Next Balance Patch the 28th February. - Page 13
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sagefreke
United States241 Posts
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seak99
Canada69 Posts
On February 26 2014 12:22 fx9 wrote: more like a lot of sour terran looking for more freebies to me. Most of the terrans' nerfs in HOTS were meant to address TvZ, never for TvP. So take your whine elsewhere. PO, MSC vision, stalker blink all-in exist since the release of HOTS. When Protoss was not doing well, nobody complained about them. Now everybody like you just jumped into the bandwagon and balance whine, lol. Thanks for making my case for me ![]() Sometimes it takes a bit of time before a strategy or unit is utilized properly. Hence it may have been in the game a while but never been nerfed. People have been complaining about protoss for a long time. Some of it warranted, some of it not. But David Kim is doing this to balance at the top level, so it doesn't matter for the rest of us gamers right ![]() | ||
bo1b
Australia12814 Posts
On February 26 2014 12:22 fx9 wrote: more like a lot of sour terran looking for more freebies to me. Most of the terrans' nerfs in HOTS were meant to address TvZ, never for TvP. So take your whine elsewhere. PO, MSC vision, stalker blink all-in exist since the release of HOTS. When Protoss was not doing well, nobody complained about them. Now everybody like you just jumped into the bandwagon and balance whine, lol. People have been bringing up blink all ins, stalker + msc pokes, po, msc vision for fucking months. People were complaining about blink all ins before hots was released lol. | ||
ETisME
12275 Posts
make it smaller but more vulnerable to marine poke would be great | ||
Mozdk
Denmark6989 Posts
On February 26 2014 11:43 Loccstana wrote: still no fixes to TvP lategame or how ridiculous oracles are... No one is having problems with oracles anymore. Not at pro level. Or even diamond. | ||
starslayer
United States696 Posts
On February 26 2014 12:40 sagefreke wrote: I wouldn't mind them nerfing swarm hosts as long as they give zerg an alternative army composition that doesn't melt in 5 seconds (maybe bring back broodlords). what do you mean by bring back broodlords? they never went anywhere its just ultras were better in tvz for awhile since the and tempest in pvz. so what do you mean by that? | ||
xAdra
Singapore1858 Posts
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Chaggi
Korea (South)1936 Posts
On February 26 2014 13:04 Mozdk wrote: No one is having problems with oracles anymore. Not at pro level. Or even diamond. You do realize that the problem with oracles has never been that they're hard to stop, but that literally every build that Terran has to open up with HAS to account for oracles or else they just straight up die? That they provide a stupid amount of flexibility to the Protoss player and give massive amounts of map control, and is easily transitioned from even if NO damage is done. Zest vs Maru in the most recent Proleague is a great example of that. | ||
Mozdk
Denmark6989 Posts
On February 26 2014 13:18 Chaggi wrote: You do realize that the problem with oracles has never been that they're hard to stop, but that literally every build that Terran has to open up with HAS to account for oracles or else they just straight up die? That they provide a stupid amount of flexibility to the Protoss player and give massive amounts of map control, and is easily transitioned from even if NO damage is done. Zest vs Maru in the most recent Proleague is a great example of that. You also have to account for mutas, you also have to account for widow mines. It's the same in every matchup. | ||
Chaggi
Korea (South)1936 Posts
On February 26 2014 13:25 Mozdk wrote: You also have to account for mutas, you also have to account for widow mines. It's the same in every matchup. Mutas aren't an opening. They're not coming at 5:30 and fucking up your mineral line. WM's don't deviate builds like oracles do nor do they cause game ending damage if you don't prepare for them right then and there unless you're retarded and clump up your probes while trying to run. | ||
LibertyRises
United States175 Posts
On February 26 2014 13:18 Chaggi wrote: You do realize that the problem with oracles has never been that they're hard to stop, but that literally every build that Terran has to open up with HAS to account for oracles or else they just straight up die? That they provide a stupid amount of flexibility to the Protoss player and give massive amounts of map control, and is easily transitioned from even if NO damage is done. Zest vs Maru in the most recent Proleague is a great example of that. I wouldnt mind their utility if they were able to be countered by good mirco and minimap awareness for a snipe. As it stands they come out of the stargate and as long as toss has some semblance of silver tier control your hard pressed to kill the fucker ever. Most stuff is risk reward, oracle openings are one of those openings that are simply REWARD REWARD NO RISK HERE. | ||
LibertyRises
United States175 Posts
On February 26 2014 13:38 Chaggi wrote: Mutas aren't an opening. They're not coming at 5:30 and fucking up your mineral line. WM's don't deviate builds like oracles do nor do they cause game ending damage if you don't prepare for them right then and there unless you're retarded and clump up your probes while trying to run. Yup theres something toss can do mirco wise to minimize the effectiveness of the widow mine. Oracles are impossible to kill and are still cost efficient even when u invest in directly countering them with turrets. U literally need 2 turrets or 1 turret and a marines. It doesnt make sense. | ||
vthree
Hong Kong8039 Posts
On February 26 2014 13:04 Mozdk wrote: No one is having problems with oracles anymore. Not at pro level. Or even diamond. I disagree. No one is having problems with the oracles out right killing them. But if you watched the Maru vs Zest game, the oracles basically kept Maru in the dark forever while not letting him move out. And Zest used that (plus the blink fake) to get a fast third. This is a rather strong BO without much counter play from terran. | ||
Armada Vega
Canada120 Posts
Making an engineering bay after fast CC to stop oracles isn't a problem if the first tank+2-3 marines couldn't just be sniped by MsC and 2 stalkers. Tank First would be so huge for mech. We will have to see if this is possible or some variation of it. | ||
wishr
Russian Federation262 Posts
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theBALLS
Singapore2935 Posts
On February 26 2014 13:18 Chaggi wrote: You do realize that the problem with oracles has never been that they're hard to stop, but that literally every build that Terran has to open up with HAS to account for oracles or else they just straight up die? That they provide a stupid amount of flexibility to the Protoss player and give massive amounts of map control, and is easily transitioned from even if NO damage is done. Zest vs Maru in the most recent Proleague is a great example of that. If protoss fails to do damage with oracles, they too fall far behind. | ||
AxiomBlurr
786 Posts
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Mozdk
Denmark6989 Posts
On February 26 2014 13:45 vthree wrote: I disagree. No one is having problems with the oracles out right killing them. But if you watched the Maru vs Zest game, the oracles basically kept Maru in the dark forever while not letting him move out. And Zest used that (plus the blink fake) to get a fast third. This is a rather strong BO without much counter play from terran. I haven't seen the game, but it doesn't matter. If it is so dang strong, that you can get a fast 3rd and put the terran far behind, it should be done every single game at pro level, and P should have 90%+ winrate. They don't, so it's not. /thread | ||
LibertyRises
United States175 Posts
On February 26 2014 13:56 theBALLS wrote: If protoss fails to do damage with oracles, they too fall far behind. This guy is right its not like they can play greedy behind it because of overcharge and defend their random tech on the map with warpgate, stop being ridiculous that huge risks with these openings thats why these coin flip type builds reflect the plummeting nature of protoss winrates. | ||
Scarecrow
Korea (South)9172 Posts
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