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GomTV: about the gamespeed in Ro16 Group B - Page 5

Forum Index > SC2 General
156 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 Next All
FilipSRB
Profile Joined September 2011
Serbia63 Posts
May 21 2013 14:09 GMT
#81
I think its more likely a translation error then anything.
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
May 21 2013 14:09 GMT
#82
Exactly the response and reasoning they should have had. There needs to be less hate for mistakes and more respect for how to deal with them. Now it is time for Blizzard to react and immediately put a warning in the game about gamespeed.
Administrator
aristarchus
Profile Blog Joined September 2010
United States652 Posts
May 21 2013 14:10 GMT
#83
This seems like it was handled perfectly fine. Obviously it shouldn't happen - they can just disable those hotkeys for future games. But it's like the field being bad in a traditional sport - it makes the game worse and on any particular day it might favor one or the other player, but on some level they still have an equal situation that they are put in. While the organizer should apologize for it and try to fix it, you don't redo every game that happened on it.
slowbacontron
Profile Joined October 2012
United States7722 Posts
Last Edited: 2013-05-21 14:12:57
May 21 2013 14:11 GMT
#84
On May 21 2013 23:01 zev318 wrote:
dont even know why the referee can change the speed. why is that even a needed feature?

This thread is only 4 (5 now) pages long, it can't hurt to actually read it. Game speed is changeable in case the game is accidentally made with the wrong speed, so that it doesn't have to be remade with all the time that takes.

But clearly the hotkey for changing the speed should be harder to hit than simply - and +, maybe it should require a modifier like ctrl or shift or alt.
jjakji fan
People_0f_Color
Profile Joined August 2010
177 Posts
May 21 2013 14:17 GMT
#85
On May 21 2013 23:10 aristarchus wrote:
This seems like it was handled perfectly fine. Obviously it shouldn't happen - they can just disable those hotkeys for future games. But it's like the field being bad in a traditional sport - it makes the game worse and on any particular day it might favor one or the other player, but on some level they still have an equal situation that they are put in. While the organizer should apologize for it and try to fix it, you don't redo every game that happened on it.


But that's not really true because in sports there is a changeover where the offense plays the same game as the defense when they turn over. Life and Parting don't change switch races in game 2 and go for the same rush strats. Certain strats are easier to stop at slower speeds than others. Let us please stop propagating this rumor.
DaddyX
Profile Joined April 2013
United States7 Posts
May 21 2013 14:27 GMT
#86
On May 21 2013 23:11 slowbacontron wrote:
Show nested quote +
On May 21 2013 23:01 zev318 wrote:
dont even know why the referee can change the speed. why is that even a needed feature?

This thread is only 4 (5 now) pages long, it can't hurt to actually read it. Game speed is changeable in case the game is accidentally made with the wrong speed, so that it doesn't have to be remade with all the time that takes.

But clearly the hotkey for changing the speed should be harder to hit than simply - and +, maybe it should require a modifier like ctrl or shift or alt.




Or why not just remove the ability to lower the game speed?? Yes you may need to increase it if the game is accidently started on Fast so leave that hotkey alone, but why would you ever want to lower game speed???????
NoobSkills
Profile Joined August 2009
United States1603 Posts
Last Edited: 2013-05-21 14:29:00
May 21 2013 14:28 GMT
#87
On May 21 2013 23:09 Liquid`Nazgul wrote:
Exactly the response and reasoning they should have had. There needs to be less hate for mistakes and more respect for how to deal with them. Now it is time for Blizzard to react and immediately put a warning in the game about gamespeed.


Or for Blizzard to remove the option and other speeds? Is there an instance where you would need/want to play at a slower speed?
garbanzo
Profile Joined October 2009
United States4046 Posts
May 21 2013 14:30 GMT
#88
On May 21 2013 23:17 People_0f_Color wrote:
Show nested quote +
On May 21 2013 23:10 aristarchus wrote:
This seems like it was handled perfectly fine. Obviously it shouldn't happen - they can just disable those hotkeys for future games. But it's like the field being bad in a traditional sport - it makes the game worse and on any particular day it might favor one or the other player, but on some level they still have an equal situation that they are put in. While the organizer should apologize for it and try to fix it, you don't redo every game that happened on it.


