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Interview of David Kim about Balance in IEM - Page 5

Forum Index > SC2 General
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Prince_Stranger
Profile Joined November 2010
Kazakhstan762 Posts
Last Edited: 2013-07-26 05:40:56
July 26 2013 05:40 GMT
#81
Dreamhack had a ZvZ finals.
lol there wasn't high level terran/protosses such Innovation/Rain/Flash and so on. It is like take 2 pro korean zergs and 100 foreign low-mid level, other race players in a tournament. After say it was ZvZ. So it is ok.
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong
avilo
Profile Blog Joined November 2007
United States4100 Posts
July 26 2013 05:46 GMT
#82
On July 26 2013 14:39 Emuking wrote:
Show nested quote +
On July 26 2013 12:53 larse wrote:

David Kim: About mech, we are thinking to make it easier to use.



I view video games as instruments, the more complex and harder to play, the more beautiful a sound that can come from it. I want this game to be the hardest game on the market. Am I the only one who thinks making it easier isnt what the majority of sc2 players want? I don't care if its not the most popular game, I just want some uniqueness in every game like broodwar that cant be easily replicated by just any GM.. this is supposed to be the sequel of Broodwars so why doesnt it feel like that to me?


Within the context of mech viability, surely by "easier to use" he meant make it more viable, not "easier" as in less mechanically demanding.

It's a bit alarming that HOTS is the Terran mech expansion and that Dkim says he has no idea what to do with mech...there are some very obvious things they could tweak it, considering mech received even more counters in HOTS than it has in WOL (4 supply tempest, viper abduct/cloud, new void rays, faster warp prisms, easier access to DT/archon, etc.)
Sup
pmp10
Profile Joined April 2012
3354 Posts
July 26 2013 05:47 GMT
#83
So viper buff and no plans for mech.
Poor goody.
Rabiator
Profile Joined March 2010
Germany3948 Posts
July 26 2013 05:51 GMT
#84
On July 26 2013 12:53 larse wrote:

Q: Have you considered buffing Terran mech?

David Kim: About mech, we are thinking to make it easier to use. In fact, in WOL, TvT had a lot of mech, but in TvP and TvZ mech didn't get used much.

Overall, we are focusing on the strength and weakness of certain units. We don't have a clear plan for mech right now, but it depends on the situation in the future.

Yep ... they have no intentions of "fixing mech to make it viable" and since there is no way to make the Siege Tank easier to use - except for making Siege/Unsiege instant (which would be totally terrible) - they are probably only looking at their Hellbat and Widow Mine. "Easy to use" isnt a problem of the Siege Tank, because the "problem" of using it is deciding where to put it and everything else is its power level ...

Disappointing and rather disgusting to see a bunch of game designers be so absolutely biased in their opinion against parts of their own game.
If you cant say what you're meaning, you can never mean what you're saying.
Rojac
Profile Joined August 2011
United States10 Posts
Last Edited: 2013-07-26 05:54:40
July 26 2013 05:53 GMT
#85
Cool, thanks for the interview. Not a lot of information shed but it's nice to see how the lead dev is feeling about balance and I agree with everything he said. I think a lot of you are being way too harsh on ol' Dayvie, he isn't the only one balancing the game, and he said nothing I think anyone should feel outraged about
Confuse
Profile Joined October 2009
2238 Posts
July 26 2013 06:00 GMT
#86
thank goodness david kim has backbone with tournament evidence, this interviewer is asking some direct questions about balance that are opinion based and little reasoning behind his thoughts o _ o

If we fear what we do not understand, then why is ignorance bliss?
Silvanel
Profile Blog Joined March 2003
Poland4733 Posts
July 26 2013 06:03 GMT
#87
On July 26 2013 13:53 MrCon wrote:
This interview is so bad (from the interviewer standpoint) that it's a magnet for all balance donkeys of the universe.
The first question is so terrible "Zerg just won 50 starleagues one after another, but zerg UP, please buff"
Yeah ok. My impression is that the guy interviewing DK is a guy paid by Riot or something to do a troll interview.


Like ..WTF...where this Riot hatred come from?
Pathetic Greta hater.
MrCon
Profile Blog Joined August 2010
France29748 Posts
July 26 2013 06:06 GMT
#88
On July 26 2013 15:03 Silvanel wrote:
Show nested quote +
On July 26 2013 13:53 MrCon wrote:
This interview is so bad (from the interviewer standpoint) that it's a magnet for all balance donkeys of the universe.
The first question is so terrible "Zerg just won 50 starleagues one after another, but zerg UP, please buff"
Yeah ok. My impression is that the guy interviewing DK is a guy paid by Riot or something to do a troll interview.


