|
On June 06 2013 08:06 scypio wrote:They should just rename the game to MacroCraft.
There are really aggressive maps in the pool as well as some macro maps. They have also got rid of the majority of terrible split turtle macro maps. A big map doesn't mean it can't be exciting and aggressive and be full of multitask.
|
On June 06 2013 08:06 eviltomahawk wrote:Show nested quote +On June 06 2013 08:02 scypio wrote:I don't like this, we get more maps with rush distances sooooo long. Klontas Mire was one of the few were you could successfully pressure the enemy without going all-in. And it will be replaced with another map that will take a week to get into your opponent's nat. Guess Blizzard does not like aggressive play ![](/mirror/smilies/frown.gif) We've come a long way from the days of Incineration Zone and Steppes of War. That's just stupid. There are vetos. I like to play faster games on smaller maps, I veto the huge ones - that seems reasonable for me. And it seems that soon I'll be able to choose from big maps and huge maps. This sucks.
|
No issues with the removals and the additions, sick city!
|
|
On June 06 2013 08:08 _SpiRaL_ wrote:Show nested quote +On June 06 2013 08:06 Master of DalK wrote: Is Ladder season 4 a typo? I thought Season 3 is next O_O Yeah I think so. This will be 3rd ladder season of HoTs. New maps are pretty great and the two they are getting rid of were terrible so this is fantastic. We have come a long way from 2011 ladder map pool haven't we? Look back at that if you want a good laugh.
It's what the main article on Battle.net said. Could be a typo on their part but I was just copying it.
|
United Kingdom12022 Posts
YESSSSSSSSSSSS KORHAL! :D
|
I don't like both maps, but maybe because I am not used to these kinds of maps. We'll see when I get to play them more, just won my first game on Red City without knowing it in a cup, lolsss.
|
I'm dumbfounded. Best decision they have ever actually done. Though, the Sky Island is actually a poor map. Do not like it much. At least it's tournament-worthy =/
|
On June 06 2013 08:12 Vindicare605 wrote:Show nested quote +On June 06 2013 08:08 _SpiRaL_ wrote:On June 06 2013 08:06 Master of DalK wrote: Is Ladder season 4 a typo? I thought Season 3 is next O_O Yeah I think so. This will be 3rd ladder season of HoTs. New maps are pretty great and the two they are getting rid of were terrible so this is fantastic. We have come a long way from 2011 ladder map pool haven't we? Look back at that if you want a good laugh. It's what the main article on Battle.net said. Could be a typo on their part but I was just copying it. Season 4 this year I think.
|
Derelict Watcher should have gone too but I'm glad Blizzard finally gave up on making their own maps.
|
On June 06 2013 08:09 scypio wrote:Show nested quote +On June 06 2013 08:06 eviltomahawk wrote:On June 06 2013 08:02 scypio wrote:I don't like this, we get more maps with rush distances sooooo long. Klontas Mire was one of the few were you could successfully pressure the enemy without going all-in. And it will be replaced with another map that will take a week to get into your opponent's nat. Guess Blizzard does not like aggressive play ![](/mirror/smilies/frown.gif) We've come a long way from the days of Incineration Zone and Steppes of War. That's just stupid. There are vetos. I like to play faster games on smaller maps, I veto the huge ones - that seems reasonable for me. And it seems that soon I'll be able to choose from big maps and huge maps. This sucks. You should blame the community for its overwhelming outcry against rush-friendly Blizzard maps over the past few years. The majority clamored for tournament maps for years, and now Blizzard has obliged, unfortunately to your detriment.
|
Really happy to see Zerus Prime go, I did however like Klotis Mire, having a 73% win ratio as zerg!
|
On June 06 2013 07:33 Cokefreak wrote:Show nested quote +On June 06 2013 07:31 Poo wrote: wtf is with sky islands? is it 4 spawns or 2?
It's the proleague map, Korhal Floating Island originally, it's always cross-positions.
Doesn't really answer my question. I realize its a pro league map. But can you spawn top left/bottom right? Or is it only bottom left/top right? The little circles show what I assume are potential spawn sites?
|
On June 06 2013 08:22 Poo wrote:Show nested quote +On June 06 2013 07:33 Cokefreak wrote:On June 06 2013 07:31 Poo wrote: wtf is with sky islands? is it 4 spawns or 2?
It's the proleague map, Korhal Floating Island originally, it's always cross-positions. Doesn't really answer my question. I realize its a pro league map. But can you spawn top left/bottom right? Or is it only bottom left/top right? The little circles show what I assume are potential spawn sites?
I hope to god the answer is yes
|
|
Red city looks realy cool.
I don't like sky islands, I don't like the aspect of spawning in the top left and bottom right. They seem really weird and I guess i'll have to play it first.
|
On June 06 2013 08:23 Thieving Magpie wrote:Show nested quote +On June 06 2013 08:22 Poo wrote:On June 06 2013 07:33 Cokefreak wrote:On June 06 2013 07:31 Poo wrote: wtf is with sky islands? is it 4 spawns or 2?
It's the proleague map, Korhal Floating Island originally, it's always cross-positions. Doesn't really answer my question. I realize its a pro league map. But can you spawn top left/bottom right? Or is it only bottom left/top right? The little circles show what I assume are potential spawn sites? I hope to god the answer is yes ![](/mirror/smilies/smile.gif) Afaik, both cross-spawn positions are enabled.
|
On June 06 2013 08:22 Poo wrote:Show nested quote +On June 06 2013 07:33 Cokefreak wrote:On June 06 2013 07:31 Poo wrote: wtf is with sky islands? is it 4 spawns or 2?
It's the proleague map, Korhal Floating Island originally, it's always cross-positions. Doesn't really answer my question. I realize its a pro league map. But can you spawn top left/bottom right? Or is it only bottom left/top right? The little circles show what I assume are potential spawn sites?
The map is always cross position, but yes you can either spawn top/bottom or left/right.
|
2nd map has no easy third ... bring back xel naga ...
|
|
|
|
|