• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:42
CEST 15:42
KST 22:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival3TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou21Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET9Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)81
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Merivale 8 Open - LAN - Stellar Fest Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
[ASL20] Finals Preview: Arrival Is there anyway to get a private coach? BSL Team A vs Koreans - Sat-Sun 16:00 CET OGN to release AI-upscaled StarLeague from Feb 24 BW General Discussion
Tourneys
[ASL20] Grand Finals ASL final tickets help Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Roaring Currents ASL final Relatively freeroll strategies BW - ajfirecracker Strategy & Training TvP Upgrades
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1572 users

No Starcraft 2 at MLG Columbus (so far) - Page 42

Forum Index > SC2 General
1123 CommentsPost a Reply
Prev 1 40 41 42 43 44 57 Next
julianto
Profile Joined December 2010
2292 Posts
Last Edited: 2013-08-09 01:45:39
August 09 2013 01:44 GMT
#821
Hi Blizzard. I would buy alternative unit skins and other people would like to buy name changes. Zerg-themed terran units would be be awesome! kthnx

tophat and monocle accessories on marines? yes! :D
¯\_(ツ)_/¯
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2013-08-09 01:53:56
August 09 2013 01:52 GMT
#822
On August 09 2013 09:36 emythrel wrote:
@incontrol's post SO SAY WE ALL!

Inc makes (as always) a great deal of sense. I sometimes wonder if the average age of the community were a tad higher that the fatalistic talk would be a lot less. I've been on this planet a good while now, and I've seen good times and bad times. The thing is that so long as there are people willing to put in the effort, the good times always return..... maybe not always the lofty heights we would like, but always to a pointyou can be happy with.

Having been professional musician my entire adult life (approaching 20 years now) I certainly have seen many ups and downs. SC2 is doing jus fine, even if its not the top dog anymore.As inc said, thats fine.... we dont need to be top dog, we just need to be in the race.


i would take incontrols opinion here with a pinch of salt. if we look at the american scene in a vacuum, ignoring teamliquid for obvious reasons EG is simply strangling everyone out. not to beat the dead horse about incontrol getting a raise, but its easy for him to be optimistic. now im not saying sc2 is dead or anything, just that when 1 team has a strangle hold on 90% of the money, its not good for the scene. and lets have some real talk for a second here. every 5 figure salary EG is putting up, of which up until 3 months ago there was at least 4, is potentially 3-5 players not getting an entry level deal and a spot in a training house. EGs business model of creating super stars is actively hurting the american scene, it means more of the money goes to less of the players. so for incontrol to sit there and go, oh ye we can work through this, is pretty meaningless. eventually in america theres only going to be EG, and they will just play each other all day on EGTV live from california.

and this is all tangentially related to why i have no sympathy for MLG either, and again its not for the business practices. for all the talk we are hearing from the predictable voices of "mlg put on the most events" "biggest supporter of sc2 for 3 years" blah blah, lets look at what it really means to support a scene.

how many pro players has mlg supported? you might think a lot, but i would argue the answer is 0. there are 0 players playing today, who wouldnt be playing if mlg didnt ever pick up sc2. hosting a big event for a weekend is a lot of fun, its great for the viewer, but with the prize pool to player number ratios, and the prize distribution being so top heavy, no one could go to an mlg relying on the payout.

compare this to the german EPS scene. they have 10% of the money, 10% of the exposure but they are actively supporting at least 4-5 players, probably more. and these are just the players surviving off EPS alone, there are obviously a ton of players who use that as a back up.



for all the talk of NA sc2 dying, or not being sustainable, it is clear that this is a self inflicted wound. now mlg and EG are free to do whatever they want, no one blames people for making money. but it infuriates me to hear the, as i said, same old tired voices praising MLG when they arent a charity, they arent building a scene, they are hosting advertising events that are a ton of fun.
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
Last Edited: 2013-08-09 02:02:53
August 09 2013 02:02 GMT
#823
On August 09 2013 10:52 turdburgler wrote:
Show nested quote +
On August 09 2013 09:36 emythrel wrote:
@incontrol's post SO SAY WE ALL!

Inc makes (as always) a great deal of sense. I sometimes wonder if the average age of the community were a tad higher that the fatalistic talk would be a lot less. I've been on this planet a good while now, and I've seen good times and bad times. The thing is that so long as there are people willing to put in the effort, the good times always return..... maybe not always the lofty heights we would like, but always to a pointyou can be happy with.

