• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:05
CET 18:05
KST 02:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket8Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Path of Exile [Game] Osu! Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1432 users

GomTV: about the gamespeed in Ro16 Group B - Page 8

Forum Index > SC2 General
156 CommentsPost a Reply
Prev 1 6 7 8 All
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
May 21 2013 21:15 GMT
#141
On May 21 2013 19:29 ratty wrote:
now everything makes sense. surely they noticed, it would just seem so different and mess up the timings right?


Timings are only messed up in this sort of sitaution for people who count to, say, 200 out loud before attacking.
BlackPride
Profile Joined July 2012
United States186 Posts
May 21 2013 21:18 GMT
#142
Everybody who watched TL attack with hotbid would know that you can change game speed. Such a troll...
I've never waited in line at the DMV [YVNG]
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
May 21 2013 21:24 GMT
#143
Good response by GOM.
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
figq
Profile Blog Joined May 2010
12519 Posts
May 21 2013 21:32 GMT
#144
GOM so good at handling this. They've stepped up their stuff so much in the last couple of years, and one thing is the PR.
If you stand next to my head, you can hear the ocean. - Day[9]
qGSkipper
Profile Joined December 2012
United States37 Posts
May 21 2013 22:22 GMT
#145
If you want to assess if slower game speed benefits PartinG, just think about the two extremes of the speed spectrum. Would the hold be easier if the game was played on x8 or on the slowest speed? It would be much easier on the slowest speed and ridiculously hard on x8 speed. You can then assume that the difficulty rises or falls exponentially from the standard "faster" game speed to either extreme.
lue
Profile Joined October 2012
Sweden27 Posts
May 21 2013 23:15 GMT
#146
On May 22 2013 07:22 qGSkipper wrote:
If you want to assess if slower game speed benefits PartinG, just think about the two extremes of the speed spectrum. Would the hold be easier if the game was played on x8 or on the slowest speed? It would be much easier on the slowest speed and ridiculously hard on x8 speed. You can then assume that the difficulty rises or falls exponentially from the standard "faster" game speed to either extreme.


Wether or not it is harder is pretty much entirely besides the point isn't it? PartinG doesn't request a rematch and neither does Life and the only thing a rematch would accomplish would be to completely mess up WCS KRs first season.

TrollPolice
Profile Joined May 2013
44 Posts
May 22 2013 01:09 GMT
#147
On May 21 2013 19:19 Waxangel wrote:
Show nested quote +
On May 21 2013 18:58 Zenbrez wrote:
On May 21 2013 18:58 ratty wrote:
what speed is the ladder at??
guess life could be all bitchy about this but i don't think he like that and he didn't notice or say anything so guess it just something that happens

Ladder is Fastest


faster

fastest does not exist



How fast are you?
Purpose88
Profile Joined May 2013
Germany137 Posts
May 22 2013 10:43 GMT
#148
Can't be that bad. No one recognized it live, even the players didn't say anything...
Golden Ghost
Profile Joined February 2003
Netherlands1041 Posts
May 22 2013 16:14 GMT
#149
Interesting to see it happening twice in a short while. Yesterdag in the second match between Shuttle and Uzer of the European Challenger League the speed also dropped in the middle of the game (something that was noticable to both casters (Lyrlian and somebody else) and audience) and near the end of the game the speed suddenly went up again.

Not sure what caused the altered speed in that instance but I know Uzer asked to be brought into contact with an admin about it.
Life is to give and take. You take a vacation and you give to the poor.
Hey Sean.
Profile Joined March 2012
United Kingdom196 Posts
May 22 2013 16:40 GMT
#150
On May 23 2013 01:14 Golden Ghost wrote:
Interesting to see it happening twice in a short while. Yesterdag in the second match between Shuttle and Uzer of the European Challenger League the speed also dropped in the middle of the game (something that was noticable to both casters (Lyrlian and somebody else) and audience) and near the end of the game the speed suddenly went up again.

Not sure what caused the altered speed in that instance but I know Uzer asked to be brought into contact with an admin about it.

That game was simply lagging, or FPS dropping. It happens when you play on a laptop and throw two armies at each other, I know this from experience.
bduddy
Profile Joined May 2012
United States1326 Posts
May 22 2013 17:23 GMT
#151
On May 23 2013 01:40 Hey Sean. wrote:
Show nested quote +
On May 23 2013 01:14 Golden Ghost wrote:
Interesting to see it happening twice in a short while. Yesterdag in the second match between Shuttle and Uzer of the European Challenger League the speed also dropped in the middle of the game (something that was noticable to both casters (Lyrlian and somebody else) and audience) and near the end of the game the speed suddenly went up again.

Not sure what caused the altered speed in that instance but I know Uzer asked to be brought into contact with an admin about it.

