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Snute's Click Game (SC2 Precision trainer)

Forum Index > SC2 General
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Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
Last Edited: 2013-12-26 13:39:05
December 19 2013 06:50 GMT
#1
Snute's Click Game (SC2 Precision trainer)

[image loading]


Sometimes players call out each other for being imprecise with mouse movement and accuracy. I made a downloadable game for Windows resolution 1920x1080 to help practice accuracy. It is very simple, but can help you improve precision and stress management.

How to use the game:
1. Download the zip file, extract it anywhere you want and doubleclick on SnuteClickGame (red icon).
2. The game is now launched. Left-click the red-dot in the 'minimap' to begin the game.
3. Click the 3 red dots in the playfield to unlock another red dot in the minimap.
4. Repeat this and click as many red dots as possible before the time runs out. The time is shown in a green bar above the minimap.
-- Tip: Try not to mis-click because hits and misses will be counted until the score screen. You want to have as many right clicks and as few misses as possible.
-- Tip: Be conscious of your breathing and stress level when exercising this task. You may feel a stress similar to when under pressure in StarCraft if you're pushing yourself to clicking as many red buttons as possible.
-- Tip: You can reset the game with F2 and exit the game with Alt-F4. The game will start on your main monitor and is only in Fullscreen 1920x1080.

How to make sense of this game, SC2 and optimal settings for your games
1. Uncheck 'Enable Mouse Sensitivity' in StarCraft 2. If you have been using the % slider function until now, you might want to stop. Disabling this option will make your pointer move the same way both in and out of game. Even when browsing the internet, clicking links, opening folders, you're still aiming and pointing and developing your precision.

2. Go to Control Panel, Mouse Properties, Pointer Options, make sure your mouse pointer speed is at 6/11. There are some pretty detailed topics here on TL explaining all of this so I'm not gonna go more into it. Disable "enhance pointer precision", also known as mouse acceleration.

3. If the speed is not comfortable with you, adjust the DPI on the mouse. Not all mice support this but if you have the option I'd recommend using that in combination with the settings in step 1 and 2.

As an example, I use the Razer Deathadder 2013 with 1900 dpi (default is 1800) and 6/11 in Windows at 1920x1080. Mouse sensitivity in SC2 is unchecked, so that my sense in SC2 and in Windows is the same.
[image loading]


What makes this game different from other flash/website precision trainers
There are some precision trainers out there but none of them are built around SC2. The minimap and playfield is of the same size as SC2, so you'll be practicing precision in a somewhat familiar environment. While you're obviously not practicing StarCraft and the tasks you're executing in this game are totally different it should still be useful.

The major difference about this game and SC2 is that the things you need to click are extremely small and that you can't proceed with the game if you miss. The red buttons in this game are 10x10 pixels in size. Clicking in this game can be more difficult than clicking in StarCraft. If you think about it, most of the things you click in SC2 are big in size. Minerals are decently sized, main buildings are big, and sending workers to a gas geyser and executing macro doesn't require the precision of target-firing Banelings with Marines.


[image loading]

[image loading]

Which one is the most difficult to click, the Baneling or the Extractor?


A problem with SC2 is that the scenarios where you need spot-on precision don't happen often enough to get quality practice, and most of the time there isn't any real NEED for precision because you can still play decently and win games without. Very rarely does SC2 actively punish you for mis-clicking. An example is creep spread. You can have a very imprecise creep spread but still be able to win games, so you might not be aware of the improvement potential.

Some precision trainers have circles that change size, move or need to be pressed rapidly. This game is completely static and runs at your own pace. The buttons are very small but also do not move and are not on a timer. This makes the game playable for anyone regardless of your precision and speed skills.

-----------------------------------------


The game was made with a super old software called The Games Factory. I will not make it for other resolutions and I don't know how to make games in Flash or for websites, this is the only game programming I know. Just wanted to share it with u guys, who knows maybe someone who knows a bit more about game development will make a cooler and more useful trainer or something? maybe something in the Arcade? who knows~

Anyway maybe it will be helpful to some of you ^-^

Let's play and share our scores!!

Download
Download (Blue sky edition, maybe a bit easier on the eyes)
Download (Sketchy re-sizable edition for non-1920x1080)


Scoreboard
100% accuracy
+ Show Spoiler +

Scrubby-onE - 77/77
sirdodgy - 76/76
Azamato - 69/69
DIMAGA - 67/67
BlysK - 66/66
Eiki & hewo - 64/64



Highest no. of clicks /w 90%+ accuracy
+ Show Spoiler +

Scrubby-onE - 77/77
sirdodgy - 76/76
Theobeo - 72/75
Snute - 72/76
Azamato - 69/69
KalWarkov - 69/71
effecto - 68/69
Jusba - 68/74

Team Liquid
ETisME
Profile Blog Joined April 2011
12384 Posts
December 19 2013 07:20 GMT
#2
ex diamond random!
I clicked 51 times right out of 60!

Snute you so smart <3
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
December 19 2013 07:55 GMT
#3
On December 19 2013 16:20 ETisME wrote:
ex diamond random!
I clicked 51 times right out of 60!

Snute you so smart <3

thank you ^_^ im happy you tried it!

now updated OP with "blue sky edition" that should be easier on the eyes thx to Sasquatch!
Team Liquid
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
December 19 2013 07:58 GMT
#4
I clicked 64 times right out of 67!
Team Liquid
DGiTPadre
Profile Blog Joined December 2012
100 Posts
December 19 2013 08:05 GMT
#5
Cool game Snute! I got 59 out of 67 on my best attempt. So hard, I think this really really can help improve accuracy. Do you plan on doing this as a warmup daily or anything?
ROOTSasquatch
Profile Blog Joined December 2010
United States234 Posts
December 19 2013 08:13 GMT
#6
61 out of 65! thanks for the pretty version ^_^
partsasquatch on reddit
StateSC2
Profile Joined September 2010
Korea (South)621 Posts
December 19 2013 08:26 GMT
#7
Fun game! My best so far is 60 out of 63. Have you considered setting it up so we can hit F5 to instantly restart?
Fireblast!: "This guy is pointless and wonderful"
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
December 19 2013 08:27 GMT
#8
clicked 50 times out of 60! :D
Moderatorlickypiddy
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2013-12-19 08:40:07
December 19 2013 08:34 GMT
#9
i didnt go for speed the first time and just made 43 out of 43, gonna try faster now - second try: 53 out of 54; lots of room for improvement still
If you stand next to my head, you can hear the ocean. - Day[9]
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
December 19 2013 09:04 GMT
#10
Nerf these fucking red squares, jesus christ.
ProgamerAustralian alcohol user follow @iaguzSC2
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 19 2013 09:10 GMT
#11
And if I don't have 1080p as resolution, i can't play ?
Tumor
Profile Joined July 2010
Austria192 Posts
December 19 2013 09:14 GMT
#12
Nice game but my pc only supports 1680x1050
i cant finish the game with this resolution. just some dots show up then nothing.
BreAKerTV
Profile Blog Joined November 2011
Taiwan1658 Posts
December 19 2013 09:26 GMT
#13
I'll give it a shot in a few minutes...
Retired caster / streamer "BingeHD". Digital Nomad.
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
Last Edited: 2013-12-19 09:27:37
December 19 2013 09:26 GMT
#14
I uploaded a 3rd version now that can be re-sized, it's kinda sketchy but it's the best I can do. T_T sorry~
only alternative would be to make one edition for every resolution out there, which would take a lot of time
Team Liquid
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 19 2013 09:31 GMT
#15
55/55, but man this is harder than I though.
aLtNXZ
Profile Joined September 2012
Australia36 Posts
December 19 2013 09:54 GMT
#16
Scored 52/57. Pretty cool game, does help with mouse precision.
Senshin
Profile Joined June 2004
Netherlands115 Posts
Last Edited: 2013-12-19 10:12:35
December 19 2013 09:55 GMT
#17
http://puu.sh/5RyJd.png

I clicked 60 times right out of 60!

Thank you for the program snute!

And for persons that want to know:

Razer Abyssus on like +-1200dpi on 1920x1080.
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
December 19 2013 10:01 GMT
#18
thank you sir
This looks amazing
Celebrating Starcraft since... a long time ago.
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
December 19 2013 10:48 GMT
#19
I clicked 60 times right out of 60!
so difficult when you're determined not to miss >_<
Team Liquid
JonIrenicus
Profile Blog Joined July 2012
Italy602 Posts
Last Edited: 2013-12-19 10:54:04
December 19 2013 10:52 GMT
#20
--- Nuked ---
Jusba
Profile Joined October 2011
Finland189 Posts
Last Edited: 2013-12-19 10:59:55
December 19 2013 10:52 GMT
#21
I clicked 66 times right out of 68!

^ True. At some point you forget to breath and start getting inaccurate :D.

I clicked 68 times right out of 74! hmm that 66 is still better I think.

I clicked 67 times right out of 69!

Okay cant get 70 :/
necrimanci
Profile Joined March 2011
70 Posts
December 19 2013 11:05 GMT
#22
http://aim400kg.ru/train/?a=fa_mass&ln=en

good luck on the 3rd stage
SHODAN
Profile Joined November 2011
United Kingdom1071 Posts
December 19 2013 11:17 GMT
#23
Snute, this is great. would you consider making a similar game with moving targets? the red blocks might move at the speed of stimmed marines or speedlings. when you're using lings/marines as spotters, it's sometimes difficult to precision click while it's moving in order to unbind it from a control group.
Moonsalt
Profile Joined May 2011
267 Posts
December 19 2013 11:51 GMT
#24
Nice! but I suck at it the dots are so tiny compared to units in sc2 xD
Highspeedfreak
Profile Joined October 2013
Sweden40 Posts
Last Edited: 2013-12-19 12:09:24
December 19 2013 11:55 GMT
#25
Tried once. I suck...

49/54

Second time around 46/46
"Lets be honest. Cannons make you a better gamer." -Day[9]
CutTheEnemy
Profile Joined November 2013
Canada373 Posts
Last Edited: 2013-12-19 12:00:16
December 19 2013 11:56 GMT
#26
With 1900 dpi, don't you have trouble microing ling-bling in zvz?

ps, can't believe how stressful I find this simple game!
Can we help spread the word and create pressure to get Rob Pardo to replace Browder as head of Sc2? Pardo led the team for broodwar, frozen throne, and wow/BC. We need to make this a thing before LotV development starts. Think about it.
Jenia6109
Profile Blog Joined December 2008
Russian Federation1612 Posts
December 19 2013 11:58 GMT
#27
Tried once
57/67
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
December 19 2013 12:08 GMT
#28
On December 19 2013 20:05 necrimanci wrote:
http://aim400kg.ru/train/?a=fa_mass&ln=en

good luck on the 3rd stage


Tried yours with the mouse i have at work (so not my death adder). 3rd stage surprised me so bad lol. I suck 107seconds
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 19 2013 12:09 GMT
#29
I wonder how Osu pro would explose this, even if it's not a determinate patern.
ClueClueClue
Profile Blog Joined December 2011
Sweden1203 Posts
December 19 2013 12:13 GMT
#30
Snute, the original click game bonjwa!
Cogito, ergo toss.
Kaleidos
Profile Joined October 2010
Italy172 Posts
December 19 2013 12:26 GMT
#31
This is so cool! 46/55 first attempt
Eiki
Profile Joined February 2011
Norway22 Posts
December 19 2013 12:28 GMT
#32
I clicked 61 times right out of 61!
Seems like a great tool to increase precision.
Is there a difference between using 51% accuracy in sc2 and having it disabled?
Nimix
Profile Joined October 2011
France1809 Posts
December 19 2013 12:41 GMT
#33
That's awesome, thanks <3
crappen
Profile Joined April 2010
Norway1546 Posts
December 19 2013 12:44 GMT
#34
In SC2 there is so much lasers and explosions, as well as flashing lights, that actually seeing the cursor and having it move very fast makes it difficult to track it in all of this. Having a nice blue background with easy to spot red dots is simply not the same at all.

RHWY
Profile Blog Joined December 2011
Ireland43 Posts
December 19 2013 13:02 GMT
#35
I had been saying this for a while, but things like this are really really good for use as a warm up before playing starcraft sessions in the day, play three sessions a day? Play the trainer each time before. Also its a decent measurement for your immediate condition prior to practice or for the day. If you had little sleep, have not eaten or feel really off form you could probably expect your score to be lower than your average or high scores (keeping track of these scores might be interesting too). Good work on the program Jens.
@es_performance @LiquidTLO @LiquidRet
Yrr
Profile Joined June 2012
Germany803 Posts
December 19 2013 13:03 GMT
#36
Training should always be as simple as possible. Not easy but simple.
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
sirdodgy
Profile Joined September 2012
United Kingdom20 Posts
Last Edited: 2013-12-19 13:13:56
December 19 2013 13:08 GMT
#37
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I would be far more playable if the rounds were like 10 seconds or less, but then I guess a lot would come down to spawn location luck.

I play way too much marine split challenge lol..
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
Last Edited: 2013-12-19 13:12:50
December 19 2013 13:12 GMT
#38
On December 19 2013 22:08 sirdodgy wrote:
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I play way too much marine split challenge lol..

wow ... impressive O_O
Team Liquid
Eiki
Profile Joined February 2011
Norway22 Posts
December 19 2013 13:25 GMT
#39
On December 19 2013 22:08 sirdodgy wrote:
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I would be far more playable if the rounds were like 10 seconds or less, but then I guess a lot would come down to spawn location luck.

