• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:17
CEST 02:17
KST 09:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League36Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War1375.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Server Blocker No more sc2 streamers on team liquid? SCII needs to put more weight on strategy and tact Stellar Fest 2 Replay Pack Terran AddOns placement
Tourneys
WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Rollback Netcode in Brood War Mineral gathering rate (boosted) for each patch Ziemie's Starcraft 1 Prequel Campaign NaDa's Body BW General Discussion
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Megathread] Daily Proleagues 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10658 users

6 possible balance changes - David Kim - Page 6

Forum Index > SC2 General
1350 CommentsPost a Reply
Prev 1 4 5 6 7 8 68 Next
a176
Profile Blog Joined August 2009
Canada6688 Posts
September 23 2013 18:48 GMT
#101
Blizzard scrambling to fix terran, pretty funny stuff.

ps combined mech air upgrade is ridiculous. just change it to ground/air like protoss if you want to make it easier.
starleague forever
eNtitY~
Profile Joined January 2007
United States1293 Posts
September 23 2013 18:49 GMT
#102
PvP will be even more of a coin toss if Oracles are less expensive and DTs are that fast.
http://www.starcraftdream.com
J_EU
Profile Joined January 2011
47 Posts
September 23 2013 18:49 GMT
#103
On September 24 2013 03:45 Jer99 wrote:
Show nested quote +
On September 24 2013 03:44 Viserion wrote:
As a terran I feel insulted by these changes when I think of the TvP match-up.


I feel the same way, it's already hard enough to manage DT's as they are in the late game right now, this is just icing on protoss cake


What about the lategame medivacharras with cheap marines, isnt that kinda similar?
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
September 23 2013 18:49 GMT
#104
On September 24 2013 03:45 blade55555 wrote:
Show nested quote +
On September 24 2013 03:41 Luolis wrote:
On September 24 2013 03:37 syriuszonito wrote:
YES! Let the terran tears flow, tvz will no longer be a 3base rally into win anymore!

You mean TvZ will be 70% winrate for Z now?

Nah Zvt might actually be balanced and Terran will actually have to do stuff rather then rally all game into winning. First month or 2 will probably be 55% favoring Zerg which is still lower then the current 56 or higher % of tvz now.


http://wiki.teamliquid.net/starcraft2/2013_WCS_Season_3_Korea_GSL/Premier_Statistics
http://wiki.teamliquid.net/starcraft2/2013_WCS_Season_3_Korea_GSL/Up_and_Down_Statistics
http://wiki.teamliquid.net/starcraft2/2013_WCS_Season_3_Europe/Premier_Statistics
http://wiki.teamliquid.net/starcraft2/2013_WCS_Season_3_America/Premier_Statistics

Doesn't seem to be too Terran favored atm, and we've seen a lot of Zerg players doing well in TvZ lately. Maybe I'm wrong though?
In Somnis Veritas
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
September 23 2013 18:49 GMT
#105
On September 24 2013 03:48 TT1 wrote:
the protoss changes are mind numbingly terrible. i cant believe blizzard would even consider these changes


but at only 100 gas mass oracles will be a viable strat right? It's like a flying sentry!
"See you space cowboy"
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 23 2013 18:49 GMT
#106
On September 24 2013 03:48 MstrJinbo wrote:
Show nested quote +
On September 24 2013 03:46 Wildmoon wrote:
Widow mine nerf will likely be toned down.


I thought bliz would do a similar reduction to the ghost emp nerf, didn't expect 1.1. I imagine they also have more room to give tanks additional buffs.

Now you are talking in language we can all get behind.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
FileNotFound
Profile Joined February 2012
Canada5 Posts
September 23 2013 18:49 GMT
#107
I love all 6 changes. The tank/mine changes should create more position-based games. The DT movement sounds harsh for hatchery snipes but could force different unit composition out of zerg to counter that, like infestors feugal, roaches for defense.
Carriers and bcs are not used much, would be nice to see them buffed next.
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
Last Edited: 2013-09-23 18:50:50
September 23 2013 18:50 GMT
#108
What the fuck is that stupid DT speed change, holy crap. It makes no sense, who's gonna lose a DT ever now?
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
September 23 2013 18:51 GMT
#109
On September 24 2013 03:41 jakethesnake wrote:
1.1 Seems really small for the widow mine. I think I would rather see a change the way splash damage works so that it essentially has diminishing splash (maybe just two tiers) and keep the current radius. It's just in TvZ it seems too crazy to see one widow mine destroy a huge clump of banelings and end the game.

It's probably the case that a less severe widow mine change is more difficult to test, these values might only be for testing purposes.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
JDfz
Profile Joined December 2012
United Kingdom50 Posts
September 23 2013 18:51 GMT
#110
Steps in the right direction (apart from the DT bit...). Looking forward to the test map.
CJGumiho <3
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 23 2013 18:51 GMT
#111
On September 24 2013 03:50 Chaggi wrote:
What the fuck is that stupid DT speed change, holy crap. It makes no sense, who's gonna lose a DT ever now?

