• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:58
CET 09:58
KST 17:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 856 users

Starcraft II Patch 2.0.8 - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 9 10 11 Next All
Raithed
Profile Blog Joined May 2007
China7078 Posts
May 07 2013 03:30 GMT
#81
Hmmm.... they didn't fix the issue in which during 2s or 3s at the beginning of the game day, it defaults to Terran?
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-05-07 03:49:23
May 07 2013 03:30 GMT
#82
The Void Ray’s Prismatic Alignment ability now plays a sound effect when activated.
The Mothership’s Time Warp ability now plays a dissipation sound effect.


These are fake. Just tested, no sound.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 07 2013 05:25 GMT
#83
On May 07 2013 12:30 larse wrote:
Show nested quote +
The Void Ray’s Prismatic Alignment ability now plays a sound effect when activated.
The Mothership’s Time Warp ability now plays a dissipation sound effect.


These are fake. Just tested, no sound.

It's still 2.0.7 right now. Wait a bit
larse
Profile Blog Joined March 2012
1611 Posts
May 07 2013 05:27 GMT
#84
On May 07 2013 14:25 Existor wrote:
Show nested quote +
On May 07 2013 12:30 larse wrote:
The Void Ray’s Prismatic Alignment ability now plays a sound effect when activated.
The Mothership’s Time Warp ability now plays a dissipation sound effect.


These are fake. Just tested, no sound.

It's still 2.0.7 right now. Wait a bit


Nope. Sea is already 2.0.8, and server is online 3 hours ago.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 07 2013 05:31 GMT
#85
On May 07 2013 14:27 larse wrote:
Show nested quote +
On May 07 2013 14:25 Existor wrote:
On May 07 2013 12:30 larse wrote:
The Void Ray’s Prismatic Alignment ability now plays a sound effect when activated.
The Mothership’s Time Warp ability now plays a dissipation sound effect.


These are fake. Just tested, no sound.

It's still 2.0.7 right now. Wait a bit


Nope. Sea is already 2.0.8, and server is online 3 hours ago.

CHanged to SEA, it says about patch but not downloads anything in launcher. Strange
QuackPocketDuck
Profile Joined January 2011
410 Posts
May 07 2013 05:35 GMT
#86
On May 07 2013 07:33 digmouse wrote:
Creep Tumors being created from an existing Creep Tumor can no longer be attacked before they are visible.

Why this?
I bought a pack of cigarettes for $20, What have you done for your country today?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 07 2013 05:36 GMT
#87
On May 07 2013 14:35 QuackPocketDuck wrote:
Show nested quote +
On May 07 2013 07:33 digmouse wrote:
Creep Tumors being created from an existing Creep Tumor can no longer be attacked before they are visible.

Why this?

Because of snake animation. During this snake animation creep tumor isn't really placed
virpi
Profile Blog Joined August 2009
Germany3599 Posts
May 07 2013 05:45 GMT
#88
I'm really looking forward to the announced replay data features. Maybe it will finally be possible to calculate stuff like the spending quotient from replays. (fixed apm would also be nice.)
first we make expand, then we defense it.
thezanursic
Profile Blog Joined July 2011
5497 Posts
May 07 2013 05:46 GMT
#89
It is no longer possible for SCVs to be left inside of a vespene geyser after canceling an under-construction Refinery.

TT Imagine what would happen to BW if they fixed all the bugs...
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Yorke
Profile Joined November 2010
England881 Posts
May 07 2013 05:56 GMT
#90
I just wish they'd work on optimisation so that you don't get FPS drops to 30 in 1vs1 with a great PC.
@YorkeSC - RIP MIT Police Officer Sean Collier, BW fan
rename
Profile Joined February 2012
Estonia329 Posts
May 07 2013 06:16 GMT
#91
I guess balance changes are going to be scheduled after WCS now, so any changes will be done either after regional finals, or global finals of each season.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2013-05-07 06:38:09
May 07 2013 06:37 GMT
#92
Anyone can post screenshots of new things like new worker button or health/grey bars visiblity or new parts of UI in Battle.Net?
Millet
Profile Joined April 2012
Sweden143 Posts
Last Edited: 2013-05-07 09:27:49
May 07 2013 07:01 GMT
#93
This is great, I love it how they fix small things too.

However, there are some issues that have yet to be fixed, some more pressing than others:
  • Unit selection sound can be caused to loop over and over. This issue can be annoying at times and is confirmed to be a common bug across the board.
  • An somewhat common bug that, on game start, causes Zerg's creep to become low resolution, blocky and dark. Setting your graphics setting in game fixes this however.
  • The Viper's Consume animation can be caused to extend beyond the Viper, if it is too close to the building it's consuming.
  • Switching game mode, such as 1v1, 2v2 etc., causes the UI to always pick Terran as the default race, whether you have ever played them or not.
  • The game still gets into extremely low FPS in some team games. This was not an issue before patch 1.5 [WoL] where the game ran smooth through all game modes and stages. FPS have been recorded to go below 2 FPS at certain stages, whereas the same condition in pre 1.5 patch would have ~20 FPS.


On a site note, it would also be preferable to separate the "Transformation Servors"- upgrade icon, from the hellbat production icon. On the production tab, you can't tell which one is which.
purakushi
Profile Joined August 2012
United States3301 Posts
May 07 2013 07:05 GMT
#94
What is the egg sound it refers to? I know that HotS introduced the popping sound when units spawn from eggs when WoL did not have that (until a post-HotS patch), but I was actually waiting for Blizzard to put that in. Missed it from BW.
T P Z sagi
Cereb
Profile Joined November 2011
Denmark3388 Posts
May 07 2013 07:08 GMT
#95
Replay files now contain additional game information and statistics for data analysis. (Stay tuned for further instructions on how to utilize this data in an upcoming blog post on the StarCraft II Community Site.)