I play way too much marine split challenge lol..


Wow, what dpi/mouse do you use?
theatreofwar
Profile Joined December 2011
Canada60 Posts
December 19 2013 13:27 GMT
#40
On December 19 2013 18:04 iaguz wrote:
Nerf these fucking red squares, jesus christ.


LOL my thoughts exactly

Thank you Snute <3
etsharry
Profile Joined February 2013
20 Posts
Last Edited: 2013-12-19 14:04:40
December 19 2013 14:03 GMT
#41
Platin leaguer here, thats how we practice ;;
http://imgur.com/XfUjbYg,TFe08k1
exog
Profile Joined April 2010
Norway279 Posts
Last Edited: 2013-12-19 14:11:43
December 19 2013 14:10 GMT
#42
I havent tried the program but what worth has accuracy if you disregard time? Shouldnt a timer accompany the amount of hits/misses?

Edit: Nevermind, i see there is a total timer.
Ballesvette
Profile Joined April 2013
Norway8 Posts
December 19 2013 14:36 GMT
#43
I clicked 54 times right out of 56! first try pretty happy with that.
EGVicThoR
Profile Joined September 2013
Romania2 Posts
Last Edited: 2013-12-19 14:47:18
December 19 2013 14:40 GMT
#44
43 out of 54. Is that good for a gold league player?

Edit: got 52 out of 61 on best attempt
sirdodgy
Profile Joined September 2012
United Kingdom20 Posts
December 19 2013 14:40 GMT
#45
On December 19 2013 22:25 Eiki wrote:
Show nested quote +
On December 19 2013 22:08 sirdodgy wrote:
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I would be far more playable if the rounds were like 10 seconds or less, but then I guess a lot would come down to spawn location luck.

I play way too much marine split challenge lol..


Wow, what dpi/mouse do you use?


G400 at 400dpi no ingame% change. Use low sense because I heard marineking used really low sens and low sens is good in quake so it made sense.
Eiki
Profile Joined February 2011
Norway22 Posts
December 19 2013 14:59 GMT
#46
On December 19 2013 23:40 sirdodgy wrote:
Show nested quote +
On December 19 2013 22:25 Eiki wrote:
On December 19 2013 22:08 sirdodgy wrote:
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I would be far more playable if the rounds were like 10 seconds or less, but then I guess a lot would come down to spawn location luck.

I play way too much marine split challenge lol..


Wow, what dpi/mouse do you use?


G400 at 400dpi no ingame% change. Use low sense because I heard marineking used really low sens and low sens is good in quake so it made sense.


Ok, thanks =)
Eiki
Profile Joined February 2011
Norway22 Posts
December 19 2013 15:30 GMT
#47
New personal best: I clicked 64 times right out of 64!
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
December 19 2013 15:44 GMT
#48
On December 19 2013 21:09 Faust852 wrote:
I wonder how Osu pro would explose this, even if it's not a determinate patern.


It demands lower DPI i think than osu, 10x10 targets on 1920x1080 are pretty hard to hit
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Fenneth
Profile Blog Joined April 2007
Australia354 Posts
December 19 2013 15:47 GMT
#49
For some reason Chrome is telling me the downloaded file "appears malicious".
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2013-12-19 15:51:28
December 19 2013 15:49 GMT
#50
I got 64/66 first try, any chance of ~25x25 or something bigger (whatever works) squares/circles version? Even with low DPI it's impossible to hit 10x10 on muscle memory (need to move, check position, move again, maybe check position and move again etc) which is what you try to avoid in the first place by having a good mouse sens and skill IMO
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Valeranth
Profile Joined August 2010
United States100 Posts
December 19 2013 15:55 GMT
#51
I would love a easy,medium, hard option with 20x20,15x15, and 10x10 squares could. Great idea though. Thanks
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2013-12-19 15:56:10
December 19 2013 15:55 GMT
#52
You guys should also check out the rhythm game "osu!"
http://osu.ppy.sh/

Perhaps it is not the best SC2 click trainer, but it is fun :D
T P Z sagi
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2013-12-19 16:48:56
December 19 2013 16:01 GMT
#53
On December 20 2013 00:49 Cyro wrote:
I got 64/66 first try, any chance of ~25x25 or something bigger (whatever works) squares/circles version? Even with low DPI it's impossible to hit 10x10 on muscle memory (need to move, check position, move again, maybe check position and move again etc) which is what you try to avoid in the first place by having a good mouse sens and skill IMO


Here is a picture of a marine with 26 pixel blue line through it*

[image loading]

Here's a rolling baneling with a 33 pixel red line through it

[image loading]

^So i think 20x20 or 25x25 is a much more appropriate target size on 1920x1080, as even 25x25 is reasonably smaller than an individual marine facing the most awkward direction, i think a slight delay to recheck mouse position is ok when selecting something like an individual larvae, but not a baneling for example, if possible

*actually, the main body of the marine, turned away from the camera, is something like ~25x40 - 1000 pixels in area - while a 10x10 target is 100 pixels (1/10'th of the size of a marine)

"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Metafour
Profile Joined November 2011
United States137 Posts
December 19 2013 16:02 GMT
#54
My god this is so hard for me. Gonna try to up my dpi from 800 :O
"As you think, so shall you become." @JayJackson94
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
December 19 2013 16:04 GMT
#55
On December 20 2013 01:02 Metafour wrote:
My god this is so hard for me. Gonna try to up my dpi from 800 :O


Hint: DPI change helps, but it's in the other direction 800dpi is great for sc2, but 10x10 pixels is much smaller than other stuff like i explained. Also, shattering your muscle memory probably won't help too much :D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
sirdodgy
Profile Joined September 2012
United Kingdom20 Posts
Last Edited: 2013-12-19 17:16:53
December 19 2013 16:21 GMT
#56
On December 19 2013 22:25 Eiki wrote:
Show nested quote +
On December 19 2013 22:08 sirdodgy wrote:
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I would be far more playable if the rounds were like 10 seconds or less, but then I guess a lot would come down to spawn location luck.

I play way too much marine split challenge lol..


Wow, what dpi/mouse do you use?


G400, 400DPI, no % change ingame. High Diamond Terran, too retarded to get masters :D

I use low sens because in FPS games you improve at aiming much faster while using low sensitivity compared to with a high sensitivity. I think the same applies to RTS also. I have heard that MarineKing uses much lower sensitivity than virtually every other pro gamer and I like to think his micro is reflective of this.

Edit: Lol double reply, need to get some sleep.
Nimix
Profile Joined October 2011
France1809 Posts
December 19 2013 16:23 GMT
#57
The game favors low DPI quite a lot, as the squares are really small. With 800 raw DPI (windows 6/11 no accel), it's quite hard to nail the squares even though you get near them really fast (got to 60 after a few tries though, but found myself clicking around the squares a lot, even though only by a few pixels).
Like I think 400 would be good for the game, but wouldn't work in sc2 as edge scrolling and clicking minimap would get really hard; and as the game was made to help for sc2... :p I second the bigger squares suggestion!
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2013-12-19 16:23:52
December 19 2013 16:23 GMT
#58
Marineking uses ~800dpi iirc on 1920x1080
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
las91
Profile Blog Joined May 2011
United States5080 Posts
December 19 2013 16:25 GMT
#59
Haven't played SC2 in like 6 months for realz, got 49 out of 54. I like how easy it is to use that's for sure.
In Inca we trust
2vs2 FrozenImpact
Profile Joined August 2011
Estonia25 Posts
December 19 2013 16:29 GMT
#60
Here is my precision trainer, just recently finished it in our programming class for this semester

Here is the reddit thread: Link
Here is the TL thread: Link

Thx!
Kratos13
Profile Joined November 2013
United States12 Posts
December 19 2013 17:05 GMT
#61
I tried it! I got 45/47. I'm going to use this to practice inbetween ladder games :D
How mod are you?
Maynarde
Profile Joined September 2010
Australia1286 Posts
December 19 2013 17:16 GMT
#62
Got like 60/78 too much spam
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
December 19 2013 17:19 GMT
#63
Ah man this is so epic. Thx for making this Snute!

If anyone is wondering the reason behind his post, just turned acceleration off for the first time. What a difference. :O http://www.teamliquid.net/forum/viewmessage.php?topic_id=165625
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
Candino
Profile Joined August 2011
Russian Federation26 Posts
Last Edited: 2013-12-19 17:23:06
December 19 2013 17:22 GMT
#64
I clicked 58 times right out of 58!
More GG, more skill!!!
RoranRock
Profile Joined October 2011
France294 Posts
December 19 2013 17:38 GMT
#65
it's for things like this that i love the starcraft community !

thx Snute, cool to do between games to keep your hand warm !
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." Albert Einstein
hewo
Profile Joined March 2011
Norway119 Posts
Last Edited: 2013-12-19 18:02:30
December 19 2013 17:59 GMT
#66
I clicked 60 times right out of 60!

Logitech G9x
Mouse acceleration was apparently on in Windows (thanks for making me check lol, I blame win 8)
800 DPI (play mostly FPS games you know. Should learn to use higher DPI)

Edit:
After fixing mouse accel
I clicked 64 times right out of 64!
Aligulac accomplice | Go Liquid´Snute!! | BBTV
aluhadora
Profile Joined February 2013
United States3 Posts
December 19 2013 18:04 GMT
#67
Both chrome and windows 8 seem to think that this is malware :S. I'm scared to run it on my work computer.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2013-12-19 18:10:31
December 19 2013 18:08 GMT
#68
(play mostly FPS games you know. Should learn to use higher DPI)


Why would you think higher to be better though? D: 800dpi is such a good undebatable number for 1920x1080, something like 450 can be argued too low for many things but 800 is just great
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
December 19 2013 18:09 GMT
#69
Gonna try this!
It's good to be back
hewo
Profile Joined March 2011
Norway119 Posts
December 19 2013 18:14 GMT
#70
On December 20 2013 03:08 Cyro wrote:
Show nested quote +
(play mostly FPS games you know. Should learn to use higher DPI)


Why would you think higher to be better though? D: 800dpi is such a good undebatable number for 1920x1080, something like 450 can be argued too low for many things but 800 is just great


Higher means lower movement, and thus if you learn to be precise can reach your target faster, am I not right?

I mean, 800 is great, and I'm not gonna change it even though I said I might do so

Or maybe I should....? less movement seems better...
Aligulac accomplice | Go Liquid´Snute!! | BBTV
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
December 19 2013 18:33 GMT
#71
Hey snute, british games journalists liked it.

http://www.rockpapershotgun.com/2013/12/19/a-starcraft-2-gym-snutes-click-game/#more-181567
ProgamerAustralian alcohol user follow @iaguzSC2
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
December 19 2013 18:43 GMT
#72
Higher means lower movement, and thus if you learn to be precise can reach your target faster, am I not right?


No, not really, because 800dpi is more than enough to reach a target very quickly. 800dpi on 1920x1080 is 2.4 inches to cross screen - in comparison a snap turn in an FPS at the kind of sens i use is over 5x that

Lower DPI = easier to move a consistent distance, better muscle memory, less reliance on wrist, can hit a smaller target without moving, checking cursor position, moving again (or cycling quickly between move-check-move-check like many people with poor muscle memory or too small targets are forced to)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
December 19 2013 19:28 GMT
#73
Can someone talk Life or Effort or Innovation into trying this? I want to see how ridiculous their score is.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
BlysK
Profile Joined March 2011
Singapore48 Posts
December 19 2013 19:35 GMT
#74
I clicked 66 times right out of 66!
Cm Storm Recon 1600DPI (6th bar on Mouse properties pointer speed)
Take It Easy :)
WeRRa
Profile Joined December 2010
378 Posts
December 19 2013 19:39 GMT
#75
On December 20 2013 03:14 hewo wrote:
Show nested quote +
On December 20 2013 03:08 Cyro wrote:
(play mostly FPS games you know. Should learn to use higher DPI)


Why would you think higher to be better though? D: 800dpi is such a good undebatable number for 1920x1080, something like 450 can be argued too low for many things but 800 is just great


Higher means lower movement, and thus if you learn to be precise can reach your target faster, am I not right?

I mean, 800 is great, and I'm not gonna change it even though I said I might do so

Or maybe I should....? less movement seems better...

MKP used to play with 600 dpi and he was known as one of the best micro players. I also doubt there is any korean pro who plays with more than 800 dpi. Is just foreigners, who either think the more dpi the faster you play or simply need more dpi, cause instead of you using hotkeys to move screenm they scroll arround with the mouse.
InnoVation Fighting!!!
GengarSC2
Profile Joined December 2013
United States2 Posts
December 19 2013 20:36 GMT
#76
59/64 on first attempt with my $15 optical mouse. Gold league in NA.
Valikyr
Profile Joined June 2010
Sweden2653 Posts
December 19 2013 20:41 GMT
#77
Someone get Jaedong to try this.
never_Nal
Profile Blog Joined March 2008
Costa Rica676 Posts
December 19 2013 20:42 GMT
#78
You guys are fast :O I got 49 out of 50, but hell im slowwwww
Be kind whenever possible. It is always possible.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
December 19 2013 20:43 GMT
#79
On December 19 2013 18:26 Liquid`Snute wrote:
I uploaded a 3rd version now that can be re-sized, it's kinda sketchy but it's the best I can do. T_T sorry~
only alternative would be to make one edition for every resolution out there, which would take a lot of time

works for me on 1440p!
ModeratorRetired LR Bonjwa
TL+ Member
HaRuHi
Profile Blog Joined November 2010
1220 Posts
December 19 2013 21:34 GMT
#80
If you want more precision snute, maybe you should stop using drag scroll as it puts your mice out of center in realition to your screen every time you use it. It surely is more economic to drag scroll but really bad for precision^^.
w3c.TruE
Profile Joined November 2013
Czech Republic1055 Posts
Last Edited: 2013-12-19 21:52:00
December 19 2013 21:37 GMT
#81
I clicked 53 times right out of 53!