Like ..WTF...where this Riot hatred come from?

It's just a joke =D
RifleCow
Profile Joined February 2008
Canada637 Posts
July 26 2013 06:08 GMT
#89
Why is the posting quality in this thread so bad. I swear I almost had an aneurism reading the first few pages.
hohoho
Gr33n
Profile Blog Joined July 2013
Bahamas113 Posts
July 26 2013 06:12 GMT
#90
a lot of sc2 problems are "if that gets buffed (like the stalker) the rest will be imba"

the hydra 100 percent is seeing more use in HOTS then in WOL and the viper is really weak. TvZ is more interesting atm though sometimes imbalanced when one side has more micro then the other and everything he says up to this point is great except one thing, medivac boost is stupid. making medivacs have better base speed is imo preferable but waht can u do
Rabiator
Profile Joined March 2010
Germany3948 Posts
July 26 2013 06:12 GMT
#91
On July 26 2013 15:00 Confuse wrote:
thank goodness david kim has backbone with tournament evidence, this interviewer is asking some direct questions about balance that are opinion based and little reasoning behind his thoughts o _ o


That depends entirely on the point you are "defending" and on the topic of mech viability and Siege Tank buffing it looks more like they are "stubborn and stupid" instead.
If you cant say what you're meaning, you can never mean what you're saying.
DeathProfessor
Profile Joined March 2012
United States1052 Posts
July 26 2013 06:14 GMT
#92
What is this threads actual problem? Questions like up front like "Would you consider changing gateway units b/c Protoss is too weak and never wins" "What are your plans for Terran Mech" and "what were successful units" were all good questions, and its not the interviewers fault that David Kim considers everything peachy and doesn't want to change much.

Zerg: If they buffed Vipers you will dominate all remaining 2013-201X tournaments so hold tight.
Protoss: Learn to play? No seriously, I am so sorry, Blizzard doesn't want to admit it fucked up and redesign Protoss until at least LotV.
Terran: Enjoy MMM and 1/1/1 and Banshees with some Mech, pure mech is never happening I'm afraid.
Sissors
Profile Joined March 2012
1395 Posts
July 26 2013 06:15 GMT
#93
On July 26 2013 15:12 Gr33n wrote:
a lot of sc2 problems are "if that gets buffed (like the stalker) the rest will be imba"

the hydra 100 percent is seeing more use in HOTS then in WOL and the viper is really weak. TvZ is more interesting atm though sometimes imbalanced when one side has more micro then the other and everything he says up to this point is great except one thing, medivac boost is stupid. making medivacs have better base speed is imo preferable but waht can u do

I really think the speedboost is required. In WoL harrasment became less and less because zerg/toss figured out how to counter it. If you now remove speedboost and do higher speedboost then mutas will always kill them. If you want to nerf it better look at cooldown time or duration.

And viper weak? I don't see it that often in my own games, but in ZvP pro games it is used alot, and to me it doesn't really seem it needs to be even stronger. Maybe a bit more HP, but then one less range for abduct for example. And boosting it nerfs mech for TvZ further, so forcing people to go 4M.
xyzz
Profile Joined January 2012
567 Posts
Last Edited: 2013-07-26 06:19:06
July 26 2013 06:16 GMT
#94
There is no doubt that Zerg is currently in one of the biggest slumps in tournament play that any race has seen in Starcraft 2 history.

HAHAHA you gotta be kidding. Seriously this has to be a troll. Zerg and Terran are splitting pretty much every major tournament win, while Protoss has won about 3 tournaments overall throughout the entire duration of the Heart of the Swarm. David Kim responds to this by saying Protoss players have to get better, which is insulting to say the least, considering guys like Rain and Parting play the race. Personally I don't care (everyone can always change the race they play) but they should just admit the Protoss design has failed if they cannot make the race competitive without it becoming instantly overpowered.
Dirtyharry
Profile Blog Joined August 2012
Germany171 Posts
July 26 2013 06:17 GMT
#95
I like the question about Protoss design, I don't think a buff or nerf for a few units is enough. I've seen so many deathballs and allins since WOL release that I feel bored even if this buid is entirely new and was never played before.

This game has so much to improve if it want to be a worthy successor for Broodwar. The balance is not the problem, it seems fine.
I was in Ravenholm
Shinta)
Profile Joined July 2010
United States1716 Posts
July 26 2013 06:17 GMT
#96
On July 26 2013 14:04 Kim Hyuna wrote:
Show nested quote +
On July 26 2013 13:51 Shinta) wrote:
On July 26 2013 13:00 Kim Hyuna wrote:
David Kim is an idiot.

