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GomTV: about the gamespeed in Ro16 Group B - Page 3

Forum Index > SC2 General
156 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 Next All
NasKe_
Profile Joined October 2010
Brazil570 Posts
May 21 2013 12:02 GMT
#41
Gomtv is really professional about all this.
Night Eyes
Profile Joined January 2011
433 Posts
May 21 2013 12:06 GMT
#42
I find it odd that no one requested a re-match but I guess no one wanted to mess things up and make GOM hate them.
excellent!
Pazuzu
Profile Joined July 2011
United States632 Posts
May 21 2013 12:08 GMT
#43
Good on them for bringing this up and addressing it quickly/professionally. It's certainly not the end of the world, but as it can definitely affect the players, I'm glad they gave it a thoughtful response
"It is because intuition is sometimes right, that we don't know what to do with it"
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
May 21 2013 12:20 GMT
#44
I can't help but have huge respect for GOM.

This is tragic, but not the end of the world, and this was a professional response from them (and acceptable apologies).

MLG fuck up with WCS AM Qualifiers on the other hand was way worse, and way less professionally handled....
LiquipediaWanderer
c0ldfusion
Profile Joined October 2010
United States8293 Posts
May 21 2013 12:31 GMT
#45
Good for GOM TV on issuing a statement like this. We can all rest easier.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
May 21 2013 12:36 GMT
#46
On May 21 2013 19:29 pdd wrote:
Why on earth can you change game speeds in the middle of a game?

my thoughts exactly.
Administrator
Dismay
Profile Blog Joined February 2011
United States1180 Posts
May 21 2013 12:44 GMT
#47
GOM hates Startale.

First the Prime GSTL fiasco wherein Parting was robbed, and now that Parting is on SKT they allowed him to rob Life.

I'm on to your shenanigans GOMTV.
In every age, in every place, the deeds of men remain the same.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
May 21 2013 12:51 GMT
#48
Well, spank me raw and call me Lilah! They did own up to it. Good for them. Hopefully everyone can move on now with minimum fuss.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Drake
Profile Joined October 2010
Germany6146 Posts
May 21 2013 12:54 GMT
#49
On May 21 2013 20:41 Darkstar_X wrote:
I think its 16% slower, which is marginally noticeable, but you'll get the feeling that something is off.


marginally ? its huge i still wonder they didnt notice, perhaps they thought its lag
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
thoraxe
Profile Blog Joined March 2007
United States1449 Posts
Last Edited: 2013-05-21 12:55:45
May 21 2013 12:54 GMT
#50
Why does the GomTV post mention 'Fastest' game speed when that was only during the BW days and it was removed for SC2, are they living "uda co hura" -Void Ray
Obama singing "Kick Ass" Song: http://www.youtube.com/watch?v=yghFBt-fXmw&feature=player_embedde
revy
Profile Joined September 2009
United States1524 Posts
May 21 2013 12:55 GMT
#51
On May 21 2013 19:31 Zenbrez wrote:
Show nested quote +
On May 21 2013 19:29 ratty wrote:
now everything makes sense. surely they noticed, it would just seem so different and mess up the timings right?

Timings wouldn't change.


Well, yes and no. Timings won't change by the ingame clock, but you can bet that these players rely on gut feel of "how much time has elapsed" just as much as that ingame clock and that has changed. The players were probably felt something wrong with the game, even if they couldn't put their fingers on it.
SOWxDISCORD
Profile Joined December 2012
Brazil15 Posts
May 21 2013 12:59 GMT
#52
This speed mistake can actualy make huge difference into micro situations, we are talking about 2 guys that play this game all day for a living.

Blizzard should add a warning message or something to when the speed is changed in game.
No prejudices, i hate everyone equally.
Ramiz1989
Profile Joined July 2012
12124 Posts
May 21 2013 13:00 GMT
#53
On May 21 2013 21:44 Dismay wrote:
GOM hates Startale.

First the Prime GSTL fiasco wherein Parting was robbed, and now that Parting is on SKT they allowed him to rob Life.

I'm on to your shenanigans GOMTV.

Or maybe, they did this so they make it up for PartinG, since in this one Parting was obviously the winner?

BA DUM-TSSS!
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
nimdil
Profile Blog Joined January 2011
Poland3756 Posts
May 21 2013 13:01 GMT
#54
On May 21 2013 21:55 revy wrote:
Show nested quote +
On May 21 2013 19:31 Zenbrez wrote:
On May 21 2013 19:29 ratty wrote:
now everything makes sense. surely they noticed, it would just seem so different and mess up the timings right?

