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Ideas to help Starcraft grow? - Page 8

Forum Index > SC2 General
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FoxerGames
Profile Joined August 2012
Australia120 Posts
August 10 2013 07:18 GMT
#141
One day computer can read our minds and use that information to play a game of starcraft without keyboards and mouse. Games these days are becoming simpler and "easier" to play that even SC2 a game where its been "dumbed" down alot is still considered difficult.

Until something new and innovative comes along and makes the game easier than LoL or DotA.. Its quite difficult to think of ways to bring SC2 at the top of the charts..
I didn't want to work so I didn't.
TheSwamp
Profile Joined November 2010
United States1497 Posts
August 10 2013 07:39 GMT
#142
Team games are easy and fun because you are with your friends. It's much more fun to blame your teammates for losing.
MLG: How is your Protoss? Idra: I make Blink Stalkers, so really, really good.
Nightsz
Profile Blog Joined February 2011
Canada398 Posts
August 10 2013 07:44 GMT
#143
Making the game free to play helps alot, and I mean ALOT.

But Blizzard would never do something like that,

Theres also HUGE problems with matchups like TvP being stagnant and boring. The only saving grace for this game from what I see is a complete revamp of protoss units in LoTV. Otherwise, this game is gonna be dead.
ProxyKite
Profile Joined July 2011
United States40 Posts
August 10 2013 07:51 GMT
#144
It's unfortunate, but I don't think sc2 will ever come back to the numbers it had when it was at the top of eSports. With games like LoL and Dota 2 designed to be played by more people, you see unique games that are entertaining time and time again. Sc2 wears you out after awhile with the same builds and openings, but more importantly, it just leads up to the final fight to determine the winner almost every time. Plus, Blizzard pushed for WCS too early without fixing the problems that have arised. They literally "ripped" the heart out of the swarm for me. Blizzard doesn't deserve my viewership nor anybody elses. They have to EARN it and screwing up how WCS worked does not help.

Alas, I still watch sc2 from time to time, but it's not as enjoyable anymore with Korean players dominating nearly every scene and me not being as good anymore. If sc2 wants more viewers, maybe team games with bigger maps? Like iNcontroL said, sc2 won't die off so soon and people will still play it. People have said LoL viewership will plateau. Who knows? I know I'm watching TI3 this weekend and rooting for Na'Vi (always rooted for you TL, but you had an amazing run!).
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
August 10 2013 07:58 GMT
#145
On August 10 2013 16:44 Nightsz wrote:
Making the game free to play helps alot, and I mean ALOT.

But Blizzard would never do something like that,

Theres also HUGE problems with matchups like TvP being stagnant and boring. The only saving grace for this game from what I see is a complete revamp of protoss units in LoTV. Otherwise, this game is gonna be dead.


I find this to be like one of the biggest things they overlook; but only because of how much work it would be. This has nothing to do with balance, but rather, Protoss base game design is completely abysmal. The play style is completely opposite from BW; which is okay in and of itself. The problem however, is how it ended up. I still maintain that things such as warpgate do more harm than good for the game, especially for protoss players. Even more so. is that for 3 years Protoss has not had one unit to "micro" in a manner that really showed exceptional skill. The closest thing is blink stalkers, but any high level player who has played around with mass blink stalkers knows it's nothing special. It'd be sick to be able to bring back a similar game style from BW that encourages skill and skill based units. When you have things like Immortals that cannot attack units being picked up and dropped by a medivac because they attack too slow it's just hilarious that you're supposed to be able to do anything about it.
I wrote a blog a while ago about spell casters as well, but people overlook this stuff and just accept the game for what it is. The issue is that it's these very things that make the game incredibly boring.
Sadly, the best way for the game to grow would be developer influence. As we all know, that's not going so well at the moment. Blizzard needs to directly confront pro players and get their advice instead of doing everything with their team of 4(?) WCS employees. I think it's definitely still something that can happen for Legacy of the Void, but something they'll need to focus very hard on if they want the growth the community is looking for at this point!
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
SamirDuran
Profile Joined May 2012
Philippines895 Posts
August 10 2013 08:13 GMT
#146
too much whining on this thread.
Don't practice until you can get it right, practice until you can't get it wrong.
phodacbiet
Profile Joined August 2010
United States1740 Posts
August 10 2013 08:22 GMT
#147
How about a bnet that doesnt suck. I mean batle net UI seems like it was designed for a console game and seriously.. the freaking arcade system?
JoeCool
Profile Joined January 2012
Germany2520 Posts
August 10 2013 08:51 GMT
#148
To be honest I don´t see the problems most of you guys have. There is plenty of SC2 content every single day! Mori09 for example, a german caster, has more viewers than he ever had before. We have a RO 16 with ~50k + viewers during the week.
And imo it is not Blizzards fault that more and more people are playing LoL. It would be if you consider LoL or DOTA a RTS-Game but they are not. If you want to play tennis, you go and play tennis and then it does not matter how often you are told that hockey is better because it might easier to follow or because you can play with friends as a team. It occurs to me that most of the criticism is about the RTS-Genre in general. Not about SC2.
Plus I don´t think that neither LoL nor DOTA are easier to get into. I tried both of them for countless (especially LoL because everyone seems to love it) hours and still I don´t have a clue what to do or what these games are about. Maybe I´m too stupid who knows...
Yeeeeeeeeeaaaaaaaaars ago CSS was Esport #1 now it´s LoL. So what?! Times change, still there are more than enough players for SC 2.