David Kim: Overall, Protoss is not weak. In a lot of Ro32, Protoss has a stable and high presence. This is not a problem of SC2. It seems like there are fewer top Protoss players out there, at least fewer than Terran and Zerg. So I think we need to look for more new top Protoss players, and then the situation will change. If the number is getting worse [for Protoss], then we will consider change some Protoss units. In addition, in Dreamhack, Stardust got the championship. WCS S1 NA had a lot of Protoss. These numbers make me relaxed.


We already seen TOP protoss players playing inside KR. And almost zero success in taking one major title here in KR.

Isn't (P)PartinG, (P)Rain, (P)First, (P)MC etc top Protoss players? I don't see any NEW upcoming top protoss coming near.

And, Stardust is playing against Foreigner and not TOP Z/T players from KR. And his win against JD is nothing HUGE because JD is known for his weakness in PvZ. What an idiot again.

David Kim: I think, in WOL, Protoss's strategy was too narrowed. Basically you only need to turtle up for a big army and then win with one push. But now the situation is different. We add oracle for harassment and change the warp prism's speed. These give more choices for Protoss players. I hope we can see more competitive games.


Isn't that what Protossers has been doing? It's either turtle up for one fucking push or 2 base all in. Oracle? It's a shit unit.

Obviously he hates Protoss since WOL days.

wow dawg, you need to calm down and rethink your opinion...... Watch protoss players play plz. All of the games that "Parting, Rain, First, MC, etc top Protoss players" lose, tend to be retarded losses. Parting is not a top player anymore like he used to be. Not because he plays Protoss, but just because he plays MUCH worse than he did before.
He's still a solid player, still Code S material, but he's not a champion.

What David Kim is saying is that Protoss players need to get better. It's very possible... You can see it in nearly every game you watch that Protoss has the potential. The top Protoss players just aren't playing as good as the top Terran and Zerg players.

Watching Innovation play doesn't make you say "damn, terran is IMBA!!!!" instead, it makes you say "damn, that guys brain and fingers are sooooo good!!!!"
Watching the top Zerg players makes you say the same thing. They make excellent, skill based decisions, and WIN games with their own ability.

Protoss players have done that in the past, but they don't have anyone good enough to properly represent them. Rain is probably the best Protoss player right now, but he's very stylistic and predictable. He's very skilled, but skill is not everything you need to win SC2.


Everything David Kim said was pretty spot on, and it's the same opinion that I've had, and the only standpoint that has been overly apparent in all Protoss games played in major tournaments. You seem to be a sc2 fan, but you don't seem to closely watch Protoss games.... Please calm down and pay attention to how Protoss plays when they win, and how they play when they lose.


I'm already very clam since WOL days. I don't get it when people says "Protoss tends to throw games away or isn't playing as top Z/T players". Protoss is pretty crap in early/mid games because it requires higher tech and resources to get to the critical mass.

When Protoss goes for "Gimmick" plays with speed WP people called it damn "Protoss EZ race, A move and win" or "EZ, just two base all in to win".

Protoss has not been producing results NOT because of skill wise or not using their brain to think but it's the current metagame that makes Protoss not getting wins at major tournament especially here in KR.

Protoss are generally very predictable and is running out of ideas. When David said Oracle, good unit, it's bullshit. It got shutdown completely if it got scout.

And to answer you, yes i watched tons of Protoss matches.

Nothing you say is correct man. Nobody cares about people who cry "imba gimmick play" or "protoss ez".... People say that about every race. Even if Terran had a 20% win rate, you'd see people say "terran imba" when they lose to a hellbat drop that they should have defended if they didn't screw up.

Protoss DO throw games away. They are in awesome positions or winning positions, then they make a terrible decision (their brains tell them to do the wrong thing) and thus they lose games that they should have won. That is the main story of modern day Protoss players. That's why they don't win.

When Protoss players are up to date with the meta instead of trying to play cheap and/or super safe, and are making all of the right in game decisions, they are unstoppable, just like innovation soulkey etc seem right now.


If you try to argue that the former top Protoss players are playing as well as they were before, but are losing instead of winning like they were before, then your way too wrong to even talk to.
Suteki Da Ne 素敵だね Isn't it Wonderful
Musicus
Profile Joined August 2011
Germany23576 Posts
July 26 2013 06:21 GMT
#97
Viper buff? Haha well I won't complain as a zerg player.
Maru and Serral are probably top 5.
xyzz
Profile Joined January 2012
567 Posts
July 26 2013 06:21 GMT
#98
When Protoss players are up to date with the meta instead of trying to play cheap and/or super safe, and are making all of the right in game decisions, they are unstoppable, just like innovation soulkey etc seem right now.

