• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:57
CET 22:57
KST 06:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners8Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
5.0.15 Patch Balance Hotfix (2025-10-8) RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Should offensive tower rushing be viable in RTS games? Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1660 users

Snute's Click Game (SC2 Precision trainer) - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 8 9 10 Next All
Jusba
Profile Joined October 2011
Finland189 Posts
Last Edited: 2013-12-19 10:59:55
December 19 2013 10:52 GMT
#21
I clicked 66 times right out of 68!

^ True. At some point you forget to breath and start getting inaccurate :D.

I clicked 68 times right out of 74! hmm that 66 is still better I think.

I clicked 67 times right out of 69!

Okay cant get 70 :/
necrimanci
Profile Joined March 2011
70 Posts
December 19 2013 11:05 GMT
#22
http://aim400kg.ru/train/?a=fa_mass&ln=en

good luck on the 3rd stage
SHODAN
Profile Joined November 2011
United Kingdom1144 Posts
December 19 2013 11:17 GMT
#23
Snute, this is great. would you consider making a similar game with moving targets? the red blocks might move at the speed of stimmed marines or speedlings. when you're using lings/marines as spotters, it's sometimes difficult to precision click while it's moving in order to unbind it from a control group.
Moonsalt
Profile Joined May 2011
267 Posts
December 19 2013 11:51 GMT
#24
Nice! but I suck at it the dots are so tiny compared to units in sc2 xD
Highspeedfreak
Profile Joined October 2013
Sweden40 Posts
Last Edited: 2013-12-19 12:09:24
December 19 2013 11:55 GMT
#25
Tried once. I suck...

49/54

Second time around 46/46
"Lets be honest. Cannons make you a better gamer." -Day[9]
CutTheEnemy
Profile Joined November 2013
Canada373 Posts
Last Edited: 2013-12-19 12:00:16
December 19 2013 11:56 GMT
#26
With 1900 dpi, don't you have trouble microing ling-bling in zvz?

ps, can't believe how stressful I find this simple game!
Can we help spread the word and create pressure to get Rob Pardo to replace Browder as head of Sc2? Pardo led the team for broodwar, frozen throne, and wow/BC. We need to make this a thing before LotV development starts. Think about it.
Jenia6109
Profile Blog Joined December 2008
Russian Federation1612 Posts
December 19 2013 11:58 GMT
#27
Tried once
57/67
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
December 19 2013 12:08 GMT
#28
On December 19 2013 20:05 necrimanci wrote:
http://aim400kg.ru/train/?a=fa_mass&ln=en

good luck on the 3rd stage


Tried yours with the mouse i have at work (so not my death adder). 3rd stage surprised me so bad lol. I suck 107seconds
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 19 2013 12:09 GMT
#29
I wonder how Osu pro would explose this, even if it's not a determinate patern.
ClueClueClue
Profile Blog Joined December 2011
Sweden1203 Posts
December 19 2013 12:13 GMT
#30
Snute, the original click game bonjwa!
Cogito, ergo toss.
Kaleidos
Profile Joined October 2010
Italy172 Posts
December 19 2013 12:26 GMT
#31
This is so cool! 46/55 first attempt
Eiki
Profile Joined February 2011
Norway22 Posts
December 19 2013 12:28 GMT
#32
I clicked 61 times right out of 61!
Seems like a great tool to increase precision.
Is there a difference between using 51% accuracy in sc2 and having it disabled?
Nimix
Profile Joined October 2011
France1809 Posts
December 19 2013 12:41 GMT
#33
That's awesome, thanks <3
crappen
Profile Joined April 2010
Norway1546 Posts
December 19 2013 12:44 GMT
#34
In SC2 there is so much lasers and explosions, as well as flashing lights, that actually seeing the cursor and having it move very fast makes it difficult to track it in all of this. Having a nice blue background with easy to spot red dots is simply not the same at all.

RHWY
Profile Blog Joined December 2011
Ireland43 Posts
December 19 2013 13:02 GMT
#35
I had been saying this for a while, but things like this are really really good for use as a warm up before playing starcraft sessions in the day, play three sessions a day? Play the trainer each time before. Also its a decent measurement for your immediate condition prior to practice or for the day. If you had little sleep, have not eaten or feel really off form you could probably expect your score to be lower than your average or high scores (keeping track of these scores might be interesting too). Good work on the program Jens.
@es_performance @LiquidTLO @LiquidRet
Yrr
Profile Joined June 2012
Germany804 Posts
December 19 2013 13:03 GMT
#36
Training should always be as simple as possible. Not easy but simple.
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
sirdodgy
Profile Joined September 2012
United Kingdom20 Posts
Last Edited: 2013-12-19 13:13:56
December 19 2013 13:08 GMT
#37
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I would be far more playable if the rounds were like 10 seconds or less, but then I guess a lot would come down to spawn location luck.

I play way too much marine split challenge lol..
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
Last Edited: 2013-12-19 13:12:50
December 19 2013 13:12 GMT
#38
On December 19 2013 22:08 sirdodgy wrote:
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I play way too much marine split challenge lol..

wow ... impressive O_O
Team Liquid
Eiki
Profile Joined February 2011
Norway22 Posts
December 19 2013 13:25 GMT
#39
On December 19 2013 22:08 sirdodgy wrote:
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I would be far more playable if the rounds were like 10 seconds or less, but then I guess a lot would come down to spawn location luck.

I play way too much marine split challenge lol..


Wow, what dpi/mouse do you use?
theatreofwar
Profile Joined December 2011
Canada60 Posts
December 19 2013 13:27 GMT
#40
On December 19 2013 18:04 iaguz wrote:
Nerf these fucking red squares, jesus christ.


LOL my thoughts exactly

Thank you Snute <3
Prev 1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
LAN Event
18:00
Stellar Fest: Day 1
Gerald vs Harstem
ByuN vs Maplez
FuturE vs FoxeR
Zoun vs Mixu
ComeBackTV 803
UrsaTVCanada542
IndyStarCraft 267
CranKy Ducklings210
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 267
JuggernautJason97
UpATreeSC 95
Railgan 70
StarCraft: Brood War
White-Ra 242
Counter-Strike
pashabiceps1306
Heroes of the Storm
Liquid`Hasu539
Other Games
tarik_tv8830
Grubby4793
fl0m542
Mlord536
shahzam413
B2W.Neo343
ceh9183
ToD158
C9.Mang0132
ZombieGrub36
mouzStarbuck23
fpsfer 1
Organizations
Counter-Strike
PGL140
StarCraft 2
angryscii 3
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 52
• musti20045 8
• Adnapsc2 5
• Dystopia_ 3
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 36
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• imaqtpie2762
• TFBlade1082
Other Games
• Shiphtur251
• tFFMrPink 10
Upcoming Events
Korean StarCraft League
5h 3m
CranKy Ducklings
12h 3m
IPSL
20h 3m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
20h 3m
BSL 21
22h 3m
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 1h
Sparkling Tuna Cup
1d 12h
WardiTV Korean Royale
1d 14h
IPSL
1d 20h
JDConan vs WIZARD
WolFix vs Cross
LAN Event
1d 20h
[ Show More ]
BSL 21
1d 22h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.