Having been professional musician my entire adult life (approaching 20 years now) I certainly have seen many ups and downs. SC2 is doing jus fine, even if its not the top dog anymore.As inc said, thats fine.... we dont need to be top dog, we just need to be in the race.


how many pro players has mlg supported? you might think a lot, but i would argue the answer is 0. there are 0 players playing today, who wouldnt be playing if mlg didnt ever pick up sc2. hosting a big event for a weekend is a lot of fun, its great for the viewer, but with the prize pool to player number ratios, and the prize distribution being so top heavy, no one could go to an mlg relying on the payout.


I'd disagree with this. Sure, MLG doesn't directly pay for a pro's salary or anything but they've given the opportunity for many pros to establish their name. Naniwa & Huk both won their first major tournaments here which of course lead them to more opportunities and making them more valuable for teams. Of course things are different now then they were back then but it was pretty big for many players.
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
turdburgler
Profile Blog Joined January 2011
England6749 Posts
August 09 2013 02:06 GMT
#824
On August 09 2013 11:02 ROOTheognis wrote:
Show nested quote +
On August 09 2013 10:52 turdburgler wrote:
On August 09 2013 09:36 emythrel wrote:
@incontrol's post SO SAY WE ALL!

Inc makes (as always) a great deal of sense. I sometimes wonder if the average age of the community were a tad higher that the fatalistic talk would be a lot less. I've been on this planet a good while now, and I've seen good times and bad times. The thing is that so long as there are people willing to put in the effort, the good times always return..... maybe not always the lofty heights we would like, but always to a pointyou can be happy with.

Having been professional musician my entire adult life (approaching 20 years now) I certainly have seen many ups and downs. SC2 is doing jus fine, even if its not the top dog anymore.As inc said, thats fine.... we dont need to be top dog, we just need to be in the race.


how many pro players has mlg supported? you might think a lot, but i would argue the answer is 0. there are 0 players playing today, who wouldnt be playing if mlg didnt ever pick up sc2. hosting a big event for a weekend is a lot of fun, its great for the viewer, but with the prize pool to player number ratios, and the prize distribution being so top heavy, no one could go to an mlg relying on the payout.


I'd disagree with this. Sure, MLG doesn't directly pay for a pro's salary or anything but they've given the opportunity for many pros to establish their name. Naniwa & Huk both won their first major tournaments here which of course lead them to more opportunities and making them more valuable for teams. Of course things are different now then they were back then but it was pretty big for many players.


and where did that name help them? at EU events ;/.
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
Last Edited: 2013-08-09 02:19:31
August 09 2013 02:12 GMT
#825
On August 09 2013 11:06 turdburgler wrote:
Show nested quote +
On August 09 2013 11:02 ROOTheognis wrote:
On August 09 2013 10:52 turdburgler wrote:
On August 09 2013 09:36 emythrel wrote:
@incontrol's post SO SAY WE ALL!

Inc makes (as always) a great deal of sense. I sometimes wonder if the average age of the community were a tad higher that the fatalistic talk would be a lot less. I've been on this planet a good while now, and I've seen good times and bad times. The thing is that so long as there are people willing to put in the effort, the good times always return..... maybe not always the lofty heights we would like, but always to a pointyou can be happy with.

Having been professional musician my entire adult life (approaching 20 years now) I certainly have seen many ups and downs. SC2 is doing jus fine, even if its not the top dog anymore.As inc said, thats fine.... we dont need to be top dog, we just need to be in the race.


how many pro players has mlg supported? you might think a lot, but i would argue the answer is 0. there are 0 players playing today, who wouldnt be playing if mlg didnt ever pick up sc2. hosting a big event for a weekend is a lot of fun, its great for the viewer, but with the prize pool to player number ratios, and the prize distribution being so top heavy, no one could go to an mlg relying on the payout.


I'd disagree with this. Sure, MLG doesn't directly pay for a pro's salary or anything but they've given the opportunity for many pros to establish their name. Naniwa & Huk both won their first major tournaments here which of course lead them to more opportunities and making them more valuable for teams. Of course things are different now then they were back then but it was pretty big for many players.


and where did that name help them? at EU events ;/.

