• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:30
CEST 03:30
KST 10:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway82v2 & SC: Evo Complete: Weekend Double Feature2Team Liquid Map Contest #21 - Presented by Monster Energy8uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments7[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : Would you prefer the game to be balanced around top-tier pro level or average pro level? RSL Revival patreon money discussion thread #1: Maru - Greatest Players of All Time uThermal's 2v2 Tour: $15,000 Main Event
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series LiuLi Cup - August 2025 Tournaments SEL Masters #5 - Korea vs Russia (SC Evo) Enki Epic Series #5 - TaeJa vs Classic (SC Evo)
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
[ASL20] Ro24 Preview Pt1: Runway ASL 20 HYPE VIDEO! Which top zerg/toss will fail in qualifiers? BW General Discussion How do the new Battle.net ranks translate?
Tourneys
BWCL Season 63 Announcement Cosmonarchy Pro Showmatches KCM 2025 Season 3 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Total Annihilation Server - TAForever Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread European Politico-economics QA Mega-thread The Games Industry And ATVI The year 2050
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1018 users

MLG Anaheim: 128 Player Open Tournament - Page 17

Forum Index > SC2 General
421 CommentsPost a Reply
Prev 1 15 16 17 18 19 22 Next All
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
Last Edited: 2013-05-31 21:24:24
May 31 2013 21:23 GMT
#321
It's not really the community's place to decry MLG for cutting their SC2 tournament budget. Less players, less money, less streams. Yeah, newsflash, SC2 esports isn't a profitable venture lol. We're not entitled to get what we want from tournament organizers. They're not dumb, they know whether it's profitable or not. We can be angry all we want but it doesn't change the dollars and cents for MLG.
-Kyo-
Profile Blog Joined August 2010
Japan1926 Posts
Last Edited: 2013-05-31 21:26:45
May 31 2013 21:25 GMT
#322
On June 01 2013 06:23 Doodsmack wrote:
It's not really the community's place to decry MLG for cutting their SC2 tournament budget. Less players, less money, less streams. Yeah, newsflash, SC2 esports isn't a profitable venture lol. We're not entitled to get what we want from tournament organizers. They're not dumb, they know whether it's profitable or not. We can be angry all we want but it doesn't change the dollars and cents for MLG.


In case you missed it... WCS determines prize pools in all regions so that they are similar. This is why many people are angry that GSL has like 1/3 of the total prize money it did from last year.

(This is a WCS sanctioned event based on the previous performance of players. Reserved spots for NA players come from the WCS brackets, and there are WCS points to be earned.)
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
SCST
Profile Joined November 2011
Mexico1609 Posts
Last Edited: 2013-05-31 21:27:31
May 31 2013 21:26 GMT
#323
On June 01 2013 06:15 Plansix wrote:
Show nested quote +
On June 01 2013 06:03 SCST wrote:
On June 01 2013 05:55 Plansix wrote:
On June 01 2013 05:51 SCST wrote:
On June 01 2013 05:46 Gamegene wrote:
They literally put this together at the last minute. They're scrambling for casters right now because MLG wasn't actually going to have SC2 at Anaheim before they started to feel the heat.

Prize pool, organization and player size... Just really sad.

WCS. Moving the scene forward.


I don't think it's the fault of WCS whatsoever. It's the fault of Blizzard for trusting WCS in the hands of MLG. There isn't an issue at all in Europe. Dreamhack and ESL are doing great. Homestory Cup and Asus Rog announced and look wonderful. There isn't an issue in Korea - Kespa and GOM are apparently working it out to the benefit of everyone.

The only problem is in the Americas. The only problem is with MLG. Why can't people see this?


People are slightly more reasonable and don't compare MLG to an event run out of a guys apartment, a massive LAN that would go on with or without SC2 and a production company that has been running SC2 in Korea since launch.


Those European tournaments that you seem diminish with a cheeky attitude actually have the same prize pool as MLG Anaheim, and neither are intended to be the Premier European event. It's likely that they both will have much better production, as well. Not only is it reasonable to compare them in my opinion, it's more than reasonable to criticize MLG for downgrading their production significantly.

