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Patch 2.1 Preview - Page 2

Forum Index > SC2 General
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Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2014-01-10 00:14:39
January 10 2014 00:12 GMT
#21
On January 10 2014 08:48 RaZorwire wrote:
Show nested quote +
On January 10 2014 08:21 Existor wrote:
On January 10 2014 08:08 Undead1993 wrote:
people are so negative, i like it and it's obviously not the only thing they will be bringing with the patch 2.1, they already announced other things during blizzcon.

Patch 2.1 is really the weakest client-patch of all patches that we had.


You guys are aware this is not a full list of changes, right? They've mentioned earlier that they will be doing all kinds of additional changes like re-introducing SC1 music and changing ladder parameters so the leagues are distributed differently, etc.

What we get with 2.1:
• Calendar
• 3 carbot portraits/decals
• BW music
• extensions
• decals
• F2P SC2 without 1v1 and campaign

Compare please to 1.5 and 2.0 patches.

Is it that hard to draw 10-30 more new decals, add 100 new levels and keep casual player-base in the game for a longer time?
Is it that hard to do story DLC which will add more missions to campaign with planets conquering by Broodmothers?
Is it that hard to release more agressive testing with more balance testing maps?
Is it that hard to add gamemodes with achievements? Or just make them from leveling?
Is it that hard to add new backgrounds for menu?

Answer to all of those questions - no, it's easier to make Heroes-MOBA with Kerrigan riding on the pony.

Last time I have feeling that SC2 team is just one programmer, that doing entire job. So slow, so few, so weak...
RaZorwire
Profile Joined April 2012
Sweden718 Posts
January 10 2014 00:30 GMT
#22
On January 10 2014 09:12 Existor wrote:
Show nested quote +
On January 10 2014 08:48 RaZorwire wrote:
On January 10 2014 08:21 Existor wrote:
On January 10 2014 08:08 Undead1993 wrote:
people are so negative, i like it and it's obviously not the only thing they will be bringing with the patch 2.1, they already announced other things during blizzcon.

Patch 2.1 is really the weakest client-patch of all patches that we had.


You guys are aware this is not a full list of changes, right? They've mentioned earlier that they will be doing all kinds of additional changes like re-introducing SC1 music and changing ladder parameters so the leagues are distributed differently, etc.

What we get with 2.1:
• Calendar
• 3 carbot portraits/decals
• BW music
• extensions
• decals
• F2P SC2 without 1v1 and campaign

Compare please to 1.5 and 2.0 patches.

Is it that hard to draw 10-30 more new decals, add 100 new levels and keep casual player-base in the game for a longer time?
Is it that hard to do story DLC which will add more missions to campaign with planets conquering by Broodmothers?
Is it that hard to release more agressive testing with more balance testing maps?
Is it that hard to add gamemodes with achievements? Or just make them from leveling?
Is it that hard to add new backgrounds for menu?

Answer to all of those questions - no, it's easier to make Heroes-MOBA with Kerrigan riding on the pony.

Last time I have feeling that SC2 team is just one programmer, that doing entire job. So slow, so few, so weak...


I'm not sure what your point is...? I never contested that this patch had less content than the last one, I was just pointing out that the list of changes in the OP is not complete since a few people seemed to be confused by it.
archangel98632
Profile Joined June 2010
United States24 Posts
January 10 2014 00:36 GMT
#23
SQUEEEEE!!! Carbot Ling!
But seriously, nice to see Blizzard continuing to keep an ear on the community. Sure we can always ask for more "important" changes (no whining, no whining) but I think anyone can agree that these proposed changes are not "bad".
Thank you Blizzard!
sM.Zik
Profile Joined June 2011
Canada2553 Posts
January 10 2014 00:41 GMT
#24
I don't get why people are so excited about these XP and levels things... doesn't mean anything at all and we had nothing like that in BW and nobody ever complained. I'll never understand the new generation of gamers but oh well if it can please some, why not?
Jaedong Fighting! | youtube.com/ZikGaming
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
January 10 2014 00:43 GMT
#25
Imo if they really want to motivate players to play with different races, they need to seperate the MMR (and league) with each race. As of now, if I try to ladder with any race besides my main race, I will be crushed... hard...
Undead1993
Profile Joined January 2012
Germany17651 Posts
January 10 2014 00:45 GMT
#26
On January 10 2014 09:43 JustPassingBy wrote:
Imo if they really want to motivate players to play with different races, they need to seperate the MMR (and league) with each race. As of now, if I try to ladder with any race besides my main race, I will be crushed... hard...

