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GomTV: about the gamespeed in Ro16 Group B - Page 7

Forum Index > SC2 General
156 CommentsPost a Reply
Prev 1 5 6 7 8 Next All
Damnight
Profile Blog Joined October 2010
Germany222 Posts
May 21 2013 16:48 GMT
#121
They are allowed to pause the game if something is wrong. If they don't do it or don't even notice it's their own fault. Did somebody bitch about that? It was the first map of the first set, so the first map of the day, right?
mythandier
Profile Joined January 2011
United States828 Posts
May 21 2013 16:59 GMT
#122
If it was a TvZ and Life lost then I would bet a regame would be in order. Splitting bio vs ling/bling is infinitely easier on Fast than Faster...anyone who's played Marine Split Challenge a significant amount probably knows this...

That said, glad they made a statement so soon and that everyone is (at least publically) willing to move on and accept results. GomTV keeping it classy.
JazVM
Profile Joined October 2012
Germany1196 Posts
May 21 2013 17:02 GMT
#123
They made their apology now everyone can live on. End of this story.
mind mind mind mind mind mind
sitromit
Profile Joined June 2011
7051 Posts
May 21 2013 17:05 GMT
#124
On May 22 2013 01:48 Damnight wrote:
They are allowed to pause the game if something is wrong. If they don't do it or don't even notice it's their own fault. Did somebody bitch about that? It was the first map of the first set, so the first map of the day, right?

It's not their own fault. GOM admits it was their fault.

It was the first map of the last match of the night, not the first map of the day.
Lunchador
Profile Joined April 2010
United States776 Posts
Last Edited: 2013-05-21 17:51:06
May 21 2013 17:36 GMT
#125
I had no idea in-game referees even had that power lol! Time to go have some of my friends play and just totally @#$% up the game speeds all game long, ahaha!

But still, nice apology GOM!

Edit: Been reffing a game to see how it could've happened. With default hotkeys, the - and + keys on the main side don't do anything, but the - and + keys on the numpad CAN adjust the game speed. An accidental hit of either of those would have done it. How very interesting.
Defender of truth, justice, and noontime meals!
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
May 21 2013 17:44 GMT
#126
Pretty sure GOM only found out about this because of the TL thread otherwise it would have been posted earlier.
Warlock40
Profile Joined September 2011
601 Posts
May 21 2013 17:58 GMT
#127
What happened to the referee? Did he get Terminated?
sc14s
Profile Joined March 2011
United States5052 Posts
May 21 2013 18:05 GMT
#128
On May 21 2013 19:19 Waxangel wrote:
Show nested quote +
On May 21 2013 18:58 Zenbrez wrote:
On May 21 2013 18:58 ratty wrote:
what speed is the ladder at??
guess life could be all bitchy about this but i don't think he like that and he didn't notice or say anything so guess it just something that happens

Ladder is Fastest


faster

fastest does not exist

mega warp speed
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
May 21 2013 18:07 GMT
#129
On May 22 2013 02:58 Warlock40 wrote:
What happened to the referee? Did he get Terminated?


Do you get your head hanged if you produce a bug with software? No. So don't get ridiculous.
czaku
Profile Joined June 2011
Poland429 Posts
May 21 2013 20:20 GMT
#130
Solution: unbind it in options or remove keys from keyboards. Let this never happen again.
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
May 21 2013 20:26 GMT
#131
On May 21 2013 19:19 Waxangel wrote:
Show nested quote +
On May 21 2013 18:58 Zenbrez wrote:
On May 21 2013 18:58 ratty wrote:
what speed is the ladder at??
guess life could be all bitchy about this but i don't think he like that and he didn't notice or say anything so guess it just something that happens

Ladder is Fastest


faster

fastest does not exist

Indeed, in SC2 the quickest speed is fastest. Funnily enough, the OP of the announcement said "changed from fastest to faster".
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Sanguinarius
Profile Joined January 2010
United States3427 Posts
May 21 2013 20:32 GMT
#132
Well, they have identified the problem, and I highly doubt it will ever happen again. They will likely unbind the +/- keys from the refs computers.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
nanaoei
Profile Blog Joined May 2010
3358 Posts
May 21 2013 20:38 GMT
#133
On May 22 2013 05:26 NeThZOR wrote:
Show nested quote +
On May 21 2013 19:19 Waxangel wrote:
On May 21 2013 18:58 Zenbrez wrote:
On May 21 2013 18:58 ratty wrote:
what speed is the ladder at??
guess life could be all bitchy about this but i don't think he like that and he didn't notice or say anything so guess it just something that happens

Ladder is Fastest


faster

fastest does not exist

Indeed, in SC2 the quickest speed is fastest. Funnily enough, the OP of the announcement said "changed from fastest to faster".



suddenly, we realize that we have been playing the game on one speed notch slower than the koreans this entire time, and that the koreans are actually 500apm in real-time, haha.
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2013-05-21 20:45:30
May 21 2013 20:44 GMT
#134
On May 21 2013 22:23 aoe2fan wrote:
Show nested quote +
On May 21 2013 18:50 Saintmek wrote:
We have confirmed that the game speed had been changed from “Fastest” to “Faster” at 1 min 4 sec during the 1st set of the PartinG vs Life match and the game speed remained at “Faster” for the rest of the set. In StarCraft II, one participant of the game who is designated as a “Referee” in the lobby can adjust the game speed while the game is ongoing.

