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No Starcraft 2 at MLG Columbus (so far) - Page 52

Forum Index > SC2 General
1123 CommentsPost a Reply
Prev 1 50 51 52 53 54 57 Next
Naphal
Profile Joined December 2010
Germany2099 Posts
August 09 2013 16:31 GMT
#1021
MLG should also have the opportunity to show sc2 imo... but we clearly know nothing more than the tip of the iceberg here...
Pazuzu
Profile Joined July 2011
United States632 Posts
August 09 2013 16:37 GMT
#1022
On August 10 2013 01:30 Ventris wrote:
Show nested quote +
On August 10 2013 01:20 Plansix wrote:
And instead of being excited about a new event, another drama thread has been posted being upset at Blizzard for not fixing the issue of Redbull and MLG running their events on the same day:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=424729

This is why we can't have nice things.

I'm starting to think that we actually don't deserve a working scene.

Nah don't let the hyperactive melodramatic but vocal minority of people here (admittedly more concentrated in threads like these) ruin your take as the community as a whole :D
"It is because intuition is sometimes right, that we don't know what to do with it"
revel8
Profile Joined January 2012
United Kingdom3022 Posts
August 09 2013 17:23 GMT
#1023
This Red Bull news is actually a very positive development. It is much more encouraging. If MLG is not having SC2 at Columbus because they were not allowed by Blizzard as Red Bull had already booked those dates. That means MLG still wants to have SC2 at their tournaments, which would indicate that the financial side shows it is worth their while to keep hosting SC2. And Red Bull having this tournament also shows that Red Bull think it is financially worth them remaining to host NA SC2 tournaments. Yay!

Pandain
Profile Blog Joined May 2010
United States12989 Posts
Last Edited: 2013-08-09 17:29:40
August 09 2013 17:29 GMT
#1024
If SC2 dies it will be because people think it it dying. Maybe it's just me, but I believe it's just the vocal minority who love to say SC2 is dying and LoL/ Dota is the shit who bandwagon on threads like this and try to show their right.

I've noticed a lot of posts like "never played in 8 months cuz game sucks, HotS did nothing, widow mines op and swarm hosts suck."

When in reality the level that we're at in HotS is 100% better than we've ever probably been, and people glimmering over ' the golden age of sc2 is 2011" fail to remember roach hydra corruptor dying to colossus death balls over and over, fail to remember that was where mass muta started to get started and maps sucked so hard. ( even at end of 2011 blizzard cup shakurus was still used).

Sc2 has honestly never been better. LoL may be bigger in viewers but its not bigger in passion and that's what drives a community. We average comparable numbers despite being a bought game and way less total players. And Dota 2 isn't even close to SC2 viewership in any week that's not the International.

Truly the most worrisome thing is how many people can believe this game is dying despite evidence to the contrary. We get out of over saturation and them people complain when there are less tournaments. New tournaments are springing up like Hong Kong and NA team leagues which you probably aren't aware of because they're not prominently streamed. In my NA team we play clan wars like twice a week, and we're not even really "that" good.

Red bill is shining and clearly taking am interest, KeSPa has arrived and elevated the level of play. We get great games and great stories and are close to (my personal hope, but what you will) Rain joining am elite Eight who have dual OSL victories. Like that's incredible!

Zerg may be doing bad, but it's not anywhere near truly imbalanced and the best player can always win no matter what, much similar to the zvt scenario in 2010-2011.

Anyway, love you all and love this game and SC2 is not going anywhere as long as you guys live this game. Because that's what our SC2 community has always been about.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
Last Edited: 2013-08-09 17:30:56
August 09 2013 17:30 GMT
#1025
Sorry I double posted, hard to control phone.
ChuckingRocks
Profile Joined September 2010
Canada5 Posts
August 09 2013 17:35 GMT
#1026
In my opinion eSports is still in it Adolescence. The big companies are trying to transition towards a self sustaining Sports environment that does not have to make ends meet by selling tshirts and games at local events. Blizzard, Valve and Riot all invest a ton of their own cash to create this sporting environment. They want the overall viewership to support the ads with tertiary businesses investing in these sports. As a community we need Dota and LOL and Startcraft to succeed as a supported sport. I think we benefit from Dota doing well as their are many Dota Players that love and play starcraft and vice versa. They are different games after all. A healthy Sports environment will feed itself.