Those were just some examples I picked. Performing well at tournaments like MLG for a lot of players helps open up opportunities to joining higher profile teams which can send them to the EU events consistently. Suppy, for instance, joined EG right after his breakout performance at MLG Anaheim 2012. Did you know who he was before that MLG? With MLG gone, there's practically no offline chance for players to "prove" themselves.
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
August 09 2013 02:13 GMT
#826
On August 09 2013 11:06 turdburgler wrote:
Show nested quote +
On August 09 2013 11:02 ROOTheognis wrote:
On August 09 2013 10:52 turdburgler wrote:
On August 09 2013 09:36 emythrel wrote:
@incontrol's post SO SAY WE ALL!

Inc makes (as always) a great deal of sense. I sometimes wonder if the average age of the community were a tad higher that the fatalistic talk would be a lot less. I've been on this planet a good while now, and I've seen good times and bad times. The thing is that so long as there are people willing to put in the effort, the good times always return..... maybe not always the lofty heights we would like, but always to a pointyou can be happy with.

Having been professional musician my entire adult life (approaching 20 years now) I certainly have seen many ups and downs. SC2 is doing jus fine, even if its not the top dog anymore.As inc said, thats fine.... we dont need to be top dog, we just need to be in the race.


how many pro players has mlg supported? you might think a lot, but i would argue the answer is 0. there are 0 players playing today, who wouldnt be playing if mlg didnt ever pick up sc2. hosting a big event for a weekend is a lot of fun, its great for the viewer, but with the prize pool to player number ratios, and the prize distribution being so top heavy, no one could go to an mlg relying on the payout.


I'd disagree with this. Sure, MLG doesn't directly pay for a pro's salary or anything but they've given the opportunity for many pros to establish their name. Naniwa & Huk both won their first major tournaments here which of course lead them to more opportunities and making them more valuable for teams. Of course things are different now then they were back then but it was pretty big for many players.


and where did that name help them? at EU events ;/.

MLG paid for a lot of airplane trips for a lot of players to come to the US. How many Koreans had absolutely nothing from GSL, but got to go to MLG and became actual well known players?

And considering all the invitationals that have happened in the last 3 years, winning an MLG or doing well in one meant a hell of a lot.

You're pathetically delusional if you think the SC2 scene would be remotely the same without MLG.
Average means I'm better than half of you.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2013-08-09 02:24:57
August 09 2013 02:21 GMT
#827
On August 09 2013 11:13 WolfintheSheep wrote:
Show nested quote +
On August 09 2013 11:06 turdburgler wrote:
On August 09 2013 11:02 ROOTheognis wrote:
On August 09 2013 10:52 turdburgler wrote:
On August 09 2013 09:36 emythrel wrote:
@incontrol's post SO SAY WE ALL!

Inc makes (as always) a great deal of sense. I sometimes wonder if the average age of the community were a tad higher that the fatalistic talk would be a lot less. I've been on this planet a good while now, and I've seen good times and bad times. The thing is that so long as there are people willing to put in the effort, the good times always return..... maybe not always the lofty heights we would like, but always to a pointyou can be happy with.

Having been professional musician my entire adult life (approaching 20 years now) I certainly have seen many ups and downs. SC2 is doing jus fine, even if its not the top dog anymore.As inc said, thats fine.... we dont need to be top dog, we just need to be in the race.


how many pro players has mlg supported? you might think a lot, but i would argue the answer is 0. there are 0 players playing today, who wouldnt be playing if mlg didnt ever pick up sc2. hosting a big event for a weekend is a lot of fun, its great for the viewer, but with the prize pool to player number ratios, and the prize distribution being so top heavy, no one could go to an mlg relying on the payout.


I'd disagree with this. Sure, MLG doesn't directly pay for a pro's salary or anything but they've given the opportunity for many pros to establish their name. Naniwa & Huk both won their first major tournaments here which of course lead them to more opportunities and making them more valuable for teams. Of course things are different now then they were back then but it was pretty big for many players.


and where did that name help them? at EU events ;/.

MLG paid for a lot of airplane trips for a lot of players to come to the US. How many Koreans had absolutely nothing from GSL, but got to go to MLG and became actual well known players?

And considering all the invitationals that have happened in the last 3 years, winning an MLG or doing well in one meant a hell of a lot.

