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[Story spoilers!!] Heart of the HOTS continued - Page 60
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DiMano
Korea (South)2066 Posts
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Forikorder
Canada8840 Posts
On April 01 2013 04:13 DiMano wrote: Dunno where it is better to ask but where can I find this thing in campaign? ![]() you cant it was scrapped years ago | ||
Account252508
3454 Posts
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yeint
Estonia2329 Posts
The story is fine. No, it's not high literature, but neither was SC1 or BW. It's light space opera in a video game. Why the fuck I even bother reading these threads is beyond me. It's like you people thrive on seething hatred at anything you possibly can. | ||
LOLItsRyann
England551 Posts
On April 14 2013 11:30 yeint wrote: Jesus Christ, there's enough neckbeard in this thread to choke an elephant. The story is fine. No, it's not high literature, but neither was SC1 or BW. It's light space opera in a video game. Why the fuck I even bother reading these threads is beyond me. It's like you people thrive on seething hatred at anything you possibly can. I'm actually replaying SC1 now I'm old enough to understand and follow wtf is going on in the storyline. I must say, it is indeed a lot more interesting. Having said that though, I think this is because there isn't enough to do with the story anymore.. Think about it. All the rivalry and wars between the races in SC1. What happened? I'll tell you: Confederacy: Dead Protoss: Aiur gone. Race in despair. Overmind: Dead Dominion: Dead Zerg: Running amok after recievng heavy losses to army and leader. There's nothing left. The story was amazing, but it's run it's course. Put it this way. The Harry Potter series is Starcraft 1 and BW. Both were great stories to follow etc etc. Can you imagine another Harry Potter series with Harry's kids etc? I can guess that it just wouldn't be the same. It wouldn't live up to the expectations it's predecessor has set. This is exactly the same as Starcraft. | ||
Praetorial
United States4241 Posts
On March 29 2013 21:57 Sbrubbles wrote: Based on the SC1 mission after Zaz dies (and few others, like the BW mission on the outskirts of the psi disrupter), I assumed that "feral" zerg organize around their home hive cluster like a small community, meaning they wouldn't fight each other but they sure could fight zergs from neighboring hive clusters. I also think it's fair to say feral zerg assume a "pack mentality" when isolated from their cerebrates/queens/hive cluster, like many animals are capable of. Edit: you could probably justify it as a "natural/organic" loyalty of the overlords to their home hive cluster In the book after Zeratul kills Zasz, the brood starts fighting itself in a bloodbath. | ||
Forikorder
Canada8840 Posts
On April 14 2013 11:57 Praetorial wrote: In the book after Zeratul kills Zasz, the brood starts fighting itself in a bloodbath. bolded the important part in the game you had to kill Zasz's brood the manual way | ||
DarthYAM
19 Posts
1.) They were not poorly introduced. We are given a reason to care for them. Kerrigan created the brood mothers as cerebrate replacements, and Izsha is meant to be her servant. Dehaka signs on as a sign of Kerrigan gaining influence. Stukov's return is a homage to the nintendo 64 campaign when Kaloth resurrected Stukov and he was deinfested (Btw stukov was shot). They explain that it didn't take. Duran's fate was fine; Stukov destroying the temples was his way of getting revenge on Duran by using Duran's own mo of targetting assets against him, and in both cases Kerrigan had a legitimate reason to be shocked. It symbolized that Kerrigan can never fully escape the Queen of Blades completely. 2.) The Tal'darim were always bastards; they imprisoned their own fellow protoss and in the books they were working for ulrezaj (another guy implied to be on Amon's payroll.) The tal'darim you fight in Wings could have been a splinter sect that weren't loyal to amon and as such could have been duping Raynor into cleaining house. 3.) Because her army was largely gone; It's explained that most of her forces died in infighting (they were in the void when Kerrigan was deinfested. The rest of her zerg are under the command of her brood mothers. Kerrigan needs to actually reassert command over her forces in order to succeed. And Mengsk's army is still relatively intact and will be assembled at Korhal (oh and he's got hybrids, which are also fucking powerful, and need to be nuetrilized. The primal power gives her the ability to bring her forces to heel and go toe to toe with his army on his throne world. And She needs to save Raynor. Also it's not undone since by the end she's no longer a villain but an antihero. Also, there's another reason; Amon (who's implied to be a god.) Mengsk's taunts are rather effective. We got hints in the first game that