Whether you agree with it or not, the Starcraft tournament scene has been destroyed in the Americas. I didn't have to happen, and it's not the fault of WCS. MLG was given the key to putting on a great production for WCS and a great premier tournament. Both are appearing to be very lackluster.

I also blame Blizzard somewhat for not being cautious enough when IPL went down, and for allowing NASL to disappear. They really put everything into MLG without considering that they might be a typical greedy organization that would take advantage of their monopoly. Now we're seeing the results.


My attitude is one that doesn't freak out every time MLG makes an announcement. Every time they put on an event, people lose their minds and jump up and down about how horrible everything is. Last time, people whined because it was an invite only event. This time, its an open bracket only and people whine that their aren't enough invites of top Korean players. People are grumpy that MLG isn't handing out four times as much as Dreamhack, who somehow gets none of this shit, ever.

And me, I am just pumped it is on a weekend I don't have to go to a wedding and my friends are in town.


Seems like a reasonable post to me. However, it is a very big deal to see the only LAN tournament that we know of thus far in the Americas being ridiculously cheap relative to their past, after getting the WCS bid . . . after NASL and IPL get run out of SC2.

Dreamhack doesn't get as much shit because, as mentioned previously, there are tons of high quality tournaments to watch in Europe and Dreamhack puts on a great production regardless. On the other hand, MLG is the tournament in the Americas at the moment and they are clearly taking advantage that position. That's what pisses me and (probably) a fair few others off about this situation. I just want to see them try harder. But they have no reason to try harder. There isn't any competition.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
dcsoda
Profile Joined June 2011
United States583 Posts
May 31 2013 21:28 GMT
#324
On June 01 2013 06:23 Doodsmack wrote:
It's not really the community's place to decry MLG for cutting their SC2 tournament budget. Less players, less money, less streams. Yeah, newsflash, SC2 esports isn't a profitable venture lol. We're not entitled to get what we want from tournament organizers. They're not dumb, they know whether it's profitable or not. We can be angry all we want but it doesn't change the dollars and cents for MLG.


So MLG running WCS NA is just blowing smoke up our asses? Didn't we get really high stream numbers at Dallas like 2 months ago? I really don't get where this attitude is coming from. I'm willing to bet running WCS costs more than their budget in previous years.
Ercster
Profile Joined August 2011
United States603 Posts
May 31 2013 21:29 GMT
#325
On June 01 2013 05:31 SCST wrote:
Show nested quote +
On June 01 2013 05:09 Ercster wrote:
On June 01 2013 04:57 DeathProfessor wrote:
The prize pool matters so much because we will be winning it right?
heh

Also we should just be happy there is any SC2 at all.

I think if Sundance didn't think it would be gigantically bad PR he would have dropped SC2 and went mix of LoL and CoD:Ghosts. This was the big compromise, less losses, no large footprint and no news story "SC2 dropped from MLG, Blizzard shaken as they got backstabbed by their partner"

2 things: 1, CoD:Ghosts isn't out. 2, SC2 brings in A LOT of viewers, maybe not as much as LoL, but it's still a very huge amount of people (last MLG had about 130k concurrent viewers). So the idea that they would have just dropped SC2 in favor of other games is quite absurd.


It's not absurd at all, as they didn't drop Starcraft, they just dropped their production value because they don't have anyone to compete against. Why offer more tournament money when NASL and IPL are dead? Why offer more than 1 stream when there's nothing else to compare it against? They "won" Starcraft when they won the bid for WCS. Now they can do the bare minimum and all the sheeple in our community will still support them.

The real sucker in this ordeal is Blizzard, for trusting MLG to do a good job after they were handed the key to Starcraft in the Americas. If only someone in Blizzard had the balls to take the key away from them and give it to an organization willing to put in more effort. Wouldn't that be great?