Really cool game. It was my 3rd try. I had lots of mistakes on first try.

EDIT: New record! I clicked 58 times right out of 58! I'm soo happy LOL.
Dream, Dark, herO, PartinG, RorO, Bbyong, Rain, soO, PtitDrogo <3. Goodbye RorO, MC you were awesome! You will be remembered!
TarLaPaN
Profile Joined June 2012
United States113 Posts
Last Edited: 2013-12-19 22:06:43
December 19 2013 22:04 GMT
#82
I clicked 56 times right out of 56!
after a few tries. I use 900 dpi on my deathadder. Another cool precision type game is aimbooster.
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
Last Edited: 2013-12-19 22:47:55
December 19 2013 22:44 GMT
#83
57/57 and 64/69, played like 7 times. u feel SO SLOW doing this :D

would acutally prefer a version with 15x15 squares i think



€: MX518 ftw
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
THEPPLsELBOW
Profile Joined November 2010
United States190 Posts
December 19 2013 23:03 GMT
#84
No offense to Snute or anyone who designed this... but if you want to get better at clicking.. Play terran practice games and only make units that require target-fire stutter stepping (reaper harassing workers, marines without stim shooting slow banes, banshees attacking workers going into geysers without wasting shots...). It's really effective and it also makes you feel cool.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
December 19 2013 23:09 GMT
#85
Oh my goodness. I used to make games using games factory! And playing their example games too. Cool programme you made, Snute.
veoVeo
Profile Joined October 2009
New Zealand8 Posts
December 19 2013 23:11 GMT
#86
This is brilliant! Seeing improvements happening right before my eyes.

Is it possible to add in other click types? like maybe green dots for double clicking, yellow for right clicking and if you double click on a red dot everything explodes (as occasionally happens when trying to select a single worker in the mineral line).
Adobe Flash has crashed
Candino
Profile Joined August 2011
Russian Federation26 Posts
Last Edited: 2013-12-19 23:47:44
December 19 2013 23:46 GMT
#87
[image loading]
Honestly i tried a lot. Managed to get 59 but this last number was hard to achieve for a long time. BTW Snute thank you.
I use Razer Imperator with 400 dpi
More GG, more skill!!!
dangthatsright
Profile Joined July 2011
1158 Posts
December 19 2013 23:53 GMT
#88
this looks like it could be dangerously fun :b

will try it out :D
Excludos
Profile Blog Joined April 2010
Norway8046 Posts
December 20 2013 00:33 GMT
#89
On December 20 2013 08:03 THEPPLsELBOW wrote:
No offense to Snute or anyone who designed this... but if you want to get better at clicking.. Play terran practice games and only make units that require target-fire stutter stepping (reaper harassing workers, marines without stim shooting slow banes, banshees attacking workers going into geysers without wasting shots...). It's really effective and it also makes you feel cool.


Those are situations you need to set up, then you do it once, and have to set it up again.

This game you can just fire up at any time and practice your precision. I think its a really nice concept that I would probably have used a lot if I still played sc2.

64 of 66 after a couple of tries. Think Ill get 70 by tomorrow
effecto
Profile Joined February 2011
France142 Posts
Last Edited: 2013-12-20 00:35:18
December 20 2013 00:34 GMT
#90
[image loading]

Really nice software

http://www.missionred.com/ is a pretty good website for mouse accuracy training, especially the first game.

Edit: Hope some koreans will show up their skills ^^
Design - eddytritten.com
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
December 20 2013 00:54 GMT
#91
Always thought mouse precision were one of my weaker traits. Thanks for this =)
"Right on" - Morrow
Azamato
Profile Joined June 2011
Belgium22 Posts
Last Edited: 2013-12-20 02:01:17
December 20 2013 01:55 GMT
#92
[image loading]

Can I be in the ranking now?
www.twitter.com/eternityazamato | www.twitch.com/azamato
negativedge
Profile Joined December 2011
4279 Posts
December 20 2013 01:59 GMT
#93
well, at least now I have definitive proof of how terrible my mouse dexterity is
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
December 20 2013 02:22 GMT
#94
Thanks for the feedback everyone.

Interesting points:
On December 20 2013 00:49 Cyro wrote:
Even with low DPI it's impossible to hit 10x10 on muscle memory (need to move, check position, move again, maybe check position and move again etc) which is what you try to avoid in the first place by having a good mouse sens and skill IMO

Cool ~ you seem to know this a lot better than me, but -- do you think it's impossible to hit a 10x10 on muscle memory, or is it just a matter of practice? Is the skill of sightread/check/correct a thing that should be avoided, or should it be a well-practiced thing regardless?

In its current state, my precision trainer forces you to double-check in case of a miss, if you are determined to hit 100% not confident in muscle memory. With top-notch precision, would it still be possible to hit a 10x10-square from afar regardless of dpi, or is that just not humanly common?

---

Lower DPI better for SC2 as well?
On December 19 2013 23:40 sirdodgy wrote:
Show nested quote +
On December 19 2013 22:25 Eiki wrote:
On December 19 2013 22:08 sirdodgy wrote:
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I would be far more playable if the rounds were like 10 seconds or less, but then I guess a lot would come down to spawn location luck.

I play way too much marine split challenge lol..


Wow, what dpi/mouse do you use?


G400 at 400dpi no ingame% change. Use low sense because I heard marineking used really low sens and low sens is good in quake so it made sense.


---

On December 20 2013 03:04 aluhadora wrote:
Both chrome and windows 8 seem to think that this is malware :S. I'm scared to run it on my work computer.

Yup it did that for me too, it's probably because it's a zipped .exe and .dll file which doesn't look good on paper. If I had a friend asking if the file was dangerous and I didn't know what it was i would say yes too.

It is relatively easy for me to add right-click squares, changeable sizes and such, but tbh it would be better if anyone else would want to take over, if there's interest, since i can't make it for different resolutions in a proper way.
Team Liquid
Excludos
Profile Blog Joined April 2010
Norway8046 Posts
December 20 2013 02:35 GMT
#95
On December 20 2013 11:22 Liquid`Snute wrote:
Lower DPI better for SC2 as well?
Show nested quote +
On December 19 2013 23:40 sirdodgy wrote:
On December 19 2013 22:25 Eiki wrote:
On December 19 2013 22:08 sirdodgy wrote:
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I would be far more playable if the rounds were like 10 seconds or less, but then I guess a lot would come down to spawn location luck.

I play way too much marine split challenge lol..


Wow, what dpi/mouse do you use?


G400 at 400dpi no ingame% change. Use low sense because I heard marineking used really low sens and low sens is good in quake so it made sense.



Well I can hardly argue if he hit 71/72 which is really good. But the reason quake, at its time, was better played at low dpi is actually because mouses back then used wheels and not laser/optical. What players could do, and did, was to lift the mouse up after moving it to the end of the mousepad, and the wheel would keep going for a while. This made it really fast despite the slow dpi, and then you would have a really nice slow precision aiming otherwise.

A lot of FPS players still stick with this even though they can't use this technique anymore. I've seen some weird solutions, like having mousepads bigger than your average sized bed, and just wave your entire arm around like its a workout. If it works, I see no reason to change it, but its hardly optimal.

I have no clue about korean players, but most western players in sc2 seems to play at a range of 1200 to 3500 dpi.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
December 20 2013 03:00 GMT
#96
Holy crap, a new game in Games Factory. That thing is like 20 years old.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Mongoose
Profile Blog Joined June 2011
United Kingdom190 Posts
Last Edited: 2013-12-20 04:47:50
December 20 2013 04:42 GMT
#97
Nice game, but would prefer if the squares were actually circles and about 2 pixels wider. Coming from a terran player
Master league EU Terran
jerudd
Profile Joined December 2013
11 Posts
Last Edited: 2013-12-20 07:21:59
December 20 2013 07:21 GMT
#98
I would like to emphasize the difference between a low and high sensitivity player.

In FPS it was more about the low sensitivity players, although there were many very good players, who could play using very high apm.

I wont say, that you are not accurate when you use a very high DPI. It is all about percision and practice, you can surely be very good with 3500dpi. The difference is, that if you use a very high DPI the movement is mostly in the wrist. The wrist has a range of movement and is a mix from left to right and up and down.

With most of the professional shooting games the sensitivity was low for a reason. Most of the movement of the mouse came from the elbow, sometimes maybe the arm, but mostly the elbow was in a fixed position. The wrist also moved ofcorse to give a little bit more percision and help finalize the movement.

So what is the difference between the two? For high sensitivity players, aiming can be more shaky. Its on and off. On a good day you might be very percise, but you can also have days, where you dont hit for shit. Thats because you have to really carefully control your wrist along the x-axis and y-axis at the same time.

A lower fps shooter has a much better overall / stable accuracy and hit percentage. That comes from the fact, that different joints control different areas of movement. So if we talk about moving from left to right, it is mostly done from the elbow and not from the wrist.

You can try moving steadily from left to right with 2500dpi with your wrist and then with 800 dpi with your elbow. One is very steady, the other needs you to focus very hard.


To summarize:

In FPS low sensitivity was belived to be a more stable way to play. Your aim did not require so much consentration.
I am not saying that it applies to FPS, because the motions are different, there is alot more movement between up and down, and that surely requires a faster movement speed.


I am currently playing SC2 with Razer Deathadder 900dpi.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2013-12-20 07:43:16
December 20 2013 07:37 GMT
#99
On December 20 2013 11:22 Liquid`Snute wrote:
Thanks for the feedback everyone.

Interesting points:
Show nested quote +
On December 20 2013 00:49 Cyro wrote:
Even with low DPI it's impossible to hit 10x10 on muscle memory (need to move, check position, move again, maybe check position and move again etc) which is what you try to avoid in the first place by having a good mouse sens and skill IMO

Cool ~ you seem to know this a lot better than me, but -- do you think it's impossible to hit a 10x10 on muscle memory, or is it just a matter of practice? Is the skill of sightread/check/correct a thing that should be avoided, or should it be a well-practiced thing regardless?

In its current state, my precision trainer forces you to double-check in case of a miss, if you are determined to hit 100% not confident in muscle memory. With top-notch precision, would it still be possible to hit a 10x10-square from afar regardless of dpi, or is that just not humanly common?

---

Lower DPI better for SC2 as well?
Show nested quote +
On December 19 2013 23:40 sirdodgy wrote:
On December 19 2013 22:25 Eiki wrote:
On December 19 2013 22:08 sirdodgy wrote:
Second try was 71/72, could probably get to 90 with some practice maybe.
http://i.imgur.com/MmH1kr8.png

I would be far more playable if the rounds were like 10 seconds or less, but then I guess a lot would come down to spawn location luck.

I play way too much marine split challenge lol..


Wow, what dpi/mouse do you use?


G400 at 400dpi no ingame% change. Use low sense because I heard marineking used really low sens and low sens is good in quake so it made sense.


---

Show nested quote +
On December 20 2013 03:04 aluhadora wrote:
Both chrome and windows 8 seem to think that this is malware :S. I'm scared to run it on my work computer.

Yup it did that for me too, it's probably because it's a zipped .exe and .dll file which doesn't look good on paper. If I had a friend asking if the file was dangerous and I didn't know what it was i would say yes too.

It is relatively easy for me to add right-click squares, changeable sizes and such, but tbh it would be better if anyone else would want to take over, if there's interest, since i can't make it for different resolutions in a proper way.


10x10 is just too small, it's impossible to reasonably hit ever without re-checking mouse position* so lower(reasonable) DPI users don't get the advantage that they should (in being able to select smaller targets easily on muscle memory) because the target is too small for both 800 and 2000dpi. If you made it bigger, skill levels and DPI's would diverge more i think, but it'd also just be much more useful for practicing being able to hit stuff on muscle memory, which should be the overall goal IMO**

The marine pic i showed has a body taking up ~1000 pixels, the squares are 100, 25x25 would be 625

*10 pixels wide.. >if< you have a perfect mouse sensor (most are not really capable of this even with perfect movement) then you have a 1% margin for error if you move half of the screen, and that's just too small. I think 3-5% is more reasonable (30-50 pixels wide), but it's really hard to say without trying it. 30x30 target would be smaller than rolling baneling a little, if it was circular. You'd probably not be able to hit that from cross-screen, but it's reasonable if the mouse is somewhat close

**Right now the goal isn't to actually hit the target. It's to move the mouse close to it so that you can check the mouse position and move it again, and that's not ideal


And yea, i think 800dpi 100% for sc2. Maybe 1000. My best worker splits ever were at 360dpi, but because drag scroll etc scales with DPI i find it difficult to use less than ~630 quickly, but by 800-1000 you're not really in "low dpi" territory any more
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
December 20 2013 08:12 GMT
#100
Oh wow there are still people in this world who use The Game Factory :O
ॐ
Lazzi
Profile Joined June 2011
Switzerland1923 Posts
December 20 2013 09:43 GMT
#101
I clicked 58 times right out of 63!

