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SC2 Balance Changes: Pros' Impressions - Page 11

Forum Index > SC2 General
479 CommentsPost a Reply
Prev 1 9 10 11 12 13 24 Next All
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2014-02-02 19:36:50
February 02 2014 19:31 GMT
#201
On February 03 2014 03:24 TheDwf wrote:
Show nested quote +
On February 03 2014 03:13 Big J wrote:
On February 03 2014 03:11 stuchiu wrote:
On February 03 2014 03:04 Big J wrote:
On February 03 2014 02:57 stuchiu wrote:
The hydra buff is kind of analogous to the oracle speed buff. No one asked for it, no one even thought about it. But here it is.


Throughout half of HotS Oracles (amongst others) have been said to be useless additions and that Protoss still cannot harass properly and is still forced into deathballing.

Noone asked for "the speed buff", but I guess that's what happens when people shittalk units for too long. Blizzard will try to buff those units.
Really, blizzard's balance patches just mirror the community's whines in a naive way.


Protoss is still deathballing after the patch =O


yeah. And Protoss always has and always will. And people will alway whine about it. And blizzard will increase the viability of other playstyles more. And then the community will whine more about Protoss being too unpredictable.

What other playstyles?


You know the basics:

4 gate
proxy stalker
proxy oracle
Oracle gateway bust
Genius Void Ray Bust
Soul Train
Squirtle 2 base stalker colossus
Chargelot Storm all-ins
Chargelot archon all-ins
Anypro Anytime
Naniwa's Double Dare
The Seed max out
Soul Plane
The Inca Special
Triple Double
The Huk YOLO
Choya Gate
Stardust Bust
Warp Prism Express
The Cannon rush in 3 flavors: Hero, Bubbles, sOs
The Ruinious Wall
The Way of Hongun
Moderator
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
February 02 2014 19:36 GMT
#202
On February 03 2014 01:05 lowercase wrote:
I'm up for hydras getting a gas cost slash, but to compensate there will have to be nerfs to the unit (hp/armor/damage).

Ghost buff isn't really necessary either, in my opinion. It's already the best caster in the game and extremely powerful in the right hands. Lower the cost and research time of the energy upgrade if you want, but don't make it free.


This is right on about Hydras, screw the free unit BL/Swarm Host those units have clear flaws that are not fun to watch.

If they can get the hydra right so that is very massable yet a bit weaker, we could see a lot more ACTION in MU's. Now when you forge FE you have to worry about hydra busts. Now the Z can take more map control, but the toss can try and let them over expand and then do powerful pushes in the mid game. We need this kind of tension badly in this game. That is where the excitement will come from.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
Last Edited: 2014-02-02 19:43:39
February 02 2014 19:38 GMT
#203
On February 03 2014 03:54 fighter2_40 wrote:
It's interesting to see the pros opinions but seeing them is really revealing of their racial biases. Some pros decline from commenting on matchups they don't play but others make blanket statements about unit changes without considering all matchups. It's also disgusting how biased some are towards their own race: mma (perhaps as a joke) and mostly desrow.

Of all of these comments, mini guns seems to take the big picture view the most. TLO is also very unbiased here except for not realizing the insignificance of the mscore change in tvp


How are pros supposed to have an informed opinion about a matchup they don't play? There's 6 matchups in this game and I only give a shit about 3 of them, I expect most pros are similar. I can't make an informed comment on how a photon overcharge nerf will affect other matchups and I shouldn't be expected to. I'm a terran, I think this or that about about the MSC in TvP, take that for what it's worth.

And of course we're biased to our own races. How would anyone who makes their livelihood playing this game want it to become harder for them? Our job isn't to be impartial arbiters of reason, our job is to say what we think and why and let it all percolate in the mind of whoever's in charge of making such decisions.

Not trying to have a go at you, just explaining why things are and why it's reasonable (sort of).
ProgamerAustralian alcohol user follow @iaguzSC2
dvorakftw
Profile Blog Joined November 2011
681 Posts
February 02 2014 19:45 GMT
#204
On February 03 2014 04:00 desRow wrote:
How am I biased when I say that the photon overcharge nerf is good and that the defenders advantage should be reduced for Protoss ?!!?.

I'm not sure I have heard any one else looking to reduce defender's advantage in PvP.
Xinzoe
Profile Joined January 2014
Korea (South)2373 Posts
February 02 2014 19:54 GMT
#205
The changes are pretty funny, I've already race switched from Protoss to Terran incase that Hydra buff goes through, seriously ZvP is already macro-favored for the Zerg, 4 25 gas hydras means one more mutalisk wtf. A less extreme change would be hydra's that cost 75/50. Also the map pool is Zerg favored anyway. Daedulus Point, Habit Station. If anything this change will force even more all ins from Protoss as its possible to max out on pure hydra ling in 13 minutes.

