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Next Balance Patch the 28th February. - Page 13

Forum Index > SC2 General
827 CommentsPost a Reply
Prev 1 11 12 13 14 15 42 Next All
sagefreke
Profile Joined August 2010
United States241 Posts
February 26 2014 03:40 GMT
#241
I wouldn't mind them nerfing swarm hosts as long as they give zerg an alternative army composition that doesn't melt in 5 seconds (maybe bring back broodlords).
yo yo yo
seak99
Profile Joined November 2013
Canada69 Posts
February 26 2014 03:51 GMT
#242
On February 26 2014 12:22 fx9 wrote:
Show nested quote +
On February 26 2014 11:29 seak99 wrote:
wow, after reading through all this it sounds like there are a lot of sour protoss.

No one likes getting there race nerfed or the other buffed. Been happening to Terran for a long time now. "Lets see how it plays out" is what Terrans were always told.

Also remember David Kim is always quick to fix imbalances just in case



more like a lot of sour terran looking for more freebies to me.

Most of the terrans' nerfs in HOTS were meant to address TvZ, never for TvP. So take your whine elsewhere.
PO, MSC vision, stalker blink all-in exist since the release of HOTS. When Protoss was not doing well, nobody complained about them. Now everybody like you just jumped into the bandwagon and balance whine, lol.



Thanks for making my case for me

Sometimes it takes a bit of time before a strategy or unit is utilized properly. Hence it may have been in the game a while but never been nerfed.

People have been complaining about protoss for a long time. Some of it warranted, some of it not. But David Kim is doing this to balance at the top level, so it doesn't matter for the rest of us gamers right
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 26 2014 03:53 GMT
#243
On February 26 2014 12:22 fx9 wrote:
Show nested quote +
On February 26 2014 11:29 seak99 wrote:
wow, after reading through all this it sounds like there are a lot of sour protoss.

No one likes getting there race nerfed or the other buffed. Been happening to Terran for a long time now. "Lets see how it plays out" is what Terrans were always told.

Also remember David Kim is always quick to fix imbalances just in case



more like a lot of sour terran looking for more freebies to me.

Most of the terrans' nerfs in HOTS were meant to address TvZ, never for TvP. So take your whine elsewhere.
PO, MSC vision, stalker blink all-in exist since the release of HOTS. When Protoss was not doing well, nobody complained about them. Now everybody like you just jumped into the bandwagon and balance whine, lol.

People have been bringing up blink all ins, stalker + msc pokes, po, msc vision for fucking months. People were complaining about blink all ins before hots was released lol.
ETisME
Profile Blog Joined April 2011
12700 Posts
February 26 2014 03:55 GMT
#244
MsC nerf is too big imo, it is still an important scouting tool for PvP and with the current vision radius, they can't scout out the opponent at all.
make it smaller but more vulnerable to marine poke would be great
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Mozdk
Profile Joined October 2010
Denmark6989 Posts
February 26 2014 04:04 GMT
#245
On February 26 2014 11:43 Loccstana wrote:
still no fixes to TvP lategame or how ridiculous oracles are...


No one is having problems with oracles anymore. Not at pro level. Or even diamond.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
starslayer
Profile Joined August 2011
United States696 Posts
February 26 2014 04:11 GMT
#246
On February 26 2014 12:40 sagefreke wrote:
I wouldn't mind them nerfing swarm hosts as long as they give zerg an alternative army composition that doesn't melt in 5 seconds (maybe bring back broodlords).


what do you mean by bring back broodlords? they never went anywhere its just ultras were better in tvz for awhile since the and tempest in pvz. so what do you mean by that?
i came here to kickass and chew bubblegum and i'm all out of bubble gum
xAdra
Profile Joined July 2012
Singapore1858 Posts
February 26 2014 04:17 GMT
#247
As protoss I approve of Mine and Mothership core changes. I don't like the idea of making Zerg more powerful with the current swarm host turtle metagame, but time will tell if it's good.
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
February 26 2014 04:18 GMT
#248
On February 26 2014 13:04 Mozdk wrote:
Show nested quote +
On February 26 2014 11:43 Loccstana wrote:
still no fixes to TvP lategame or how ridiculous oracles are...


No one is having problems with oracles anymore. Not at pro level. Or even diamond.


You do realize that the problem with oracles has never been that they're hard to stop, but that literally every build that Terran has to open up with HAS to account for oracles or else they just straight up die? That they provide a stupid amount of flexibility to the Protoss player and give massive amounts of map control, and is easily transitioned from even if NO damage is done. Zest vs Maru in the most recent Proleague is a great example of that.
Mozdk
Profile Joined October 2010
Denmark6989 Posts
February 26 2014 04:25 GMT
#249
On February 26 2014 13:18 Chaggi wrote:
Show nested quote +
On February 26 2014 13:04 Mozdk wrote:
On February 26 2014 11:43 Loccstana wrote:
still no fixes to TvP lategame or how ridiculous oracles are...