It was something like my 5th try, maybe a bit more.
It's good to be back
sirdodgy
Profile Joined September 2012
United Kingdom20 Posts
Last Edited: 2013-12-20 12:36:40
December 20 2013 10:58 GMT
#102
I tried it a couple more times 76/77 http://imgur.com/wGAi490

G400, 400DPI


There is a lot of misinformation about sensitivity and mice with RTS players as the effects of a poor mouse or sensitivity aren't as glaring as they are in competitive shooters. It doesn't really matter that much at a casual level but it has always baffled me when pro players would use bad mice or strange configs for seemingly no reason. While these things can not matter when you practice 12 hours a day for years, but I really believe starting off with a good foundation via a good mouse and low sensitivity allows players to improve their accuracy at a much faster pace.


How good a mouse is boils down to basically two things:

1. Does it have a flawless (or near) sensor free from angle snapping, inbuilt acceleration prediction etc etc?

2. What is its malfunction speed? IE, how fast can it be dragged before an error occurs in its tracking, most mice will lock up if you drag them extremely fast. This is the reason quake pro for the longest time would have to use positive acceleration if they wanted to use at all low sensitivity.

Here is a list of mice that are thought to have near perfect sensors. However the malfunction speed between these mice will differ greatly. If you aren't looking to have a particularly low sensitivity (lower than 800dpi in SC2 or higher than 25cm360 in fps games), most of the mice on that list will be fine (very nice mouse snute, Iv heard its quite heavy though).

Mice containing the ADNS-3090 sensor or variants of it such as the G400, Zowie AM, and CMStorm Spawn (Edit: apparently the CMStorm has lots of firmware issues which still havent been fixed) have the highest malfunction speed and are in my opinion the best mice available on the market right now. If you are looking to pick up a new mouse I would recommend getting one with that sensor.

In regards to sensitivity, most will say its simply personal preference but I truly believe that a lower sensitivity allows players to improve significantly faster than with a higher sensitivity and even will allow a greater ceiling of accuracy. I have seen this when introducing numerous players to a competitive game, those who followed my advice of a low sensitivity and a solid mouse always improved drastically faster than those who would keep a high sensitivity.

In quake the players with lower sensitivity tended to be the ones with the best aim. Strenx has over 50cm/360 and is regarded to have the best LG in quake live. MarineKing significantly the best marine splitter and micro player of his reign was said to have much lower sensitivity vs most other players, I really believe a low sens is the way to go, at least starting off.

SC2 is my first competitive RTS, I have a little over 2k games and attribute a lot of my mouse accuracy to the fact that I did my research on mice, started with a low sensitivity, a large mousematt and a G400. I can split marines pretty good too and have never had any problems due to my low sensitivity, only positive effects. I also suspect that due to lower sensitivity making you rely more on your arm for mouse movement, it might reduce your risk of wrist injury.

TLDR: Storm op.
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
December 20 2013 11:05 GMT
#103
54 out of 64, pretty slow/bad

I don't play SC2 tho ^^;
If you are not supporting K-Pop you are hurting E-Sports.
hewo
Profile Joined March 2011
Norway119 Posts
Last Edited: 2013-12-20 12:14:09
December 20 2013 12:13 GMT
#104
On December 20 2013 19:58 sirdodgy wrote:
I tried it a couple more times 76/77 http://imgur.com/wGAi490

G400, 400DPI


There is a lot of misinformation about sensitivity and mice with RTS players as the effects of a poor mouse or sensitivity aren't as glaring as they are in competitive shooters. It doesn't really matter that much at a casual level but it has always baffled me when pro players would use bad mice or strange configs for seemingly no reason. While these things can not matter when you practice 12 hours a day for years, but I really believe starting off with a good foundation via a good mouse and low sensitivity allows players to improve their accuracy at a much faster pace.

[...]

In regards to sensitivity, most will say its simply personal preference but I truly believe that a lower sensitivity allows players to improve significantly faster than with a higher sensitivity and even will allow a greater ceiling of accuracy. I have seen this when introducing numerous players to a competitive game, those who followed my advice of a low sensitivity and a solid mouse always improved drastically faster than those who would keep a high sensitivity.

In quake the players with lower sensitivity tended to be the ones with the best aim. Rapha has over 50cm/360 and is regarded to have the best LG in quake live. MarineKing significantly the best marine splitter and micro player of his reign was said to have much lower sensitivity vs most other players, I really believe a low sens is the way to go, at least starting off.

SC2 is my first competitive RTS, I have a little over 2k games and attribute a lot of my mouse accuracy to the fact that I did my research on mice, started with a low sensitivity, a large mousematt and a G400. I can split marines pretty good too and have never had any problems due to my low sensitivity, only positive effects. I also suspect that due to lower sensitivity making you rely more on your arm for mouse movement, it might reduce your risk of wrist injury.

TLDR: Too many people think the DPI limit of a mouse is anything but a marketing gimmick.


You sir, I dont see any reason for what you said to be wrong. I'll definately stick to my comfy 800 after this. Thanks for the list of mice aswell, it's listed that my G9x has "positive acceleration", does that mean it actually moves my mice longer the faster I move it? or whats the deal?

Also, do you think a player like Snute here who uses 1900 DPI will notice an increase in skill after a relatively short amount of time after lowering his sensitivity? Or do you think that him haivng used 1900 all his career and beeing as used to it as he is makes it a useless effort?

Seeing as he hit 61/61 and you get 70+ I gues that question answers itself, or is this human differences?
Aligulac accomplice | Go Liquid´Snute!! | BBTV
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2013-12-20 12:25:26
December 20 2013 12:20 GMT
#105
it's listed that my G9x has "positive acceleration", does that mean it actually moves my mice longer the faster I move it? or whats the deal?


The sensor used is rather inconsistent, depending on the speed you move the mouse, if you move a distance that is supposed to move cursor 1000 pixels it might move ~970 pixels, or 1050, at extremes. It averages out to moving like 4% faster than it's supposed to, and is more pronounced if you are using a sensitivity that has a range of movement speeds (using like 2000dpi for example you'll never move the mouse anything but a very slow fingertip/wrist-controlled movement)

Also, do you think a player like Snute here who uses 1900 DPI will notice an increase in skill after a relatively short amount of time after lowering his sensitivity? Or do you think that him haivng used 1900 all his career and beeing as used to it as he is makes it a useless effort?


I think he would 100%. Maybe not on this test though - it'd help a little, but if the targets were for example 50x50 then it would be much more pronounced

On December 20 2013 19:58 sirdodgy wrote:
I tried it a couple more times 76/77 http://imgur.com/wGAi490

G400, 400DPI


There is a lot of misinformation about sensitivity and mice with RTS players as the effects of a poor mouse or sensitivity aren't as glaring as they are in competitive shooters. It doesn't really matter that much at a casual level but it has always baffled me when pro players would use bad mice or strange configs for seemingly no reason. While these things can not matter when you practice 12 hours a day for years, but I really believe starting off with a good foundation via a good mouse and low sensitivity allows players to improve their accuracy at a much faster pace.


How good a mouse is boils down to basically two things:

1. Does it have a flawless (or near) sensor free from angle snapping, inbuilt acceleration prediction etc etc?

2. What is its malfunction speed? IE, how fast can it be dragged before an error occurs in its tracking, most mice will lock up if you drag them extremely fast. This is the reason quake pro for the longest time would have to use positive acceleration if they wanted to use at all low sensitivity.

Here is a list of mice that are thought to have near perfect sensors. However the malfunction speed between these mice will differ greatly. If you aren't looking to have a particularly low sensitivity (lower than 800dpi in SC2 or higher than 25cm360 in fps games), most of the mice on that list will be fine (very nice mouse snute, Iv heard its quite heavy though).

Mice containing the ADNS-3090 sensor or variants of it such as the G400, Zowie AM, and CMStorm Spawn have the highest malfunction speed and are in my opinion the best mice available on the market right now. If you are looking to pick up a new mouse I would recommend getting one with that sensor.

In regards to sensitivity, most will say its simply personal preference but I truly believe that a lower sensitivity allows players to improve significantly faster than with a higher sensitivity and even will allow a greater ceiling of accuracy. I have seen this when introducing numerous players to a competitive game, those who followed my advice of a low sensitivity and a solid mouse always improved drastically faster than those who would keep a high sensitivity.

In quake the players with lower sensitivity tended to be the ones with the best aim. Rapha has over 50cm/360 and is regarded to have the best LG in quake live. MarineKing significantly the best marine splitter and micro player of his reign was said to have much lower sensitivity vs most other players, I really believe a low sens is the way to go, at least starting off.

SC2 is my first competitive RTS, I have a little over 2k games and attribute a lot of my mouse accuracy to the fact that I did my research on mice, started with a low sensitivity, a large mousematt and a G400. I can split marines pretty good too and have never had any problems due to my low sensitivity, only positive effects. I also suspect that due to lower sensitivity making you rely more on your arm for mouse movement, it might reduce your risk of wrist injury.

TLDR: Too many people think the DPI limit of a mouse is anything but a marketing gimmick.


Thanks for awesome post :D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
burningPurple
Profile Joined May 2010
Norway76 Posts
December 20 2013 12:45 GMT
#106
I clicked 44 times right out of 51!

So strange with optimal settings... But I can see the benefits
You must learn to allow patience and stillness to take over from anxiety and frantic activity... The good player is patient. He is observant, controlling his patience, and organizing his composure. When he sees an opportunity, he explodes.
TheoMikkelsen
Profile Joined June 2013
Denmark196 Posts
December 20 2013 13:04 GMT
#107
Fun game, although it could be cooler with actual pixel-precision models like a marine og banelings since your cant rely on your settings for this exercise while the actual targeting areas in sc2 are highers thus allow for more speed in mice.

Here is my result after several attempts:

http://gyazo.com/6872c8d3975bd8daec394ae344ecb221
Any sufficiently cheesy build is indistinguishable in skill
sirdodgy
Profile Joined September 2012
United Kingdom20 Posts
Last Edited: 2013-12-20 13:10:37
December 20 2013 13:07 GMT
#108
On December 20 2013 21:13 hewo wrote:


You sir, I dont see any reason for what you said to be wrong. I'll definately stick to my comfy 800 after this. Thanks for the list of mice aswell, it's listed that my G9x has "positive acceleration", does that mean it actually moves my mice longer the faster I move it? or whats the deal?

Also, do you think a player like Snute here who uses 1900 DPI will notice an increase in skill after a relatively short amount of time after lowering his sensitivity? Or do you think that him haivng used 1900 all his career and beeing as used to it as he is makes it a useless effort?

Seeing as he hit 61/61 and you get 70+ I gues that question answers itself, or is this human differences?


I'm some retard diamond scrub on the internet trying too hard at forum replies so who am I to give advice to any pro-gamer but I do think 1900 dpi seems pretty damn high.

Going from something as high as 1900 to something like 800 would be extremely jarring and take a very long time to get used to as it means going from using your wrist solely to using a mix of arm and wrist. I think in the long run it would result in positive effects on his accuracy, just whether its worth sacrificing in the short term is up to him.
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
December 20 2013 13:12 GMT
#109
Yeah I'm not sure how to feel about this. I'm obviously using an insanely high DPI but I can still do decent in both this game and in SC2, the only thing I know is that going from 1900 to 800 would be a huge change.
Team Liquid
Eiki
Profile Joined February 2011
Norway22 Posts
December 20 2013 13:51 GMT
#110
On December 20 2013 22:12 Liquid`Snute wrote:
Yeah I'm not sure how to feel about this. I'm obviously using an insanely high DPI but I can still do decent in both this game and in SC2, the only thing I know is that going from 1900 to 800 would be a huge change.


I recently switched from 1900 to 800 dpi, and my general accuracy improved a lot almost immediately. The only negative thing was that I couldn't forcefield as fast. I think that has a lot to do with muscle memory tho, so I think I can train it to be as good or even better. One thing you should keep in mind is that while it's relatively easy to go from high to low sensitivity, it's much harder to go the other way, at least in my experience.
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
December 20 2013 14:01 GMT
#111
I can't get this to open up in windows 8.1
TL+ Member
stickyhands
Profile Joined May 2011
187 Posts
December 20 2013 18:20 GMT
#112
How to make sense of this game, SC2 and optimal settings for your games
1. Uncheck 'Enable Mouse Sensitivity' in StarCraft 2. If you have been using the % slider function until now, you might want to stop. Disabling this option will make your pointer move the same way both in and out of game. Even when browsing the internet, clicking links, opening folders, you're still aiming and pointing and developing your precision.

2. Go to Control Panel, Mouse Properties, Pointer Options, make sure your mouse pointer speed is at 6/11. There are some pretty detailed topics here on TL explaining all of this so I'm not gonna go more into it. Disable "enhance pointer precision", also known as mouse acceleration.

3. If the speed is not comfortable with you, adjust the DPI on the mouse. Not all mice support this but if you have the option I'd recommend using that in combination with the settings in step 1 and 2.

As an example, I use the Razer Deathadder 2013 with 1900 dpi (default is 1800) and 6/11 in Windows at 1920x1080. Mouse sensitivity in SC2 is unchecked, so that my sense in SC2 and in Windows is the same.


I dont know if it has been discussed previously in the thread but, the step 2 is kinda wrongish, you need a proper fix to disable the windows accel.