were far less debatable (the fact that she spared Jim despite the overminds orders, their conversation in new gettysberg). The story is mature interesting and makes more sense then brood war. It succeeds on the conventional level, both on a deliberate broad strokes sci fi epic level and b movie and is at best so cool its awesome ad at worst decent.) In brood war Kerrigan was snively whiplash. Despite being opposed to using the Zerg on the Confederacy back in the first game she does sadistic act after sadistic act purely out of sadism. A 180 heart of the swarm kerrigan actually has a character arc that is clearly defined, and honestly is more engaging. She grows as an individual rather than simply being a monster from the word go. We see her as someone who is highly conflicted in the first couple of missions (she wants revenge, but also cares about Jim Raynor since he was the only individual who tried to help her and cared for her as a person rather than as a weapon.) A part of her is tempted to leave the life of violence behind and be normal (which she hasn't been able to do since she was an 8 year old sprog.) After Raynor is seemingly murdered, Kerrigan decides that she can never live a normal life, and thus decides to regain control of the swarm. 2.) villain protagonist: Here, Kerrigan is more ruthless and willing to do whatever it takes. She's not the sadistic lunatic she was who took pleasure in causing misery and destruction, but she's pretty nasty regardless. However, she does get called out on her actions, and ultimately she does listen, triggering stage 3. 3.) Anti Hero: This starts out when Kerrigan confronts General warfield. Warfield asks her to let his injured men evacuate, but Kerrigan's silence makes clear that she has no intent of sparing anyone. Warfield yells at her for abandoning her humanity for revenge, before asking how many innocents will have to die;; than he asks what Raynor would think if he saw her now. Kerrigan becomes enraged and executes the general by finishing the job of driving a steel beam through him, but realizes that warfield does have a point; she may have started her campaign to avenge his death, but she is becoming the kind of person he would despise. So she spares the wounded and than leaves the world. As the plot progresses, she gains more humanity for several reasons. First she gains more prospective and learns that there is more at stake than her revenge. Learning that Jim is alive (as well as hearing Mengsk's brutal, if accurate taunt that she threw away her humanity for revenge even after raynor went through hell to save her) before being rejected by Raynor after she saves him is the final step; she finally acknowledges just how much her desire for revenge has cost her, and how selfish and myopic it all was. During the Final battle on korhal, she's finally in "hero mode". the battle is difficult, and if she agrees to land outside to allow evac, it'll be even harder. However, she ultimately agrees to it even though it will make her desire for revenge harder to satisfy. She's not a hero, but now she actually values human life, and won't just callously dismiss innocent deaths as "unfortunate but necessary". She and Jim do sort of reconcile, but it's clear that they can never have a future, and Kerrigan will never be able to have a normal, happy peaceful life. In | ||
Existor
Russian Federation4295 Posts
Great commentary on campaign, but what you can say about Kerrigan giving orders to her Broodmothers to demolish and destroy entire planets? | ||
NukeD
Croatia1612 Posts
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Rampoon
United Kingdom166 Posts
On June 09 2013 17:46 Existor wrote: DarthYAM Great commentary on campaign, but what you can say about Kerrigan giving orders to her Broodmothers to demolish and destroy entire planets? I believe those were all military targets were they not? Most or all were moons etc with one military base on? | ||
Franberra
12 Posts
On June 09 2013 18:37 NukeD wrote: This. When the story is supposed to be advanced by dialogue or character interaction the result is akin to lunch-break writing more often than not, and that's really not becoming for such an awaited AAA title as this.Its not the story per se that is terrible, its the dialogues and overall execution of the story that is childish and awkward at times. | ||
Gaizokubanou
United States61 Posts