I love the game the way it is. Maybe there is sth wrong with me. :X
skatblast
Profile Joined September 2011
United States784 Posts
August 10 2013 08:53 GMT
#149
its not going to grow. If you enjoy it just continue to watch and support it
StatixEx
Profile Blog Joined August 2011
United Kingdom779 Posts
Last Edited: 2013-08-10 09:23:53
August 10 2013 09:22 GMT
#150
A lot of people posting here werent around for the bw days. unless u lived in korea and you played the game, actively looked for the content you wouldnt of known about it. I work with 11-16 yr olds, they have never heard of starcraft! It disgusts me to talk to them, you name any MLG type game and they have no clue but COD yo!

Starcraft is a VERY inaccessible;e game made inaccessible by us lot. we are far FAR TOO competitive and noone really wants to help anyone. Game after game i play i lose and get the BM, ive stopped responding in game totally now, i dont care if i win or lose but i certainly dont want some same league guy advising me how to play my race when looking at the stat screen at the end it was as even as it could have been till the crucial engagement. Anyway i digress. Starcraft is hard, starcraft has a VERY VERY steep learning curve to get anywhere (good) and everyone thinks they are going to get on the OSL finals stage, and make a living off it. Starcraft will maintain THIS level of popularity for the rest of its time, in fact so far i think there is way more exposure now than there ever was. Blizzard hasnt done anything wrong, the player base when they go on tilt lose interest, we get bored, (i dont but im not the person who thinks theres a problem here).

So TLDR, starcraft is just too hard and inaccessible for casual players to get in, no wonder it has a declining viewer/support base. Even the harcore players have issues . . look at me, nerf those fucking widow mines man!
DjayEl
Profile Joined August 2010
France252 Posts
August 10 2013 09:27 GMT
#151
People complain that SC2 has less players than n00b games like LoL or Dota.

Most proposed solution -> make SC2 more like BW.



...

wtf?


And about that "static games" thing: balanced games that follow intrinsic "rules" ARE static when they are figured out, look at chess (or soccer or any positional-based game of sport). There is just no reason to attack if you can predict the outcome of the battle unless you have a tremendous advantage; and if you can't, that's just means the game is too random and therefore cannot be mastered in a competitive way whatsoever.

Here in EU tons of morons can watch soccer games for 90+ minutes where players are running on the grass doing basically nothing and still cheer loudly for their favorite player while having beer with friends, and they only are slightly disappointed when the result is a 0-0 at the end of the match.

If SC2 is like Tennis, let it be: it does not need mass viewers, it need to be balanced and fun FOR SOME PLAYERS. Those who wish to play another game (or BW), then go and play another game (or BW), they are out there waiting for you. And let Blizzard do their job.
6NR
Profile Joined March 2012
United States1472 Posts
August 10 2013 09:27 GMT
#152
One word: Blizzard
edlover420
Profile Joined December 2012
349 Posts
August 10 2013 09:58 GMT
#153
Get rid of bronze, silver, gold, platinum and diamond league, so everybody is master or grandmaster. People would love it!
Emuking
Profile Joined June 2012
United States144 Posts
August 10 2013 10:17 GMT
#154
What Blizzard should do is rename Starcraft 2 something else.. like Warcraft 4. Then in 1 year they should say "SC2 is coming.." and make a new game from scratch without tarnishing the reputation of the best RTS in history.
When you want to succeed as bad as you want to breath, then you'll be successful.
AssyrianKing
Profile Blog Joined August 2011
Australia2116 Posts
August 10 2013 10:19 GMT
#155
Well to be honest, LAN would be a great idea...
John 15:13
dNsIMonTy
Profile Joined December 2010
United Kingdom26 Posts
August 10 2013 10:20 GMT
#156
might get warned for this... but ima say it anyway.

