Hellokitty Top 5 GM HOTS Protoss Replay Pack - Page 4
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sUgArMaNiAc
Australia110 Posts
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selboN
United States2523 Posts
On March 23 2013 11:14 sUgArMaNiAc wrote: NA<EU<SEA<KR . Oh, look! He's from Australia! No bias here. | ||
Champi
1422 Posts
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Moosegills
United States558 Posts
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sUgArMaNiAc
Australia110 Posts
Im sorry , maybe you should try a different server. I dont think anyone would say that NA possesses the most skilled players. Admittedly i would say that NA, EU and SEA are close but KR is higher, but NA people always feel a lot easier to play against. | ||
NintendoStar
United States217 Posts
On March 23 2013 10:19 crbox wrote: Well it's the same with muta in TvZ really... While your first mutas fly across the map there's a huge window for the terran to do damage, but the mutas are here to contain so they can't push out. It's the same with phoenixes, if you pressure the Terran enough he's not gonna be able to move out to expoit that timing. I'm not saying PvT is balanced or anything, just that stargate play seems (for now) to be worth the shot, like MC showed at MLG. Also the marine doesn't "counter" the phoenix, it's an harassing unit made to stop drops and pick off stray units. Of course you don't wanna engage a huge clump of marines with 5 phoenixes e.e There is no way you can compare mutas and phoenix in this situation, drop a couple turrets in the main and phoenix's are done, whereas mutas can seriously contribute to overall dps. I'm also not saying that air play isnt viable, MC did show it can work, however it requires very, very good micro, multitasking, and map awareness that not everyone can do as well as MC. As for the people complaining about allins again terran, I'm in the same boat as hellokitty, drops are just absurdly difficult to deal with. That's largely why I wanted this pack, to either see how he deals with drop play or kill the terran before that happens, so I have many thanks for that. Also I wanted to ask, I noticed that you get your gases at an unusual timing. What's the reason behind this? | ||
hellokittySC2
United States395 Posts
On March 23 2013 12:46 NintendoStar wrote: There is no way you can compare mutas and phoenix in this situation, drop a couple turrets in the main and phoenix's are done, whereas mutas can seriously contribute to overall dps. I'm also not saying that air play isnt viable, MC did show it can work, however it requires very, very good micro, multitasking, and map awareness that not everyone can do as well as MC. As for the people complaining about allins again terran, I'm in the same boat as hellokitty, drops are just absurdly difficult to deal with. That's largely why I wanted this pack, to either see how he deals with drop play or kill the terran before that happens, so I have many thanks for that. Also I wanted to ask, I noticed that you get your gases at an unusual timing. What's the reason behind this? as far as for unusual gas timing? what do you mean by that? i get double gas at 15 supply usually and tailor builds accordingly(no scouting btw) | ||
NintendoStar
United States217 Posts
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Msr
Korea (South)495 Posts
On March 23 2013 12:24 sUgArMaNiAc wrote: Im sorry , maybe you should try a different server. I dont think anyone would say that NA possesses the most skilled players. Admittedly i would say that NA, EU and SEA are close but KR is higher, but NA people always feel a lot easier to play against. skill level of national orgin kr>eu>na>sea skill level by server difficulty kr>na>eu>sea while europeans are more skilled than americans, koreans have good latency to na so they play there making na harder than eu, sea is about as far from na as na is from kr... lol | ||
iky43210
United States2099 Posts
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sUgArMaNiAc
Australia110 Posts
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askmc70
United States722 Posts
On March 23 2013 15:26 iky43210 wrote: literally almost every protoss on ladder right now is all-ining every game, its getting really annoying and its going to hurt them in the long run. how? pvz in wol had a lot of immortal sentry all inns.... | ||
capu
Finland224 Posts
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KoDo
United States683 Posts
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Darthsanta13
United States564 Posts
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Eggi
478 Posts
On March 24 2013 03:50 Darthsanta13 wrote: Nice, I've been watching through some of these replays to see some builds in action. I don't know if you noticed but Whirlwind LE(9) is either against a map hacker or someone who got really lucky, blind 7 pool on Whirlwind. to be honest 7 pool on whirlwind isnt a bad call. such a big map people are more inclined to CC/Nexus 1st. I mean thats how MC lost to life as did Flash | ||
Darthsanta13
United States564 Posts
On March 24 2013 03:57 SoOJuuu wrote: to be honest 7 pool on whirlwind isnt a bad call. such a big map people are more inclined to CC/Nexus 1st. I mean thats how MC lost to life as did Flash I can understand that, it was more that the person in the replay didn't know where hellokitty was when he rallied his lings, he just picked the right base. He sent a drone scout, but it got there at the same time as his lings, so he didn't really benefit from that. I mean maybe it's a justified risk, but it seemed kinda fishy when I watched it. | ||
hellokittySC2
United States395 Posts
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FuzzySc2
Canada140 Posts
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hellokittySC2
United States395 Posts
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