Let's recall SC1 and BW's not so finest plot moments shall we? SC1: Anytime Duke makes an appearance outside of terran campaign. SC1: Cerebrates can be killed by this mysterious dark templar energy (aka magic/sorcery/spirit bomb or whatever)! SC1: Protoss conclave is the most generic 'annoy the hero' bureaucracy you can get SC1: Jimmy and Tassadar are having a grand old time together with zero in-game explanation SC1: The Overmind is defeated by that mysterious energy (aka magic/sorcery/spirit bomb). Good parts? Mengsk's treachery/joining the dark side was awesome, along with the terran ending. Overmind was cool. Tassadar-Fenix-Zeratul-Jimmy bromance was best bromance in video gaming. BW: Hey guys remember the Overmind, which we spent entire 2/3 of the campaign building up and fighting against, which then took a main character's sacrifice to kill it in the end? It's back. BW: Aldaris returning to his derpy conclave self to provide you with a protoss mission that involves fighting other protoss. Really he could have just told you what was up instead of going full out civil war. BW: Oh no Shakuras is under zerg attack. No worries, it has this conveniently placed Xel-Naga artifect (the same Xel-Naga that got scared away by the protoss and then wiped off by the zerg) that can wipe out every zerg on it. BW: Duke staying true to his derpy self and manages to give UED good portion of his battlecruiser fleet. BW: This one is the worst yet everyone is so forgiving of it when it happened on BW, but goes beserk when this is repated on WoL/HotS... remember that zerg secret mission where you control Zeratul? Remember the gist of the plot, how it goes... zomg hybrids, zomg duran is like pure evil, duran speaks in this cheesy ass evil voice and tells you "you will never catch them all muhahahaha"? Good parts? More bromance, more treachery but this time Kerrigan tops Mengsk in it, epic drama where Jim swears vengence, bad guy (Kerrigan) wins. | ||
Gradius
United States112 Posts
On June 09 2013 19:02 Rampoon wrote: I believe those were all military targets were they not? Most or all were moons etc with one military base on? One of them is a full-blown city tileset with buildings clearly ruined by zerg (swarm host mission). Others have lights all over them. And others are irrelevant to the war effort (i.e. does Kerrigan really need that random shrine that the protoss are guarding?) My view is that Kerrigan is still evil, and if the artifact was supposed to revert her humanity, it did a crappy job. Wait till Raynor finds out she slaughtered an entire innocent protoss colony. ![]() SC1: Anytime Duke makes an appearance outside of terran campaign. Duke was awesome. He was a Confederate asshole. At least he helped us win in Rebel Yell, and few of his losses are actually his fault (seriously, how do you blame someone for losing to the "Combined Might of the United Earth Directorate"?). If you want a character that's incompetent & loses every single time try Warfield, or Kerrigan in Wings of Liberty, or Mengsk in all of SC2, this year's winner of the Darwin award. SC1: Cerebrates can be killed by this mysterious dark templar energy (aka magic/sorcery/spirit bomb or whatever)! It's a plot device. At least the writers didn't go through the effort of creating full-blown art assets of a DBZ battle for us (Kerrigan vs Narud). How do you call this a "critique" when we literally get a cinematic of Kerrigan turning into a super saiyan in HoTS? Or a magical swamp that surpasses the Overmind's own efforts at infestation. Blizzard must have a low opinion of its audience to expect them to be so easily placated by a random cinematic of the "first zerg" (a nonsensical concept). SC1: Protoss conclave is the most generic 'annoy the hero' bureaucracy you can get Uh, huh. The people with a relatable motive who still admitted they were wrong in the end. Give me generic non-characters like Narud, the Tal'Darim executor, Orlan, Amon, and every other antagonist in SC2 any day - much more preferable. The only difference between SC2 antagonists is their variations on their "you suck and I will destroy you" taunts. Christ, can't you guys see that they're all the same character. I feel like I'm taking crazy pills. -_- SC1: Jimmy and Tassadar are having a grand old time together with zero in-game explanation Yes, missing information that is up to the player to deduce. SC was made in 1999 and Blizzard couldn't afford to spell out every tiny detail. And yet despite all the filler in SC2, SC1 still managed to have more plot. Hell, BW's zerg campaign (1/3 of a game), had more story progression than all of HoTS. SC1: The Overmind is defeated by that mysterious energy (aka magic/sorcery/spirit bomb). Everything you have listed is also a (bigger) problem with SC2. Look, if you're going to criticize SC1, at least familiarize yourself with the narrative's actual problems: 1) MacGuffin plot devices. Khaydarin crystals, Xel'Naga temples, Ion Cannon. 2) Plot-induced character stupidity in BW. Zeratul lets Kerrigan go for some odd reason & vice versa. Kerrigan tells Dugalle her plans for the psi disruptor, and he does nothing. 3) Random errors like having the protoss "pacify" the Overmind on Char yet not taking the time to kill it all the way with dark templar. What pisses me off is that SC1 & BW were merely ok. Not great, just ok. And yet, in this golden age of storytelling, Blizzard still managed to release an inferior product that caters to children because they want it to be "accessible". | ||
