• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:49
CEST 02:49
KST 09:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
SC4ALL: II SC2 Complete Invited Player Lineup4StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)66Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2315
StarCraft 2
General
Back to SC2 after 14 years - Protoss CTRL groups? How do you feel about the mass reverts in the 5.0.17 PTR? October World Ranking: herO stays #1, ByuN returns SC4ALL: II SC2 Complete Invited Player Lineup StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Sagi.gg Launcher Released RepMastered™: replay sharing and analyzer site Bot on ladder BW General Discussion BSL Season 23
Tourneys
2v2v2v2 Tournament [ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9021 users

March 18th 2013: David Kim's HotS Thoughts - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 16 Next All
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
March 18 2013 18:31 GMT
#121
Sounds good I like The wait and see. I have ideas for changes but they don't matter cause I'm not blizzard lol. I do hope they also look at lower league data a bit in addition to pros to make changes. Just to see the full spectrum you know.
Lorch
Profile Joined June 2011
Germany3711 Posts
March 18 2013 18:31 GMT
#122
On March 19 2013 03:22 Salient wrote:
Show nested quote +
On March 19 2013 03:15 Lorch wrote:
On March 19 2013 03:12 Salient wrote:
On March 19 2013 03:05 dsjoerg wrote:
On March 19 2013 01:38 LgNKami wrote:
I think the only people that complain are the people who are too lazy to adapt on ladder. For some reason, ladder has turned into a macrofest where if you're aggressive, you're cheesy. I'm glad to see that shit is starting to change. I feel that the way the game is going right now is in the right direction.


God bless you for saying what I didn't dare to. I love playing aggressively, and every time I succeeded with it on ladder I was accused of cheese, even when I scouted poor defense and then simply punished it.


It's easy for Terran players to say that at the moment. But imagine if Blizzard decided to give Colossi an ability to move twice as quickly because that would be "exciting" to watch. Protoss would open fast collasi and run up and cliffs at breakneck special speeds. Terrans would complain, and some trollish Toss players would tell them to adapt by scouting and opening with vikings.


What kind of messed up comparison is that?
Speedmedivacs are obviously fine, mc crushed drop play, so it's not imbalance, it's as he said, most of us are s till playing wol and try to deal with drops as you would in wol, which is obviously not working out, they are just a new tool to punish bad players even more, which is obviously working out greatly given all the bad players complaining. Just because you keep dieing to it in your shitty masters division doesn't mean it's imba, chances are it means you suck.


PartinG, Rain, and Creator were pwnd by the new medevacs. MC did better with all ins. All ins and timing attacks are a way of avoiding the problem, not a long term solution.


I'm not talking about his oracle/stalker allins. I'm talking about getting 5-6 phoenix to just shut down drop play, every game he went makro + phoenix he didn't loose anything to drops. Parting, Rain (I won't even name creator since I hate that kid so much) are all insanely good players, but none of them tried anything besides blinkers + feedback vs drops, which is obviously not a solution to the after burners. Also parting loosing to flash had very little to do with speed medivacs, and him writing imba imba at the end just shows how immature his approach to finding a solution is anyways. Plus you could also argue that due to proleague rain wasn't even able to play much hots before mlg, so no wonder he looses to something new.
Qikz
Profile Blog Joined November 2009
United Kingdom12057 Posts
March 18 2013 18:34 GMT
#123
This is the sort of thing I like to hear.

Not rushing to nerf anything and letting people figure out the game first <3
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
March 18 2013 18:34 GMT
#124
how disappointingly boring. I feel like we're back in 2010 with 1 zerg in the top 8 and mostly terrans will dominate tournament scenes for the next few months.
moo...for DRG
Tsubbi
Profile Joined September 2010
Germany7997 Posts
March 18 2013 18:35 GMT
#125
On March 19 2013 03:34 neoghaleon55 wrote:
how disappointingly boring. I feel like we're back in 2010 with 1 zerg in the top 8 and mostly terrans will dominate tournament scenes for the next few months.


haha life is what mvp was for terran in 2012
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
Last Edited: 2013-03-18 18:36:26
March 18 2013 18:36 GMT
#126
On March 19 2013 03:35 Tsubbi wrote:
Show nested quote +
On March 19 2013 03:34 neoghaleon55 wrote:
how disappointingly boring. I feel like we're back in 2010 with 1 zerg in the top 8 and mostly terrans will dominate tournament scenes for the next few months.