Pleeease let it be resources gathered / min !!! I want to be able to calculate my SQ again !!!!!
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
JacobShock
Profile Blog Joined April 2012
Denmark2485 Posts
May 07 2013 07:13 GMT
#96
I wonder if they fixed the hotkey issues that bugged the campaign. I use the core hotkey setup and it was pretty much impossible to get it to work with the campaign. Especially once you upgraded your units via the evolution missions.
"Right on" - Morrow
Belha
Profile Joined December 2010
Italy2850 Posts
Last Edited: 2013-05-07 07:16:52
May 07 2013 07:16 GMT
#97
On May 07 2013 11:06 Zelniq wrote:
Show nested quote +
On May 07 2013 10:57 Malpractice.248 wrote:
On May 07 2013 10:52 Zelniq wrote:
On May 07 2013 10:33 Hattori_Hanzo wrote:
On May 07 2013 09:24 Zelniq wrote:
So I just patched and went into an offline custom game to test out the new Idle Worker button animation..and they weren't kidding when they said subtle. keeping my focus on the center of the screen, it's very hard to notice the button is active. I have to wait like 3-4 seconds and put effort into trying to notice it (while still keeping focus at the center) in order to actually see it glowing.

However at least when looking closer to the button, like at the minimap, you can notice it, if you're being alert enough. Don't get me wrong, I'm very happy they're listening and trying to fix things like this. I just suspect I still won't notice the button being active, at least in intense games where my concentration on other things is very high. It's nowhere near the Wings of Liberty button that popped up on your main screen, separate from all other UI.


Totally agree, they should make it more obvious like a voice saying urgently, "Your workers are unemployed/slacking off!"

not this again. this isn't about whether or not they should alert you to having idle workers. this is about how they unintentionally changed a part of gameplay when re-vamping their UI for HotS. the previous button they had for all of Wings of Liberty was extremely noticeable as it was separated from the UI and popped onto your main screen.

While i do respect what youre saying, Zelniq, Ive never personally had an issue with it. I dont have an issue seeing the "idle Worker" button, Nor do I have an issue just tapping my hotkey for it once in a while.
Not to say youre wrong, but i Think there are more pressing needs. Colorblind/Stronger colors, for one.

I envy you, and wonder what the fuck I'm doing wrong. I NEVER notice the button and will often have many idle workers for long periods of time because of it, mostly when i've depleted my minerals. I think I just need to somehow get back into a BW-like mindset where I just constantly check for idle workers, but I've totally abandoned that habit in SC2 as I became so accustomed to relying on the idle worker button (the old one that was noticeable).

Same here. I got the habbit to look the pop up icon from WoL. The new button in Hots is like 5% of how noticeable the old icon was.
Now I'm just getting the mindset of pressing ctrl+f1 from time to time in game.
Chicken gank op
THAmarx
Profile Joined December 2010
65 Posts
May 07 2013 07:29 GMT
#98
On May 07 2013 16:01 Millet wrote:
This is great, I love it how they fix small things too.

However, there are some issues that have yet to be fixed, some more pressing than others:
  • Unit selection sound can be caused to loop over and over. This issue can be annoying at times and is confirmed to be a common bug across the board.
  • An somewhat common bug that, on game start, causes Zerg's creep to become low resolution, blocky and dark. Setting your graphics setting in game fixes this however.
  • The Viper's Consume animation can be caused to extend beyond the Viper, if it is too close to the building it's consuming.
  • Switching game mode, such as 1v1, 2v2 etc., causes the UI to always pick Terran as the default race, whether you have ever played them or not.
  • The game still gets into extremely low FPS in some team games. This was not an issue before patch 1.5 [WoL] where the game ran smooth through all game modes and stages. FPS have been recorded to go below 2 FPS at certain stages, whereas the same condition in pre 1.5 patch would have ~20 FPS.


I agree with your list and i want 2 add one more thing.
After reaching lvl 30 i dont want to see how much xp i earned in the score screen. I would like to see one of the other screen like my performance. I really dont care about the xp thing at all. I would prefer they made an option where i could choose in which tab of the screen auto turn up after the game. It's no biggy but it enoys me everytime when i finnished a game.
ETisME
Profile Blog Joined April 2011
12624 Posts
May 07 2013 07:35 GMT
#99
there are 5 grey bars that will consistently show up on your CCs (I think it's for how much workers it can fit in)
I tried the show damaged unit healthy bar option, it feels kinda weird but I think it's generally better? need more experience with it to say
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Prugelhugel
Profile Joined February 2012
Austria637 Posts
May 07 2013 07:42 GMT
#100
On May 07 2013 07:33 digmouse wrote:
The “Damaged Units Only” status bar option now applies only to life, shields, and energy. All other status bars behave as if “Always” is selected.


FINALLY!
Time to party!
"This map definitly needs more rocks" - No SC2 player ever
Prev 1 2 3 4 5 6 7 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1d 3h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft641
StarCraft: Brood War
Britney 55308
firebathero 2025
Larva 425
Killer 354
actioN 310
Sharp 130
Dewaltoss 92
PianO 52
EffOrt 26
ajuk12(nOOB) 19
[ Show more ]
Rush 18
GoRush 16
soO 16
Zeus 0
Dota 2
NeuroSwarm53
League of Legends
JimRising 543
C9.Mang0403
Counter-Strike
shoxiejesuss483
Other Games
summit1g7912
ceh9180
Happy137
Mew2King113
Trikslyr26
Organizations
Other Games
gamesdonequick660
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 44
• LUISG 21
• Adnapsc2 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
WardiTV Invitational
1d 3h
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
2 days
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
3 days
Sparkling Tuna Cup
5 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.