great idea! i have to switch servers to play another race or i need to switch to wol atm, so i really would appreciate that
SEKO SEKO SEKO SEKO SEKO
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
January 10 2014 00:46 GMT
#27
On January 10 2014 09:41 sM.Zik wrote:
I don't get why people are so excited about these XP and levels things... doesn't mean anything at all and we had nothing like that in BW and nobody ever complained. I'll never understand the new generation of gamers but oh well if it can please some, why not?


I don't think this is something about the new generation of gamers, but more like general human psychology. The same trick has been used since ages in those types of coupons where collect stamps, stickers or points and get a rewards once you accumulated enough of them.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
January 10 2014 00:49 GMT
#28
On January 10 2014 09:45 Undead1993 wrote:
Show nested quote +
On January 10 2014 09:43 JustPassingBy wrote:
Imo if they really want to motivate players to play with different races, they need to seperate the MMR (and league) with each race. As of now, if I try to ladder with any race besides my main race, I will be crushed... hard...

great idea! i have to switch servers to play another race or i need to switch to wol atm, so i really would appreciate that


As it is now, I think unranked games have a seperate MMR, so you can use that to play offrace. Ofc that won't change the fact that the starting MMR is probably that of your ladder and you'll probably lose a lot of games in the beginning, but it has to start somewhere...
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2014-01-10 01:08:19
January 10 2014 00:50 GMT
#29
On January 10 2014 09:43 JustPassingBy wrote:
Imo if they really want to motivate players to play with different races, they need to seperate the MMR (and league) with each race. As of now, if I try to ladder with any race besides my main race, I will be crushed... hard...

You know you already have 8 different MMRs?

Ranked and unranked, multiple it to each region. Two for Europe, two for Korea, two for US and two for NA.
Undead1993
Profile Joined January 2012
Germany17651 Posts
January 10 2014 01:01 GMT
#30
On January 10 2014 09:50 Existor wrote:
Show nested quote +
On January 10 2014 09:43 JustPassingBy wrote:
Imo if they really want to motivate players to play with different races, they need to seperate the MMR (and league) with each race. As of now, if I try to ladder with any race besides my main race, I will be crushed... hard...

You know you already have 8 different MMRs?

Ranked and unranked, multiple it to each region. Two for Europe, two for Korea, two for US and two for NA.

you do realize that us and na is the same server?
not sure if you ever played sc2, because if so you would know that on half of the servers you get huge delays, no matter where you play from.
the unranked thing is true though if you get a place in a real league it's much more fun to play a game because you can get promoted and get points = much more motivation to play.
SEKO SEKO SEKO SEKO SEKO
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 10 2014 01:12 GMT
#31
On January 10 2014 10:01 Undead1993 wrote:
Show nested quote +
On January 10 2014 09:50 Existor wrote:
On January 10 2014 09:43 JustPassingBy wrote:
Imo if they really want to motivate players to play with different races, they need to seperate the MMR (and league) with each race. As of now, if I try to ladder with any race besides my main race, I will be crushed... hard...

You know you already have 8 different MMRs?

Ranked and unranked, multiple it to each region. Two for Europe, two for Korea, two for US and two for NA.

you do realize that us and na is the same server?
not sure if you ever played sc2, because if so you would know that on half of the servers you get huge delays, no matter where you play from.
the unranked thing is true though if you get a place in a real league it's much more fun to play a game because you can get promoted and get points = much more motivation to play.

I remember 4 servers in the options. Ah, it was Asia.

