• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:27
CEST 09:27
KST 16:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!17Weekly Cups (August 17-23): Zerg dominate the week0Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru PhD study /w SC2 - help with a survey! How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Geoff 'iNcontroL' Robinson has passed away
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/ [ASL22] Ro24 Preview: Siren's Call BW General Discussion Pros React To: First 'Fastest' Map in ASL History
Tourneys
[ASL22] Ro24 Group E [ASL22] Ro24 Group D Toronto invitational lan 22 august [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Dating: How's your luck? Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3656 users

Ending my protoss journey - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 All
Kiarip
Profile Joined August 2008
United States1835 Posts
Last Edited: 2013-12-20 19:09:23
December 20 2013 19:08 GMT
#541
On December 19 2013 22:10 dreamseller wrote:
in most walks of life even the most mathematically challenged individual throws around statistics as if they know their significance. unfortunately this thread is no exception.

without giving a 4th year unit summary in statistics, can i just underline the most important point about the aligulac data which was made by another poster above; the sample size being so much larger for protoss games, which would at first glance suggest an enormous imbalance towards protoss. the order of difference in the protoss games is no small amount! statistically it is humongous and should be the focus of discussion and hypothesis when it comes to the game balance.

so then, the question should be, why do we have such a huge supply of protoss?

is it really credible to believe that it is simply because the terran players are worse at the game to such a massive degree? remember we are talking about under-representation to the degree of HUNDREDS with such a small sample, so if it was the case, as some posters suggest in this thread, that it is terran playing the game incorrectly, the degree to which this is happening would be truly extraordinary, bizarre even, considering how quickly other terrans can copy successful styles.



Well I think everyone can agree that Protoss is much easier mechanically. But is it the Protoss players' fault that most of our units don't scale with micro anywhere near as well as Terrans'? A Terran with great multi-tasking and micro is godlike compared to a Terran with average multi-tasking and micro, but a Protoss with great multi-tasking and micro is only slightly better than a Protoss with average multi-tasking and micro.

Strategically though, I don't think that Protoss is any easier or stronger than Terran.
Kyrao
Profile Joined July 2010
United States161 Posts
Last Edited: 2013-12-20 19:53:40
December 20 2013 19:51 GMT
#542
On December 18 2013 05:34 Plansix wrote:
I knew we were going to the mini novel from Hider once I challenged his logic. Of course his logic boils down to "it makes sense for me and the way i see this data. Therefor, Protoss players are worse than than other players." Spinning the numbers to favor your argument is so well used in every form of politics and by anyone pushing their own agenda. Yet we give it so much weight here on TL, when most of them come from a data mining site. Numbers are find, but they don't provide proof of anything beyond the number of players and who won.

Rather than focus on how many Protoss are in GM or who has a 3.5% lead in the win rate, we should focus on real discussion, like early game scouting for Terran. I have always said that more scouting is good and if Terran need more, thy should get it.


Not sure if you know how stupid you sound, or you are just trolling...

Hider's "mini-novel" does not boil down to "it makes sense for me and the way I see this data..." it makes sense because it is logically correct. It doesn't take much brain power to see this.

Let me try to explain it to you: Imagine if the warhound got put back into the game and Terran just started dominating toss left and right. Imagine we look at the effect it would have on diamond and masters level players. All of a sudden their TvP win rate goes to 80-90% across the board. What would the effect be? Would they keep that same w/r forever? No. They would keep that w/r until their mmr got to the point that not only are the protoss they're playing against so much better than them that they can't always win, even with the imbalance, but their TvZ w/r, which is much less affected by the imbalanced warhound, drops low enough that their overall w/r settles around 50% (as the ladder is designed to make happen). By the end of it, these terran players' mmr would be much higher than their equally skilled protoss counterparts and would likely have received a promotion to reflect that. This is why looking at M/GM racial distribution is a valid balance concern.

The only explanation for there being so many more protoss in GM than terran, aside from imbalance, would be that:
1) The average terran player is less skilled than the average protoss player, or
2) The numbers are actually just reflecting the racial distribution of all players (ie. there are twice as many protoss players than there are terran overall, therefore we should expect there to be twice as many protoss players in GM than terran... as well as in every other league).

Obviously, while there are slightly more protoss players overall, this does not come close to explaining the GM distribution imbalance. Therefore, unless you contend that the average terran player is simply less skilled than the average protoss player (which you're more than welcome to argue) there must be some imbalance in the way the game plays out currently.

Now, due to this being an RTS, we must always account for the meta game. It could in fact be the case that terran just still haven't found the solution to dealing with the current iteration of protoss. I personally think that more hellbat usage in the late game could help, but getting to that late game in an even position with the protoss seems to be easier said than done these days due to the relative safety of greedy protoss and the extremely powerful early game threats they pose to the terran player in the early game (the terran must play safe, while the protoss can largely dictate the pace of the game).