You're pathetically delusional if you think the SC2 scene would be remotely the same without MLG.


the korean scene currently has at least 200 players at the pro level. of them MLG paid maybe 10-20 flights to maybe 10 different people who wouldnt of otherwise been able to justify the cost, of those i can think of 1 player who actually might not be playing today (but thats not for certain). so if you want to call me pathetic and delusional because i dont believe that spending $1,000,000 is an effecient way to help DRG, polt huk and naniwa play sc2 for a living, i think we disagree on what supporting a scene means.

On August 09 2013 11:12 ROOTheognis wrote:
Show nested quote +
On August 09 2013 11:06 turdburgler wrote:
On August 09 2013 11:02 ROOTheognis wrote:
On August 09 2013 10:52 turdburgler wrote:
On August 09 2013 09:36 emythrel wrote:
@incontrol's post SO SAY WE ALL!

Inc makes (as always) a great deal of sense. I sometimes wonder if the average age of the community were a tad higher that the fatalistic talk would be a lot less. I've been on this planet a good while now, and I've seen good times and bad times. The thing is that so long as there are people willing to put in the effort, the good times always return..... maybe not always the lofty heights we would like, but always to a pointyou can be happy with.

Having been professional musician my entire adult life (approaching 20 years now) I certainly have seen many ups and downs. SC2 is doing jus fine, even if its not the top dog anymore.As inc said, thats fine.... we dont need to be top dog, we just need to be in the race.


how many pro players has mlg supported? you might think a lot, but i would argue the answer is 0. there are 0 players playing today, who wouldnt be playing if mlg didnt ever pick up sc2. hosting a big event for a weekend is a lot of fun, its great for the viewer, but with the prize pool to player number ratios, and the prize distribution being so top heavy, no one could go to an mlg relying on the payout.


I'd disagree with this. Sure, MLG doesn't directly pay for a pro's salary or anything but they've given the opportunity for many pros to establish their name. Naniwa & Huk both won their first major tournaments here which of course lead them to more opportunities and making them more valuable for teams. Of course things are different now then they were back then but it was pretty big for many players.


and where did that name help them? at EU events ;/.

Those were just some examples I picked. Performing well at tournaments like MLG for a lot of players helps open up opportunities to joining higher profile teams which can send them to the EU events consistently. Suppy, for instance, joined EG right after his breakout performance at MLG Anaheim 2012. Did you know who he was before that MLG? With MLG gone, there's practically no offline chance for players to "prove" themselves.


but suppy isnt supported by sc2 or MLG, hes still a student who can afford to get by on bread crumbs from EG because hes not under pressure. he doesnt need a big pay out or a sustainable check, because hes not a full time pro. i get what your saying, that mlg put a lot of names in to the limelight, but i dont think you can say that instantly means mlg was a valuable support to starcraft. maybe i was hyperbolic to say they supported no one, but they certainly didnt set out with the goal of supporting a scene, and that shows.
Cababel
Profile Joined November 2012
United States31 Posts
Last Edited: 2013-08-09 02:27:06
August 09 2013 02:26 GMT
#828
MLG has put on some of my favorite SC events in the past, but if they no longer support SC then I will no longer be supporting MLG with my viewership and encourage others to do the same.
He's not just a step ahead he's dubstep ahead, just look at all his bases
Phanekim
Profile Joined April 2003
United States777 Posts
August 09 2013 02:28 GMT
#829
From my POV, seemed like mlg thought they could increase exposure by flying named players in. Didn't work out. Understandable. Doesn't mean tehy can't run the competition. I"m sure some american players will show up.

I think this is more of a reflection on mlg than state of sc2. wcs america was a way for blizz to secure the sucess of its game. to me its been fine. MLg has a role in this as well but its finding it as its adjusting its business model.

A lot of people are talking about league. Lol will be a thing of the past real soon. with rising dota and the impending f2p apocalyspe there will be an unending number of captain hindsights.
i like cheese
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2013-08-09 02:37:53
August 09 2013 02:29 GMT
#830
On August 09 2013 11:21 turdburgler wrote:
Show nested quote +
On August 09 2013 11:13 WolfintheSheep wrote:
On August 09 2013 11:06 turdburgler wrote:
On August 09 2013 11:02 ROOTheognis wrote:
On August 09 2013 10:52 turdburgler wrote:
On August 09 2013 09:36 emythrel wrote:
@incontrol's post SO SAY WE ALL!