Also it's just maxium MMRs you may have. You don't need all of them. Probably 2-4 is enought (aka 1-2 servers).

I think, that unranked play is more than enough for you to practice other race. Also there are tons of tutorials as all three races and vsAI games also, which is also a great way to start learn new race from easy enemies that become harder and harder, and you may see that progression and control it.

Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
January 10 2014 01:18 GMT
#32
Some nice portraits, will have to actually finishing leveling my off races up now.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
January 10 2014 01:20 GMT
#33
On January 10 2014 10:12 Existor wrote:
Show nested quote +
On January 10 2014 10:01 Undead1993 wrote:
On January 10 2014 09:50 Existor wrote:
On January 10 2014 09:43 JustPassingBy wrote:
Imo if they really want to motivate players to play with different races, they need to seperate the MMR (and league) with each race. As of now, if I try to ladder with any race besides my main race, I will be crushed... hard...

You know you already have 8 different MMRs?

Ranked and unranked, multiple it to each region. Two for Europe, two for Korea, two for US and two for NA.

you do realize that us and na is the same server?
not sure if you ever played sc2, because if so you would know that on half of the servers you get huge delays, no matter where you play from.
the unranked thing is true though if you get a place in a real league it's much more fun to play a game because you can get promoted and get points = much more motivation to play.

I remember 4 servers in the options. Ah, it was Asia.

Also it's just maxium MMRs you may have. You don't need all of them. Probably 2-4 is enought (aka 1-2 servers).

I think, that unranked play is more than enough for you to practice other race. Also there are tons of tutorials as all three races and vsAI games also, which is also a great way to start learn new race from easy enemies that become harder and harder, and you may see that progression and control it.


AI can help you get basic mechanics down, but you are going to lose sooo many games against random stuff simply by7 being unfamiliar with the match up - you need to play at your own level or you'll just lose to silly things and get frustrated.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Brian333
Profile Joined August 2010
657 Posts
January 10 2014 01:21 GMT
#34
This is actually a big deal. I wish people wouldn't have sticks up their ass about it.

1. They've showed a willingness to extend a hand out to successful community contributors. This gives incentive for contributors to keep contributing and for non-contributors to contribute. It keeps the community active and involved. This is incredibly important to sustaining a game's popularity and its viability as an e-sport.

2. Levels are actually a big deal. I have a lot of friends that leveled to 90 and then basically stopped playing. Will they come back for 15 more levels? It can't hurt their chances of returning. The most important thing is the game needs more exposure on all levels, especially on a fan level. If people come back to play the game, there is a chance they will bring in other people to play the game. There is a chance they will watch more streams. There is a chance it will help the game's popularity. The only real flaw is that it's too easy to level up.

3. First win of the day bonuses encourage people to at least play a few games everyday. I don't think it's good to make leveling up easier than it already is but it's a compromise needed for a greater good -- increasing the chance people will play daily or more frequently. It's great if they can sit down and grind out 10 levels in one day. It's even better if they spread that out over a week because they realize it's more efficient with first-win bonuses.
Drake
Profile Joined October 2010
Germany6146 Posts
Last Edited: 2014-01-10 01:28:33
January 10 2014 01:27 GMT
#35
On January 10 2014 09:12 Existor wrote:
Show nested quote +
On January 10 2014 08:48 RaZorwire wrote:
On January 10 2014 08:21 Existor wrote:
On January 10 2014 08:08 Undead1993 wrote:
people are so negative, i like it and it's obviously not the only thing they will be bringing with the patch 2.1, they already announced other things during blizzcon.

Patch 2.1 is really the weakest client-patch of all patches that we had.


You guys are aware this is not a full list of changes, right? They've mentioned earlier that they will be doing all kinds of additional changes like re-introducing SC1 music and changing ladder parameters so the leagues are distributed differently, etc.

What we get with 2.1:
• Calendar
• 3 carbot portraits/decals
• BW music
• extensions
• decals
• F2P SC2 without 1v1 and campaign

Compare please to 1.5 and 2.0 patches.