MSC Nerf: Wrong approach, I don't think Blizzard ever reads the forums :D

Ghost:Won't fix anything in lower leagues

Tempests: Maybe this will force Zerg to all in more but there long range already makes it hard to kill
DooMDash
Profile Joined May 2010
United States1015 Posts
February 02 2014 20:01 GMT
#206
I don't feel like Blizzard is getting any balance ideas from pros after reading things like this.
S1 3500+ Master T. S2 1600+ Master T.
Destructicon
Profile Blog Joined September 2011
4713 Posts
February 02 2014 20:03 GMT
#207
Glad to see the pro players coming forward to speak their mind, this was long overdue. Hopefully the shit flinging also stops otherwise we won't get any more of these in the future.

A lot of what they said mostly reflects my thoughts on the patch, now hopefully Blizzard also listens.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
RageCommodore
Profile Joined September 2011
Germany912 Posts
February 02 2014 20:08 GMT
#208
Zerg player here. Hydra change would probably break the meta. One unmentioned build that greatly benefits from less hydra gas costs is any nydus allin as you very often lack gas to get enough Hydras up fast enough. This patch would fix that. It may seem like a niche build, but believe me, the extra Hydras you could get out matter so much it's ridiculous.

Can't really talk about the other changes. MSC nerf doesn't really do much in most situation as the problem with the spell is not the CD but the fact that it instantly shuts down any agression (like you would have to feign agression while planning for a timing attack that aims for Nexus cannon cd? Sounds ridiculously coinflippy because if he realizes what you're doing he just won't use overcharge and is massively ahead).
BW: sGs.sTaRfaLL SC2: MarojiN | fan of: Darkforce, DBS, Last, Mvp, BoguS/InnoVatioN | Executer vs Choosy on Gladiator - Never forget T-T
exog
Profile Joined April 2010
Norway279 Posts
Last Edited: 2014-02-02 20:13:45
February 02 2014 20:13 GMT
#209
Pro's seem just as biased as the people in any other balance thread...
Which of course is understandable, if they can affect indirectly how much money theyll earn as their race gets stronger, they have very strong motive.
The_Darkness
Profile Joined December 2011
United States910 Posts
February 02 2014 20:19 GMT
#210
On February 03 2014 01:53 Shebuha wrote:
Holy Smokin' Joe Fraser. Sometimes it appears as though Blizzard has no idea how changes can potentially affect the game. That Hydralisk buff is UNREAL and the Ghost buff does nothing to change TvP except to maybe give timings to Terrans, which isn't what they want... they want a late game buff to help them deal with the Deathball. The only thing the Tempest change will do is buff Rotterdam's 1 base proxy Oracle into Tempest allin.


Is there a VOD of that build? That is the best Rotterdam build yet!
To be is to be the value of a bound variable.
MrMedic
Profile Joined November 2010
Canada452 Posts
February 02 2014 20:22 GMT
#211
Love TLO's response to the hydra buff,
desRow
Profile Blog Joined May 2009
Canada2654 Posts
February 02 2014 20:22 GMT
#212
On February 03 2014 04:45 dvorakftw wrote:
Show nested quote +
On February 03 2014 04:00 desRow wrote:
How am I biased when I say that the photon overcharge nerf is good and that the defenders advantage should be reduced for Protoss ?!!?.

I'm not sure I have heard any one else looking to reduce defender's advantage in PvP.


In my opinion, If being agressive is more viable, games will be more exciting and action packed (not that they aren't) but it will be even more.
http://twitch.tv/desrowfighting http://twitter.com/desrowfighting http://facebook.com/desrowfighting
DNA61289
Profile Joined August 2010
United States665 Posts
February 02 2014 20:23 GMT
#213
About what I expected to hear out of most of the pros. This patch in reality doesn't do much in making the game overall better though.
But yeah being a Korean gamer is very imba. If you're a non-korean gamer you have to balance your game playing with earning money and your real life. If you're Korean you just sit around playing games all day eating 2 cent ramyun and becoming gosu.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 02 2014 20:29 GMT
#214
On February 03 2014 04:31 stuchiu wrote:
Show nested quote +
On February 03 2014 03:24 TheDwf wrote:
On February 03 2014 03:13 Big J wrote:
On February 03 2014 03:11 stuchiu wrote:
On February 03 2014 03:04 Big J wrote:
On February 03 2014 02:57 stuchiu wrote:
The hydra buff is kind of analogous to the oracle speed buff. No one asked for it, no one even thought about it. But here it is.