But that's not really true because in sports there is a changeover where the offense plays the same game as the defense when they turn over. Life and Parting don't change switch races in game 2 and go for the same rush strats. Certain strats are easier to stop at slower speeds than others. Let us please stop propagating this rumor.

I don't think he's claiming that one side didn't have an advantage; only that there is some advantage to some extent, but still "fair" in some way. It's not about switching sides. His analogy is that something like weather conditions can affect the overall state of the field. It doesn't matter if you're playing offense or defense you're playing on the same field. It's quite common that some teams are more used to playing in a certain condition than another team, so that team has an advantage in that environment. This can be worsened if there are problems with the stadium, e.g. it's raining and the field isn't draining properly.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
tshi
Profile Joined September 2012
United States2495 Posts
May 21 2013 14:33 GMT
#89
On May 21 2013 23:27 DaddyX wrote:
Show nested quote +
On May 21 2013 23:11 slowbacontron wrote:
On May 21 2013 23:01 zev318 wrote:
dont even know why the referee can change the speed. why is that even a needed feature?

This thread is only 4 (5 now) pages long, it can't hurt to actually read it. Game speed is changeable in case the game is accidentally made with the wrong speed, so that it doesn't have to be remade with all the time that takes.

But clearly the hotkey for changing the speed should be harder to hit than simply - and +, maybe it should require a modifier like ctrl or shift or alt.




Or why not just remove the ability to lower the game speed?? Yes you may need to increase it if the game is accidently started on Fast so leave that hotkey alone, but why would you ever want to lower game speed???????

I thought that was only for single-player? Or does the referee get to do that or something? Kinda unprofessional, but if the referee would just mash "numpad +" a bunch as the game starts, that'd never happen *shrug*
scrub - inexperienced player with relatively little skill and excessive arrogance
Hitch-22
Profile Blog Joined February 2013
Canada753 Posts
Last Edited: 2013-05-21 14:36:53
May 21 2013 14:36 GMT
#90
On May 21 2013 23:09 Liquid`Nazgul wrote:
Exactly the response and reasoning they should have had. There needs to be less hate for mistakes and more respect for how to deal with them. Now it is time for Blizzard to react and immediately put a warning in the game about gamespeed.

Nazgul, Nazgul... This is TL where even the best apologies handled the correct way with all of the information is still regarded as shit and piss to be thrown around to instill more drama.

This sight gets more and more like TMZ, if not then just by the comment section, then I'd like t.t.
"We all let our sword do the talking for us once in awhile I guess" - Bregor, the legendary critical striker and critical misser who triple crits 2 horses with 1 arrow but lands 3 1's in a row
H0bgawblin
Profile Joined August 2010
United States109 Posts
May 21 2013 14:37 GMT
#91
Good on Gom to respond so quickly. Mistakes happen and it doesn't change the fact that the group of death was some of the best Starcraft 2 I've ever seen. If perhaps you could "make it up to the fans" by having a show match with the group of death again that would be totally sweet. Completely unnecessary, but totally sweet.
Serek
Profile Joined May 2011
United Kingdom459 Posts
May 21 2013 14:39 GMT
#92
Time to move on.
Leftenant
Profile Joined September 2011
10 Posts
May 21 2013 14:48 GMT
#93
On May 21 2013 23:11 slowbacontron wrote:
Show nested quote +
On May 21 2013 23:01 zev318 wrote:
dont even know why the referee can change the speed. why is that even a needed feature?

This thread is only 4 (5 now) pages long, it can't hurt to actually read it. Game speed is changeable in case the game is accidentally made with the wrong speed, so that it doesn't have to be remade with all the time that takes.

But clearly the hotkey for changing the speed should be harder to hit than simply - and +, maybe it should require a modifier like ctrl or shift or alt.


I still think this function is bull****. Even if u notice at the beginning of the game that the game speed is wrong, u still played like some sec on diffrent speed. The timings are off and people still could complain do remake the game. So either the gamespeed is correct or else start the game again.
Hitch-22
Profile Blog Joined February 2013
Canada753 Posts
Last Edited: 2013-05-21 14:50:58
May 21 2013 14:50 GMT
#94
On May 21 2013 23:48 Leftenant wrote:
Show nested quote +
On May 21 2013 23:11 slowbacontron wrote:
On May 21 2013 23:01 zev318 wrote:
dont even know why the referee can change the speed. why is that even a needed feature?