Is it that hard to draw 10-30 more new decals, add 100 new levels and keep casual player-base in the game for a longer time?
Is it that hard to do story DLC which will add more missions to campaign with planets conquering by Broodmothers?
Is it that hard to release more agressive testing with more balance testing maps?
Is it that hard to add gamemodes with achievements? Or just make them from leveling?
Is it that hard to add new backgrounds for menu?

Answer to all of those questions - no, it's easier to make Heroes-MOBA with Kerrigan riding on the pony.

Last time I have feeling that SC2 team is just one programmer, that doing entire job. So slow, so few, so weak...


you fuckn kidding ? story dlc ? you know how hard that is ? all the videos stuff etc its ,... hard dude its not easy ...
and blizzard not make just "bad" more levels when we have missions they are epic with epic videos etc ... but jaeh programming is kidding easy right ? the moba guys arent even in the sc2 section so thats stupid to mention ...

ps: i see 90% of the gamers playing with this zergling ^^ its just to cute to miss out
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Brian333
Profile Joined August 2010
657 Posts
Last Edited: 2014-01-10 01:31:19
January 10 2014 01:29 GMT
#36
*double post please delete
blarkh
Profile Joined December 2011
Austria72 Posts
January 10 2014 01:52 GMT
#37
Oh no, they give us fun stuff but not an expansion for free! Let's group together and throw some stones at them.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 10 2014 01:55 GMT
#38
On January 10 2014 10:20 SC2Toastie wrote:
Show nested quote +
On January 10 2014 10:12 Existor wrote:
On January 10 2014 10:01 Undead1993 wrote:
On January 10 2014 09:50 Existor wrote:
On January 10 2014 09:43 JustPassingBy wrote:
Imo if they really want to motivate players to play with different races, they need to seperate the MMR (and league) with each race. As of now, if I try to ladder with any race besides my main race, I will be crushed... hard...

You know you already have 8 different MMRs?

Ranked and unranked, multiple it to each region. Two for Europe, two for Korea, two for US and two for NA.

you do realize that us and na is the same server?
not sure if you ever played sc2, because if so you would know that on half of the servers you get huge delays, no matter where you play from.
the unranked thing is true though if you get a place in a real league it's much more fun to play a game because you can get promoted and get points = much more motivation to play.

I remember 4 servers in the options. Ah, it was Asia.

Also it's just maxium MMRs you may have. You don't need all of them. Probably 2-4 is enought (aka 1-2 servers).

I think, that unranked play is more than enough for you to practice other race. Also there are tons of tutorials as all three races and vsAI games also, which is also a great way to start learn new race from easy enemies that become harder and harder, and you may see that progression and control it.


AI can help you get basic mechanics down, but you are going to lose sooo many games against random stuff simply by7 being unfamiliar with the match up - you need to play at your own level or you'll just lose to silly things and get frustrated.

From basic tranings to better playing replays may help you. Once newbie player finished basic trainings, he will probably understand a bit better some things like build orders or things like do this or do that at X minute
The_Darkness
Profile Joined December 2011
United States910 Posts
January 10 2014 02:23 GMT
#39
On January 10 2014 09:41 sM.Zik wrote:
I don't get why people are so excited about these XP and levels things... doesn't mean anything at all and we had nothing like that in BW and nobody ever complained. I'll never understand the new generation of gamers but oh well if it can please some, why not?


I agree that they should do that. But as a work around just play unranked until you start winning.
To be is to be the value of a bound variable.
mikumegurine
Profile Joined May 2013
Canada3145 Posts
Last Edited: 2014-01-10 03:15:00
January 10 2014 03:13 GMT
#40
there should be an achievement for reaching the max level, records the date that you did so

so that theres a way to differentiate between players who are all max level

like right now theres alot of level 90s, but you have no idea who got to that level first

i have the dark voice portrait and the predator portrait, and these are linked to achievements that clearly show the date they were reached, there should be something similar for the max level cap, since Blizzard is emphasizing experience leveling so much now

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