What we need is not a starcraft VS Dota or Starcraft VS LOL as these games are different Genre. Technically its Dota VS LOL! I know they are classified as RTS but like all things in computers and as gaming evolves people will realize this. Football is not Soccer is not Hockey. But I love them all.

Cheers to the Rise of eSports!
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
August 09 2013 18:22 GMT
#1027
Now we just got an update from a Blizz employee in the other thread.

He said MLG did not opt for SC2, Redbull was the only one.

the DRAMA rescalates!!!!!!!!!!!!!!!!

Derp.

2 hours later, something is going to twist again
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
Havik_
Profile Joined November 2011
United States5585 Posts
August 09 2013 20:10 GMT
#1028
I'm literally facepalming everytime I read this thread. This community has NO FUCKING CLUE what a truly dead game looks like.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Clawfinger
Profile Blog Joined January 2011
Canada221 Posts
Last Edited: 2013-08-09 20:42:53
August 09 2013 20:42 GMT
#1029
On August 10 2013 05:10 Havik_ wrote:
I'm literally facepalming everytime I read this thread. This community has NO FUCKING CLUE what a truly dead game looks like.


This x1000. Starcraft 2 is soooo far from being dead. All of the band wagoners have moved onto LoL/DotA 2, so the fact that we still reach respectable numbers is amazing. We have many years of Starcraft 2 to enjoy.
ChuckingRocks
Profile Joined September 2010
Canada5 Posts
August 09 2013 20:54 GMT
#1030
Chess is a dead game. Latin is a dead language. But we play chess and we use latin. What we want is to play a game we like with a community that helps make the game fun and Starcraft is a damm fun game. What we have here are alot of people that whine because the game does not dominate all, in all arenas.

I would also say if you like LOL, great play the game; even if DOTA2 pushes it out of the spotlight and off the ticket at all major competitive venues.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
August 09 2013 21:08 GMT
#1031
I think what probably happened is MLG asked Blizzard to pay them to have SC2 at Columbus (since all the other games are paying MLG to be there), and Blizzard said no way since they didn't want to pay money to a tournament that would compete with Red Bull Battlegrounds 2013.
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
August 09 2013 23:43 GMT
#1032
Somebody should look at concurrent players worldwide in SC2 nowadays. Peak concurrent players over the last week, say. On all servers.

Then compare that number to Dota's peak of 500k and LoL's peak of 5million.

Blizz always made it hard to see SC2's numbers. It wouldn't surprise me if it was shockingly low.
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
Last Edited: 2013-08-09 23:51:28
August 09 2013 23:50 GMT
#1033
On August 10 2013 08:43 dizzy101 wrote:
Somebody should look at concurrent players worldwide in SC2 nowadays. Peak concurrent players over the last week, say. On all servers.

Then compare that number to Dota's peak of 500k and LoL's peak of 5million.

Blizz always made it hard to see SC2's numbers. It wouldn't surprise me if it was shockingly low.


Dota-like's games have huge playerbase. That's not a surprise at all.. Comparing RTS playerbase to them is just ridiculuos.
Zprit
Profile Joined July 2013
92 Posts
August 09 2013 23:52 GMT
#1034
On August 10 2013 08:43 dizzy101 wrote:
Somebody should look at concurrent players worldwide in SC2 nowadays. Peak concurrent players over the last week, say. On all servers.

Then compare that number to Dota's peak of 500k and LoL's peak of 5million.

Blizz always made it hard to see SC2's numbers. It wouldn't surprise me if it was shockingly low.

I don't think anyone is arguing that the MOBA's are more popular than starcraft, they are free so if they weren't it would be pretty shocking tbh.
Luppy1
Profile Joined June 2011
Singapore177 Posts
August 09 2013 23:59 GMT
#1035
On August 10 2013 08:52 Zprit wrote:
Show nested quote +
On August 10 2013 08:43 dizzy101 wrote:
Somebody should look at concurrent players worldwide in SC2 nowadays. Peak concurrent players over the last week, say. On all servers.

Then compare that number to Dota's peak of 500k and LoL's peak of 5million.