How can you come to the conclusion that their production value has been lowered when the tournament hasn't even begun? You have said nothing but bullshit this entire thread and it is amazing that you haven't been punished for it. You're making assumptions based on nothing, and have just been shitting on MLG and riding NASL's dick constantly.
“The good thing about science is that it's true whether or not you believe in it.” -Neil deGrasse Tyson
SCST
Profile Joined November 2011
Mexico1609 Posts
May 31 2013 21:29 GMT
#326
On June 01 2013 06:23 Doodsmack wrote:
It's not really the community's place to decry MLG for cutting their SC2 tournament budget. Less players, less money, less streams. Yeah, newsflash, SC2 esports isn't a profitable venture lol. We're not entitled to get what we want from tournament organizers. They're not dumb, they know whether it's profitable or not. We can be angry all we want but it doesn't change the dollars and cents for MLG.


What? SC2 isn't a profitable venture? This is the silliest thing I've heard in a while on here. You're entire post is debunked by your ridiculously false "newsflash".
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
figq
Profile Blog Joined May 2010
12519 Posts
May 31 2013 21:30 GMT
#327
On June 01 2013 04:42 Prplppleatr wrote:
Show nested quote +
On June 01 2013 04:35 figq wrote:
On June 01 2013 04:32 RevTiberius wrote:
Hm... the price pool is a bit disappointing. I was hoping for many Koreans to participate, but 25k is probably not enough to attract many of the top Koreans...
Oh yeah, because they shower in money in the various lavishing Korean competitions.

lol, what? He's right. It is not cheap to fly from Korea to the US, not to mention other costs, and it is only for a chance to win.

Sure, but they don't have enough better options is what I'm saying. Unless they start mass quitting SC2, that's also an option, of course.
If you stand next to my head, you can hear the ocean. - Day[9]
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
May 31 2013 21:33 GMT
#328
On June 01 2013 06:26 SCST wrote:
Show nested quote +
On June 01 2013 06:15 Plansix wrote:
On June 01 2013 06:03 SCST wrote:
On June 01 2013 05:55 Plansix wrote:
On June 01 2013 05:51 SCST wrote:
On June 01 2013 05:46 Gamegene wrote:
They literally put this together at the last minute. They're scrambling for casters right now because MLG wasn't actually going to have SC2 at Anaheim before they started to feel the heat.

Prize pool, organization and player size... Just really sad.

WCS. Moving the scene forward.


I don't think it's the fault of WCS whatsoever. It's the fault of Blizzard for trusting WCS in the hands of MLG. There isn't an issue at all in Europe. Dreamhack and ESL are doing great. Homestory Cup and Asus Rog announced and look wonderful. There isn't an issue in Korea - Kespa and GOM are apparently working it out to the benefit of everyone.

The only problem is in the Americas. The only problem is with MLG. Why can't people see this?


People are slightly more reasonable and don't compare MLG to an event run out of a guys apartment, a massive LAN that would go on with or without SC2 and a production company that has been running SC2 in Korea since launch.


Those European tournaments that you seem diminish with a cheeky attitude actually have the same prize pool as MLG Anaheim, and neither are intended to be the Premier European event. It's likely that they both will have much better production, as well. Not only is it reasonable to compare them in my opinion, it's more than reasonable to criticize MLG for downgrading their production significantly.

Whether you agree with it or not, the Starcraft tournament scene has been destroyed in the Americas. I didn't have to happen, and it's not the fault of WCS. MLG was given the key to putting on a great production for WCS and a great premier tournament. Both are appearing to be very lackluster.

I also blame Blizzard somewhat for not being cautious enough when IPL went down, and for allowing NASL to disappear. They really put everything into MLG without considering that they might be a typical greedy organization that would take advantage of their monopoly. Now we're seeing the results.


My attitude is one that doesn't freak out every time MLG makes an announcement. Every time they put on an event, people lose their minds and jump up and down about how horrible everything is. Last time, people whined because it was an invite only event. This time, its an open bracket only and people whine that their aren't enough invites of top Korean players. People are grumpy that MLG isn't handing out four times as much as Dreamhack, who somehow gets none of this shit, ever.

And me, I am just pumped it is on a weekend I don't have to go to a wedding and my friends are in town.


Seems like a reasonable post to me. However, it is a very big deal to see the only LAN tournament that we know of thus far in the Americas being ridiculously cheap relative to their past, after getting the WCS bid . . . after NASL and IPL get run out of SC2.

