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Upcoming Balance Patch

Forum Index > SC2 General
570 CommentsPost a Reply
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Kambing
Profile Joined May 2010
United States1176 Posts
Last Edited: 2013-05-09 19:33:53
May 09 2013 19:07 GMT
#1
[image loading]


Potential balances changes in the next, upcoming patch!


From Dayvie on the SC2 forums:

http://us.battle.net/sc2/en/forum/topic/8796589934


Thank you everyone for playtesting and giving us feedback on the balance test map.

We wanted to let you know our thoughts after extensive testing on the balance test map, hearing your feedback, gathering pro level feedback, looking at the ladder stats, and watching the various tournament games around the world throughout HotS.

1. Pro level balance is looking great in all 3 regions.

2. Ladder data is showing no sign of imbalance at any skill level.

3. We think it's too early to be making changes to promote different types of play. Even at the pro level, ZvP for example has changed a lot within the last couple weeks which makes us think players still need time to explore the game.

4. Oracle/Burrow changes could be problematic as you guys bring up, and we really don't want to risk messing with a game that's already really solid. Especially since the game is still changing frequently without balance patches, we just don't think it's a good time to be exploring new options yet.

5. A change for ZvZ is still looking like it's necessary.

More specifically for ZvZ, we're starting to think:
- Defending against early Mutalisk harasses are so much easier now with the Spore change.

- Best case scenario, it'll be possible to not only tech to Mutalisks but other options as well.

- Worst case scenario, even if Muta/Ling/Bane is still the best way to play the matchup, it'll be easier to mix Infestors in due to Mutalisk offense being weaker and defense being stronger. Which means games that go to Mutalisk + Infestors will be more common compared to only mutalisks, and from this point onwards, there's potential that strategies can branch out to other units.

- We'd much rather go in smaller steps to address this issue rather than tweaking something big that does something so drastic that could cause problems in other matchups.

Therefore, we're currently looking at just doing the Spore Crawler change next week at the earliest.

We'd just like to point out once again that one of the major reasons that SC2 is looking better than ever right now is because we were able to incorporate our community in the development process. However, the game is definitely not perfect and there's always room for improvement so we will continue to do our best to loop everyone in our thoughts as well as future changes to the game, and thank you again for your help.


(Thanks Existor for the banner link!)
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Backlash123
Profile Joined July 2012
Canada57 Posts
May 09 2013 19:10 GMT
#2
Really like that they aren't changing anything.
Ben...
Profile Joined January 2011
Canada3485 Posts
May 09 2013 19:11 GMT
#3
That is good to hear. It is nice that they are keeping their word on taking things slowly.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Wintex
Profile Blog Joined July 2011
Norway16847 Posts
May 09 2013 19:12 GMT
#4
GG Blizzard. Liking the no-change. I don't know how I feel about the spore change.
The Bomber boy
warz_
Profile Joined March 2012
Greece64 Posts
May 09 2013 19:13 GMT
#5
sweet
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
May 09 2013 19:13 GMT
#6
The spore crawler change still seems bizarre to me, but so is muta vs muta. :/
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
TrickyGilligan
Profile Joined September 2010
United States641 Posts
May 09 2013 19:14 GMT
#7
Glad to hear it. Even as a Protoss player I thought the Oracle buffs were silly.
"I've had a perfectly wonderful evening. But this wasn't it." -Groucho Marx
freerolll
Profile Blog Joined May 2011
Belgium1056 Posts
May 09 2013 19:14 GMT
#8
Damn I actualy think that the Sc2 balance team is the smartest devision in the blizzard building
Always give without remembering & always receive without forgetting.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
May 09 2013 19:15 GMT
#9
Finally they're showing some good sense. :D
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
May 09 2013 19:15 GMT
#10
The Spore change will be a buff to Phoenix-lifting strategies in team games.

I personally would rather see either an acceleration buff or a speed buff for Oracles, but not both at once.
ㅇㅅㅌㅅ
Alryk
Profile Blog Joined November 2011
United States2718 Posts
May 09 2013 19:15 GMT
#11
I like it.
Team Liquid, IM, ViOlet!
captainwaffles
Profile Blog Joined February 2009
United States1050 Posts
May 09 2013 19:15 GMT
#12
And David Kim said to the masses, "the game is solid!" Terrans rejoice at the lack of nerfs, and somewhere in the world Idra's disdain of Mr.Kim grows tenfold.

Really like the no changes approach.
https://x.com/CaptainWaffless
MCXD
Profile Blog Joined February 2012
Australia2738 Posts
May 09 2013 19:17 GMT
#13
I like it. Hopefully the spore change does some good.
VKCA
Profile Joined September 2011
Canada391 Posts
May 09 2013 19:22 GMT
#14
Yeah I'm a zerg and I think burrow timings are pretty redicoulusly strong already... Terrans are all playing so greedy, no tanks ever, so even just straight up roach busts are really good right now(as we've seen in the gsl). If burrow was just fifty it'd be stupid not to get it with an allin. Also I don't thing making major patches mid wcs season is a good idea.
convention
Profile Joined October 2011
United States622 Posts
May 09 2013 19:24 GMT
#15
Even as someone who was a oracle-buff believer, I can support this decision. The game is looking fair even for foreigners right now, and after the long hiatus all terran foreigners had in WoL, I can support no changes till things look imbalanced.
Steel
Profile Blog Joined April 2010
Japan2283 Posts
May 09 2013 19:27 GMT
#16
Nice, I was really not digging their changes and it's good give more time for the metagame to shift.
Try another route paperboy.
DemigodcelpH
Profile Joined August 2011
1138 Posts
May 09 2013 19:27 GMT
#17
Thank god burrow change is not going through.
Illiterate
Profile Blog Joined January 2011
Netherlands49 Posts
May 09 2013 19:28 GMT
#18
I am glad Blizzard is giving the players and the game itself to evolve instead of being too keen on deciding which direction the game should go. +1 Blizzard!
It's better to be silent and thought a fool than to speak and remove all doubt.
Usernameffs
Profile Joined February 2013
Sweden107 Posts
Last Edited: 2013-05-09 19:33:05
May 09 2013 19:31 GMT
#19
I dont see why burrow would be risky its easy to see what you can do with burrow in the current meta and time. If you can block expansions for example. I didn't think of burrow to be offensively good more defensively good. Like if someone does a timing push and burrow would help. But you would never get it for 100 gas if you didn't plan for a timing yourself.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2013-05-09 19:34:39
May 09 2013 19:32 GMT
#20
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