Kas to retire from SC2? - Page 12
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Pin
United States55 Posts
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BronzeKnee
United States5212 Posts
On December 22 2013 08:11 Nerchio wrote: It's not about balance, it's more that everything lies in hands of protoss players (combo of MSC+sentries allows for extreme defense and extreme offense in just a couple of seconds in both PvT and PvZ) and it's frustrating if it's almost your whole life to not be able to control it As a Protoss, I spoke out at length against the MSC during the HOTS Beta, how it allowed for skill-less defense that would kill every early game Zerg and Terran timing against Protoss... and that new ones would not develop because of how strong it was. Also, because Protoss units are so tanky in comparison, it wouldn't effect PvP as much as the other matchups. For me, it was about giving the game some variety and fun. And here we are today. It is really sad. The only thing worse that David Kim could have done would have been releasing the Warhound. Blizzard really needs a new design team. I'm certain I (or many of us that have a clue) could fix many of the design problems with the game, and make it much more fun for both players and spectators. It doesn't take a rocket scientist. Stupid skill-less abilities, gimmicky units, "free units", and hard counters need to go. | ||
Advantageous
China1350 Posts
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xxxKagexxx
France43 Posts
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NeThZOR
South Africa7387 Posts
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dde
Canada796 Posts
On December 22 2013 15:54 xxxKagexxx wrote: OMG !!! Kas stop that game !!! ... Hell i understand him. I hope you realize what you'r doing with your game blizzard ... I thought thats what Kas meant as well until I read all these comments | ||
BronzeKnee
United States5212 Posts
On December 22 2013 15:58 NeThZOR wrote: Balance whining is the bane of SC2. Why doesn't he just press on? He's always a top GM player. I don't think it is balance whine as much as game design whine. | ||
Bagi
Germany6799 Posts
Ever since the metagame stabilized mid-WOL there has been an enormous gap between foreigner terrans and top korean terrans, and its all thanks to the design of the race. There's no point playing terran unless you are Taeja. If I had to pick the worst designed race in SC2 I'd give the shit-smeared trophy to terran, and I play the damn race. | ||
SjPhotoGrapher
181 Posts
On December 22 2013 07:52 sertman wrote: what you're saying would make sense if there were literally any successful foreign terran players out there compared to foreign protoss/zerg players but there aren't i'm not balance whining because korean terrans are still succeeding, but terran is obviously a much more difficult race for foreigners than protoss and zerg is. so is it really kas' fault when nobody else who doesn't come from korea attains success with the race? Korean Terrans are HARDLY succeeding.....lol. The game has major balance flaws hence why a lot of people are quitting. One race is always superior in the grand scheme of things at any point in time. For a game with only 3 races you think they could get it right. Heck even hearthstorm and DOTA/LOL are more balanced than SC2. | ||
nGBeast
United States914 Posts
On December 22 2013 16:13 SjPhotoGrapher wrote: Korean Terrans are HARDLY succeeding.....lol. The game has major balance flaws hence why a lot of people are quitting. One race is always superior in the grand scheme of things at any point in time. For a game with only 3 races you think they could get it right. Heck even hearthstorm and DOTA/LOL are more balanced than SC2. As someones who's been playing and watching dota since 2005 you're wrong, but it's cute you're trying to look knowledgeable. Also BW and WC3 both had major design flaws in their races, its nothing new. | ||
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NovemberstOrm
Canada16217 Posts
On December 22 2013 16:13 SjPhotoGrapher wrote: Korean Terrans are HARDLY succeeding.....lol. The game has major balance flaws hence why a lot of people are quitting. One race is always superior in the grand scheme of things at any point in time. For a game with only 3 races you think they could get it right. Heck even hearthstorm and DOTA/LOL are more balanced than SC2. First you cite terrans are "hardly succeeding" with nothing to back it up, then you cite it's easy to balance a game, funny. http://www.teamliquid.net/forum/viewmessage.php?topic_id=437836 | ||
BronzeKnee
United States5212 Posts