If you guys are interested: http://donewmouseaccel.blogspot.fr/2010/03/markc-windows-7-mouse-acceleration-fix.html
the topic as been discussed deeply on overclock net mice subforum or esreality.

Also, 1900dpi looks lightning fast, like when you on stress and you muscles contract too much, if you're used to control by little twitch movements, It will become harder to be precise.
Also, Its harder to build muscle memory from too smalls movements
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
December 20 2013 18:36 GMT
#113
On December 21 2013 03:20 stickyhands wrote:
Show nested quote +
How to make sense of this game, SC2 and optimal settings for your games
1. Uncheck 'Enable Mouse Sensitivity' in StarCraft 2. If you have been using the % slider function until now, you might want to stop. Disabling this option will make your pointer move the same way both in and out of game. Even when browsing the internet, clicking links, opening folders, you're still aiming and pointing and developing your precision.

2. Go to Control Panel, Mouse Properties, Pointer Options, make sure your mouse pointer speed is at 6/11. There are some pretty detailed topics here on TL explaining all of this so I'm not gonna go more into it. Disable "enhance pointer precision", also known as mouse acceleration.

3. If the speed is not comfortable with you, adjust the DPI on the mouse. Not all mice support this but if you have the option I'd recommend using that in combination with the settings in step 1 and 2.

As an example, I use the Razer Deathadder 2013 with 1900 dpi (default is 1800) and 6/11 in Windows at 1920x1080. Mouse sensitivity in SC2 is unchecked, so that my sense in SC2 and in Windows is the same.


I dont know if it has been discussed previously in the thread but, the step 2 is kinda wrongish, you need a proper fix to disable the windows accel.

If you guys are interested: http://donewmouseaccel.blogspot.fr/2010/03/markc-windows-7-mouse-acceleration-fix.html
the topic as been discussed deeply on overclock net mice subforum or esreality.

Also, 1900dpi looks lightning fast, like when you on stress and you muscles contract too much, if you're used to control by little twitch movements, It will become harder to be precise.
Also, Its harder to build muscle memory from too smalls movements

Thanks for the wisdom, I've heard about the registry fixes before but I don't know if it's a legit thing to do at tournaments and it seems like additional stress to set up at multiple pcs :/
1900dpi is fast yes but somehow I'm used to it. Considering whether to re-learn from scratch or keep going.
Team Liquid
Seifa
Profile Joined April 2011
Italy9 Posts
Last Edited: 2013-12-20 21:27:36
December 20 2013 21:26 GMT
#114
This is an interesting topic. I'm using a Logitech MX518 and i always kept my DPI at 1800 on 1920x1080 resolution. I tried lowering the DPI to 800 but i just can't move the pointer comfortably and i raised it to 1300-1450 while playing this game and Osu.
I won't embarass myself by posting my scores on both games but i think if i keep training on this new sensitivity i will improve my overall accuracy. I just love when these kind of topics come on TL.
Tortooga
Profile Joined March 2013
Canada4 Posts
December 20 2013 23:18 GMT
#115
This is really cool, tried it a couple of times and my highest score was when I focused on going slow. Not a snail pace mind you, but I did much better than when I was trying to sprint from square to square.
Mess with the best you die like the rest.
CutTheEnemy
Profile Joined November 2013
Canada373 Posts
Last Edited: 2013-12-21 03:39:38
December 21 2013 03:28 GMT
#116
I tried it a couple more times 76/77 http://imgur.com/wGAi490

G400, 400DPI


There is a lot of misinformation about sensitivity and mice with RTS players as the effects of a poor mouse or sensitivity aren't as glaring as they are in competitive shooters. It doesn't really matter that much at a casual level but it has always baffled me when pro players would use bad mice or strange configs for seemingly no reason. While these things can not matter when you practice 12 hours a day for years, but I really believe starting off with a good foundation via a good mouse and low sensitivity allows players to improve their accuracy at a much faster pace.


How good a mouse is boils down to basically two things:

1. Does it have a flawless (or near) sensor free from angle snapping, inbuilt acceleration prediction etc etc?

2. What is its malfunction speed? IE, how fast can it be dragged before an error occurs in its tracking, most mice will lock up if you drag them extremely fast. This is the reason quake pro for the longest time would have to use positive acceleration if they wanted to use at all low sensitivity.

Here is a list of mice that are thought to have near perfect sensors. However the malfunction speed between these mice will differ greatly. If you aren't looking to have a particularly low sensitivity (lower than 800dpi in SC2 or higher than 25cm360 in fps games), most of the mice on that list will be fine (very nice mouse snute, Iv heard its quite heavy though).

Mice containing the ADNS-3090 sensor or variants of it such as the G400, Zowie AM, and CMStorm Spawn (Edit: apparently the CMStorm has lots of firmware issues which still havent been fixed) have the highest malfunction speed and are in my opinion the best mice available on the market right now. If you are looking to pick up a new mouse I would recommend getting one with that sensor.

In regards to sensitivity, most will say its simply personal preference but I truly believe that a lower sensitivity allows players to improve significantly faster than with a higher sensitivity and even will allow a greater ceiling of accuracy. I have seen this when introducing numerous players to a competitive game, those who followed my advice of a low sensitivity and a solid mouse always improved drastically faster than those who would keep a high sensitivity.

In quake the players with lower sensitivity tended to be the ones with the best aim. Strenx has over 50cm/360 and is regarded to have the best LG in quake live. MarineKing significantly the best marine splitter and micro player of his reign was said to have much lower sensitivity vs most other players, I really believe a low sens is the way to go, at least starting off.

SC2 is my first competitive RTS, I have a little over 2k games and attribute a lot of my mouse accuracy to the fact that I did my research on mice, started with a low sensitivity, a large mousematt and a G400. I can split marines pretty good too and have never had any problems due to my low sensitivity, only positive effects. I also suspect that due to lower sensitivity making you rely more on your arm for mouse movement, it might reduce your risk of wrist injury.

TLDR: Storm op.


This is why I sought out ex Quake players to help me choose my mouse settings ty for the post! nice marine splits btw.
Can we help spread the word and create pressure to get Rob Pardo to replace Browder as head of Sc2? Pardo led the team for broodwar, frozen throne, and wow/BC. We need to make this a thing before LotV development starts. Think about it.
CutTheEnemy
Profile Joined November 2013
Canada373 Posts
Last Edited: 2013-12-21 03:39:05
December 21 2013 03:36 GMT
#117
Snute, you don't use the mouse acceleration registry fix?!?!?! That amazes me that 100% of pros don't use it. I don't know if its tournament legal or not I guess. If you can find a way to get rid of your mouse accel you'll be very impressed by the difference. Check out the MarkC program anyway, its free and you can uninstall it easily. It comes with a little program that shows whether you're experiencing acceleration too.

Also,

I'm some retard diamond scrub on the internet trying too hard at forum replies so who am I to give advice to any pro-gamer but I do think 1900 dpi seems pretty damn high.

Going from something as high as 1900 to something like 800 would be extremely jarring and take a very long time to get used to as it means going from using your wrist solely to using a mix of arm and wrist. I think in the long run it would result in positive effects on his accuracy, just whether its worth sacrificing in the short term is up to him.


Regarding high vs low dpi, I played with 800dpi as terran for a long time and I'm pretty fast and accurate (55/60 in the game). However, when I switched to zerg I found that things like queen injects and some macro functions were difficult because I had to swipe my hand so fast and so often, and after switching to 1600dpi my macro improved significantly. My micro went downhill, but its zerg, right? Accuracy or not, I'm 2 leagues higher as zerg than my main, terran...

I'm going to experiment with 400dpi like the gentleman I quoted, see what its like! I think it'll be hard on my elbow and shoulder though.
Can we help spread the word and create pressure to get Rob Pardo to replace Browder as head of Sc2? Pardo led the team for broodwar, frozen throne, and wow/BC. We need to make this a thing before LotV development starts. Think about it.
G_G
Profile Blog Joined February 2010
Canada178 Posts
December 21 2013 04:17 GMT
#118
When I removed SC2 and switched to BW I lost a great training map that does what this does very well but in game and with moving units. It isn't difficult to make but I don't have SC2 now so if anyone wants to throw it together:

There's one of every unit for every race in the top left, and an area beside them where you move the unit you want to practice clicking on.

If there's a unit in that area, it spawns a group of units of that type (10-15 can't remember) in a random other part of the map, which you navigate to with the mini-map to practice clicking down there. There's a 50/50 chance that the group is ordered to move to a random other place on the map to practice clicking both stationary and moving units.

Four of those units were a different color than the rest, and when you click them they die. Clicking any of the other ones causes that whole group to die and counts as a failure. A new group spawns.

If you click (kill) the four different colored ones without clicking on any other ones, the rest die and it counts as a success. A new group spawns.

There was no time limit, just counters for successes and failures. It was really good practice with Zerglings. This program is good but nothing beats practicing using a map in game.
DIMAGA
Profile Joined June 2004
Ukraine38 Posts
Last Edited: 2013-12-21 13:15:02
December 21 2013 11:13 GMT
#119
I clicked 60 times right out of 60!
after one hour of practice and its feel so hard to do more :D
Thx its really nice game for precision
I will try more ^___^
Edit:after 1 more hour I clicked 64 times right out of 64! and its feels very very tuff to get more ^__^
ok a bit better I clicked 66 times right out of 66!
ok my record now is I clicked 67 times right out of 67!
Update: My wife clicked 52 times right out of 61! from first time :D
Nimix
Profile Joined October 2011
France1809 Posts
December 21 2013 12:50 GMT
#120
I'm not sure the registry fix is really needed aside from for old games (CS 1.6, quake etc). Installed it to be sure and saw no change at all, I'm 100% sure that I had no accel while playing SC2 or other games with just the windows pointer precision unchecked.
ETisME
Profile Blog Joined April 2011
12384 Posts
December 21 2013 12:53 GMT
#121
On December 21 2013 20:13 RoccatDIMAGA wrote:
I clicked 60 times right out of 60!
after one hour of practice and its feel so hard to do more :D
Thx its really nice game for precision
I will try more ^___^
Edit:after 1 more hour I clicked 64 times right out of 64! and its feels very very tuff to get more ^__^
Update: My wife clicked 52 times right out of 61! from first time :D

dimaga family OP!
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
December 21 2013 13:02 GMT
#122
I wonder, if you're going to change from a higher dpi to a lower one (say, 2000 to 1500), would it pay off to actually practice for a while at 1000? The theory behind it would be that if you're going to incrementally lower your mouse speed you'll keep all the habits from the faster speeds, while if you go significantly below that you can better relearn how to use the new speed. It's just a theory though.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
sirdodgy
Profile Joined September 2012
United Kingdom20 Posts
December 21 2013 14:25 GMT
#123
On December 21 2013 22:02 Grumbels wrote:
I wonder, if you're going to change from a higher dpi to a lower one (say, 2000 to 1500), would it pay off to actually practice for a while at 1000? The theory behind it would be that if you're going to incrementally lower your mouse speed you'll keep all the habits from the faster speeds, while if you go significantly below that you can better relearn how to use the new speed. It's just a theory though.


I think overshooting it would only lengthen the time taken to get used to the new settings. Pick a DPI you think would be optimal to play at, 800 is probably a solid number even though I use 400 and either rip the bandaid off in one change or slowly lower your dpi every few days until you reach the goal.

It really sucks ass when you first are using a new sensitivity or hotkeys, especially in a competitive game as it makes you feel like you are being held back. To reduce temptation of quitting on a new setup Id suggest playing a less competitive game type until you are used to it. Be it marine split challenge, practicing build orders or team games, anything where you wont get frustrated when you lose is the best way to stick to the change. Mouse sensitivity changes are way easier than new hotkeys so you should be back to your peak pretty fast.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
December 21 2013 14:33 GMT
#124
I overshoot when i make any big change, but i've used everything from 3200 to 360dpi for periods of time. Might not be smart for someone who's not used to adjusting.. It takes me hours to get basic function good, days/weeks/months to get muscle memory up to be better with the sens than i have been with mouse before
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
QzYSc2
Profile Joined June 2012
Netherlands281 Posts
December 21 2013 17:59 GMT
#125
good thing i play protoss so i dont really need this
Excludos
Profile Blog Joined April 2010
Norway8046 Posts
December 21 2013 19:21 GMT
#126
On December 22 2013 02:59 QzYSc2 wrote:
good thing i play protoss so i dont really need this


Thats hilariously wrong. You dont think you need precision when microing your stalkers, placing those forcefields, microing 4 control groups of different units, splitting and targeting banelings, even as simple as warping in a crowded field?
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
December 21 2013 19:32 GMT
#127
On December 22 2013 02:59 QzYSc2 wrote:
good thing i play protoss so i dont really need this


protoss needs less speed, but just as much precision to play more - probably even a little more
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
December 21 2013 19:37 GMT
#128
69 out of 71, my record after about 20 times.

this is tiring my eyes so much, i cant believe it :D

I average about 2-3 faster using the standard background instead of the clouds btw, no idea why.
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
JP Dayne
Profile Joined June 2013
538 Posts
December 21 2013 21:04 GMT
#129
based snute can also MAKE games
I won't post my score because someone I actually know may see it and de-friend me =(
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
December 21 2013 21:09 GMT
#130
On December 22 2013 04:37 KalWarkov wrote:
69 out of 71, my record after about 20 times.

this is tiring my eyes so much, i cant believe it :D

I average about 2-3 faster using the standard background instead of the clouds btw, no idea why.