There are two default hotkeys for changing the game speed, which is the – key and the + key. We were not able to clarify the situation, but we assume that most likely, one of the game directors who was designated as a “Referee” may have pressed the – key while introducing StarTale_Life. We found that the game speed had changed at the “1 min 4 sec” of the game time by checking the replay and resume feature, and you can find this via our VODs.

This is definitely our mistake and a huge factor that affected the match on that night. Therefore, we would like to apologize to PartinG, Life, SK Telecom T1, StarTale, and all other parties who were affected by this unfortunate issue.

Furthermore, we sincerely apologize to all the fans who visited Gangnam GOMTV Studio that night and also everyone who joined us during the live broadcast. GOMTV has informed SK Telecom T1 and StarTale about this matter and notified them of the details of this incident. This is something that will not happen again in the future.Since both players played under the same conditions, the match results will not be changed and a re-match will not be held in the future. (Both players did not request the re-match.)



That kind of makes it sound like one of the players requested a re-match or is it just me?

It does, but it's an obvious mistake in translation. English isn't an easy language to learn for native Korean speakers and vice versa. It goes like this.

Both = Parting and Life
did not request = Parting didn't and Life didn't

So for the person who wrote it, it makes sense, while for native English speakers it should have been "Neither players requested.."
sighsigh
Profile Joined August 2012
Australia40 Posts
May 21 2013 21:02 GMT
#135
i think they need to start pulling out keys on their keyboards now.
The worker is the most OP unit in the game... End of Story
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
Last Edited: 2013-05-21 21:05:07
May 21 2013 21:04 GMT
#136
...the easiest option is just make the buttons have some sort of message in-game that the speed is changed. Easily solves that...

gj for finding that out whoever did btw.
There is no one like you in the universe.
sighsigh
Profile Joined August 2012
Australia40 Posts
May 21 2013 21:05 GMT
#137
On May 22 2013 05:44 usethis2 wrote:
Show nested quote +
On May 21 2013 22:23 aoe2fan wrote:
On May 21 2013 18:50 Saintmek wrote:
We have confirmed that the game speed had been changed from “Fastest” to “Faster” at 1 min 4 sec during the 1st set of the PartinG vs Life match and the game speed remained at “Faster” for the rest of the set. In StarCraft II, one participant of the game who is designated as a “Referee” in the lobby can adjust the game speed while the game is ongoing.

There are two default hotkeys for changing the game speed, which is the – key and the + key. We were not able to clarify the situation, but we assume that most likely, one of the game directors who was designated as a “Referee” may have pressed the – key while introducing StarTale_Life. We found that the game speed had changed at the “1 min 4 sec” of the game time by checking the replay and resume feature, and you can find this via our VODs.

This is definitely our mistake and a huge factor that affected the match on that night. Therefore, we would like to apologize to PartinG, Life, SK Telecom T1, StarTale, and all other parties who were affected by this unfortunate issue.

Furthermore, we sincerely apologize to all the fans who visited Gangnam GOMTV Studio that night and also everyone who joined us during the live broadcast. GOMTV has informed SK Telecom T1 and StarTale about this matter and notified them of the details of this incident. This is something that will not happen again in the future.Since both players played under the same conditions, the match results will not be changed and a re-match will not be held in the future. (Both players did not request the re-match.)



That kind of makes it sound like one of the players requested a re-match or is it just me?

It does, but it's an obvious mistake in translation. English isn't an easy language to learn for native Korean speakers and vice versa. It goes like this.

Both = Parting and Life
did not request = Parting didn't and Life didn't

So for the person who wrote it, it makes sense, while for native English speakers it should have been "Neither players requested.."


I think both and neither is fine. Maybe for an author who writes books for a living will pick at it. But I got the gist of it, then again my English isn't perfect.
The worker is the most OP unit in the game... End of Story
Ry2D2
Profile Blog Joined June 2012
United States429 Posts
May 21 2013 21:09 GMT
#138
On May 21 2013 19:07 Azurues wrote:
i have no idea u can change game speed live

won't that show like a message or something?



It'd be useful if it did. That'd certainly help prevent this in the future.
Account252508
Profile Joined February 2012
3454 Posts
May 21 2013 21:11 GMT
#139
--- Nuked ---
Account252508
Profile Joined February 2012
3454 Posts
May 21 2013 21:14 GMT
#140
--- Nuked ---
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