On December 22 2013 16:11 Bagi wrote: I think its inevitable that there will be backlash when you make a race revolve around microing a 55hp unit. Many people like to put the blame on protoss but in my opinion the root of the problem has and always will be the insane design of the race around the marine. Nobody is impressed by marine splits at this point and every game looks the same with the focus on the marine forcing players to constantly attack. The unit is almost infinitely microable, sure, but that comes at the cost of having to balance it around the micro ability of the top 5 terrans in the world, and the rest of them can go suck shit. No alternatives. Ever since the metagame stabilized mid-WOL there has been an enormous gap between foreigner terrans and top korean terrans, and its all thanks to the design of the race. There's no point playing terran unless you are Taeja. If I had to pick the worst designed race in SC2 I'd give the shit-smeared trophy to terran, and I play the damn race. The Marine, the MSC, the Infestor, the Sentry, the Phoenix/Corrupter/Viking, the Immortal... these are the units that ruined SC2 in my opinion because they are so poorly designed. | ||
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NovemberstOrm
Canada16217 Posts
On December 22 2013 15:49 BronzeKnee wrote: As a Protoss, I spoke out at length against the MSC during the HOTS Beta, how it allowed for skill-less defense that would kill every early game Zerg and Terran timing against Protoss... and that new ones would not develop because of how strong it was. Also, because Protoss units are so tanky in comparison, it wouldn't effect PvP as much as the other matchups. For me, it was about giving the game some variety and fun. And here we are today. It is really sad. The only thing worse that David Kim could have done would have been releasing the Warhound. Blizzard really needs a new design team. I'm certain I (or many of us that have a clue) could fix many of the design problems with the game, and make it much more fun for both players and spectators. It doesn't take a rocket scientist. Stupid skill-less abilities, gimmicky units, "free units", and hard counters need to go. LOL you're so full of yourself | ||
TRaFFiC
Canada1448 Posts
On December 22 2013 16:11 Bagi wrote: I think its inevitable that there will be backlash when you make a race revolve around microing a 55hp unit. Many people like to put the blame on protoss but in my opinion the root of the problem has and always will be the insane design of the race around the marine. Nobody is impressed by marine splits at this point and every game looks the same with the focus on the marine forcing players to constantly attack. The unit is almost infinitely microable, sure, but that comes at the cost of having to balance it around the micro ability of the top 5 terrans in the world, and the rest of them can go suck shit. No alternatives. Ever since the metagame stabilized mid-WOL there has been an enormous gap between foreigner terrans and top korean terrans, and its all thanks to the design of the race. There's no point playing terran unless you are Taeja. If I had to pick the worst designed race in SC2 I'd give the shit-smeared trophy to terran, and I play the damn race. I agree man. This is so sad to hear. Kas is one of the great foreign Terrrans. He was one of the first Terrans in WOL to take on Protoss in a full macro game. I'm talking 10 orbitals, mass ghosts, planetaries everywhere. That said, pros shouldn't balance whine. It trickles down straight to the ladder and then 50% of games is some balance rager. | ||
pure.Wasted
Canada4701 Posts
On December 22 2013 16:11 Bagi wrote: I think its inevitable that there will be backlash when you make a race revolve around microing a 55hp unit. Many people like to put the blame on protoss but in my opinion the root of the problem has and always will be the insane design of the race around the marine. Nobody is impressed by marine splits at this point and every game looks the same with the focus on the marine forcing players to constantly attack. The unit is almost infinitely microable, sure, but that comes at the cost of having to balance it around the micro ability of the top 5 terrans in the world, and the rest of them can go suck shit. No alternatives. Ever since the metagame stabilized mid-WOL there has been an enormous gap between foreigner terrans and top korean terrans, and its all thanks to the design of the race. There's no point playing terran unless you are Taeja. If I had to pick the worst designed race in SC2 I'd give the shit-smeared trophy to terran, and I play the damn race. Two ways to look at it. Terran are ruined because they have the Marine, or other races are ruined because they don't. I prefer high glass ceilings. I would rather each race was balanced around their Marines. | ||
pure.Wasted
Canada4701 Posts
On December 22 2013 16:26 TRaFFiC wrote: Blizzard aren't God, and SC2 isn't chess. It is not only possible, but probable, that numerous aspects of the game are imbalanced. Seeing as how the pros' careers hinge on the game being at the very least balanced, they should absolutely be up front about what they think is wrong with the game. It's Blizzard's job to tell the regular whine from concerns that are legitimate, and then fix the concerns that are legitimate. | ||
Caladan
Germany1238 Posts
With so many people complaining about the state of the game and retiring, one might wonder if there's some truth in it? | ||
DarKFoRcE
Germany1215 Posts
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BigFan
TLADT24920 Posts
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n0ise
3452 Posts
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