if you strain your eyes you are focusing too much and probably forgetting to breath. if you're conscious of this you can improve in these areas though
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
babobbyj
Profile Joined June 2013
636 Posts
December 22 2013 16:00 GMT
#131
I clicked 48 times right out of 62!

woooo
Bad Ass Bobby Johnson, a.k.a. Valiante
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
December 22 2013 19:45 GMT
#132
It should be fairly use to reproduce it with HTML5/JS and just host it on TL. Nice idea.
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
Last Edited: 2013-12-22 21:28:25
December 22 2013 21:26 GMT
#133
Wrong topic - delete please.
QzYSc2
Profile Joined June 2012
Netherlands281 Posts
Last Edited: 2013-12-23 00:46:28
December 23 2013 00:43 GMT
#134
On December 22 2013 04:21 Excludos wrote:
Show nested quote +
On December 22 2013 02:59 QzYSc2 wrote:
good thing i play protoss so i dont really need this


Thats hilariously wrong. You dont think you need precision when microing your stalkers, placing those forcefields, microing 4 control groups of different units, splitting and targeting banelings, even as simple as warping in a crowded field?


yes, my OPINION is wrong. yours is correct. /sarcasm.
placing forcefields has a way bigger template and easier to do, then the accuracy required to click lets say a baneling.

yes this is only my opinion incase you didn't realize, and no my opinion cant be wrong.

edit: also, who the hell plays protoss with 4 control groups? warping in a crowded field you can just spam click, no accuracy required. feedback on medivac ghost you can spam click, because you can't actually cast it on marines/marauders. snipe on zealot instead of templar or zergling instead of baneling? oh sh-t.
Excludos
Profile Blog Joined April 2010
Norway8046 Posts
December 23 2013 06:34 GMT
#135
On December 23 2013 09:43 QzYSc2 wrote:
Show nested quote +
On December 22 2013 04:21 Excludos wrote:
On December 22 2013 02:59 QzYSc2 wrote:
good thing i play protoss so i dont really need this


Thats hilariously wrong. You dont think you need precision when microing your stalkers, placing those forcefields, microing 4 control groups of different units, splitting and targeting banelings, even as simple as warping in a crowded field?


yes, my OPINION is wrong. yours is correct. /sarcasm.
placing forcefields has a way bigger template and easier to do, then the accuracy required to click lets say a baneling.

yes this is only my opinion incase you didn't realize, and no my opinion cant be wrong.

edit: also, who the hell plays protoss with 4 control groups? warping in a crowded field you can just spam click, no accuracy required. feedback on medivac ghost you can spam click, because you can't actually cast it on marines/marauders. snipe on zealot instead of templar or zergling instead of baneling? oh sh-t.


Yes. Your OPINION in this case is wrong /not sarcasm. If you come back as gm or do well in a major tournament you can opinionate as much as you want. Until then you are wrong about this subject.

Look up Dunner Kruger while youre at it if you wonder why this is.
SEEDPrebs
Profile Joined March 2012
Norway30 Posts
December 23 2013 07:31 GMT
#136
68/72 :D Fun game Snute! <3
Snute>Carlsen
foxmeep
Profile Joined July 2009
Australia2333 Posts
December 23 2013 07:41 GMT
#137
On December 23 2013 15:34 Excludos wrote:
Show nested quote +
On December 23 2013 09:43 QzYSc2 wrote:
On December 22 2013 04:21 Excludos wrote:
On December 22 2013 02:59 QzYSc2 wrote:
good thing i play protoss so i dont really need this


Thats hilariously wrong. You dont think you need precision when microing your stalkers, placing those forcefields, microing 4 control groups of different units, splitting and targeting banelings, even as simple as warping in a crowded field?


yes, my OPINION is wrong. yours is correct. /sarcasm.
placing forcefields has a way bigger template and easier to do, then the accuracy required to click lets say a baneling.

yes this is only my opinion incase you didn't realize, and no my opinion cant be wrong.

edit: also, who the hell plays protoss with 4 control groups? warping in a crowded field you can just spam click, no accuracy required. feedback on medivac ghost you can spam click, because you can't actually cast it on marines/marauders. snipe on zealot instead of templar or zergling instead of baneling? oh sh-t.


Yes. Your OPINION in this case is wrong /not sarcasm. If you come back as gm or do well in a major tournament you can opinionate as much as you want. Until then you are wrong about this subject.

Look up Dunner Kruger while youre at it if you wonder why this is.


You are a massive wanker.

User was temp banned for this post.
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
Last Edited: 2013-12-23 07:55:31
December 23 2013 07:53 GMT
#138
Uh, my resolution on windows and in game is much lower. How different will this be for me, or can I even run it?



Also, just simply clicking unmoving targets is easy if that's all this is, try picking out a damaged ling in a group of them running on creep..

PS- someone port this to flash/browser.
RIP SPOR 11/24/11 NEVAR FORGET
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
December 23 2013 08:10 GMT
#139
On December 23 2013 16:53 MarlieChurphy wrote:
Uh, my resolution on windows and in game is much lower. How different will this be for me, or can I even run it?



Also, just simply clicking unmoving targets is easy if that's all this is, try picking out a damaged ling in a group of them running on creep..

PS- someone port this to flash/browser.

It's really fast to DL and unpack, go try yourself. It'll be faster than posting and waiting for reply, and give you better information.

imo, the boxes as so small that it doesn't feel really relevant for sc2. Make the boxes larger and make me press some keys on the keyboard every now and then, and I'll be all over it.
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
Last Edited: 2013-12-23 09:17:05
December 23 2013 09:14 GMT
#140
On December 23 2013 17:10 Cascade wrote:
Show nested quote +
On December 23 2013 16:53 MarlieChurphy wrote:
Uh, my resolution on windows and in game is much lower. How different will this be for me, or can I even run it?



Also, just simply clicking unmoving targets is easy if that's all this is, try picking out a damaged ling in a group of them running on creep..

PS- someone port this to flash/browser.

It's really fast to DL and unpack, go try yourself. It'll be faster than posting and waiting for reply, and give you better information.

imo, the boxes as so small that it doesn't feel really relevant for sc2. Make the boxes larger and make me press some keys on the keyboard every now and then, and I'll be all over it.

Obviously it's not about being 100% as SC2 but to improve precision clicking. Your argument is invalid - compare it to https://en.wikipedia.org/wiki/Skeet_shooting - would you argue that it doesn't help with - I don't know - duck hunting because ducks are bigger than 110mm in diameter?

EDIT: Also notice that both Snute and DIMAGA have high scores with up to 100% precision. Coincidence?
EndlessViolence
Profile Joined January 2011
114 Posts
December 23 2013 10:51 GMT
#141
i start the the game and nothing happens , whats the problem? :XX
CutTheEnemy
Profile Joined November 2013
Canada373 Posts
December 23 2013 10:59 GMT
#142
Alright, I tried playing with 400 dpi. The control is great, but I have to move across my entire mousepad to scroll my screen just a bit. The bigger thing though is the time it takes to box or click something: with the pointer moving so much slower, it takes a lot of effort and time. If I was to try to camera-hotkey inject 3 bases as zerg I think I'd go insane. Going to give it a bit more of a try though.

I heard MKP used 600dpi. That might do the trick if 400 is too low.
Can we help spread the word and create pressure to get Rob Pardo to replace Browder as head of Sc2? Pardo led the team for broodwar, frozen throne, and wow/BC. We need to make this a thing before LotV development starts. Think about it.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
December 23 2013 11:50 GMT
#143
Ok, fine, anything that involves using keyboard and/or mouse improves your sc2. And mouse accuracy is ofc always good for sc2. What i meant was that while the amount you move the cursor over the screen is a typical sc2 distance (as snute made sure by setting resolution), the target size is smaller than anything you will find in sc2. Thus not a movement you'd have to do in sc2, which is why I said it was not relevant. Also it could easily be fixed, by increasing the size just a bit.
sirdodgy
Profile Joined September 2012
United Kingdom20 Posts
Last Edited: 2013-12-23 18:26:29
December 23 2013 13:10 GMT
#144
I was rustled that you made a separate scoreboard for 100% accuracy so I played it again. Old boys club shining through I see

http://i.imgur.com/P0mUh12.png

76/76 Does this make me the new foreign hope?

G400, 400dpi
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
December 23 2013 13:17 GMT
#145
On December 23 2013 19:59 CutTheEnemy wrote:
Alright, I tried playing with 400 dpi. The control is great, but I have to move across my entire mousepad to scroll my screen just a bit. The bigger thing though is the time it takes to box or click something: with the pointer moving so much slower, it takes a lot of effort and time. If I was to try to camera-hotkey inject 3 bases as zerg I think I'd go insane. Going to give it a bit more of a try though.

I heard MKP used 600dpi. That might do the trick if 400 is too low.

I'm pretty sure that's an old wives tale. He used to use the mico which has dpi of 400/800/1600. http://www.zowiegear.com/index.php?i=product&p=6

I got a Microsoft basic optical mouse. On 400 dpi and 6/11, it's totally unplayable. My Abyssus on 6/11 and 1800 dpi is perfect. I don't like very high dpi mice either, but moving your hand across your desk everytime you want to make a move isn't realistic.
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2013-12-23 13:38:35
December 23 2013 13:34 GMT
#146
The control is great, but I have to move across my entire mousepad to scroll my screen just a bit.


Scrolling the screen by touching the edge is one of the most widely done bad-habits that i can think of for sc2 mechanics; with reliance on camera hotkeys and mousewheel drag scroll (which you can force yourself to develop by playing at 360dpi) you can become a much better and faster player if you try

though i don't argue for 360/450dpi in sc2. I use 630 (again.. really can't switch up damnit) but 800 is a great number and i don't see reason for over 1-1.2k; seems by that point you are beginning to handicap yourself for no gain

on 1920x1080, 1 inch to cross screen = 1920dpi

3 inches to cross screen = 640dpi

My mousepad is 45x40cm, so 3 inches (7.62cm) is basically not moving on it, super low distance compared to fps games
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
QzYSc2
Profile Joined June 2012
Netherlands281 Posts
Last Edited: 2013-12-23 14:34:03
December 23 2013 14:30 GMT
#147
On December 23 2013 15:34 Excludos wrote:
Show nested quote +
On December 23 2013 09:43 QzYSc2 wrote:
On December 22 2013 04:21 Excludos wrote:
On December 22 2013 02:59 QzYSc2 wrote:
good thing i play protoss so i dont really need this


Thats hilariously wrong. You dont think you need precision when microing your stalkers, placing those forcefields, microing 4 control groups of different units, splitting and targeting banelings, even as simple as warping in a crowded field?


yes, my OPINION is wrong. yours is correct. /sarcasm.
placing forcefields has a way bigger template and easier to do, then the accuracy required to click lets say a baneling.

yes this is only my opinion incase you didn't realize, and no my opinion cant be wrong.

edit: also, who the hell plays protoss with 4 control groups? warping in a crowded field you can just spam click, no accuracy required. feedback on medivac ghost you can spam click, because you can't actually cast it on marines/marauders. snipe on zealot instead of templar or zergling instead of baneling? oh sh-t.


Yes. Your OPINION in this case is wrong /not sarcasm. If you come back as gm or do well in a major tournament you can opinionate as much as you want. Until then you are wrong about this subject.

Look up Dunner Kruger while youre at it if you wonder why this is.


look, 1+1 = 3 is wrong.
i like blue over black = opinion = cant be wrong
stealing = bad = opinion = cant be wrong
i do not suffer from this illusory superiority, do say where i was wrong.

i can have an opinion as much as i want aslong you don't own the site. i thought the forums is for discussing and sharing your opinion?
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
December 23 2013 14:44 GMT
#148
You sound like a mad terran player ^.^
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Excludos
Profile Blog Joined April 2010
Norway8046 Posts
Last Edited: 2013-12-23 16:44:50
December 23 2013 16:43 GMT
#149
On December 23 2013 23:30 QzYSc2 wrote:
Show nested quote +
On December 23 2013 15:34 Excludos wrote:
On December 23 2013 09:43 QzYSc2 wrote:
On December 22 2013 04:21 Excludos wrote:
On December 22 2013 02:59 QzYSc2 wrote:
good thing i play protoss so i dont really need this


Thats hilariously wrong. You dont think you need precision when microing your stalkers, placing those forcefields, microing 4 control groups of different units, splitting and targeting banelings, even as simple as warping in a crowded field?


yes, my OPINION is wrong. yours is correct. /sarcasm.
placing forcefields has a way bigger template and easier to do, then the accuracy required to click lets say a baneling.

yes this is only my opinion incase you didn't realize, and no my opinion cant be wrong.

edit: also, who the hell plays protoss with 4 control groups? warping in a crowded field you can just spam click, no accuracy required. feedback on medivac ghost you can spam click, because you can't actually cast it on marines/marauders. snipe on zealot instead of templar or zergling instead of baneling? oh sh-t.


Yes. Your OPINION in this case is wrong /not sarcasm. If you come back as gm or do well in a major tournament you can opinionate as much as you want. Until then you are wrong about this subject.

Look up Dunner Kruger while youre at it if you wonder why this is.


look, 1+1 = 3 is wrong.
i like blue over black = opinion = cant be wrong
stealing = bad = opinion = cant be wrong
i do not suffer from this illusory superiority, do say where i was wrong.

i can have an opinion as much as i want aslong you don't own the site. i thought the forums is for discussing and sharing your opinion?