Inc makes (as always) a great deal of sense. I sometimes wonder if the average age of the community were a tad higher that the fatalistic talk would be a lot less. I've been on this planet a good while now, and I've seen good times and bad times. The thing is that so long as there are people willing to put in the effort, the good times always return..... maybe not always the lofty heights we would like, but always to a pointyou can be happy with.

Having been professional musician my entire adult life (approaching 20 years now) I certainly have seen many ups and downs. SC2 is doing jus fine, even if its not the top dog anymore.As inc said, thats fine.... we dont need to be top dog, we just need to be in the race.


how many pro players has mlg supported? you might think a lot, but i would argue the answer is 0. there are 0 players playing today, who wouldnt be playing if mlg didnt ever pick up sc2. hosting a big event for a weekend is a lot of fun, its great for the viewer, but with the prize pool to player number ratios, and the prize distribution being so top heavy, no one could go to an mlg relying on the payout.


I'd disagree with this. Sure, MLG doesn't directly pay for a pro's salary or anything but they've given the opportunity for many pros to establish their name. Naniwa & Huk both won their first major tournaments here which of course lead them to more opportunities and making them more valuable for teams. Of course things are different now then they were back then but it was pretty big for many players.


and where did that name help them? at EU events ;/.

MLG paid for a lot of airplane trips for a lot of players to come to the US. How many Koreans had absolutely nothing from GSL, but got to go to MLG and became actual well known players?

And considering all the invitationals that have happened in the last 3 years, winning an MLG or doing well in one meant a hell of a lot.

You're pathetically delusional if you think the SC2 scene would be remotely the same without MLG.


the korean scene currently has at least 200 players at the pro level. of them MLG paid maybe 10-20 flights to maybe 10 different people, of whom i can think of 1 player who actually might not be playing today (but thats not for certain). so if you want to call me pathetic and delusional because i dont believe that spending $1,000,000 is an effecient way to help DRG, polt huk and naniwa play sc2 for a living, i think we disagree on what supporting a scene means.

Show nested quote +
On August 09 2013 11:12 ROOTheognis wrote:
On August 09 2013 11:06 turdburgler wrote:
On August 09 2013 11:02 ROOTheognis wrote:
On August 09 2013 10:52 turdburgler wrote:
On August 09 2013 09:36 emythrel wrote:
@incontrol's post SO SAY WE ALL!

Inc makes (as always) a great deal of sense. I sometimes wonder if the average age of the community were a tad higher that the fatalistic talk would be a lot less. I've been on this planet a good while now, and I've seen good times and bad times. The thing is that so long as there are people willing to put in the effort, the good times always return..... maybe not always the lofty heights we would like, but always to a pointyou can be happy with.

Having been professional musician my entire adult life (approaching 20 years now) I certainly have seen many ups and downs. SC2 is doing jus fine, even if its not the top dog anymore.As inc said, thats fine.... we dont need to be top dog, we just need to be in the race.


how many pro players has mlg supported? you might think a lot, but i would argue the answer is 0. there are 0 players playing today, who wouldnt be playing if mlg didnt ever pick up sc2. hosting a big event for a weekend is a lot of fun, its great for the viewer, but with the prize pool to player number ratios, and the prize distribution being so top heavy, no one could go to an mlg relying on the payout.


I'd disagree with this. Sure, MLG doesn't directly pay for a pro's salary or anything but they've given the opportunity for many pros to establish their name. Naniwa & Huk both won their first major tournaments here which of course lead them to more opportunities and making them more valuable for teams. Of course things are different now then they were back then but it was pretty big for many players.


and where did that name help them? at EU events ;/.

Those were just some examples I picked. Performing well at tournaments like MLG for a lot of players helps open up opportunities to joining higher profile teams which can send them to the EU events consistently. Suppy, for instance, joined EG right after his breakout performance at MLG Anaheim 2012. Did you know who he was before that MLG? With MLG gone, there's practically no offline chance for players to "prove" themselves.


but suppy isnt supported by sc2 or MLG, hes still a student who can afford to get by on bread crumbs from EG because hes not under pressure. he doesnt need a big pay out or a sustainable check, because hes not a full time pro. i get what your saying, that mlg put a lot of names in to the limelight, but i dont think you can say that instantly means mlg was a valuable support to starcraft. maybe i was hyperbolic to say they supported no one, but they certainly didnt set out with the goal of supporting a scene, and that shows.