Blizz always made it hard to see SC2's numbers. It wouldn't surprise me if it was shockingly low.

I don't think anyone is arguing that the MOBA's are more popular than starcraft, they are free so if they weren't it would be pretty shocking tbh.


Then, why is it that plenty of free MMOs do not have nearly as much players as WoW?
Irave
Profile Joined October 2010
United States9965 Posts
August 10 2013 00:00 GMT
#1036
Red Bull will be the hero we deserve!
ChuckingRocks
Profile Joined September 2010
Canada5 Posts
August 10 2013 00:03 GMT
#1037
What I would like to see is how successful the MOBA eSports scene is over time. There are still very very new. They have large prize pools but the pools are very top heavy. There is less cash spread out over multiple teams and players. This is also a problem for the scene as a whole. When we want more teams and players competing throughout the year.

I think that the DOTA 2 idea of investing in the Tournament as a service level product and then directly re-invest that value back into the prize pools is a great idea. The fans feel like their cash goes to the players and those who buy also end up watching. Increasing the viewership for the live events that have sponsors. This makes the sponsors happy.
ChuckingRocks
Profile Joined September 2010
Canada5 Posts
August 10 2013 00:10 GMT
#1038
The Content in WOW is incredibly huge! This is a big draw for players. These players also know what it is like to have a well supported service with tons of content. I think alot of the newer players take the work involved for granted. I think that Star wars MMO is an example of this. players complain that the enhancements are not coming in fast enough or with the polish they would like to see. But are unwilling to pay per month to support that development.

With WOW players trusted blizzard to re-invest in the product with that money. And i believe that they did and the numbers they see albeit dropping off now are huge and are the fruits of a great deal of labour.

MOBA's today have not come close to working in that large of an environment yet. When we include Content, number of servers and concurent players. WOW is still king and in a world of f2p games and no loyalty gamers. I am shocked they are still doing as well as they are.


Luppy1
Profile Joined June 2011
Singapore177 Posts
Last Edited: 2013-08-10 00:14:42
August 10 2013 00:13 GMT
#1039
On August 10 2013 09:10 ChuckingRocks wrote:
The Content in WOW is incredibly huge! This is a big draw for players. These players also know what it is like to have a well supported service with tons of content. I think alot of the newer players take the work involved for granted. I think that Star wars MMO is an example of this. players complain that the enhancements are not coming in fast enough or with the polish they would like to see. But are unwilling to pay per month to support that development.

With WOW players trusted blizzard to re-invest in the product with that money. And i believe that they did and the numbers they see albeit dropping off now are huge and are the fruits of a great deal of labour.

MOBA's today have not come close to working in that large of an environment yet. When we include Content, number of servers and concurent players. WOW is still king and in a world of f2p games and no loyalty gamers. I am shocked they are still doing as well as they are.




My point really is that a game doesnt become more successful over a non free to play game simply because it's free. To be able to attract millions of players to a game simply means the developers are at least doing some things right with regards to the design.
MVega
Profile Joined November 2010
763 Posts
August 10 2013 00:19 GMT
#1040
On August 10 2013 08:59 Luppy1 wrote:
Show nested quote +
On August 10 2013 08:52 Zprit wrote:
On August 10 2013 08:43 dizzy101 wrote:
Somebody should look at concurrent players worldwide in SC2 nowadays. Peak concurrent players over the last week, say. On all servers.

Then compare that number to Dota's peak of 500k and LoL's peak of 5million.

Blizz always made it hard to see SC2's numbers. It wouldn't surprise me if it was shockingly low.

I don't think anyone is arguing that the MOBA's are more popular than starcraft, they are free so if they weren't it would be pretty shocking tbh.


Then, why is it that plenty of free MMOs do not have nearly as much players as WoW?


WoW is the largest subscription based MMO. There are plenty of free MMOs that eclipse the # of players in WoW. And then there are also plenty of free MMOs that fall tragically short.

Mobas are addictive casual fun. StarCraft 2 is a strategy game with a fairly high skill ceiling and can be stressful. Dota and LoL are also free and thus more accessible than StarCraft is. Of course they're going to have more players and be more popular.
bumkin: How can you play like 50 games per day... I 4gate 2 times then it's nap time
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