haha life is what mvp was for terran in 2012


life is the fruitdealer of 2013...with the OP ultras and all,too!
XD
moo...for DRG
LOveRH
Profile Joined March 2011
United States88 Posts
March 18 2013 18:36 GMT
#127
On March 19 2013 03:08 TeeTS wrote:
Show nested quote +
On March 19 2013 03:02 LOveRH wrote:
If they decrease medivac's health by 10-15 it would make such a big deal. I wish they would think about doing this. So many MLG games where the terran was forcing their opponent in their base with just medivacs. They always got away with like 4-8 hp. If a change like this was made, one or two of them died during the game(s), it might be the changed needed to help players not be overwhelmed by drops and make the medivacs a tiny bit less cost effective without completely breaking them.

I don't think so, it only rarely happens that medivacs get close to dying right now.


I disagree. From the games i have witness there was many times the zerg/protoss got very lucky and almost sniped a medivac at a cruel point within the game. I just feel like medivacs as a whole right now, are way too cost effective. Decreasing their hp will give players an opportunity to punish terran player's drop-play mistakes. Right now what i'm seeing is protoss/zerg get into beautiful positions to punish medivac play but the terran always gets away in the red, every time. By decreasing the hp will shorten terran's window for reacting to pulling out and time for them to do damage within a base before the army returns to defend.

TeeTS
Profile Joined June 2011
Germany2762 Posts
March 18 2013 18:38 GMT
#128
On March 19 2013 03:31 Lorch wrote:
Show nested quote +
On March 19 2013 03:22 Salient wrote:
On March 19 2013 03:15 Lorch wrote:
On March 19 2013 03:12 Salient wrote:
On March 19 2013 03:05 dsjoerg wrote:
On March 19 2013 01:38 LgNKami wrote:
I think the only people that complain are the people who are too lazy to adapt on ladder. For some reason, ladder has turned into a macrofest where if you're aggressive, you're cheesy. I'm glad to see that shit is starting to change. I feel that the way the game is going right now is in the right direction.


God bless you for saying what I didn't dare to. I love playing aggressively, and every time I succeeded with it on ladder I was accused of cheese, even when I scouted poor defense and then simply punished it.


It's easy for Terran players to say that at the moment. But imagine if Blizzard decided to give Colossi an ability to move twice as quickly because that would be "exciting" to watch. Protoss would open fast collasi and run up and cliffs at breakneck special speeds. Terrans would complain, and some trollish Toss players would tell them to adapt by scouting and opening with vikings.


What kind of messed up comparison is that?
Speedmedivacs are obviously fine, mc crushed drop play, so it's not imbalance, it's as he said, most of us are s till playing wol and try to deal with drops as you would in wol, which is obviously not working out, they are just a new tool to punish bad players even more, which is obviously working out greatly given all the bad players complaining. Just because you keep dieing to it in your shitty masters division doesn't mean it's imba, chances are it means you suck.


PartinG, Rain, and Creator were pwnd by the new medevacs. MC did better with all ins. All ins and timing attacks are a way of avoiding the problem, not a long term solution.


I'm not talking about his oracle/stalker allins. I'm talking about getting 5-6 phoenix to just shut down drop play, every game he went makro + phoenix he didn't loose anything to drops. Parting, Rain (I won't even name creator since I hate that kid so much) are all insanely good players, but none of them tried anything besides blinkers + feedback vs drops, which is obviously not a solution to the after burners. Also parting loosing to flash had very little to do with speed medivacs, and him writing imba imba at the end just shows how immature his approach to finding a solution is anyways. Plus you could also argue that due to proleague rain wasn't even able to play much hots before mlg, so no wonder he looses to something new.


I wonder what Creator did to you, that you hate him that much.
ontopic: getting 5-6 phoenix sounds good first, but the dps is way too low to kill medivacs before they got to drop out their load. And after investing that heavily into them, you may not have enough to deal with the marines. I haven't seen it being tested, but that are concerns I would have with this strategy. If you have good experiences with that strategy, then others should give it a try too.
quebecman77
Profile Blog Joined February 2013
Canada133 Posts
March 18 2013 18:39 GMT
#129
find this sc2 community so bad honestly , some noob see the top korean terran owning some poor foreigner after the game out since less that one week , and cry MEDIVAC OP ..... what a joke .

the game out since less that ONE WEEK!! can you get that in your brain ?? why the game would need any nerf anywhere after this much litle time ??