That will likely be toned down. I would like to see a speed boost button that let them go that fast for a short period of time, just to escape detectors.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
September 23 2013 18:52 GMT
#112
thumbs up to all but the protoss changes.
"What am I supposed to do against this?" - "Lose!" :-]
Blacklizard
Profile Joined May 2007
United States1194 Posts
September 23 2013 18:52 GMT
#113
What awesome and yet scary potential changes!

DT and Oracle change sounds better for pros... I hope this makes those units less cointossy. Both will probably affect PvP the most though.

DT: Bisu comes out of retirement!! Hell I may make DTs vs. Terran on ladder once in a while now. For such an expensive unit, it's nice that it will be able to maybe dart in and out like a banshee. Still can't fly, but maybe you can get away before a marauder concussive shell hits now and seals your doom.

Oracle: 50 less gas is nice. Before in PvT if you went oracles (who does that anymore?) and your opponent only allowed you 3 worker kills, you were a deadman. Now... well you are probably still dead, but it allows some opportunity to switch tech.

Widowmine: Sounds a bit much, but will have to see how it pans out. But they were probably too easy to use before.

Tank: Wow, big dps and efficiency bump.

Roach burrow speed: I love it. I always thought roaches had more micro potential... now I bet we can see it!
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
September 23 2013 18:52 GMT
#114
On September 24 2013 03:43 Wildmoon wrote:
Show nested quote +
On September 24 2013 03:41 Grumbels wrote:
Given that the finals at Blizzcon represents the end of this year's season, they could easily be more extreme with their changes, almost on the level of a mini-expansion. I sometimes wonder what David Kim actually does with his time, since his job seems kinda easy...


Reading this forum could tell you that his job is far from easy when everyone here seems to know how to make the game better.

Do you really think we could tell if David Kim decided to only spend 20 hours per week on his job?
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
saddaromma
Profile Joined April 2013
1129 Posts
September 23 2013 18:52 GMT
#115
My prayers have been heard. I believe!
crbox
Profile Joined August 2010
Canada1181 Posts
September 23 2013 18:53 GMT
#116
I agree with everything except the DT change
Mattidute
Profile Joined May 2011
Netherlands232 Posts
September 23 2013 18:53 GMT
#117
So, with the widow mine nerf if it goes through, what is the Terran counter to mass muta's other then going all in before muta's can even come out? Or will most games end up being a proxy rax from the terran with scv pull?
MstrJinbo
Profile Joined March 2011
United States1251 Posts
September 23 2013 18:54 GMT
#118
On September 24 2013 03:51 Plansix wrote:
Show nested quote +
On September 24 2013 03:50 Chaggi wrote:
What the fuck is that stupid DT speed change, holy crap. It makes no sense, who's gonna lose a DT ever now?

That will likely be toned down. I would like to see a speed boost button that let them go that fast for a short period of time, just to escape detectors.


Just give DTs blink they did it for the campaign I think.
75
Profile Joined December 2012
Germany4057 Posts
September 23 2013 18:54 GMT
#119
i love the dt change.
want that this works like a medivac boost though
yo twitch, as long as I can watch 480p lagfree I'm happy
Cheren
Profile Blog Joined September 2013
United States2911 Posts
September 23 2013 18:54 GMT
#120
On September 24 2013 03:51 Plansix wrote:
Show nested quote +
On September 24 2013 03:50 Chaggi wrote:
What the fuck is that stupid DT speed change, holy crap. It makes no sense, who's gonna lose a DT ever now?

That will likely be toned down. I would like to see a speed boost button that let them go that fast for a short period of time, just to escape detectors.


"Psi Preigniters"
Prev 1 4 5 6 7 8 68 Next
Please log in or register to reply.
Live Events Refresh
Next event in 10h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 193
SpeCial 74
StarCraft: Brood War
Rain 2496
Artosis 499
ProTech125
Dota 2
NeuroSwarm179
League of Legends
Doublelift5849
Counter-Strike
Fnx 1291
Super Smash Bros
hungrybox208
Other Games
summit1g6773
shahzam593
FrodaN583
C9.Mang0344
PiGStarcraft328
Maynarde104
Organizations
Other Games
gamesdonequick770
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 79
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Eskiya23 27
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1016
Other Games
• imaqtpie1328
Upcoming Events
IntoTheTV X SOOP
10h 43m
PiGosaur Cup
23h 43m
The PondCast
1d 9h
Kung Fu Cup
1d 10h
IntoTheTV X SOOP
2 days
FEL
4 days
Patches Events
4 days
FEL
5 days
Sparkling Tuna Cup
5 days
Replay Cast
5 days
[ Show More ]
WardiTV Weekly
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.