Well I don't think they were going to hire them as employees, if that is what you are expecting. And there might not be a Nani'wa if he had not one that first MLG. In fact, there were no NA events before MLG, ever. Nothing at all but a few online events. And it was the success of MLG that lead to IGN diving into the scene and NASL becoming what it is today.

But it all started back when and Jinro, Huk won those early MLGs. So when you say not valuable, you are forgetting that MLG was the first one to give SC2 a shot. But forgetting what kinda what this community does.

Wow, your edit: LoL, Suppy going full time and bread crumbs. A straight A student a Berkeley going planning on going to medical school. Man, I bet he is struggling. Your view on the reality of Esports is pretty warped.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
turdburgler
Profile Blog Joined January 2011
England6749 Posts
August 09 2013 02:35 GMT
#831
thats literally the opposite of what i said but ok. nevermind.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
August 09 2013 02:39 GMT
#832
On August 09 2013 11:21 turdburgler wrote:
the korean scene currently has at least 200 players at the pro level. of them MLG paid maybe 10-20 flights to maybe 10 different people who wouldnt of otherwise been able to justify the cost, of those i can think of 1 player who actually might not be playing today (but thats not for certain). so if you want to call me pathetic and delusional because i dont believe that spending $1,000,000 is an effecient way to help DRG, polt huk and naniwa play sc2 for a living, i think we disagree on what supporting a scene means.


I think you have a very, very low understanding of how the SC2 grew or the extent that most players are actually supported by anything, let alone MLG.
Average means I'm better than half of you.
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
August 09 2013 02:42 GMT
#833
On August 09 2013 09:55 quebecman77 wrote:
you can only go ''so far'' with a bad game , my main problem with sc2 that probably because that more ''fps'' that ''rts''

but hey sc2 was fun for ''some time'' got gm and stuft then quited because that just a terrible game after some time...
you wonder why 4-5 pro a leaving each week ? well they think the same... and we have no ''new pro'' for take the place of the guy who leave , and the tournament from blizzard kill all chance for foreigner outside korea , realy less tournament and price...
most pro gamer in ''na'' would get more money flipping burger.... because of this blizzard tournament....

in broodwar you could win 20-0 vs someone if you are better that him , in sc2 that more about luck , your champion of the week change well... every week , the patch they did and the one who abuse them the most ... make the best ''pro'' can go on and on but you get the point .

that was expected .


Well put, That is going to be a huge problem with this game is that we have yet to see true domination,

There's to many pros that can be all over the place, on the top then in the rut for SC2. I think this hurts viewership more than anything as its just to random.

To me theres really no heros, theres no THAT GUY is a bamf hes won every tournament for the last 6 months. Thats what we really need, but at this stage in the game it is not possible.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
Rhaegal
Profile Blog Joined July 2013
United States678 Posts
August 09 2013 02:45 GMT
#834
On August 09 2013 11:12 ROOTheognis wrote:
Show nested quote +
On August 09 2013 11:06 turdburgler wrote:
On August 09 2013 11:02 ROOTheognis wrote:
On August 09 2013 10:52 turdburgler wrote:
On August 09 2013 09:36 emythrel wrote:
@incontrol's post SO SAY WE ALL!

Inc makes (as always) a great deal of sense. I sometimes wonder if the average age of the community were a tad higher that the fatalistic talk would be a lot less. I've been on this planet a good while now, and I've seen good times and bad times. The thing is that so long as there are people willing to put in the effort, the good times always return..... maybe not always the lofty heights we would like, but always to a pointyou can be happy with.

Having been professional musician my entire adult life (approaching 20 years now) I certainly have seen many ups and downs. SC2 is doing jus fine, even if its not the top dog anymore.As inc said, thats fine.... we dont need to be top dog, we just need to be in the race.


how many pro players has mlg supported? you might think a lot, but i would argue the answer is 0. there are 0 players playing today, who wouldnt be playing if mlg didnt ever pick up sc2. hosting a big event for a weekend is a lot of fun, its great for the viewer, but with the prize pool to player number ratios, and the prize distribution being so top heavy, no one could go to an mlg relying on the payout.