Dreamhack doesn't get as much shit because, as mentioned previously, there are tons of high quality tournaments to watch in Europe and Dreamhack puts on a great production regardless. On the other hand, MLG is the tournament in the Americas at the moment and they are clearly taking advantage that position. That's what pisses me and (probably) a fair few others off about this situation. I just want to see them try harder. But they have no reason to try harder. There isn't any competition.


We know nothing about MLG's situation at the moment. Sundance said on SotG that MLG was still in discussions with Blizzard as recently as the day before SC2 at Anaheim was announced. Totalbiscuit said that Blizzard put a $10,000 prize cap on Shoutcraft America. I personally think it's likely MLG wanted a bigger event, while Blizzard is trying to regulate prize pools so that they correspond to WCS points and keep WCS as the biggest event.
In Somnis Veritas
SCST
Profile Joined November 2011
Mexico1609 Posts
Last Edited: 2013-05-31 21:38:07
May 31 2013 21:33 GMT
#329
On June 01 2013 06:29 Ercster wrote:
Show nested quote +
On June 01 2013 05:31 SCST wrote:
On June 01 2013 05:09 Ercster wrote:
On June 01 2013 04:57 DeathProfessor wrote:
The prize pool matters so much because we will be winning it right?
heh

Also we should just be happy there is any SC2 at all.

I think if Sundance didn't think it would be gigantically bad PR he would have dropped SC2 and went mix of LoL and CoD:Ghosts. This was the big compromise, less losses, no large footprint and no news story "SC2 dropped from MLG, Blizzard shaken as they got backstabbed by their partner"

2 things: 1, CoD:Ghosts isn't out. 2, SC2 brings in A LOT of viewers, maybe not as much as LoL, but it's still a very huge amount of people (last MLG had about 130k concurrent viewers). So the idea that they would have just dropped SC2 in favor of other games is quite absurd.


It's not absurd at all, as they didn't drop Starcraft, they just dropped their production value because they don't have anyone to compete against. Why offer more tournament money when NASL and IPL are dead? Why offer more than 1 stream when there's nothing else to compare it against? They "won" Starcraft when they won the bid for WCS. Now they can do the bare minimum and all the sheeple in our community will still support them.

The real sucker in this ordeal is Blizzard, for trusting MLG to do a good job after they were handed the key to Starcraft in the Americas. If only someone in Blizzard had the balls to take the key away from them and give it to an organization willing to put in more effort. Wouldn't that be great?

How can you come to the conclusion that their production value has been lowered when the tournament hasn't even begun? You have said nothing but bullshit this entire thread and it is amazing that you haven't been punished for it. You're making assumptions based on nothing, and have just been shitting on MLG and riding NASL's dick constantly.


Conclusion that production value has been lowered based on the MLG press release:

1. Reduced streams to 1

2. Reduced casted games to 25

3. Reduced prize pool by nearly 1/2

4. Reduced qualifiers to 128 people.

5. WCS NA production is trash relative to ESL, which had the same amount of time and money from Blizzard to put their event together. Not directly related to Anaheim, but we can probably infer something from it.

You don't have to agree with me, or facts at all. But if you're raging hard enough to start insinuating a person should be banned for having a different view than yours, then I think you may need to seek help.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
75
Profile Joined December 2012
Germany4057 Posts
May 31 2013 21:35 GMT
#330
Just because like everything is smaller compared to older events this doesnt mean its bad.
im looking forward to see how this will work out.
yo twitch, as long as I can watch 480p lagfree I'm happy
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
May 31 2013 21:43 GMT
#331
Format is a mixed reaction, because I like the revisiting of open brackets, but one stream and some players who may not be as "qualified" may be problematic. Plus the prize pool being reduced greatly hurts.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 31 2013 21:43 GMT
#332
On June 01 2013 06:33 SCST wrote:
Show nested quote +
On June 01 2013 06:29 Ercster wrote:
On June 01 2013 05:31 SCST wrote:
On June 01 2013 05:09 Ercster wrote:
On June 01 2013 04:57 DeathProfessor wrote:
The prize pool matters so much because we will be winning it right?
heh

Also we should just be happy there is any SC2 at all.