I'm sure this sounded cool inside your own head but the truth is there won't ever be a Protoss player dominating tournaments in HotS like the best Terran and Zerg players have because the race design simply doesn't allow it.
blobrus
Profile Joined August 2011
4297 Posts
July 26 2013 06:22 GMT
#99
On July 26 2013 15:17 Shinta) wrote:
Show nested quote +
On July 26 2013 14:04 Kim Hyuna wrote:
On July 26 2013 13:51 Shinta) wrote:
On July 26 2013 13:00 Kim Hyuna wrote:
David Kim is an idiot.

David Kim: Overall, Protoss is not weak. In a lot of Ro32, Protoss has a stable and high presence. This is not a problem of SC2. It seems like there are fewer top Protoss players out there, at least fewer than Terran and Zerg. So I think we need to look for more new top Protoss players, and then the situation will change. If the number is getting worse [for Protoss], then we will consider change some Protoss units. In addition, in Dreamhack, Stardust got the championship. WCS S1 NA had a lot of Protoss. These numbers make me relaxed.


We already seen TOP protoss players playing inside KR. And almost zero success in taking one major title here in KR.

Isn't (P)PartinG, (P)Rain, (P)First, (P)MC etc top Protoss players? I don't see any NEW upcoming top protoss coming near.

And, Stardust is playing against Foreigner and not TOP Z/T players from KR. And his win against JD is nothing HUGE because JD is known for his weakness in PvZ. What an idiot again.

David Kim: I think, in WOL, Protoss's strategy was too narrowed. Basically you only need to turtle up for a big army and then win with one push. But now the situation is different. We add oracle for harassment and change the warp prism's speed. These give more choices for Protoss players. I hope we can see more competitive games.


Isn't that what Protossers has been doing? It's either turtle up for one fucking push or 2 base all in. Oracle? It's a shit unit.

Obviously he hates Protoss since WOL days.

wow dawg, you need to calm down and rethink your opinion...... Watch protoss players play plz. All of the games that "Parting, Rain, First, MC, etc top Protoss players" lose, tend to be retarded losses. Parting is not a top player anymore like he used to be. Not because he plays Protoss, but just because he plays MUCH worse than he did before.
He's still a solid player, still Code S material, but he's not a champion.

What David Kim is saying is that Protoss players need to get better. It's very possible... You can see it in nearly every game you watch that Protoss has the potential. The top Protoss players just aren't playing as good as the top Terran and Zerg players.

Watching Innovation play doesn't make you say "damn, terran is IMBA!!!!" instead, it makes you say "damn, that guys brain and fingers are sooooo good!!!!"
Watching the top Zerg players makes you say the same thing. They make excellent, skill based decisions, and WIN games with their own ability.

Protoss players have done that in the past, but they don't have anyone good enough to properly represent them. Rain is probably the best Protoss player right now, but he's very stylistic and predictable. He's very skilled, but skill is not everything you need to win SC2.


Everything David Kim said was pretty spot on, and it's the same opinion that I've had, and the only standpoint that has been overly apparent in all Protoss games played in major tournaments. You seem to be a sc2 fan, but you don't seem to closely watch Protoss games.... Please calm down and pay attention to how Protoss plays when they win, and how they play when they lose.


I'm already very clam since WOL days. I don't get it when people says "Protoss tends to throw games away or isn't playing as top Z/T players". Protoss is pretty crap in early/mid games because it requires higher tech and resources to get to the critical mass.

When Protoss goes for "Gimmick" plays with speed WP people called it damn "Protoss EZ race, A move and win" or "EZ, just two base all in to win".

Protoss has not been producing results NOT because of skill wise or not using their brain to think but it's the current metagame that makes Protoss not getting wins at major tournament especially here in KR.

Protoss are generally very predictable and is running out of ideas. When David said Oracle, good unit, it's bullshit. It got shutdown completely if it got scout.

And to answer you, yes i watched tons of Protoss matches.



Protoss DO throw games away. They are in awesome positions or winning positions, then they make a terrible decision (their brains tell them to do the wrong thing) and thus they lose games that they should have won. That is the main story of modern day Protoss players. That's why they don't win.


Isn't this part of the problem though? The comeback factor for protoss is pretty much zero.
Shin_Gouki
Profile Blog Joined June 2009
United States313 Posts
Last Edited: 2013-07-26 06:24:54
July 26 2013 06:23 GMT
#100
On July 26 2013 15:21 Musicus wrote:
Viper buff? Haha well I won't complain as a zerg player.


I don't see what could be /buffed/ towards the viper. o.o...

The overall questions in this interview are rather stagnant. Should have been a little more persistent towards their ideas on mech and where protoss stand as a whole. (Protoss get no love)
Death comes in many forms
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