DarthYAM
19 Posts
1.) There are many things you conveniently ignore about Kerrigan's actions. a.) With the colony the moment they contacted her any chances of negotiation were flushed down the toilet, and as such Kerrigan was forced to either roll over and die, let them pursue her and eventually wipe her out, or keep her existence secret. She didn't have any other option and she didn't take sadistic glee in it (she actually regrets it, if her conversation with izsha is to be believed.) the other planets are presumably at worst viewed as "Regrettable but necessary targets". There's also the fact that she listens when called out on her actions, and the fact that she spares civillians EVEN THOUGH SUCH ACTIONS COULD POTENTIALLY JEAPORDIZE HER REVENGE, showing that she does grow over the course of the story and that she lets go of her ends justify the means logic. Kerrigan is not a villain any more. She did regain her humanity. So suck it up. b.) In evolution missions most of the planets are stated to be military installations. c.) When she contacts some of her brood mothers she explicitly orders them to assault a military shipyard, and a military base. Besides, in WW2 we firebombed cities because enemy factories where there. It's entirely plausible that those cities had factories or other military resources. Hence they were legit military targets, rather than being attacked for the evulz. At worst Kerrigan's an anti hero; by the end of the game she actually gives a rats ass about other people 2.) The whole "Beuracracy that obstructs the hero" is still cliche as shit. the fact that they are fighting for believable reasons doesn't make them cliche. Amon has the mysterious vibe and aura of menace, Narud is the master manipulator. 3.) There are other ways to interpret Primal zerg and they aren't nonsensical (if you remember the overmind was made late in the development phase, not to mention that the first spawing pool had xel'naga essence, not to mention that Kerrigan had to actively draw on the power (meaning that she could have used some knowledge gained from the swarm to complete the process albeit differently then expected 4.) In WOL Kerrigan actually accomplished a lot. In smash and grab she still overran the planet, In Moebius factor she still conquered Tyrador 8 (a core world of the dominion). Warfield's losses can be explained by the fact that he probably only fought brood mothers before (who aren't quite Kerrigan's level.) He dealt with Za'gara before kerrigan showed up. Had Raynor and Valerian not struck when they did, Kerrigan would have won in the long term. Even then it was largely Raynor's quick thinking in Gates of Hell that kept everything from going down the shitter. Kerrigan was beaten, but she amassed a high blood toll and pushed humanity to nearly the breaking point. Raynor's actions are largely what led to her defeat. 5.) I'm sorry but if you think brood war covered more plot than.....yeah you're blinded by nostalgia. BW: It takes four missions to kick the UED off world; then she did her betrayal, went on the offensive, blackmailed Zeratul into helping her, made him kill raszegal by forcing him an unwinnable situation before letting him go to show how much of a snidely whiplash esque monster she was, and kills the UED. HOTS: a.) Kerrigan grapples between the conflicting desires to leave the violence behind and live a normal life or resume her bloody crusade. b.) Kerrigan brings her forces to heel, and starts to strike back. At the same time, she starts to regain her virtues and noble s c.) Kerrigan learns about the Primal Zerg, takes a pilgramige to Zerus, learns more about Amon, and Gains the power of the zerg d.) Kerrigan learns that Raynor is alive, and takes out Mengsk's hybrid labs while learning more about the ancient evil she will have to face. e.) Kerrigan rescues Raynor, and after being called out finally acknowledges how selfish and myopic her vendetta was. f.) Kerrigan exacts her revenge against Mengsk, and leaves. The stage is now set for the final face off with Amon. So in essence HOTS had more progression than Brood war. Most of Brood war is marred by kerrigan not evolving at all. HOTS is still far superior to brood war. The real reason you are whining is because they didn't do what you wanted. In essence it's sour grapes. | ||
DarthYAM
19 Posts