you realy think you are that amazing for know thing like ''medivac need a litle nerf or they are litle to much powerfull ''

well excuse me , but most people here are a bunch of newbie who dont even know what strong or good or what balanced.
you guy just see the BEST of the best korean owning some foreigner at a tournament and cry ''imba'' imba'' while the korean pro gamer protoss were doing damn fine vs these drop , and anyway nothing would have change if they did die like noob vs them , they are ''NEW'' you need practice vs them , learn how to counter them and so on .

stop with your nerf nonsence and learn how to play ( yes strangely this game a rts game , where you need understand build , counter and so on , when something new come out , you need to LEARN something again , crazy right ??? ).

again , MEDIVAC are fine , mine are fine .

learn the game , stop whine , thx very much

awesomoecalypse
Profile Joined August 2010
United States2235 Posts
March 18 2013 18:46 GMT
#130
I agree 100% with DK. The game right now is way, way more fun to watch than WoL was, and stuff is being figured out every day. Hands off for the time being is the way to go.
He drone drone drone. Me win. - ogsMC
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
March 18 2013 18:50 GMT
#131
I just hope they go with buffs instead of nerfs for balance this time around, BW-like a lot of things are crazy powerful but not auto-win balance is fun to play and watch.
Cocoba
Profile Joined February 2011
Canada352 Posts
March 18 2013 18:52 GMT
#132
I'd take medivac play over BL infestor any day of the week. I like the direction they're choosing to go.
:D
ejozl
Profile Joined October 2010
Denmark3553 Posts
March 18 2013 18:53 GMT
#133
Can't really argue with Medivacs not being fun to watch, even though they're extremely imbalanced, maybe the answer is to give Oracles an actual third ability that is multitask heavy and fun to watch aswell, instead of nerfing Medivacs.
But I think this pigeon-holes the number of strategies available, just because Medivacs and Oracles would be way surperior to each other unit.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Toadvine
Profile Joined November 2010
Poland2234 Posts
March 18 2013 18:55 GMT
#134
On March 19 2013 03:31 Lorch wrote:
Show nested quote +
On March 19 2013 03:22 Salient wrote:
On March 19 2013 03:15 Lorch wrote:
On March 19 2013 03:12 Salient wrote:
On March 19 2013 03:05 dsjoerg wrote:
On March 19 2013 01:38 LgNKami wrote:
I think the only people that complain are the people who are too lazy to adapt on ladder. For some reason, ladder has turned into a macrofest where if you're aggressive, you're cheesy. I'm glad to see that shit is starting to change. I feel that the way the game is going right now is in the right direction.


God bless you for saying what I didn't dare to. I love playing aggressively, and every time I succeeded with it on ladder I was accused of cheese, even when I scouted poor defense and then simply punished it.


It's easy for Terran players to say that at the moment. But imagine if Blizzard decided to give Colossi an ability to move twice as quickly because that would be "exciting" to watch. Protoss would open fast collasi and run up and cliffs at breakneck special speeds. Terrans would complain, and some trollish Toss players would tell them to adapt by scouting and opening with vikings.


What kind of messed up comparison is that?
Speedmedivacs are obviously fine, mc crushed drop play, so it's not imbalance, it's as he said, most of us are s till playing wol and try to deal with drops as you would in wol, which is obviously not working out, they are just a new tool to punish bad players even more, which is obviously working out greatly given all the bad players complaining. Just because you keep dieing to it in your shitty masters division doesn't mean it's imba, chances are it means you suck.


PartinG, Rain, and Creator were pwnd by the new medevacs. MC did better with all ins. All ins and timing attacks are a way of avoiding the problem, not a long term solution.


I'm not talking about his oracle/stalker allins. I'm talking about getting 5-6 phoenix to just shut down drop play, every game he went makro + phoenix he didn't loose anything to drops. Parting, Rain (I won't even name creator since I hate that kid so much) are all insanely good players, but none of them tried anything besides blinkers + feedback vs drops, which is obviously not a solution to the after burners. Also parting loosing to flash had very little to do with speed medivacs, and him writing imba imba at the end just shows how immature his approach to finding a solution is anyways. Plus you could also argue that due to proleague rain wasn't even able to play much hots before mlg, so no wonder he looses to something new.