I'd disagree with this. Sure, MLG doesn't directly pay for a pro's salary or anything but they've given the opportunity for many pros to establish their name. Naniwa & Huk both won their first major tournaments here which of course lead them to more opportunities and making them more valuable for teams. Of course things are different now then they were back then but it was pretty big for many players.


and where did that name help them? at EU events ;/.

Those were just some examples I picked. Performing well at tournaments like MLG for a lot of players helps open up opportunities to joining higher profile teams which can send them to the EU events consistently. Suppy, for instance, joined EG right after his breakout performance at MLG Anaheim 2012. Did you know who he was before that MLG? With MLG gone, there's practically no offline chance for players to "prove" themselves.



If a player is truly good, he will rise. Period. Simply attaining rank 1 NA with huge win/loss difference would make you stand out, but only Koreans can do that. There are so many online cups and qualifiers too.

Foreigners simply aren't good enough.
http://www.twitch.tv/agonysc
playa
Profile Blog Joined December 2010
United States1284 Posts
Last Edited: 2013-08-09 02:46:58
August 09 2013 02:45 GMT
#835
I haven't read much of this thread, but... from my view, I gather this is a negotiation ploy to some extent. If your game doesn't provide the most viewers/revenue, yet you're the only one charging money for people to be able to play your game at their tournament, then you have 0 leverage and need a reality check.

I'd announce this now. Blizzard would start to wonder how they feel about their monopoly that is making people as eager to pick up playing their game (or getting involved in anyway) as they're eager to get STD's. Right now, chlamydia might be > SC 2.

Since Blizzard is probably more greedy than dumb, they realize some money is greater than no money... They will either start charging MLG less of a fee or they will remove the fee. Then, MLG can act like "we brought SC 2 back due to the public outcry. We love our fans!! Anything for you guys." You know... bs like that.

But honestly, as long as WCS resembles this, the fewer SC tournaments the better. Fuck this game. There aren't even local lans. All kinds of stupid fucking rules if you want to host anything SC related. Destroying any chance at growth worth being excited about.

At this point, I'd rather give up playing this game and just watch Korean pros go back to playing BW. SC 2 might be funner to play, but this game is horrible in comparison as a spectator's sport (only p vs p has an argument for being better imo).



Strela
Profile Joined October 2011
Netherlands1896 Posts
Last Edited: 2013-08-09 02:48:44
August 09 2013 02:46 GMT
#836
On August 09 2013 09:55 quebecman77 wrote:
you can only go ''so far'' with a bad game , my main problem with sc2 that probably because that more ''fps'' that ''rts''

but hey sc2 was fun for ''some time'' got gm and stuft then quited because that just a terrible game after some time...
you wonder why 4-5 pro a leaving each week ? well they think the same... and we have no ''new pro'' for take the place of the guy who leave , and the tournament from blizzard kill all chance for foreigner outside korea , realy less tournament and price...
most pro gamer in ''na'' would get more money flipping burger.... because of this blizzard tournament....

in broodwar you could win 20-0 vs someone if you are better that him , in sc2 that more about luck , your champion of the week change well... every week , the patch they did and the one who abuse them the most ... make the best ''pro'' can go on and on but you get the point .

that was expected .


You'd think we would be running out of pro's with that many quiting and non replacing them...Who are the 10 pro's that quit in the last 2 weeks?
Quakecomm
Profile Joined April 2012
United States344 Posts
August 09 2013 02:47 GMT
#837
Why do people like to be negative about SC2?
It's not being down to earth, that's what inc is doing
A lot of people are being negative for, it seems, the sake of being negative
gorkey island is the only good map
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2013-08-09 02:50:44
August 09 2013 02:49 GMT
#838
On August 09 2013 11:45 playa wrote:
I haven't read much of this thread, but... from my view, I gather this is a negotiation ploy to some extent. If your game doesn't provide the most viewers/revenue, yet you're the only one charging money for people to be able to play your game at their tournament, then you have 0 leverage and need a reality check.

I'd announce this now. Blizzard would start to wonder how they feel about their monopoly that is making people as eager to pick up playing their game (or getting involved in anyway) as they're eager to get STD's. Right now, chlamydia might be > SC 2.