Balance the game properly (not being bias to and races here)
Trying to get to diamond
Marathi
Profile Joined July 2011
298 Posts
August 10 2013 10:45 GMT
#157
I've not read through this thread, but an element which I think would make sc2 more exciting to watch and for players to play in competition is to create performance based bonuses similar to what the UFC do, something along the lines of:

UFC - Fight of the Night / SC2 Match/Series of the competition
UFC - Submission of the Night / SC2 Most Innovative Strategy of the competition
UFC - Knockout of the Night / SC2 Best Comeback of the competition

with fixed cash prizes for each and picked by the competition and not publicly so players who deserve it could pick up these extra cash bonuses for smart, strong and exciting play.

I'd also like to see Blizzard team up with one or some of the online tournament platforms and come to some way to include signups and run the tournaments through starcraft itself.
eSports tees designed by me - http://tinyurl.com/bqmexd9
Ciko
Profile Joined September 2008
Croatia7 Posts
August 10 2013 11:06 GMT
#158
Hi. I've been thinking a lot about this lately and decided to share my thoughts with you guys.

Battlenet

Back in the old days of SC1 what was the most social place you could go to on the internet? It was the chat rooms. Blizzard showed their brilliance back then by designing Battlenet user interface like a chat room.

Today we have social networks like Facebook and Twitter. Blizzard should have designed their new Battlenet just like those social networks.
Imagine if you had your page where you could write things about yourself and check out your statistics,
a page where you can see your friends, contact them, organise groups, teams,
chat rooms that are not in a small corner of your screen,
pages where you can read and follow tournaments, acces replays,
a way to follow your favorite players,
a good normal ladder (like ICCup) and maybe seperate regional ladders for example: UK, Germany, France and so on.

Game

Dota1 is an awesome game I loved to play it and to watch it. Valve took Dota1 and made the same game (minor differences) with better graphics, support and generally just better, more modern game.
Blizzard on the other hand took the concept of StarCraft and made a new game totally different. I think that was a mistake.
I played Zerg in Broodwar because I loved the "choo choo" train or "avalance" feeling it gave me. Let me explain. You play Zerg by expanding everywhere, macroing, harassing, delaying your opponent and then one beautiful glorious moment comes when you invade and overwhelm your opponent with millions of Zerglings.

In SC2 that's not the case, Zerg feels more like Terran in SC1, build your army of bl infestor or swarm host and just siege your opponent. While Terran in SC2 to me feels like Zerg in SC1, constant aggression. Everything changed for the worse. That’s my feeling at least. Does anyone feel the same or am I just stupid? In either case its a different game and if SC1 was/is so incredible then why rob us of it?

So what I think they should do is redesign the core mechanics: economy, mules, warpgates, injects, units like colossus, broodlords, medivacs, marauders, roaches and many more. They are badly designed and boring in my opinion.
One last thing that might sound counter-intuitive I think they should decrease movement speed of all units. That would allow for better micro, less volatile matches, more special tactics and higher entertainment overall for viewers.
Fear is the mind killer
Big G
Profile Joined April 2011
Italy835 Posts
August 10 2013 11:07 GMT
#159
As I said in another thread, the 2 most important things Blizz should do to attract casual players are:

1) make WoL free to play

2) support team games in every possible way, from good maps to specific balance tweaks if needed.

Green_25
Profile Joined June 2013
Great Britain696 Posts
Last Edited: 2013-08-10 11:14:05
August 10 2013 11:07 GMT
#160
Make it harder to play. Get rid of the worker tabs and shit like that.

Starcraft should be the niche game, and hold the title of 'toughest game'. Thats its niche, always been that way. Since HOTS blizzard decided to go half and half, making it slightly more accessible like LOL but getting stuck in the middle, so all it did was anger old school starcraft fans while LOL players continued playng LOL.

Essentially I don't want or expect Starcraft to ever become 'mainstream'. If you dumb it down all you do is alienate your niche audience without really gaining anything since there are other games out there which do what you are aiming for much better.

Also fuck team games in starcraft. That shit is for fun, not esports. This is the 1v1 game bud, sorry. I doubt I'd be watching if this wasn't 1v1.
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