No one is having problems with oracles anymore. Not at pro level. Or even diamond.


You do realize that the problem with oracles has never been that they're hard to stop, but that literally every build that Terran has to open up with HAS to account for oracles or else they just straight up die? That they provide a stupid amount of flexibility to the Protoss player and give massive amounts of map control, and is easily transitioned from even if NO damage is done. Zest vs Maru in the most recent Proleague is a great example of that.


You also have to account for mutas, you also have to account for widow mines. It's the same in every matchup.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
February 26 2014 04:38 GMT
#250
On February 26 2014 13:25 Mozdk wrote:
Show nested quote +
On February 26 2014 13:18 Chaggi wrote:
On February 26 2014 13:04 Mozdk wrote:
On February 26 2014 11:43 Loccstana wrote:
still no fixes to TvP lategame or how ridiculous oracles are...


No one is having problems with oracles anymore. Not at pro level. Or even diamond.


You do realize that the problem with oracles has never been that they're hard to stop, but that literally every build that Terran has to open up with HAS to account for oracles or else they just straight up die? That they provide a stupid amount of flexibility to the Protoss player and give massive amounts of map control, and is easily transitioned from even if NO damage is done. Zest vs Maru in the most recent Proleague is a great example of that.


You also have to account for mutas, you also have to account for widow mines. It's the same in every matchup.


Mutas aren't an opening. They're not coming at 5:30 and fucking up your mineral line.
WM's don't deviate builds like oracles do nor do they cause game ending damage if you don't prepare for them right then and there unless you're retarded and clump up your probes while trying to run.
LibertyRises
Profile Blog Joined December 2011
United States175 Posts
February 26 2014 04:39 GMT
#251
On February 26 2014 13:18 Chaggi wrote:
Show nested quote +
On February 26 2014 13:04 Mozdk wrote:
On February 26 2014 11:43 Loccstana wrote:
still no fixes to TvP lategame or how ridiculous oracles are...


No one is having problems with oracles anymore. Not at pro level. Or even diamond.


You do realize that the problem with oracles has never been that they're hard to stop, but that literally every build that Terran has to open up with HAS to account for oracles or else they just straight up die? That they provide a stupid amount of flexibility to the Protoss player and give massive amounts of map control, and is easily transitioned from even if NO damage is done. Zest vs Maru in the most recent Proleague is a great example of that.


I wouldnt mind their utility if they were able to be countered by good mirco and minimap awareness for a snipe. As it stands they come out of the stargate and as long as toss has some semblance of silver tier control your hard pressed to kill the fucker ever. Most stuff is risk reward, oracle openings are one of those openings that are simply REWARD REWARD NO RISK HERE.
Polt: Nani... why such a bitch?
LibertyRises
Profile Blog Joined December 2011
United States175 Posts
February 26 2014 04:44 GMT
#252
On February 26 2014 13:38 Chaggi wrote:
Show nested quote +
On February 26 2014 13:25 Mozdk wrote:
On February 26 2014 13:18 Chaggi wrote:
On February 26 2014 13:04 Mozdk wrote:
On February 26 2014 11:43 Loccstana wrote:
still no fixes to TvP lategame or how ridiculous oracles are...


No one is having problems with oracles anymore. Not at pro level. Or even diamond.


You do realize that the problem with oracles has never been that they're hard to stop, but that literally every build that Terran has to open up with HAS to account for oracles or else they just straight up die? That they provide a stupid amount of flexibility to the Protoss player and give massive amounts of map control, and is easily transitioned from even if NO damage is done. Zest vs Maru in the most recent Proleague is a great example of that.


You also have to account for mutas, you also have to account for widow mines. It's the same in every matchup.


Mutas aren't an opening. They're not coming at 5:30 and fucking up your mineral line.
WM's don't deviate builds like oracles do nor do they cause game ending damage if you don't prepare for them right then and there unless you're retarded and clump up your probes while trying to run.


Yup theres something toss can do mirco wise to minimize the effectiveness of the widow mine. Oracles are impossible to kill and are still cost efficient even when u invest in directly countering them with turrets. U literally need 2 turrets or 1 turret and a marines. It doesnt make sense.
Polt: Nani... why such a bitch?
vthree
Profile Joined November 2011
Hong Kong8039 Posts
February 26 2014 04:45 GMT
#253
On February 26 2014 13:04 Mozdk wrote:
Show nested quote +
On February 26 2014 11:43 Loccstana wrote:
still no fixes to TvP lategame or how ridiculous oracles are...