I think if Sundance didn't think it would be gigantically bad PR he would have dropped SC2 and went mix of LoL and CoD:Ghosts. This was the big compromise, less losses, no large footprint and no news story "SC2 dropped from MLG, Blizzard shaken as they got backstabbed by their partner"

2 things: 1, CoD:Ghosts isn't out. 2, SC2 brings in A LOT of viewers, maybe not as much as LoL, but it's still a very huge amount of people (last MLG had about 130k concurrent viewers). So the idea that they would have just dropped SC2 in favor of other games is quite absurd.


It's not absurd at all, as they didn't drop Starcraft, they just dropped their production value because they don't have anyone to compete against. Why offer more tournament money when NASL and IPL are dead? Why offer more than 1 stream when there's nothing else to compare it against? They "won" Starcraft when they won the bid for WCS. Now they can do the bare minimum and all the sheeple in our community will still support them.

The real sucker in this ordeal is Blizzard, for trusting MLG to do a good job after they were handed the key to Starcraft in the Americas. If only someone in Blizzard had the balls to take the key away from them and give it to an organization willing to put in more effort. Wouldn't that be great?

How can you come to the conclusion that their production value has been lowered when the tournament hasn't even begun? You have said nothing but bullshit this entire thread and it is amazing that you haven't been punished for it. You're making assumptions based on nothing, and have just been shitting on MLG and riding NASL's dick constantly.


Conclusion that production value has been lowered:

1. Reduced streams to 1

2. Reduced casted games to 25

3. Reduced prize pool by nearly 1/2

4. Reduced qualifiers to 128 people.

5. WCS NA production is trash relative to ESL, which had the same amount of time and money from Blizzard to put their event together. Not directly related to Anaheim, but we can probably infer something from it.

You don't have to agree with me, or facts at all. But if you're raging hard enough to start insinuating a person should be banned for having a different view than yours, then I think you may need to seek help.


Lets go point by point

1: Extra streams may not have been worth it. I can only watch one at a time and there is nothing worse that 3 streams with spinning logos.

2: 25 sets of games is fine as long as they are between good players and we get results and highlights from other games. I can only watch one stream.

3: Everyone is giving out less money this year, likely because they gave out to much last year.

4: 512 people didn't get them much, beyond costing them more money. None of the qualifier games are streamed, so I lose nothing.

5: ESL was producing LCS before MLG and has a functioning studio and production team on staff. MLG did not because no one hired them to do that. It takes time to staff up and WCS did not provide anyone with time. ESL is taking both Blizzard AND Riots money to put on WCS and LCS.

So, in may ways you are just oversimplifying the "fact" to back up your opinion. Opinions are fine, but don't act like yours in the word of the land and people who disagree with you strongly need help.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
SCST
Profile Joined November 2011
Mexico1609 Posts
Last Edited: 2013-05-31 21:49:37
May 31 2013 21:47 GMT
#333
On June 01 2013 06:43 Plansix wrote:
Show nested quote +
On June 01 2013 06:33 SCST wrote:
On June 01 2013 06:29 Ercster wrote:
On June 01 2013 05:31 SCST wrote:
On June 01 2013 05:09 Ercster wrote:
On June 01 2013 04:57 DeathProfessor wrote:
The prize pool matters so much because we will be winning it right?
heh

Also we should just be happy there is any SC2 at all.

I think if Sundance didn't think it would be gigantically bad PR he would have dropped SC2 and went mix of LoL and CoD:Ghosts. This was the big compromise, less losses, no large footprint and no news story "SC2 dropped from MLG, Blizzard shaken as they got backstabbed by their partner"

2 things: 1, CoD:Ghosts isn't out. 2, SC2 brings in A LOT of viewers, maybe not as much as LoL, but it's still a very huge amount of people (last MLG had about 130k concurrent viewers). So the idea that they would have just dropped SC2 in favor of other games is quite absurd.