Since Blizzard is probably more greedy than dumb, they realize some money is greater than no money... They will either start charging MLG less of a fee or they will remove the fee. Then, MLG can act like "we brought SC 2 back due to the public outcry. We love our fans!! Anything for you guys." You know... bs like that.

But honestly, as long as WCS resembles this, the fewer SC tournaments the better. Fuck this game. There aren't even local lans. All kinds of stupid fucking rules if you want to host anything SC related. Destroying any chance at growth worth being excited about.

At this point, I'd rather give up playing this game and just watch Korean pros go back to playing BW. SC 2 might be funner to play, but this game is horrible in comparison as a spectator's sport (only p vs p has an argument for being better imo).






Well super happy this guy told us how he feels, even though he didn't read the the thread.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
hansonslee
Profile Blog Joined April 2011
United States2027 Posts
August 09 2013 02:50 GMT
#839
Give MLG some time to recuperate. I think sometimes SC2 fans demand too much or get anal when games like DoTA and LoL are doing better than SC2 in terms of viewership!
Seed's # 1 fan!!! #ForVengeance
playa
Profile Blog Joined December 2010
United States1284 Posts
August 09 2013 02:55 GMT
#840
On August 09 2013 11:49 Plansix wrote:
Show nested quote +
On August 09 2013 11:45 playa wrote:
I haven't read much of this thread, but... from my view, I gather this is a negotiation ploy to some extent. If your game doesn't provide the most viewers/revenue, yet you're the only one charging money for people to be able to play your game at their tournament, then you have 0 leverage and need a reality check.

I'd announce this now. Blizzard would start to wonder how they feel about their monopoly that is making people as eager to pick up playing their game (or getting involved in anyway) as they're eager to get STD's. Right now, chlamydia might be > SC 2.

Since Blizzard is probably more greedy than dumb, they realize some money is greater than no money... They will either start charging MLG less of a fee or they will remove the fee. Then, MLG can act like "we brought SC 2 back due to the public outcry. We love our fans!! Anything for you guys." You know... bs like that.

But honestly, as long as WCS resembles this, the fewer SC tournaments the better. Fuck this game. There aren't even local lans. All kinds of stupid fucking rules if you want to host anything SC related. Destroying any chance at growth worth being excited about.

At this point, I'd rather give up playing this game and just watch Korean pros go back to playing BW. SC 2 might be funner to play, but this game is horrible in comparison as a spectator's sport (only p vs p has an argument for being better imo).






Well super happy this guy told us how he feels, even though he didn't read the the thread.


Because of people like you, no need to. All MLG/Blizzard propaganda bs, 24/7 from you. If I was Morhaimes wife, I'd swear he was cheating on me with you.
Prev 1 40 41 42 43 44 57 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
Group B
WardiTV1012
TKL 293
IndyStarCraft 232
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 293
IndyStarCraft 232
Rex 125
MindelVK 27
StarCraft: Brood War
Britney 70079
Sea 3479
GuemChi 1489
Leta 510
Stork 336
Last 176
Hyun 140
ggaemo 87
JYJ54
Backho 50
[ Show more ]
Aegong 40
zelot 26
JulyZerg 26
scan(afreeca) 26
ToSsGirL 25
SilentControl 13
Dota 2
Gorgc6914
KheZu596
canceldota167
Fuzer 167
syndereN165
Super Smash Bros
Mew2King85
Heroes of the Storm
Khaldor263
Other Games
singsing2187
B2W.Neo740
KnowMe412
Lowko290
Happy264
XcaliburYe241
Sick212
Trikslyr28
Hui .19
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV650
• Ler82
Other Games
• tFFMrPink 8
Upcoming Events
OSC
1h 18m
SKillous vs goblin
Spirit vs GgMaChine
ByuN vs MaxPax
Afreeca Starleague
18h 18m
Snow vs Soma
Sparkling Tuna Cup
20h 18m
WardiTV Invitational
22h 18m
CrankTV Team League
23h 18m
BASILISK vs Streamerzone
Team Liquid vs Shopify Rebellion
Team Vitality vs Team Falcon
BSL Team A[vengers]
1d 1h
Gypsy vs nOOB
JDConan vs Scan
RSL Revival
1d 3h
Wardi Open
1d 22h
CrankTV Team League
1d 23h
Replay Cast
2 days
[ Show More ]
WardiTV Invitational
2 days
CrankTV Team League
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
The PondCast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.