1.) There are many things you conveniently ignore about Kerrigan's actions. a.) With the colony the moment they contacted her any chances of negotiation were flushed down the toilet, and as such Kerrigan was forced to either roll over and die, let them pursue her and eventually wipe her out, or keep her existence secret. She didn't have any other option and she didn't take sadistic glee in it (she actually regrets it, if her conversation with izsha is to be believed.) the other planets are presumably at worst viewed as "Regrettable but necessary targets". There's also the fact that she listens when called out on her actions, and the fact that she spares civillians EVEN THOUGH SUCH ACTIONS COULD POTENTIALLY JEAPORDIZE HER REVENGE, showing that she does grow over the course of the story and that she lets go of her ends justify the means logic. Kerrigan is not a villain any more. She did regain her humanity. So suck it up. b.) In evolution missions most of the planets are stated to be military installations. c.) When she contacts some of her brood mothers she explicitly orders them to assault a military shipyard, and a military base. Besides, in WW2 we firebombed cities because enemy factories where there. It's entirely plausible that those cities had factories or other military resources. Hence they were legit military targets, rather than being attacked for the evulz. At worst Kerrigan's an anti hero; by the end of the game she actually gives a rats ass about other people 2.) The whole "Beuracracy that obstructs the hero" is still cliche as shit. the fact that they are fighting for believable reasons doesn't make them cliche. Amon has the mysterious vibe and aura of menace, Narud is the master manipulator. 3.) There are other ways to interpret Primal zerg and they aren't nonsensical (if you remember the overmind was made late in the development phase, not to mention that the first spawing pool had xel'naga essence, not to mention that Kerrigan had to actively draw on the power (meaning that she could have used some knowledge gained from the swarm to complete the process albeit differently then expected 4.) In WOL Kerrigan actually accomplished a lot. In smash and grab she still overran the planet, In Moebius factor she still conquered Tyrador 8 (a core world of the dominion). Warfield's losses can be explained by the fact that he probably only fought brood mothers before (who aren't quite Kerrigan's level.) He dealt with Za'gara before kerrigan showed up. Had Raynor and Valerian not struck when they did, Kerrigan would have won in the long term. Even then it was largely Raynor's quick thinking in Gates of Hell that kept everything from going down the shitter. Kerrigan was beaten, but she amassed a high blood toll and pushed humanity to nearly the breaking point. Raynor's actions are largely what led to her defeat. 5.) I'm sorry but if you think brood war covered more plot than.....yeah you're blinded by nostalgia. BW: It takes four missions to kick the UED off world; then she did her betrayal, went on the offensive, blackmailed Zeratul into helping her, made him kill raszegal by forcing him an unwinnable situation before letting him go to show how much of a snidely whiplash esque monster she was, and kills the UED. HOTS: a.) Kerrigan grapples between the conflicting desires to leave the violence behind and live a normal life or resume her bloody crusade. b.) Kerrigan brings her forces to heel, and starts to strike back. At the same time, she starts to regain her virtues and noble s c.) Kerrigan learns about the Primal Zerg, takes a pilgramige to Zerus, learns more about Amon, and Gains the power of the zerg d.) Kerrigan learns that Raynor is alive, and takes out Mengsk's hybrid labs while learning more about the ancient evil she will have to face. e.) Kerrigan rescues Raynor, and after being called out finally acknowledges how selfish and myopic her vendetta was. f.) Kerrigan exacts her revenge against Mengsk, and leaves. The stage is now set for the final face off with Amon. So in essence HOTS had more progression than Brood war. Most of Brood war is marred by kerrigan not evolving at all. HOTS is still far superior to brood war. The real reason you are whining is because they didn't do what you wanted. In essence it's sour grapes. | ||
DarthYAM
19 Posts
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julianto
2292 Posts
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Gradius
United States112 Posts
On June 11 2013 15:34 DarthYAM wrote: a.) With the colony the moment they contacted her any chances of negotiation were flushed down the toilet, and as such Kerrigan was forced to either roll over and die, let them pursue her and eventually wipe her out, or keep her existence secret. Or she could leave after the first mission. Why does she need to keep her existence secret? The protoss already know about the deinfestation according to the short stories, and nobody is going to believe that protoss are so damn clueless about the biggest event in the sector. She didn't have any other option and she didn't take sadistic glee in it (she actually regrets it, if her conversation with izsha is to be believed.) the other planets are presumably at worst viewed as "Regrettable but necessary targets". There's also the fact that she listens when called out on her actions, and the fact that she spares civillians EVEN THOUGH SUCH ACTIONS COULD POTENTIALLY JEAPORDIZE HER REVENGE, showing that she does grow over the course of the story and that she lets go of her ends