french tho.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2014-02-26 16:17:14
February 26 2014 16:14 GMT
#358
On February 27 2014 01:04 tar wrote:
Show nested quote +
On February 27 2014 00:45 SC2Toastie wrote:
On February 27 2014 00:19 tar wrote:
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.

Wow. You copy my sentences. good on you! Makes you come across as way more mature and intelligent than I thought you were!
On February 27 2014 00:28 tar wrote:
On February 27 2014 00:23 vthree wrote:
On February 27 2014 00:19 tar wrote:
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.


Templar drops still require slightly faster reaction...

Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments


Whatever way you put it, reaction time to a storm drop is lower than to a mine drop. I also didn't use the words you are putting into my mouth.


So you did not say that if a toss loses probes to widow mines he is a bad player while then refering to the power of storm drops?

I just want to hint at the fact that I didn't even say widow mine drops will definitely be imbalanced. I just strongly disagree with the way some ppl (and especially you) dismiss any kind of discussion about the change from a toss player's perspective.

edit:
Show nested quote +
On February 27 2014 00:53 gingerfluffmuff wrote:
I dont get all this mine drop OP talk. In the last month we saw at least 3 T do this in SPL/GSL and it just sucks. Hell, even the german P Lilbow could defend this.

Imo we need a few new maps and then just wait until the new meta settles in with the new patch.


Memories of a time past (before the change to the widowmine splash damage). I don't think anyone complains about widowmine drops in their current state


Sure, Protoss will lose probes if mines get in the mineral line. But 12 probes to a single mine? Yeah, that is just bad play. I mean hellions are OP too if they get in the base and you line up your workers.
Big J
Profile Joined March 2011
Austria16289 Posts
February 26 2014 16:14 GMT
#359
On February 27 2014 01:12 forsooth wrote:
Show nested quote +
On February 26 2014 18:53 Bagi wrote:
On February 26 2014 18:38 Talack wrote:
On February 26 2014 16:49 Moobla wrote:
Prepare for unforeseen consequences.

When terrans figure out how to abuse vikings + "unlimited" scans in the late game in conjunction with plenty of widow mines, any attempt from protoss to break a terran's frontline will be suicidal.


Yeah they might need to send 1-2 zealots before a-moving ahead.

Really...widow mines are not that big of a deal.

The terran army will be sitting on top of the mines... Its not so simple, they could prove to be a very powerful tool.

I'm having déjà vu, seems to me Zerg players made the exact same complaint about widow mines when HotS first came out and ended up learning how to send out a few units ahead of the army to trigger mines. If they could accomplish it with low HP, low range units, there's no reason at all why Protoss can't accomplish the same thing with much higher HP, higher range units.


And even when Zergs learned this, they were still a very powerful tool, weren't they?
tar
Profile Joined October 2010
Germany991 Posts
February 26 2014 16:15 GMT
#360
On February 27 2014 01:11 Swiipii wrote:
Show nested quote +
On February 27 2014 01:04 tar wrote:
On February 27 2014 00:45 SC2Toastie wrote:
On February 27 2014 00:19 tar wrote:
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
On February 26 2014 22:37 Yrr wrote:
I do agree with the widow mine buff in terms of army fights but I dont like the fact that it drastically increases the potential damage of widow mine drops in a mineral line.

Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.

Wow. You copy my sentences. good on you! Makes you come across as way more mature and intelligent than I thought you were!
On February 27 2014 00:28 tar wrote:
On February 27 2014 00:23 vthree wrote:
On February 27 2014 00:19 tar wrote:
On February 27 2014 00:16 SC2Toastie wrote:
On February 27 2014 00:11 tar wrote:
On February 27 2014 00:02 vthree wrote:
On February 26 2014 23:44 SC2Toastie wrote:
[quote]
Just stop bringing that nonsense argument up.
The mine was stronger vs mineral lines before the radius nerf than after the +shields; so quit whining over something that wasn't OP vs your race in the first place becoming slightly less bad. Learn to micro.


Not sure why Protoss are complaining about widows mines when the oracle can do much more damage at an earlier timing, is more mobile plus has revelation. Yes, the widow mine will be better in straight up fights, but in terms of harassing mineral lines, oracle is the best unit in the game.


I guess you have never experienced the pain of 12 probes getting instantly evaporated because you pulled them a split second too late

12?

Wow.
What do you do, target them all together on one mineral patch?
Show me the replay please.

My response; if you need over 8 seconds to recognise a medivac coming into your main, a mine burrowing and targeting, well. Haha - you deserve to lose stuff. Minedrops are a big commitment to terran and if you are a slow protoss you can't blame game balance.

Compare this to a storm drop .

My response; if you need over 8 seconds to recognise a Warp Prism coming into your main, a templar dropping and casting storm, well. Haha - you deserve to lose stuff. Templar drops are a big commitment to protossand if you are a slow terran you can't blame game balance.


Templar drops still require slightly faster reaction...

Don't take everything so serious, I am not saying storm drops are super easy to defy or anything. I am just getting a bit tired of these: All Toss has is so hard to hold while all we can do is so weak you must be really bad if it does damage-arguments


Whatever way you put it, reaction time to a storm drop is lower than to a mine drop. I also didn't use the words you are putting into my mouth.


So you did not say that if a toss loses probes to widow mines he is a bad player while then refering to the power of storm drops?

I just want to hint at the fact that I didn't even say widow mine drops will definitely be imbalanced. I just strongly disagree with the way some ppl (and especially you) dismiss any kind of discussion about the change from a toss player's perspective.

Because it's stupid to compare the two? Storm drops come in mid game the moment Terran is droping, taking his third, harrassing, kiting etc.
Mine drop hits when the Protoss is macroing peacefully on two bases. Not to mention that a mine does nothing with 1 cannon in each mineral line (which was almost standard before the mine nerf).

The issue lies elsewhere. Will Protoss players still go for templar openings?


apples and oranges indeed.
whoever I pick for my anti team turns gosu
Prev 1 16 17 18 19 20 42 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
17:00
S6 Europe Server Qualifier
SteadfastSC257
TKL 249
IndyStarCraft 153
EnkiAlexander 59
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 450
mouzHeroMarine 353
Codebar 288
SteadfastSC 257
TKL 249
IndyStarCraft 153
RushiSC 33
StarCraft: Brood War
Calm 3321
ggaemo 289
firebathero 233
Snow 188
Dewaltoss 139
hero 79
Movie 42
Aegong 31
Rock 16
Purpose 7
[ Show more ]
Bale 6
Dota 2
Gorgc2764
qojqva2719
Counter-Strike
fl0m1619
Other Games
Grubby2854
singsing2654
FrodaN1105
ceh9592
Beastyqt585
C9.Mang0178
mouzStarbuck154
Trikslyr64
UpATreeSC48
Mew2King40
JuggernautJason19
Chillindude16
fpsfer 1
Organizations
Dota 2
PGL Dota 2 - Main Stream336
Other Games
BasetradeTV193
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 19
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie637
• Shiphtur352
Upcoming Events
Bombastic Starleague
1h 44m
PiGosaur Cup
5h 44m
Kung Fu Cup
16h 44m
Replay Cast
1d 5h
CrankTV Team League
1d 16h
Bombastic Starleague
2 days
The PondCast
2 days
HomeStory Cup
2 days
Replay Cast
3 days
HomeStory Cup
3 days
[ Show More ]
Replay Cast
4 days
HomeStory Cup
4 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-06-29
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.