Throughout half of HotS Oracles (amongst others) have been said to be useless additions and that Protoss still cannot harass properly and is still forced into deathballing.

Noone asked for "the speed buff", but I guess that's what happens when people shittalk units for too long. Blizzard will try to buff those units.
Really, blizzard's balance patches just mirror the community's whines in a naive way.


Protoss is still deathballing after the patch =O


yeah. And Protoss always has and always will. And people will alway whine about it. And blizzard will increase the viability of other playstyles more. And then the community will whine more about Protoss being too unpredictable.

What other playstyles?


You know the basics:

4 gate
proxy stalker
proxy oracle
Oracle gateway bust
Genius Void Ray Bust
Soul Train
Squirtle 2 base stalker colossus
Chargelot Storm all-ins
Chargelot archon all-ins
Anypro Anytime
Naniwa's Double Dare
The Seed max out
Soul Plane
The Inca Special
Triple Double
The Huk YOLO
Choya Gate
Stardust Bust
Warp Prism Express
The Cannon rush in 3 flavors: Hero, Bubbles, sOs
The Ruinious Wall
The Way of Hongun

You forgot the Nony-14 sentry rush vs zerg. All flashlights all the time.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Let it Raine
Profile Joined August 2010
Canada1245 Posts
February 02 2014 20:32 GMT
#215
hydras are complete and total shit

anyone who disagrees thinks so because they can beat bad builds with hydras

there is never a reason to build hydras in this game, there's ALWAYS better alternatives.

For some reason the community has said hydras are good vs SOME THING, but they are actually bad against everything.

Not only are hydras bad, expensive, units themselves but they also require 2 expensive upgrades just to be terrible.

Hydras suck zvz, suck zvp and super suck in zvt.

For anyone who thinks hydras beat stargate plays/immortal all ins/ blink all ins

no. no they do not.
Grandmaster Zerg x14. Diamond 1 LoL. MLG 50, Halo 3. Raine.
starslayer
Profile Joined August 2011
United States696 Posts
February 02 2014 20:33 GMT
#216
i still dont understand protoss saying that the photon overcharge nerf will fuck pvp up its 10s not that much at all if you lose because of that its not because of a 10s nerf its cause you did something wrong its 10s.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-02-02 20:34:34
February 02 2014 20:34 GMT
#217
Good comments from TLO and MiniGun.

Whatever Blizzard do, I hope it is not to fatally constrict Protoss but to enable Terran and Zerg.

Also, I like the Tempest change. It could use a couple of tweaks. But, it is an imaginative addition to the game.
KT best KT ~ 2014
Miragee
Profile Joined December 2009
8587 Posts
February 02 2014 20:43 GMT
#218
On February 03 2014 05:01 DooMDash wrote:
I don't feel like Blizzard is getting any balance ideas from pros after reading things like this.


This.

Even if I don't play anymore: Reading through the lines of those pros was like "yeah I like, uh I don't like it, this OP bla". Why? In depth analysis? Suggestions? This is worth nothing.
Whitewing
Profile Joined October 2010
United States7483 Posts
February 02 2014 20:44 GMT
#219
On February 03 2014 05:33 starslayer wrote:
i still dont understand protoss saying that the photon overcharge nerf will fuck pvp up its 10s not that much at all if you lose because of that its not because of a 10s nerf its cause you did something wrong its 10s.


That's because you don't understand PvP. If my opponent is doing a 1 base all-in vs. my expand build, I need as much time as I can possibly get to get some essential tech out to defend. I will never have more units then they will, since I will not have the time to make workers to get a higher income, so I need to hold the nexus with fewer units. That means it basically has to be some form of tech unit, like an immortal. 10 seconds is a huge difference in whether I can get it out in time or not.

PvP very frequently is won or lost in less time than 10 seconds.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
soon.Cloak
Profile Blog Joined August 2010
United States983 Posts
February 02 2014 20:52 GMT
#220
For the life of me, I don't understand why Blizzard doesn't ask the pros before they send out a test patch, and listening to what the pros think should be patched, instead of hearing their reactions to it afterwards. Like, do they really think they have a better idea of what will help balance, more than the people that are actually playing the game all day, every day...?

Sheesh, those hydras...

Like, I'm curious- does Blizzard hope to, one day, not need to make any more patches, and leave the game as is, or do they want to do semi-often patches to change up the game (ala Dota)? It sounds like the former, but they're going about doing it completely backwards.
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