No one is having problems with oracles anymore. Not at pro level. Or even diamond.


I disagree. No one is having problems with the oracles out right killing them. But if you watched the Maru vs Zest game, the oracles basically kept Maru in the dark forever while not letting him move out. And Zest used that (plus the blink fake) to get a fast third. This is a rather strong BO without much counter play from terran.
Armada Vega
Profile Joined January 2011
Canada120 Posts
February 26 2014 04:50 GMT
#254
I'm really excited about this patch. I hope some version of Tank First might be possible again. In WoL Tank first stopped a lot of 1 base all ins, including 4gate. Or building up your tanks could stop a 2 base colossus all in if you started early. But once MsC +2 stalker rush or stalker/zealot/MsC, or Oracle proxy etc, Siege tank openings don't work.

Making an engineering bay after fast CC to stop oracles isn't a problem if the first tank+2-3 marines couldn't just be sniped by MsC and 2 stalkers. Tank First would be so huge for mech. We will have to see if this is possible or some variation of it.
twitter: @ArmadaVega
wishr
Profile Joined February 2012
Russian Federation262 Posts
February 26 2014 04:52 GMT
#255
So much protoss tears in this thread. Why everyone just complain so much instead of just playing?
* Only girls complain about balance! *
theBALLS
Profile Blog Joined July 2011
Singapore2935 Posts
February 26 2014 04:56 GMT
#256
On February 26 2014 13:18 Chaggi wrote:
Show nested quote +
On February 26 2014 13:04 Mozdk wrote:
On February 26 2014 11:43 Loccstana wrote:
still no fixes to TvP lategame or how ridiculous oracles are...


No one is having problems with oracles anymore. Not at pro level. Or even diamond.


You do realize that the problem with oracles has never been that they're hard to stop, but that literally every build that Terran has to open up with HAS to account for oracles or else they just straight up die? That they provide a stupid amount of flexibility to the Protoss player and give massive amounts of map control, and is easily transitioned from even if NO damage is done. Zest vs Maru in the most recent Proleague is a great example of that.

If protoss fails to do damage with oracles, they too fall far behind.
If you lose the stick, you'll always have theBALLS.
AxiomBlurr
Profile Blog Joined November 2012
786 Posts
February 26 2014 05:03 GMT
#257
14----->9 my goodness...meh...moving on...
Mozdk
Profile Joined October 2010
Denmark6989 Posts
February 26 2014 05:06 GMT
#258
On February 26 2014 13:45 vthree wrote:
Show nested quote +
On February 26 2014 13:04 Mozdk wrote:
On February 26 2014 11:43 Loccstana wrote:
still no fixes to TvP lategame or how ridiculous oracles are...


No one is having problems with oracles anymore. Not at pro level. Or even diamond.


I disagree. No one is having problems with the oracles out right killing them. But if you watched the Maru vs Zest game, the oracles basically kept Maru in the dark forever while not letting him move out. And Zest used that (plus the blink fake) to get a fast third. This is a rather strong BO without much counter play from terran.


I haven't seen the game, but it doesn't matter. If it is so dang strong, that you can get a fast 3rd and put the terran far behind, it should be done every single game at pro level, and P should have 90%+ winrate. They don't, so it's not.

/thread
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
LibertyRises
Profile Blog Joined December 2011
United States175 Posts
February 26 2014 05:08 GMT
#259
On February 26 2014 13:56 theBALLS wrote:
Show nested quote +
On February 26 2014 13:18 Chaggi wrote:
On February 26 2014 13:04 Mozdk wrote:
On February 26 2014 11:43 Loccstana wrote:
still no fixes to TvP lategame or how ridiculous oracles are...


No one is having problems with oracles anymore. Not at pro level. Or even diamond.


You do realize that the problem with oracles has never been that they're hard to stop, but that literally every build that Terran has to open up with HAS to account for oracles or else they just straight up die? That they provide a stupid amount of flexibility to the Protoss player and give massive amounts of map control, and is easily transitioned from even if NO damage is done. Zest vs Maru in the most recent Proleague is a great example of that.

If protoss fails to do damage with oracles, they too fall far behind.


This guy is right its not like they can play greedy behind it because of overcharge and defend their random tech on the map with warpgate, stop being ridiculous that huge risks with these openings thats why these coin flip type builds reflect the plummeting nature of protoss winrates.
Polt: Nani... why such a bitch?
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
February 26 2014 05:08 GMT
#260
No more Naniwa thirds in PvZ No way voids can handle the buffed hydras
Yhamm is the god of predictions
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