It's not absurd at all, as they didn't drop Starcraft, they just dropped their production value because they don't have anyone to compete against. Why offer more tournament money when NASL and IPL are dead? Why offer more than 1 stream when there's nothing else to compare it against? They "won" Starcraft when they won the bid for WCS. Now they can do the bare minimum and all the sheeple in our community will still support them.

The real sucker in this ordeal is Blizzard, for trusting MLG to do a good job after they were handed the key to Starcraft in the Americas. If only someone in Blizzard had the balls to take the key away from them and give it to an organization willing to put in more effort. Wouldn't that be great?

How can you come to the conclusion that their production value has been lowered when the tournament hasn't even begun? You have said nothing but bullshit this entire thread and it is amazing that you haven't been punished for it. You're making assumptions based on nothing, and have just been shitting on MLG and riding NASL's dick constantly.


Conclusion that production value has been lowered:

1. Reduced streams to 1

2. Reduced casted games to 25

3. Reduced prize pool by nearly 1/2

4. Reduced qualifiers to 128 people.

5. WCS NA production is trash relative to ESL, which had the same amount of time and money from Blizzard to put their event together. Not directly related to Anaheim, but we can probably infer something from it.

You don't have to agree with me, or facts at all. But if you're raging hard enough to start insinuating a person should be banned for having a different view than yours, then I think you may need to seek help.


Lets go point by point

1: Extra streams may not have been worth it. I can only watch one at a time and there is nothing worse that 3 streams with spinning logos.

2: 25 sets of games is fine as long as they are between good players and we get results and highlights from other games. I can only watch one stream.

3: Everyone is giving out less money this year, likely because they gave out to much last year.

4: 512 people didn't get them much, beyond costing them more money. None of the qualifier games are streamed, so I lose nothing.

5: ESL was producing LCS before MLG and has a functioning studio and production team on staff. MLG did not because no one hired them to do that. It takes time to staff up and WCS did not provide anyone with time. ESL is taking both Blizzard AND Riots money to put on WCS and LCS.

So, in may ways you are just oversimplifying the "fact" to back up your opinion. Opinions are fine, but don't act like yours in the word of the land and people who disagree with you strongly need help.


Plansix, you make a good point with ESL producing LCS before MLG. However, the rest of your evaluations of the facts that I listed are just. . . your opinion and speculation trying to justify them. It doesn't change the nature of what they are.

I agree that we can, as a community, choose to look at the cuts to MLG's production and justify them. I think that would be a big mistake. If it ended up somehow working for the better, I would support it. I just can't imagine it turning out like that. And though I am outspoken about this, I don't think I am alone in thinking that this new format/production-cut is bad news for us in the Americas.

"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
Ercster
Profile Joined August 2011
United States603 Posts
May 31 2013 21:50 GMT
#334
On June 01 2013 06:33 SCST wrote:
Show nested quote +
On June 01 2013 06:29 Ercster wrote:
On June 01 2013 05:31 SCST wrote:
On June 01 2013 05:09 Ercster wrote:
On June 01 2013 04:57 DeathProfessor wrote:
The prize pool matters so much because we will be winning it right?
heh

Also we should just be happy there is any SC2 at all.

I think if Sundance didn't think it would be gigantically bad PR he would have dropped SC2 and went mix of LoL and CoD:Ghosts. This was the big compromise, less losses, no large footprint and no news story "SC2 dropped from MLG, Blizzard shaken as they got backstabbed by their partner"

2 things: 1, CoD:Ghosts isn't out. 2, SC2 brings in A LOT of viewers, maybe not as much as LoL, but it's still a very huge amount of people (last MLG had about 130k concurrent viewers). So the idea that they would have just dropped SC2 in favor of other games is quite absurd.


It's not absurd at all, as they didn't drop Starcraft, they just dropped their production value because they don't have anyone to compete against. Why offer more tournament money when NASL and IPL are dead? Why offer more than 1 stream when there's nothing else to compare it against? They "won" Starcraft when they won the bid for WCS. Now they can do the bare minimum and all the sheeple in our community will still support them.

