Take the total number of actions made in the game.
Divide it by the total number of minutes in the game.
That is your Actions/Minute.
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SohcranA
United States36 Posts
Take the total number of actions made in the game. Divide it by the total number of minutes in the game. That is your Actions/Minute. | ||
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Dudasc
Brazil286 Posts
On May 08 2013 11:49 SohcranA wrote: I don't understand why APM is so complicated. It must be some eccentricity of programming of which I am not aware. Take the total number of actions made in the game. Divide it by the total number of minutes in the game. That is your Actions/Minute. That is your Actions/Game Minute **. | ||
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Saintmek
China61 Posts
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affect
United States60 Posts
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KingofGods
Canada1218 Posts
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kubiks
France1328 Posts
On May 08 2013 12:01 affect wrote: Where are the z nerfs they keep winning everything... Cmon no balance crying. This game is near perfect ![]() Zerg nerf aren't coming soon. Blame Innvoation . | ||
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HaRuHi
1220 Posts
Overall I am happy that they did not change the bunker buildtime + Show Spoiler + and take their time before tweaking balance, good job blizz | ||
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Genome852
United States979 Posts
On May 07 2013 10:07 Zelniq wrote: TL;DR : Workers are no longer able to overlap building placement commands (likely occurs when selecting multiple workers to build several buildings near each other, like mass spine crawlers/turrets) Yessss No more failed panic wall in attempts Also, league border on portraits show in game lobbies again. | ||
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Blacklizard
United States1194 Posts
On May 08 2013 17:35 Existor wrote: New indication of bars while using Damaged mode I love this feature, but I wish you still had yet more control over which bars you see or don't. So far this is still the better of the options. | ||
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GhandiEAGLE
United States20754 Posts
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oZe
Sweden492 Posts
On May 07 2013 08:45 darkscream wrote: Show nested quote + On May 07 2013 08:37 digmouse wrote: Balance changes don't need a patch to deploy. Also I wonder when will they fix the lag when a Cybernetics Core is finished in the first game of a session. that happens with every building, unit etc. Playing the pre-loader map on arcade prevents this. Why is there more lag in hots than wol?!? Did they change some kind of grace period so that you not lagging would give you less of an advantage? I mean even if you preload there is still some kind of hickup lag through out the game. Am not talking about to many units for you cpu/graphics card or forgetting to preload effects. I find that lag to screw up my worker catching a lot =( | ||
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SohcranA
United States36 Posts
On May 08 2013 11:52 Dudasc wrote: Show nested quote + On May 08 2013 11:49 SohcranA wrote: I don't understand why APM is so complicated. It must be some eccentricity of programming of which I am not aware. Take the total number of actions made in the game. Divide it by the total number of minutes in the game. That is your Actions/Minute. That is your Actions/Game Minute **. I did not say you had to use the game timer to record the minutes, but you could do that too if you like. Either calculation should be really easy, it seems to me. | ||
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snively
United States1159 Posts
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Infernal_dream
United States2359 Posts
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jj33
802 Posts
I just know the eggs hatching sound was fine, then they changed it to sound like an explosion. after the patch it still sounds the same. | ||
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dsjoerg
United States384 Posts
On May 09 2013 08:30 Infernal_dream wrote: I still don't understand the communities obsession with APM. I've read countless arguments on why it's supposedly important and why it shows skill but it just doesn't. Never seen such a useless stat be blown up to a large scale like this. They should just take it out of the game forever. The science is not on your side: http://www.teamliquid.net/forum/viewmessage.php?topic_id=401425 EDIT: wrong link at first | ||
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ZenithM
France15952 Posts
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dani`
Netherlands2402 Posts
On May 09 2013 10:21 ZenithM wrote: I think I'm in love with the new Damaged health bar display mode. Very useful. The only downside for me is that sometimes I don't notice a marine or an SCV behind a building, but that's ok, I only need to get better at remembering where I put my shit :D I don't like that full energy bars are hidden, I foresee problems spotting and Feedbacking Ghosts (among other things) because of it so I don't think I'll be using it. I do find it weird they mention having fixed the Egg hatch sound and added sounds to Prismatic Alignment initiation / Time Warp expiration but all those things seem to not have been done ;/ | ||
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Nimix
France1809 Posts
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