"Good thing in formula one you don't really need to know how to change gears". You see how I can say with certainty that "opinion" is absolutely wrong?
You can opinionate all you want about how you don't feel like you need precision as protoss in your league. But the reason you are wrong is because you made a broad statement saying "protoss doesn't need precision", and I can tell you with certainty from experience and everyone I have talked to who are better than me, that if you want to get be good in this game, as in GM or better, you need precision. Thats why you are wrong. If you come back after winning a large tournament, you can make broad statements about this game as much as you like, and whatever I say would be wrong.
You'd be the formula one driver then, and no one not currently doing it could possibly tell what is required. Alas, Dunner Kruger: "The knowledge required to know just how difficult something is, is usually the same knowledge that would make you good in it to begin with".
Faroosh
Profile Joined December 2013
Hungary1 Post
December 23 2013 18:53 GMT
#150
Good job Snute looks really cool

Can someone confirm that they've gotten better results by doing this for a few days? I'm a little sceptical that it actually improves you. I think it's great tool to measure your current mouse precision though.
QzYSc2
Profile Joined June 2012
Netherlands281 Posts
Last Edited: 2013-12-24 04:54:52
December 24 2013 04:36 GMT
#151
On December 24 2013 01:43 Excludos wrote:
Show nested quote +
On December 23 2013 23:30 QzYSc2 wrote:
On December 23 2013 15:34 Excludos wrote:
On December 23 2013 09:43 QzYSc2 wrote:
On December 22 2013 04:21 Excludos wrote:
On December 22 2013 02:59 QzYSc2 wrote:
good thing i play protoss so i dont really need this


Thats hilariously wrong. You dont think you need precision when microing your stalkers, placing those forcefields, microing 4 control groups of different units, splitting and targeting banelings, even as simple as warping in a crowded field?


yes, my OPINION is wrong. yours is correct. /sarcasm.
placing forcefields has a way bigger template and easier to do, then the accuracy required to click lets say a baneling.

yes this is only my opinion incase you didn't realize, and no my opinion cant be wrong.

edit: also, who the hell plays protoss with 4 control groups? warping in a crowded field you can just spam click, no accuracy required. feedback on medivac ghost you can spam click, because you can't actually cast it on marines/marauders. snipe on zealot instead of templar or zergling instead of baneling? oh sh-t.


Yes. Your OPINION in this case is wrong /not sarcasm. If you come back as gm or do well in a major tournament you can opinionate as much as you want. Until then you are wrong about this subject.

Look up Dunner Kruger while youre at it if you wonder why this is.


look, 1+1 = 3 is wrong.
i like blue over black = opinion = cant be wrong
stealing = bad = opinion = cant be wrong
i do not suffer from this illusory superiority, do say where i was wrong.

i can have an opinion as much as i want aslong you don't own the site. i thought the forums is for discussing and sharing your opinion?



"Good thing in formula one you don't really need to know how to change gears". You see how I can say with certainty that "opinion" is absolutely wrong?
You can opinionate all you want about how you don't feel like you need precision as protoss in your league. But the reason you are wrong is because you made a broad statement saying "protoss doesn't need precision", and I can tell you with certainty from experience and everyone I have talked to who are better than me, that if you want to get be good in this game, as in GM or better, you need precision. Thats why you are wrong. If you come back after winning a large tournament, you can make broad statements about this game as much as you like, and whatever I say would be wrong.
You'd be the formula one driver then, and no one not currently doing it could possibly tell what is required. Alas, Dunner Kruger: "The knowledge required to know just how difficult something is, is usually the same knowledge that would make you good in it to begin with".


how so? i never implied talking about protoss in GM? merely your own assumption. i don't know how you think your limited experience in talking to 'GMs' is a legit argument either. Don't you have an own opinion? if you have, and it coincidently is the same with the opinion of the GMs/pros or whatever you talking with, there is still no need to bring this up, because their opinion is just their opinion.

if you are an amateur basketball player in highschool/college, and ask a professional basketball player (your so called GM), 'do i need a headband in order to play basketball?' -'hell yeah you do'.
will you then go tell everyone who's playing basketball to get a headband and say to anyone who disagrees with it, 'well i asked this pro player and he said you need a headband, exactly what i think too, so you are wrong.'
your opinion is your opinion. just because someone else has your opinion aswell, even a pro doesnt make it a fact or more legit.

also, your formula 1 example. people have different experiences, you know. if he never had to move a finger changing wheels because the car always remained in great shape. can you still tell him with certainty that he is wrong on a subjective statement?

as you said it yourself, it was a broad statement, and you were quick to jump to conclusions that i was talking about protoss in GM aswell. thus, your dunner kruger quote is irrelevant as i was only talking about my own league. i do not need to win a code S to talk about my experiences with protoss in my league right?

opinions can't be wrong, neither facts, thus, they are opinions.
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
December 24 2013 07:12 GMT
#152
On December 24 2013 13:36 QzYSc2 wrote:
Show nested quote +
On December 24 2013 01:43 Excludos wrote:
On December 23 2013 23:30 QzYSc2 wrote:
On December 23 2013 15:34 Excludos wrote:
On December 23 2013 09:43 QzYSc2 wrote:
On December 22 2013 04:21 Excludos wrote:
On December 22 2013 02:59 QzYSc2 wrote:
good thing i play protoss so i dont really need this


Thats hilariously wrong. You dont think you need precision when microing your stalkers, placing those forcefields, microing 4 control groups of different units, splitting and targeting banelings, even as simple as warping in a crowded field?


yes, my OPINION is wrong. yours is correct. /sarcasm.
placing forcefields has a way bigger template and easier to do, then the accuracy required to click lets say a baneling.

yes this is only my opinion incase you didn't realize, and no my opinion cant be wrong.

edit: also, who the hell plays protoss with 4 control groups? warping in a crowded field you can just spam click, no accuracy required. feedback on medivac ghost you can spam click, because you can't actually cast it on marines/marauders. snipe on zealot instead of templar or zergling instead of baneling? oh sh-t.


Yes. Your OPINION in this case is wrong /not sarcasm. If you come back as gm or do well in a major tournament you can opinionate as much as you want. Until then you are wrong about this subject.

Look up Dunner Kruger while youre at it if you wonder why this is.


look, 1+1 = 3 is wrong.
i like blue over black = opinion = cant be wrong
stealing = bad = opinion = cant be wrong
i do not suffer from this illusory superiority, do say where i was wrong.

i can have an opinion as much as i want aslong you don't own the site. i thought the forums is for discussing and sharing your opinion?



"Good thing in formula one you don't really need to know how to change gears". You see how I can say with certainty that "opinion" is absolutely wrong?
You can opinionate all you want about how you don't feel like you need precision as protoss in your league. But the reason you are wrong is because you made a broad statement saying "protoss doesn't need precision", and I can tell you with certainty from experience and everyone I have talked to who are better than me, that if you want to get be good in this game, as in GM or better, you need precision. Thats why you are wrong. If you come back after winning a large tournament, you can make broad statements about this game as much as you like, and whatever I say would be wrong.
You'd be the formula one driver then, and no one not currently doing it could possibly tell what is required. Alas, Dunner Kruger: "The knowledge required to know just how difficult something is, is usually the same knowledge that would make you good in it to begin with".


how so? i never implied talking about protoss in GM? merely your own assumption. i don't know how you think your limited experience in talking to 'GMs' is a legit argument either. Don't you have an own opinion? if you have, and it coincidently is the same with the opinion of the GMs/pros or whatever you talking with, there is still no need to bring this up, because their opinion is just their opinion.

if you are an amateur basketball player in highschool/college, and ask a professional basketball player (your so called GM), 'do i need a headband in order to play basketball?' -'hell yeah you do'.
will you then go tell everyone who's playing basketball to get a headband and say to anyone who disagrees with it, 'well i asked this pro player and he said you need a headband, exactly what i think too, so you are wrong.'
your opinion is your opinion. just because someone else has your opinion aswell, even a pro doesnt make it a fact or more legit.

also, your formula 1 example. people have different experiences, you know. if he never had to move a finger changing wheels because the car always remained in great shape. can you still tell him with certainty that he is wrong on a subjective statement?

as you said it yourself, it was a broad statement, and you were quick to jump to conclusions that i was talking about protoss in GM aswell. thus, your dunner kruger quote is irrelevant as i was only talking about my own league. i do not need to win a code S to talk about my experiences with protoss in my league right?

opinions can't be wrong, neither facts, thus, they are opinions.

you can send DMs to each other and battle it out there, for the purpose of this thread this is just noise <-_-> thx
Team Liquid
DinosaurPoop
Profile Blog Joined April 2013
687 Posts
Last Edited: 2013-12-24 09:06:50
December 24 2013 09:06 GMT
#153
how??? my mouse jumps like 9 pixels whenever i move it making it hard to precisely put it on T_T
40/58
Edit: my pointer not my mouse xDDD
When cats speak, mice listen.
stickyhands
Profile Joined May 2011
187 Posts
Last Edited: 2013-12-24 12:27:32
December 24 2013 12:26 GMT
#154
On December 24 2013 18:06 DinosaurPoop wrote:
how??? my mouse jumps like 9 pixels whenever i move it making it hard to precisely put it on T_T
40/58
Edit: my pointer not my mouse xDDD

Most of the time pixel skipping is due to a not 6/11 windows setting, you can use the Mouse Mouvement Recorder tool to check your pixel skipping.
edit: I might be wrong, maybe you just use a high sensitivity
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
Grixx
Profile Joined March 2013
Belgium26 Posts
December 24 2013 17:43 GMT
#155
I clicked 60 times right out of 66!

Protoss gold player here
The early bird gets the worm, but the second mouse gets the cheese.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
December 25 2013 03:16 GMT
#156
On December 24 2013 21:26 stickyhands wrote:
Show nested quote +
On December 24 2013 18:06 DinosaurPoop wrote:
how??? my mouse jumps like 9 pixels whenever i move it making it hard to precisely put it on T_T
40/58
Edit: my pointer not my mouse xDDD

Most of the time pixel skipping is due to a not 6/11 windows setting, you can use the Mouse Mouvement Recorder tool to check your pixel skipping.
edit: I might be wrong, maybe you just use a high sensitivity


Increasing DPI/CPI increases sensitivity while still allowing you to select every individual pixel, at 6/11 without postive/negative accel or other sensor/os flaws it should work fine, unless sens is just so crazy high that it's impossible to select a smaller window
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Scrubby-onE
Profile Joined September 2010
Canada42 Posts
Last Edited: 2013-12-26 13:22:20
December 26 2013 13:22 GMT
#157
http://i.imgur.com/LthLJEH.png

Fun game :D 77/77!
0mg_t1red
Profile Joined March 2013
Russian Federation104 Posts
December 27 2013 09:33 GMT
#158
lol Games Factory, was playing with it around like 8-10 yrs ago. even made few games, thats actually cool that it is possible to run these games on modern OS's gj! though i still play 1280x1024 D:
PerryHooter
Profile Joined September 2012
Sweden268 Posts
December 29 2013 17:07 GMT
#159
+ Show Spoiler +
The baneling
"The fundamental cause of trouble in the world today is that the stupid are cocksure while the intelligent are full of doubt"
Mutaller
Profile Blog Joined July 2013
United States1051 Posts
December 30 2013 05:48 GMT
#160
Most I got was 72/77
I got a 100% with 66/66
"To practice isn't for you to get better now in the present. Practice will never betray you and will always come back for you in the future." -Jaedong
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
January 09 2014 05:18 GMT
#161
Not sure how people can use 400-800 dpi. I know it's what most of the best koeans use but damn it seems so slow.
Stephano//HerO//TaeJa//Squirtle//Bomber
SpeedyBozar
Profile Joined February 2013
England56 Posts
January 09 2014 12:27 GMT
#162
I was asking my company's programmer about making up something similar and he said it should be easy. I am glad someone had the same idea and made it happen. The only problem is that the dots are too small which makes it unrealistic. But it is still good.
CutTheEnemy
Profile Joined November 2013
Canada373 Posts
January 10 2014 09:33 GMT
#163
Not sure how people can use 400-800 dpi. I know it's what most of the best koeans use but damn it seems so slow.


It's race specific I think. I noticed that its mostly terrans who use the low dpi, and zergs who use the higher ones. I think its because micro is so life-or-death for terran. The only time a 800dpi seemed worth it for me as zerg was in bling v bling.
Can we help spread the word and create pressure to get Rob Pardo to replace Browder as head of Sc2? Pardo led the team for broodwar, frozen throne, and wow/BC. We need to make this a thing before LotV development starts. Think about it.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
January 10 2014 12:37 GMT
#164
On January 09 2014 21:27 SpeedyBozar wrote:
I was asking my company's programmer about making up something similar and he said it should be easy. I am glad someone had the same idea and made it happen. The only problem is that the dots are too small which makes it unrealistic. But it is still good.

Oh, that's great news!
Another feature that would be great for us starcraft players (and not too hard for a proper programmer) is to include the keyboard at the same time! So instead of just having a circle "click here", put a letter (or number) inside it, and make me first press the button on the keyboard, then the circle with the mouse.

Then let us customize if having the letters or not, which set of letter should be randomised between (we all use different hotkey setups), size of circles, etc.

