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On May 21 2013 19:29 ratty wrote: now everything makes sense. surely they noticed, it would just seem so different and mess up the timings right?
Timings are only messed up in this sort of sitaution for people who count to, say, 200 out loud before attacking.
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United States186 Posts
Everybody who watched TL attack with hotbid would know that you can change game speed. Such a troll...
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GOM so good at handling this. They've stepped up their stuff so much in the last couple of years, and one thing is the PR.
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If you want to assess if slower game speed benefits PartinG, just think about the two extremes of the speed spectrum. Would the hold be easier if the game was played on x8 or on the slowest speed? It would be much easier on the slowest speed and ridiculously hard on x8 speed. You can then assume that the difficulty rises or falls exponentially from the standard "faster" game speed to either extreme.
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On May 22 2013 07:22 qGSkipper wrote: If you want to assess if slower game speed benefits PartinG, just think about the two extremes of the speed spectrum. Would the hold be easier if the game was played on x8 or on the slowest speed? It would be much easier on the slowest speed and ridiculously hard on x8 speed. You can then assume that the difficulty rises or falls exponentially from the standard "faster" game speed to either extreme.
Wether or not it is harder is pretty much entirely besides the point isn't it? PartinG doesn't request a rematch and neither does Life and the only thing a rematch would accomplish would be to completely mess up WCS KRs first season.
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On May 21 2013 19:19 Waxangel wrote:Show nested quote +On May 21 2013 18:58 Zenbrez wrote:On May 21 2013 18:58 ratty wrote: what speed is the ladder at?? guess life could be all bitchy about this but i don't think he like that and he didn't notice or say anything so guess it just something that happens
Ladder is Fastest faster fastest does not exist
How fast are you?
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Can't be that bad. No one recognized it live, even the players didn't say anything...
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Interesting to see it happening twice in a short while. Yesterdag in the second match between Shuttle and Uzer of the European Challenger League the speed also dropped in the middle of the game (something that was noticable to both casters (Lyrlian and somebody else) and audience) and near the end of the game the speed suddenly went up again.
Not sure what caused the altered speed in that instance but I know Uzer asked to be brought into contact with an admin about it.
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On May 23 2013 01:14 Golden Ghost wrote: Interesting to see it happening twice in a short while. Yesterdag in the second match between Shuttle and Uzer of the European Challenger League the speed also dropped in the middle of the game (something that was noticable to both casters (Lyrlian and somebody else) and audience) and near the end of the game the speed suddenly went up again.
Not sure what caused the altered speed in that instance but I know Uzer asked to be brought into contact with an admin about it. That game was simply lagging, or FPS dropping. It happens when you play on a laptop and throw two armies at each other, I know this from experience.
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On May 23 2013 01:40 Hey Sean. wrote:Show nested quote +On May 23 2013 01:14 Golden Ghost wrote: Interesting to see it happening twice in a short while. Yesterdag in the second match between Shuttle and Uzer of the European Challenger League the speed also dropped in the middle of the game (something that was noticable to both casters (Lyrlian and somebody else) and audience) and near the end of the game the speed suddenly went up again.
Not sure what caused the altered speed in that instance but I know Uzer asked to be brought into contact with an admin about it. That game was simply lagging, or FPS dropping. It happens when you play on a laptop and throw two armies at each other, I know this from experience. Lagging has nothing to do with the game speed, which remains the same regardless of how low the FPS is.
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To be honest, I kind of liked SC2 slowed down a bit. I would like to seem some Fast game speed experimentation in the future.
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Solution, have it so that when you make a map, you can limit the game speeds it can be played at (meaning tournament maps are restricted to faster speed setting and it can't be changed in the lobby or during the game so that this never happens again). I have no idea why you are able to change the game speed of a multiplayer game in progress (there's very little reason to have that function in the game at all except if the host messed up and set the game speed on fast and you want to avoid the tedious effort of rehosting the game).
tldr; make Blizzard include a function in the map editor where you can limit which game speeds the game can be played at (so that map makers can ensure that faster is the only option for tournament maps regardless of how many times people decide to be idiots and fuck things up).
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On May 23 2013 02:26 HolyExlxF wrote: To be honest, I kind of liked SC2 slowed down a bit. I would like to seem some Fast game speed experimentation in the future. Can you imagine the bullshit levels of micro that the pros would have? 300-400 APM would be normal (Losira AKA KangHo and useless-spam-happy ViBe would have 400-500 APM).
Then again, it would mean that Terran actually has so margin for error in battles and can actually do all the ridiculous micro crap that they need to do (it would be an additional nerf to Fungal though, which isn't really necessary).
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On May 23 2013 16:15 RyLai wrote:Show nested quote +On May 23 2013 02:26 HolyExlxF wrote: To be honest, I kind of liked SC2 slowed down a bit. I would like to seem some Fast game speed experimentation in the future. Can you imagine the bullshit levels of micro that the pros would have?
Why is this a bad thing?
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On May 26 2013 05:17 HolyExlxF wrote:Show nested quote +On May 23 2013 16:15 RyLai wrote:On May 23 2013 02:26 HolyExlxF wrote: To be honest, I kind of liked SC2 slowed down a bit. I would like to seem some Fast game speed experimentation in the future. Can you imagine the bullshit levels of micro that the pros would have? Why is this a bad thing?
It's a bad thing because if they have bullshit crazy micro at an even faster game speed, it takes more skill to pull off, and looks even more amazing than doing it at a slower speed.
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On May 23 2013 16:15 RyLai wrote:Show nested quote +On May 23 2013 02:26 HolyExlxF wrote: To be honest, I kind of liked SC2 slowed down a bit. I would like to seem some Fast game speed experimentation in the future. Can you imagine the bullshit levels of micro that the pros would have? 300-400 APM would be normal (Losira AKA KangHo and useless-spam-happy ViBe would have 400-500 APM). Then again, it would mean that Terran actually has so margin for error in battles and can actually do all the ridiculous micro crap that they need to do (it would be an additional nerf to Fungal though, which isn't really necessary).
...
It's really not necessary to insult ViBE like that. And people...have a tendency to overstate the amount of micro that terran requires in battle.
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