Timings wouldn't change.


Well, yes and no. Timings won't change by the ingame clock, but you can bet that these players rely on gut feel of "how much time has elapsed" just as much as that ingame clock and that has changed. The players were probably felt something wrong with the game, even if they couldn't put their fingers on it.

I'm pretty sure they knew exactly what was going on. Even I know when the game speed is off and check it in game settings ASAP. And progamers?
BisuDagger
Profile Blog Joined October 2009
Bisutopia19330 Posts
May 21 2013 13:10 GMT
#55
I'm still more upset that the fastest game speed is not named "fastest" then I am with gomTV's mistake.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
May 21 2013 13:12 GMT
#56
On May 21 2013 21:59 SOWxDISCORD wrote:
This speed mistake can actualy make huge difference into micro situations, we are talking about 2 guys that play this game all day for a living.

I honestly believe it had a huge impact on that particular game. Parting's hold blew my mind at the time, it was so razor thin, 16% game speed could potentially have been the difference maker.
Yhamm is the god of predictions
Waxangel
Profile Blog Joined September 2002
United States33592 Posts
May 21 2013 13:13 GMT
#57
honestly there was a limit to how big people could overblow this, because several tens of thousands of viewers didn't notice either
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
qrs
Profile Blog Joined December 2007
United States3637 Posts
May 21 2013 13:16 GMT
#58
On May 21 2013 22:12 Scarecrow wrote:
Show nested quote +
On May 21 2013 21:59 SOWxDISCORD wrote:
This speed mistake can actualy make huge difference into micro situations, we are talking about 2 guys that play this game all day for a living.

I honestly believe it had a huge impact on that particular game. Parting's hold blew my mind at the time, it was so razor thin, 16% game speed could potentially have been the difference maker.
OK, let's say it did: what's so magical about the Faster speed? They still played a game of SC2 in which each player had the same conditions, and Parting beat Life.

Unless you're arguing that Life's build/decisions relied on the assumption that the game was on Faster, and if he'd known about the slowdown, he might have played differently and won.
'As per the American Heart Association, the beat of the Bee Gees song "Stayin' Alive" provides an ideal rhythm in terms of beats per minute to use for hands-only CPR. One can also hum Queen's "Another One Bites The Dust".' —Wikipedia
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 21 2013 13:19 GMT
#59
On May 21 2013 22:16 qrs wrote:
Show nested quote +
On May 21 2013 22:12 Scarecrow wrote:
On May 21 2013 21:59 SOWxDISCORD wrote:
This speed mistake can actualy make huge difference into micro situations, we are talking about 2 guys that play this game all day for a living.

I honestly believe it had a huge impact on that particular game. Parting's hold blew my mind at the time, it was so razor thin, 16% game speed could potentially have been the difference maker.
OK, let's say it did: what's so magical about the Faster speed? They still played a game of SC2 in which each player had the same conditions, and Parting beat Life.

Unless you're arguing that Life's build/decisions relied on the assumption that the game was on Faster, and if he'd known about the slowdown, he might have played differently and won.


Precisely. The slowdown made the ling hold easier than it should be.
♥ The world needs more hearts! ♥
Assirra
Profile Joined August 2010
Belgium4169 Posts
May 21 2013 13:22 GMT
#60
On May 21 2013 22:16 qrs wrote:
Show nested quote +
On May 21 2013 22:12 Scarecrow wrote:
On May 21 2013 21:59 SOWxDISCORD wrote:
This speed mistake can actualy make huge difference into micro situations, we are talking about 2 guys that play this game all day for a living.

I honestly believe it had a huge impact on that particular game. Parting's hold blew my mind at the time, it was so razor thin, 16% game speed could potentially have been the difference maker.
OK, let's say it did: what's so magical about the Faster speed? They still played a game of SC2 in which each player had the same conditions, and Parting beat Life.

Unless you're arguing that Life's build/decisions relied on the assumption that the game was on Faster, and if he'd known about the slowdown, he might have played differently and won.

It was a rush from Life where he relies on catching Parting offguard.
If Parting has more time to think and control his units it gives him a advantage since his job was simply to survive.
For Life it has less effect since while he could indeed micro better, his rush just got less scary since parting had more time to deal with it.
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