This thread is only 4 (5 now) pages long, it can't hurt to actually read it. Game speed is changeable in case the game is accidentally made with the wrong speed, so that it doesn't have to be remade with all the time that takes.

But clearly the hotkey for changing the speed should be harder to hit than simply - and +, maybe it should require a modifier like ctrl or shift or alt.


I still think this function is bull****. Even if u notice at the beginning of the game that the game speed is wrong, u still played like some sec on diffrent speed. The timings are off and people still could complain do remake the game. So either the gamespeed is correct or else start the game again.

#timingsdontchange

You do know that if game speed slows down the SPEED and CLOCK both slow down so ALL of the TIMINGS were EXACTLY THE SAME if not BETTER because they HAD MORE TIME since it was SLOWED to REACT.

How the fuck is this so confusing, elaborate.
"We all let our sword do the talking for us once in awhile I guess" - Bregor, the legendary critical striker and critical misser who triple crits 2 horses with 1 arrow but lands 3 1's in a row
Ahelvin
Profile Blog Joined September 2010
France1866 Posts
May 21 2013 14:51 GMT
#95
On May 21 2013 23:48 Leftenant wrote:
Show nested quote +
On May 21 2013 23:11 slowbacontron wrote:
On May 21 2013 23:01 zev318 wrote:
dont even know why the referee can change the speed. why is that even a needed feature?

This thread is only 4 (5 now) pages long, it can't hurt to actually read it. Game speed is changeable in case the game is accidentally made with the wrong speed, so that it doesn't have to be remade with all the time that takes.

But clearly the hotkey for changing the speed should be harder to hit than simply - and +, maybe it should require a modifier like ctrl or shift or alt.


I still think this function is bull****. Even if u notice at the beginning of the game that the game speed is wrong, u still played like some sec on diffrent speed. The timings are off and people still could complain do remake the game. So either the gamespeed is correct or else start the game again.

No, the timings can't be "off", do you even now what you are talking about? Have you tried playing on different gamespeeds? Please, explain how the timings could be "off".

Yes, my tone is condescending, but so was yours.
Join the Liquipedia Zerg Project ! PM me for more information :).
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
Last Edited: 2013-05-21 14:53:44
May 21 2013 14:51 GMT
#96
Why does GomTV ask from progamers if they want possible regame or not? They should say no regame and add new rule for next season how to deal this situation out.

Its not like players want regame anyways so why bother asking. (Well they cant even suggest regame or they image would go down)
ke_ivan
Profile Joined February 2011
Singapore374 Posts
May 21 2013 14:58 GMT
#97
Regardless, usually mistakes by referees in professional sports are punished by apologies, fines and usually no rematch occurs. This is fair from GomTV. They just have to fix it now.
ZerGGling
Profile Joined November 2012
26 Posts
May 21 2013 14:59 GMT
#98
i really hope this doesn't happen again
Who the hell do you think I am?!; Go beyond the impossible and kick reason to the curb! (Tengen Toppa Gurren Lagann)
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
May 21 2013 15:00 GMT
#99
On May 21 2013 19:29 pdd wrote:
Why on earth can you change game speeds in the middle of a game?

Why not?
+ Show Spoiler +
^^
11/5/14 CATACLYSM | The South West's worst Falco main
Blacklizard
Profile Joined May 2007
United States1194 Posts
May 21 2013 15:01 GMT
#100
On May 21 2013 19:24 Zenbrez wrote:
Show nested quote +
On May 21 2013 19:19 Waxangel wrote:
On May 21 2013 18:58 Zenbrez wrote:
On May 21 2013 18:58 ratty wrote:
what speed is the ladder at??
guess life could be all bitchy about this but i don't think he like that and he didn't notice or say anything so guess it just something that happens

Ladder is Fastest


faster

fastest does not exist

I first wrote Faster, then read the OP, assumed it was right, then edited


I'm sure it's just a regional thing... whoever was in charge of the Korea Language translation probably just went with the old SC1 names for speed settings.
Prev 1 2 3 4 5 6 7 8 Next All
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