The real sucker in this ordeal is Blizzard, for trusting MLG to do a good job after they were handed the key to Starcraft in the Americas. If only someone in Blizzard had the balls to take the key away from them and give it to an organization willing to put in more effort. Wouldn't that be great?

How can you come to the conclusion that their production value has been lowered when the tournament hasn't even begun? You have said nothing but bullshit this entire thread and it is amazing that you haven't been punished for it. You're making assumptions based on nothing, and have just been shitting on MLG and riding NASL's dick constantly.


Conclusion that production value has been lowered based on the MLG press release:

1. Reduced streams to 1

2. Reduced casted games to 25

3. Reduced prize pool by nearly 1/2

4. Reduced qualifiers to 128 people.

5. WCS NA production is trash relative to ESL, which had the same amount of time and money from Blizzard to put their event together. Not directly related to Anaheim, but we can probably infer something from it.

You don't have to agree with me, or facts at all. But if you're raging hard enough to start insinuating a person should be banned for having a different view than yours, then I think you may need to seek help.

I said punished, not banned. And you're basing their LAN production on their studio production which has never been identical to their LAN production. The amount of people allowed to qualify and the prize pool have almost nothing to do with how well the stream/tournament is produced (look at the last Dreamhack, same prize pool, less amount of players).
“The good thing about science is that it's true whether or not you believe in it.” -Neil deGrasse Tyson
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
Last Edited: 2013-05-31 21:57:40
May 31 2013 21:51 GMT
#335
Only having one stream is pretty bad, I also wonder how many top Koreans will show up at all, kinda disappointed :/

With only one stream they aren't going to have many casters or any if they use the ones they have on pay roll, no TB/Day9/Husky will hurt the hype a lot.
Jknighty
Profile Joined July 2011
159 Posts
May 31 2013 21:54 GMT
#336
We need some explanation for this, makes no sense. If it's Blizzard screwing us over by forcing MLG to cut back to keep WCS as THE thing then Blizzard are a disgrace. If it's MLG not bothering to try now Blizzard have killed their opposition in the Americas then MLG are a disgrace.
SCST
Profile Joined November 2011
Mexico1609 Posts
Last Edited: 2013-05-31 22:00:46
May 31 2013 21:55 GMT
#337
On June 01 2013 06:50 Ercster wrote:
Show nested quote +
On June 01 2013 06:33 SCST wrote:
On June 01 2013 06:29 Ercster wrote:
On June 01 2013 05:31 SCST wrote:
On June 01 2013 05:09 Ercster wrote:
On June 01 2013 04:57 DeathProfessor wrote:
The prize pool matters so much because we will be winning it right?
heh

Also we should just be happy there is any SC2 at all.

I think if Sundance didn't think it would be gigantically bad PR he would have dropped SC2 and went mix of LoL and CoD:Ghosts. This was the big compromise, less losses, no large footprint and no news story "SC2 dropped from MLG, Blizzard shaken as they got backstabbed by their partner"

2 things: 1, CoD:Ghosts isn't out. 2, SC2 brings in A LOT of viewers, maybe not as much as LoL, but it's still a very huge amount of people (last MLG had about 130k concurrent viewers). So the idea that they would have just dropped SC2 in favor of other games is quite absurd.


It's not absurd at all, as they didn't drop Starcraft, they just dropped their production value because they don't have anyone to compete against. Why offer more tournament money when NASL and IPL are dead? Why offer more than 1 stream when there's nothing else to compare it against? They "won" Starcraft when they won the bid for WCS. Now they can do the bare minimum and all the sheeple in our community will still support them.

The real sucker in this ordeal is Blizzard, for trusting MLG to do a good job after they were handed the key to Starcraft in the Americas. If only someone in Blizzard had the balls to take the key away from them and give it to an organization willing to put in more effort. Wouldn't that be great?

How can you come to the conclusion that their production value has been lowered when the tournament hasn't even begun? You have said nothing but bullshit this entire thread and it is amazing that you haven't been punished for it. You're making assumptions based on nothing, and have just been shitting on MLG and riding NASL's dick constantly.