MC did that against Bogus in game 3, and didn't lose anything to drops, but just died to a straight up push, because Stargate+Phoenix delay tech and expansion timings. That's why you didn't see a lot of Stargate openings in PvT in WoL, While Oracles may change this somewhat, thus far they seem better at all-ins than actual harassment. I guess that's part of the problem with Protoss, every effective harassment tool is even better in a Warpgate all-in.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
March 18 2013 18:58 GMT
#135
On March 19 2013 01:39 peidongyang wrote:
How are Mexicans in tvp fun when it basically forces toss to 1 base allin or never to move out and just die?
Edit medivacs stupid autocorrect


oh god this is hilarious

and yeah i agree, no one is even playing hots style, at best it's a WoL + some mix of units maybe, only MC's PvT looks new
psychotics
Profile Joined July 2011
United States184 Posts
March 18 2013 18:59 GMT
#136
in response to the op's comments. its imposible from a balance perspective to have every unit interesting to watch. u need boring units because with every unit being interesting what is going to be the army to allow for interesting units to work. also from a spectators perspective if every unit is interesting the become more dull over all. make the interesting units shine more by making them standout more atleast thats how i feel
striderxxx
Profile Joined February 2011
Canada443 Posts
March 18 2013 19:02 GMT
#137
I have no idea why nydus play isn't used more? This would seem to be an OP thing in the hands of a pro who can multitask like a boss.
snakeeyez
Profile Joined May 2011
United States1231 Posts
Last Edited: 2013-03-18 19:05:15
March 18 2013 19:04 GMT
#138
Wait and see is definitely the right response no one has had nearly enough time yet to study and figure anything out. You do not knee jerk react to the results from this very early in hots tournament result even pro players are just not used to all the new stuff.
askmc70
Profile Joined March 2012
United States722 Posts
March 18 2013 19:05 GMT
#139
On March 19 2013 03:39 quebecman77 wrote:
find this sc2 community so bad honestly , some noob see the top korean terran owning some poor foreigner after the game out since less that one week , and cry MEDIVAC OP ..... what a joke .

the game out since less that ONE WEEK!! can you get that in your brain ?? why the game would need any nerf anywhere after this much litle time ??

you realy think you are that amazing for know thing like ''medivac need a litle nerf or they are litle to much powerfull ''

well excuse me , but most people here are a bunch of newbie who dont even know what strong or good or what balanced.
you guy just see the BEST of the best korean owning some foreigner at a tournament and cry ''imba'' imba'' while the korean pro gamer protoss were doing damn fine vs these drop , and anyway nothing would have change if they did die like noob vs them , they are ''NEW'' you need practice vs them , learn how to counter them and so on .

stop with your nerf nonsence and learn how to play ( yes strangely this game a rts game , where you need understand build , counter and so on , when something new come out , you need to LEARN something again , crazy right ??? ).

again , MEDIVAC are fine , mine are fine .

learn the game , stop whine , thx very much


Fix your grammar please, and also the medivacs have been out since beta.
i)awn
Profile Joined October 2011
United States189 Posts
March 18 2013 19:12 GMT
#140
If DK doesn't see why medivacs are OP he should go and pull his eyes out because they are good for nothing. As for the rest it's too early to decide on anything.
Prev 1 5 6 7 8 9 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft398
StarCraft: Brood War
Britney 14681
Hyuk 48
Dota 2
NeuroSwarm201
League of Legends
Doublelift4453
Other Games
summit1g8773
FrodaN3043
JimRising 622
KnowMe178
ViBE115
ArmadaUGS86
Mew2King68
Trikslyr35
Organizations
Other Games
gamesdonequick1320
BasetradeTV177
Dota 2
PGL Dota 2 - Main Stream122
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 104
• davetesta12
• Letter143
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Sparkling Tuna Cup
9h 12m
INu's Battles
11h 12m
herO vs Classic
Percival vs Rogue
Shopify Rebellion Sundays
14h 12m
MilkiCow vs TBD
Clem vs TBD
BSL Open Qualifier
18h 12m
BSL Open Qualifier
18h 12m
Replay Cast
22h 12m
Afreeca Starleague
1d 9h
Rush vs Light
WardiTV Weekly
1d 10h
Monday Night Weeklies
1d 15h
Replay Cast
1d 22h
[ Show More ]
Afreeca Starleague
2 days
Soma vs Soulkey
INu's Battles
2 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
2 days
The PondCast
4 days
INu's Battles
4 days
Replay Cast
5 days
BSL: Ladder Tournament
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.