Would be great!
MatKay
Profile Joined October 2013
Germany30 Posts
January 28 2014 09:11 GMT
#165
56 out of 58, ROCCAT Kone Pure @ 3200 DPI, 1920x1080
just a Fan | All the best for TotalBiscuit!
Penguinator
Profile Joined December 2010
United States837 Posts
January 29 2014 20:26 GMT
#166
I clicked 57 times right out of 59!
ROCCAT Kone Pure @ 800 DPI, 1600x900
Towelie.635
Candino
Profile Joined August 2011
Russian Federation26 Posts
January 31 2014 10:35 GMT
#167
Razer Imperator 400 dpi, qck+ 2mm
62/62
More GG, more skill!!!
hotcheetos
Profile Joined January 2012
United States5 Posts
February 01 2014 09:56 GMT
#168
I clicked 71 times right out of 75!
Razer Deathadder 2013 @ 900 DPI, 1920x1080
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
April 10 2014 01:56 GMT
#169
I still use this to improve my mouse accuracy. I think it`s a great tool. Any other games like this?

My main problem with the game is you left click, but in sc2 we right click.
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
ThaTiger
Profile Joined February 2011
Denmark55 Posts
April 30 2014 12:56 GMT
#170
On April 10 2014 10:56 TRaFFiC wrote:
I still use this to improve my mouse accuracy. I think it`s a great tool. Any other games like this?

My main problem with the game is you left click, but in sc2 we right click.


Go to mouse settings under control panel and switch primary and secondary buttons when you prac this
SinO[Ob]
Profile Joined October 2010
France897 Posts
April 30 2014 13:13 GMT
#171
"I clicked 58 times right out of 58!" really good training program :D
Stephano and Clem enjoyer
CursOr
Profile Blog Joined January 2009
United States6335 Posts
Last Edited: 2014-05-18 19:44:25
May 18 2014 19:38 GMT
#172
IMICRO MO-5013U USB Wired Optical Mouse (BlackSilver)
800 DPI
1920X1080 resolution

Windows:
Enhance Precision OFF
6/11 windows mouse speed

Starcraft:
Mouse sensitivity OFF

"I clicked 53 times right out of 55!"

I am a lefty who is raised on a right handed mouse ... very much my weak point in game

Thanks for the trainer and the help! Very much appreciated.

Idea: Make Green/Black dots that need to be Right clicked to get the score
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
TheoMikkelsen
Profile Joined June 2013
Denmark196 Posts
May 21 2014 07:56 GMT
#173
Restarting trend:

http://gyazo.com/9813b8bece8b55d07d2c26fd9a4d6f8c

80/80
Any sufficiently cheesy build is indistinguishable in skill
Penguinator
Profile Joined December 2010
United States837 Posts
May 21 2014 08:09 GMT
#174
On May 21 2014 16:56 Theobeo wrote:
Restarting trend:

http://gyazo.com/9813b8bece8b55d07d2c26fd9a4d6f8c

80/80


How the fuck
Towelie.635
TheoMikkelsen
Profile Joined June 2013
Denmark196 Posts
May 21 2014 17:40 GMT
#175
@Penguinator

I actually did 84/86, but that one was the only 100% accuracy I did and took screen of.
Any sufficiently cheesy build is indistinguishable in skill
Penguinator
Profile Joined December 2010
United States837 Posts
May 22 2014 08:20 GMT
#176
On May 22 2014 02:40 Theobeo wrote:
@Penguinator

I actually did 84/86, but that one was the only 100% accuracy I did and took screen of.


I don't even understand lmao, could you upload a video of it? That's insane.

Also, I clicked 62 times right out of 64!
And that was after like an hour of playing this stupid thing haha xD
Towelie.635
TheoMikkelsen
Profile Joined June 2013
Denmark196 Posts
May 22 2014 13:04 GMT
#177
If I´m going to need it again, sure, if i remember.
Any sufficiently cheesy build is indistinguishable in skill
Kiaph
Profile Blog Joined July 2012
112 Posts
May 22 2014 18:20 GMT
#178
Well wish i knew this exsisted a long time ago.

For the longest to train precession I would use marine split challenge.. and only move one marine at a time :D

This type of training also alows for click, stimpack, move command , repeat as quick as possible.

However, because of it, I was completely blind to the lack of accuracy of my "Game head" "gamer's scaleable DPI" mouse.

It should be noted it has a 500 DPI mode, and a 1000 DPI mode.. 500 being pretty slow, and as a terran 1000 being a bit overkill.

To top it off, it jumps pixels! I played a few games to make sure it was not me, and in a few games I was certain the mouse is actually skipping over pixels sometimes going from below a red box to the top corner of the redbox with almost zero mouse movement.

This bothers me, so this may not be the thread, but anyone know of reliable 800 DPI mouse(s) that are not .. too expensive? ( or accurate scalable DPI .. but those tend to be expensive)

Thanks in advance :D
ECA.BruTATroN
Profile Blog Joined August 2010
United States282 Posts
May 22 2014 18:36 GMT
#179
butteryllama also made a fun game. Type in "mouse precision" in the arcade. Very fun and challenging as well.
http://www.twitch.tv/brutatron
Penguinator
Profile Joined December 2010
United States837 Posts
June 11 2014 19:45 GMT
#180
I clicked 64 times right out of 69!
New best for me :D
Towelie.635
Knatterking
Profile Joined April 2014
Germany405 Posts
June 12 2014 00:56 GMT
#181
Heya!

I just saw this one as it got bumped. And because I'm a programmer I thought it might be a good idea to make a new version of it, which I did right away. Basically it's the same as Snute's version, just that I added a settings program to set the resolution, dot size (fixed pixel size), dot count and the time you want to keep playing.

Download (Windows)
The files are somewhat big because I used 'BlitzMax' to do this. But maybe I can figure out a way to reduce the file sizes.
Also, before you start the game.exe the first time, you have to start the settings.exe and hit save.

If you guys got some ideas for improvement or find a bug, let me know and I will do my best to implement/fix it!

glhf.
Knatterking
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
June 12 2014 01:41 GMT
#182
yoyo, thanks man :D
Celebrating Starcraft since... a long time ago.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
June 12 2014 08:20 GMT
#183
Nice! Now I may actually play this! How about adding keys on the keyboard as well?

Thanks!
SC2Towelie
Profile Joined July 2014
United States561 Posts
October 16 2014 00:20 GMT
#184
I clicked 72 times right out of 81! :D
Don't forget to bring a towel! (Towelie.635)
KDot2
Profile Blog Joined March 2011
United States1213 Posts
October 30 2015 18:31 GMT
#185
Does anyone have the re upload
KDot2
Profile Blog Joined March 2011
United States1213 Posts
Last Edited: 2015-11-10 02:54:58
November 10 2015 02:53 GMT
#186
Bump

I cant get this anymore still does anyone have it . I had it on my old PC. But not on this one.

edit sorry I found it

Recommend it to people trying to improve though
Dumbledore
Profile Joined April 2011
Sweden725 Posts
November 10 2015 03:10 GMT
#187
This got me thinking... Maybe I will do something in a proper programming language, different resolutions, etc. I could use Fitts law for properly advancing difficulty hm
Have a nice day ;)
UncleVinny
Profile Joined April 2011
United States35 Posts
July 06 2018 03:01 GMT
#188
My good reason for bumping this ancient post: /u/tbirddd over at Reddit had a copy of Snute's click game lying around, he posted it for your downloading pleasure and it still works!
<3 Sheth
Kurao
Profile Joined April 2018
215 Posts
July 06 2018 15:54 GMT
#189
On July 06 2018 12:01 UncleVinny wrote:
My good reason for bumping this ancient post: /u/tbirddd over at Reddit had a copy of Snute's click game lying around, he posted it for your downloading pleasure and it still works!

Thanks for bumping, this really helps! :D
gerardo19908
Profile Joined September 2013
31 Posts
February 10 2019 19:37 GMT
#190
anyone has a new download link?, the one that was posted isn't available anymore
SC-Shield
Profile Joined December 2018
Bulgaria818 Posts
February 10 2019 22:04 GMT
#191
On February 11 2019 04:37 gerardo19908 wrote:
anyone has a new download link?, the one that was posted isn't available anymore


No, but Google can find you a lot of games if you want to train mouse accuracy. Just a quick example: http://mouseaccuracy.com/
Akio
Profile Blog Joined January 2019
Finland1838 Posts
February 10 2019 22:11 GMT
#192
On February 11 2019 07:04 SC-Shield wrote:
Show nested quote +
On February 11 2019 04:37 gerardo19908 wrote:
anyone has a new download link?, the one that was posted isn't available anymore


No, but Google can find you a lot of games if you want to train mouse accuracy. Just a quick example: http://mouseaccuracy.com/

There's a popular one called www.aimbooster.com as well, I use it quite often to warm up.
Mine gas, build tanks.
gerardo19908
Profile Joined September 2013
31 Posts
February 15 2019 05:29 GMT
#193
thank you for the links guys!, I truly appreciate it :D
sneakyfox
Profile Joined January 2017
8216 Posts
February 15 2019 11:42 GMT
#194
On December 19 2013 15:50 Liquid`Snute wrote:
+ Show Spoiler +

Snute's Click Game (SC2 Precision trainer)

[image loading]


Sometimes players call out each other for being imprecise with mouse movement and accuracy. I made a downloadable game for Windows resolution 1920x1080 to help practice accuracy. It is very simple, but can help you improve precision and stress management.

How to use the game:
1. Download the zip file, extract it anywhere you want and doubleclick on SnuteClickGame (red icon).
2. The game is now launched. Left-click the red-dot in the 'minimap' to begin the game.
3. Click the 3 red dots in the playfield to unlock another red dot in the minimap.
4. Repeat this and click as many red dots as possible before the time runs out. The time is shown in a green bar above the minimap.
-- Tip: Try not to mis-click because hits and misses will be counted until the score screen. You want to have as many right clicks and as few misses as possible.
-- Tip: Be conscious of your breathing and stress level when exercising this task. You may feel a stress similar to when under pressure in StarCraft if you're pushing yourself to clicking as many red buttons as possible.
-- Tip: You can reset the game with F2 and exit the game with Alt-F4. The game will start on your main monitor and is only in Fullscreen 1920x1080.

How to make sense of this game, SC2 and optimal settings for your games
1. Uncheck 'Enable Mouse Sensitivity' in StarCraft 2. If you have been using the % slider function until now, you might want to stop. Disabling this option will make your pointer move the same way both in and out of game. Even when browsing the internet, clicking links, opening folders, you're still aiming and pointing and developing your precision.

2. Go to Control Panel, Mouse Properties, Pointer Options, make sure your mouse pointer speed is at 6/11. There are some pretty detailed topics here on TL explaining all of this so I'm not gonna go more into it. Disable "enhance pointer precision", also known as mouse acceleration.

3. If the speed is not comfortable with you, adjust the DPI on the mouse. Not all mice support this but if you have the option I'd recommend using that in combination with the settings in step 1 and 2.

As an example, I use the Razer Deathadder 2013 with 1900 dpi (default is 1800) and 6/11 in Windows at 1920x1080. Mouse sensitivity in SC2 is unchecked, so that my sense in SC2 and in Windows is the same.
[image loading]


What makes this game different from other flash/website precision trainers
There are some precision trainers out there but none of them are built around SC2. The minimap and playfield is of the same size as SC2, so you'll be practicing precision in a somewhat familiar environment. While you're obviously not practicing StarCraft and the tasks you're executing in this game are totally different it should still be useful.

The major difference about this game and SC2 is that the things you need to click are extremely small and that you can't proceed with the game if you miss. The red buttons in this game are 10x10 pixels in size. Clicking in this game can be more difficult than clicking in StarCraft. If you think about it, most of the things you click in SC2 are big in size. Minerals are decently sized, main buildings are big, and sending workers to a gas geyser and executing macro doesn't require the precision of target-firing Banelings with Marines.


[image loading]

[image loading]

Which one is the most difficult to click, the Baneling or the Extractor?


A problem with SC2 is that the scenarios where you need spot-on precision don't happen often enough to get quality practice, and most of the time there isn't any real NEED for precision because you can still play decently and win games without. Very rarely does SC2 actively punish you for mis-clicking. An example is creep spread. You can have a very imprecise creep spread but still be able to win games, so you might not be aware of the improvement potential.

Some precision trainers have circles that change size, move or need to be pressed rapidly. This game is completely static and runs at your own pace. The buttons are very small but also do not move and are not on a timer. This makes the game playable for anyone regardless of your precision and speed skills.

-----------------------------------------


The game was made with a super old software called The Games Factory. I will not make it for other resolutions and I don't know how to make games in Flash or for websites, this is the only game programming I know. Just wanted to share it with u guys, who knows maybe someone who knows a bit more about game development will make a cooler and more useful trainer or something? maybe something in the Arcade? who knows~

Anyway maybe it will be helpful to some of you ^-^

Let's play and share our scores!!

Download
Download (Blue sky edition, maybe a bit easier on the eyes)
Download (Sketchy re-sizable edition for non-1920x1080)


Scoreboard
100% accuracy
+ Show Spoiler +

Scrubby-onE - 77/77
sirdodgy - 76/76
Azamato - 69/69
DIMAGA - 67/67
BlysK - 66/66
Eiki & hewo - 64/64



Highest no. of clicks /w 90%+ accuracy
+ Show Spoiler +

Scrubby-onE - 77/77
sirdodgy - 76/76
Theobeo - 72/75
Snute - 72/76
Azamato - 69/69
KalWarkov - 69/71
effecto - 68/69
Jusba - 68/74



Do you still have this game? Would be great to have it re-uploaded somewhere! Thanks
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
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