Conclusion that production value has been lowered based on the MLG press release:

1. Reduced streams to 1

2. Reduced casted games to 25

3. Reduced prize pool by nearly 1/2

4. Reduced qualifiers to 128 people.

5. WCS NA production is trash relative to ESL, which had the same amount of time and money from Blizzard to put their event together. Not directly related to Anaheim, but we can probably infer something from it.

You don't have to agree with me, or facts at all. But if you're raging hard enough to start insinuating a person should be banned for having a different view than yours, then I think you may need to seek help.

I said punished, not banned. And you're basing their LAN production on their studio production which has never been identical to their LAN production. The amount of people allowed to qualify and the prize pool have almost nothing to do with how well the stream/tournament is produced (look at the last Dreamhack, same prize pool, less amount of players).


You are a sadistic one aren't you, desiring punishment for people who disagree with you?

I'm not "basing their LAN production on their studio production" . . . . I said we might "infer" something from it, which is reasonable considering how much shit their getting for WCS NA. On this point I am also willing to concede to Plansix's point on ESL having a head start with LCS.

I simply listed the facts that you accused me of "bullshitting" directly from the press release. If MLG manages to pull off an amazing tournament while reducing their production from previous tournaments, I'll be pleased. However, I think that trusting such a thing to happen considering the cuts they've made is fool-hearty. I also think too many people in the community are willing to accept anything with open arms, regardless of the implications for the future of this game in the Americas.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
shelfofjustice
Profile Joined September 2011
Canada24 Posts
May 31 2013 21:56 GMT
#338
1 stream is a non-issue if it has little to no downtime, as most past MLGs had at least 1 stream with nothing going on at any given time.

Competitor passes going out almost instantly kinda sucks though : (
seansye
Profile Joined November 2010
United States1722 Posts
May 31 2013 21:58 GMT
#339
So are there going to be kespa players like flash, innovation at MLG or not...
I will master Speshul Taktics.!
bilivaxyto
Profile Joined April 2013
Korea (North)28 Posts
May 31 2013 22:01 GMT
#340
$25,000? I dont get what is going on, didnt SC2 have really good numbers at MLG winter? How could it be dying? I was expecting this MLG to be all about SC2 and have tons of top korean players. Will there even be kespa players?? Please don't tell me we wont ever see flash, innovation, soulkey, jaedong & co. at MLG again...
Prev 1 15 16 17 18 19 22 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 244
RuFF_SC2 107
StarCraft: Brood War
Rain 3084
NaDa 73
ggaemo 56
ToSsGirL 40
Noble 12
Icarus 4
Dota 2
monkeys_forever585
NeuroSwarm117
LuMiX1
Counter-Strike
fl0m2611
Fnx 2229
C9.Mang0414
Stewie2K228
Super Smash Bros
Liquid`Ken7
Other Games
tarik_tv20042
summit1g9593
JimRising 576
shahzam463
Maynarde158
Livibee69
JuggernautJason22
Organizations
Other Games
gamesdonequick1288
BasetradeTV23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH203
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki38
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1844
Upcoming Events
Afreeca Starleague
8h 30m
Sharp vs Ample
Larva vs Stork
Replay Cast
8h 30m
Wardi Open
13h 30m
RotterdaM Event
14h 30m
OSC
22h 30m
Replay Cast
1d 8h
Afreeca Starleague
1d 8h
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
1d 9h
PiGosaur Monday
1d 22h
Afreeca Starleague
2 days
Mini vs TBD
Soma vs sSak
[ Show More ]
WardiTV Summer Champion…
2 days
Online Event
2 days
The PondCast
3 days
WardiTV Summer Champion…
3 days
Replay Cast
3 days
LiuLi Cup
4 days
BSL Team Wars
4 days
Team Hawk vs Team Dewalt
Korean StarCraft League
5 days
CranKy Ducklings
5 days
SC Evo League
5 days
WardiTV Summer Champion…
5 days
[BSL 2025] Weekly
5 days
Sparkling Tuna Cup
6 days
SC Evo League
6 days
BSL Team Wars
6 days
Team Bonyth vs Team Sziky
Liquipedia Results

Completed

Proleague 2025-08-13
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.