If you still think this logic only "makes sense for me and the way i see this data" then I apologize, but I have neither the time, nor the crayons to explain it to you.
painkilla
Profile Joined June 2013
United States695 Posts
December 20 2013 21:01 GMT
#543
Jim 2-0 Soulkey, nuff said.
Supernova | TY | Polt | Innovation | forGG | Lucifron | Happy
RampancyTW
Profile Joined August 2010
United States577 Posts
December 20 2013 21:03 GMT
#544
On December 21 2013 06:01 painkilla wrote:
Jim 2-0 Soulkey, nuff said.
What point is this supposed to be making?
Squat
Profile Joined September 2013
Sweden7978 Posts
December 20 2013 21:17 GMT
#545
On December 21 2013 04:08 Kiarip wrote:
Show nested quote +
On December 19 2013 22:10 dreamseller wrote:
in most walks of life even the most mathematically challenged individual throws around statistics as if they know their significance. unfortunately this thread is no exception.

without giving a 4th year unit summary in statistics, can i just underline the most important point about the aligulac data which was made by another poster above; the sample size being so much larger for protoss games, which would at first glance suggest an enormous imbalance towards protoss. the order of difference in the protoss games is no small amount! statistically it is humongous and should be the focus of discussion and hypothesis when it comes to the game balance.

so then, the question should be, why do we have such a huge supply of protoss?

is it really credible to believe that it is simply because the terran players are worse at the game to such a massive degree? remember we are talking about under-representation to the degree of HUNDREDS with such a small sample, so if it was the case, as some posters suggest in this thread, that it is terran playing the game incorrectly, the degree to which this is happening would be truly extraordinary, bizarre even, considering how quickly other terrans can copy successful styles.



Well I think everyone can agree that Protoss is much easier mechanically. But is it the Protoss players' fault that most of our units don't scale with micro anywhere near as well as Terrans'? A Terran with great multi-tasking and micro is godlike compared to a Terran with average multi-tasking and micro, but a Protoss with great multi-tasking and micro is only slightly better than a Protoss with average multi-tasking and micro.

Strategically though, I don't think that Protoss is any easier or stronger than Terran.

Back in WoL, patchzerg was a common derogatory term used to describe zerg players who found a sudden jump in success after some pretty hefty zerg buffs(people were saying Scarlett was a patchzerg). It was difficult to distinguish which zerg player was truly amazing and who was just enjoying a disproportionate level of success because snoozelord/infestor was so incredibly strong.

I feel protoss is kind of in a similar position now, it's hard to tell whether someone just got really good or if protoss got really good. Especially vs terran, it always looks more or less the same. It should be noted that protoss gameplay in HotS is far more dynamic and varied than zerg was in mid-late WoL, so even if protoss is very strong, it's definitely harder to play than BL/infestor with 3-3 IT and instant fungals was.

No one is blaming the players, their only job is to win with whatever tools they have available, if that means blink stalker all in or two hour swarm host turtle every game, so be it. The blame lies squarely on Blizzard.
"Digital. They have digital. What is digital?" - Donald J Trump
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
December 20 2013 22:15 GMT
#546
On December 21 2013 06:03 RampancyTW wrote:
Show nested quote +
On December 21 2013 06:01 painkilla wrote:
Jim 2-0 Soulkey, nuff said.
What point is this supposed to be making?


That China is totally OP and KR needs a buff (I think).
Earth, Water, Air and Protoss!
Prev 1 26 27 28 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 2063
Mind 56
Bale 22
NotJumperer 9
League of Legends
JimRising 565
Counter-Strike
Coldzera 1190
shoxiejesuss437
edward1
Super Smash Bros
Mew2King118
Other Games
singsing866
WinterStarcraft483
ceh9458
Happy287
Sick146
NeuroSwarm98
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH359
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki26
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2232
League of Legends
• Rush1430
• Stunt587
Upcoming Events
Afreeca Starleague
2h 33m
Soulkey vs PianO
JyJ vs sSak
GSL
3h 33m
PiGosaur Cup
16h 33m
Afreeca Starleague
1d 2h
Mini vs Calm
Queen vs EffOrt
Replay Cast
1d 16h
The PondCast
2 days
Replay Cast
2 days
Escore
3 days
IntoTheTV X SOOP
3 days
Korean StarCraft League
3 days
[ Show More ]
GSL
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
5 days
Liquipedia Results

Completed

Proleague 2026-08-24
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
SCTL 2026 Fall
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.