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Snute's Click Game (SC2 Precision trainer) - Page 2

Forum Index > SC2 General
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Jusba
Profile Joined October 2011
Finland189 Posts
Last Edited: 2013-12-19 10:59:55
December 19 2013 10:52 GMT
#21
I clicked 66 times right out of 68!

^ True. At some point you forget to breath and start getting inaccurate :D.

I clicked 68 times right out of 74! hmm that 66 is still better I think.

I clicked 67 times right out of 69!

Okay cant get 70 :/
necrimanci
Profile Joined March 2011
70 Posts
December 19 2013 11:05 GMT
#22
http://aim400kg.ru/train/?a=fa_mass&ln=en

good luck on the 3rd stage
SHODAN
Profile Joined November 2011
United Kingdom1162 Posts
December 19 2013 11:17 GMT
#23
Snute, this is great. would you consider making a similar game with moving targets? the red blocks might move at the speed of stimmed marines or speedlings. when you're using lings/marines as spotters, it's sometimes difficult to precision click while it's moving in order to unbind it from a control group.
Moonsalt
Profile Joined May 2011
267 Posts
December 19 2013 11:51 GMT
#24
Nice! but I suck at it the dots are so tiny compared to units in sc2 xD
Highspeedfreak
Profile Joined October 2013
Sweden40 Posts
Last Edited: 2013-12-19 12:09:24
December 19 2013 11:55 GMT
#25
Tried once. I suck...

49/54

Second time around 46/46
"Lets be honest. Cannons make you a better gamer." -Day[9]
CutTheEnemy
Profile Joined November 2013
Canada373 Posts
Last Edited: 2013-12-19 12:00:16
December 19 2013 11:56 GMT
#26
With 1900 dpi, don't you have trouble microing ling-bling in zvz?

ps, can't believe how stressful I find this simple game!
Can we help spread the word and create pressure to get Rob Pardo to replace Browder as head of Sc2? Pardo led the team for broodwar, frozen throne, and wow/BC. We need to make this a thing before LotV development starts. Think about it.
Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
December 19 2013 11:58 GMT
#27
Tried once
57/67
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
December 19 2013 12:08 GMT
#28
On December 19 2013 20:05 necrimanci wrote:
http://aim400kg.ru/train/?a=fa_mass&ln=en

good luck on the 3rd stage


Tried yours with the mouse i have at work (so not my death adder). 3rd stage surprised me so bad lol. I suck 107seconds
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 19 2013 12:09 GMT
#29
I wonder how Osu pro would explose this, even if it's not a determinate patern.
ClueClueClue
Profile Blog Joined December 2011
Sweden1203 Posts
December 19 2013 12:13 GMT
#30
Snute, the original click game bonjwa!
Cogito, ergo toss.
Kaleidos
Profile Joined October 2010
Italy172 Posts
December 19 2013 12:26 GMT
#31
This is so cool! 46/55 first attempt
Eiki
Profile Joined February 2011
Norway22 Posts
December 19 2013 12:28 GMT
#32
I clicked 61 times right out of 61!
Seems like a great tool to increase precision.
Is there a difference between using 51% accuracy in sc2 and having it disabled?
Nimix
Profile Joined October 2011
France1809 Posts
December 19 2013 12:41 GMT
#33
That's awesome, thanks <3
crappen
Profile Joined April 2010
Norway1546 Posts
December 19 2013 12:44 GMT
#34
In SC2 there is so much lasers and explosions, as well as flashing lights, that actually seeing the cursor and having it move very fast makes it difficult to track it in all of this. Having a nice blue background with easy to spot red dots is simply not the same at all.

RHWY
Profile Blog Joined December 2011
Ireland43 Posts
December 19 2013 13:02 GMT
#35
I had been saying this for a while, but things like this are really really good for use as a warm up before playing starcraft sessions in the day, play three sessions a day? Play the trainer each time before. Also its a decent measurement for your immediate condition prior to practice or for the day. If you had little sleep, have not eaten or feel really off form you could probably expect your score to be lower than your average or high scores (keeping track of these scores might be interesting too). Good work on the program Jens.
@es_performance @LiquidTLO @LiquidRet
Yrr
Profile Joined June 2012
Germany805 Posts
December 19 2013 13:03 GMT
#36
Training should always be as simple as possible. Not easy but simple.
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
sirdodgy
Profile Joined September 2012
United Kingdom20 Posts
Last Edited: 2013-12-19 13:13:56
December 19 2013 13:08 GMT
#37
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I would be far more playable if the rounds were like 10 seconds or less, but then I guess a lot would come down to spawn location luck.

I play way too much marine split challenge lol..
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
Last Edited: 2013-12-19 13:12:50
December 19 2013 13:12 GMT
#38
On December 19 2013 22:08 sirdodgy wrote:
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I play way too much marine split challenge lol..

wow ... impressive O_O
Team Liquid
Eiki
Profile Joined February 2011
Norway22 Posts
December 19 2013 13:25 GMT
#39
On December 19 2013 22:08 sirdodgy wrote:
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I would be far more playable if the rounds were like 10 seconds or less, but then I guess a lot would come down to spawn location luck.

I play way too much marine split challenge lol..


Wow, what dpi/mouse do you use?
theatreofwar
Profile Joined December 2011
Canada60 Posts
December 19 2013 13:27 GMT
#40
On December 19 2013 18:04 iaguz wrote:
Nerf these fucking red squares, jesus christ.


LOL my thoughts exactly

Thank you Snute <3
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