That game was simply lagging, or FPS dropping. It happens when you play on a laptop and throw two armies at each other, I know this from experience.
Lagging has nothing to do with the game speed, which remains the same regardless of how low the FPS is.
>Liquid'Nazgul: Of course you are completely right
HolyExlxF
Profile Joined March 2011
United States256 Posts
May 22 2013 17:26 GMT
#152
To be honest, I kind of liked SC2 slowed down a bit. I would like to seem some Fast game speed experimentation in the future.
ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ
RyLai
Profile Joined May 2011
United States477 Posts
May 23 2013 07:12 GMT
#153
Solution, have it so that when you make a map, you can limit the game speeds it can be played at (meaning tournament maps are restricted to faster speed setting and it can't be changed in the lobby or during the game so that this never happens again). I have no idea why you are able to change the game speed of a multiplayer game in progress (there's very little reason to have that function in the game at all except if the host messed up and set the game speed on fast and you want to avoid the tedious effort of rehosting the game).

tldr; make Blizzard include a function in the map editor where you can limit which game speeds the game can be played at (so that map makers can ensure that faster is the only option for tournament maps regardless of how many times people decide to be idiots and fuck things up).
RyLai
Profile Joined May 2011
United States477 Posts
May 23 2013 07:15 GMT
#154
On May 23 2013 02:26 HolyExlxF wrote:
To be honest, I kind of liked SC2 slowed down a bit. I would like to seem some Fast game speed experimentation in the future.

Can you imagine the bullshit levels of micro that the pros would have? 300-400 APM would be normal (Losira AKA KangHo and useless-spam-happy ViBe would have 400-500 APM).

Then again, it would mean that Terran actually has so margin for error in battles and can actually do all the ridiculous micro crap that they need to do (it would be an additional nerf to Fungal though, which isn't really necessary).
HolyExlxF
Profile Joined March 2011
United States256 Posts
May 25 2013 20:17 GMT
#155
On May 23 2013 16:15 RyLai wrote:
Show nested quote +
On May 23 2013 02:26 HolyExlxF wrote:
To be honest, I kind of liked SC2 slowed down a bit. I would like to seem some Fast game speed experimentation in the future.

Can you imagine the bullshit levels of micro that the pros would have?



Why is this a bad thing?
ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
May 25 2013 20:21 GMT
#156
On May 26 2013 05:17 HolyExlxF wrote:
Show nested quote +
On May 23 2013 16:15 RyLai wrote:
On May 23 2013 02:26 HolyExlxF wrote:
To be honest, I kind of liked SC2 slowed down a bit. I would like to seem some Fast game speed experimentation in the future.

Can you imagine the bullshit levels of micro that the pros would have?



Why is this a bad thing?


It's a bad thing because if they have bullshit crazy micro at an even faster game speed, it takes more skill to pull off, and looks even more amazing than doing it at a slower speed.
twitch.tv/duttroach
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
Last Edited: 2013-05-25 20:24:17
May 25 2013 20:23 GMT
#157
On May 23 2013 16:15 RyLai wrote:
Show nested quote +
On May 23 2013 02:26 HolyExlxF wrote:
To be honest, I kind of liked SC2 slowed down a bit. I would like to seem some Fast game speed experimentation in the future.

Can you imagine the bullshit levels of micro that the pros would have? 300-400 APM would be normal (Losira AKA KangHo and useless-spam-happy ViBe would have 400-500 APM).

Then again, it would mean that Terran actually has so margin for error in battles and can actually do all the ridiculous micro crap that they need to do (it would be an additional nerf to Fungal though, which isn't really necessary).


...

It's really not necessary to insult ViBE like that. And people...have a tendency to overstate the amount of micro that terran requires in battle.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Prev 1 6 7 8 All
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #231
SteadfastSC257
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 257
LamboSC2 218
MindelVK 18
UpATreeSC 8
StarCraft: Brood War
Britney 41737
Calm 3173
Rain 1985
Sea 1888
firebathero 434
BeSt 266
Rush 111
Hyun 106
hero 61
Light 57
[ Show more ]
Backho 55
Dewaltoss 51
soO 23
Terrorterran 17
Movie 16
yabsab 15
scan(afreeca) 14
HiyA 12
Shine 8
Dota 2
Gorgc6791
qojqva2513
Dendi841
XcaliburYe107
Counter-Strike
allub365
ceh9307
markeloff117
Other Games
B2W.Neo1337
FrodaN1074
Beastyqt747
hiko627
Mlord510
Lowko367
KnowMe268
RotterdaM239
ArmadaUGS142
XaKoH 79
QueenE58
Sick54
Trikslyr45
Chillindude12
Organizations
Dota 2
PGL Dota 2 - Main Stream13978
Other Games
BasetradeTV25
Algost 3
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• poizon28 25
• iHatsuTV 7
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 28
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1933
• WagamamaTV495
League of Legends
• Jankos1968
• TFBlade1211
Other Games
• Shiphtur145
Upcoming Events
BSL: GosuLeague
3h 55m
RSL Revival
14h 25m
Zoun vs Classic
SHIN vs TriGGeR
herO vs Reynor
Maru vs MaxPax
WardiTV Korean Royale
18h 55m
Replay Cast
1d 5h
RSL Revival
1d 14h
WardiTV Korean Royale
1d 18h
IPSL
1d 23h
Julia vs Artosis
JDConan vs DragOn
BSL 21
2 days
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
2 days
Wardi Open
2 days
[ Show More ]
IPSL
3 days
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
3 days
StRyKeR vs Artosis
OyAji vs KameZerg
Replay Cast
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
Wardi Open
4 days
Replay Cast
5 days
Wardi Open
5 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.