justify the means logic. That's nice, except I could care less. Even Hitler & Stalin expressed humanitarian concerns once in a while. You don't get to point to one good thing as if that invalidates all the worlds she destroyed. Kerrigan saying "Someday I will pay for my actions....but not today! Kalisa, go destroy this world for me!" doesn't make her look like a humanitarian, but a giant hypocrite. Especially when you consider that at the end of the game she has no such intentions of paying for her mistakes, but wishes to continue leading the swarm instead. Kerrigan is not a villain any more. She did regain her humanity. So suck it up. Yeah she regained her humanity, so now Kerrigan has no excuse for the atrocities that she visits on other worlds. In SC1 it was fine because we were apathetic space monsters. There's also the fact that she listens when called out on her actions The fact that Valerian had to convince her to spare civilians on Korhal twice should tell you that Kerrigan probably did not do so on any of the other worlds we've seen. b.) In evolution missions most of the planets are stated to be military installations. c.) When she contacts some of her brood mothers she explicitly orders them to assault a military shipyard, and a military base. I like how you ignore all my evidence that these aren't military installations. Who honestly looks at this planet covered in lights: http://imageshack.us/a/img832/7636/cruxas32.jpg ....and thinks "yep, look at this military installation". Just stop it already with these fanboy justifications. Besides, in WW2 we firebombed cities because enemy factories where there. It's entirely plausible that those cities had factories or other military resources. Hence they were legit military targets, rather than being attacked for the evulz. At worst Kerrigan's an anti hero; by the end of the game she actually gives a rats ass about other people This isn't WW2 and we aren't bombing anything. Since you seem to have selective logic I'd like to remind you that Kerrigan can explicitly order zerg to avoid civilian centers like she did on Korhal, and yet we clearly see that the zerg didn't spare the random apartment buildings on Cruxas 3: http://imageshack.us/a/img594/3796/cruxas3.jpg Kerrigan's queens have no moral scruples, and expressed sadistic desires, like Zagara wanting to crush Lessara's bones with her claws. When we see Kerrigan order these same queens to "destroy this world" and we see said planet and its lights get covered entirely by creep, it takes a certain amount of willful ignorance to pretend that those queens would have spared any civilians. Do you defend Walter White or Scarface just because they're protagonists? The protagonist in HoTS is an asshole. It's a brute fact at this point. Sorry. | ||
DarthYAM
19 Posts
b.) In evolution missions most of the planets are stated to be military installations. c.) When she contacts some of her brood mothers she explicitly orders them to assault a military shipyard, and a military base. And "ignore all my evidence?" You cite Cantar III and than say how many other planets have light all over them or were irrelevant to the war effort. That's not really in depth Let's run down each site shall we Let's see the worlds that are featured as targets; Calus: The only forces we engage are military outpost Astrid III: Again, you only fight a dominion garrison. Cantar: "Concealed facility" and a couple of military units. Mehlus IV: Kerrigan detects protoss forces nearby and orders her forces to go on the offensive after having her soldiers drink from the microbes Nelyth: You wipe out a couple of zealots and military units Scoria: Dominion outpost Marek: Prometheus company Cavir: Feral zerg Sigma Centauri: Defense military platform Brokas Hur: Dominion storage world, and the only site you hit is a jorium cargo site Cruxas III: The wiki itself states that it was a military base, and it had nuclear missle silos on it. A planet can have military installations mixed in with cities. I brought up world war II because oftentimes cities were attacked if they had military use regardless of whether or not civillians were there; it happens in war time. It's not a nice thing to do; it happens however. There was a military force on the world, and even more damning is that the almost every other evolution mission invovled attacking purely military forces (even in the ones featuring protoss). So it isn't some "hor hor hor i'm going to destroy the planet because i'm evul....." It's "I'm going to attack it because it has strategic and military significance. It sucks that civillians die but eh, it's war and people die." It's certainly not as horrific as say.....drawing the web, when she blows up telematros to kidnap raszegal, or even wol when she attacks outlaying colonies and fringe worlds en masse. A kick the dog moment, yes, but it's a "military necessity" rather than "for the evulz".At the time the mission goes down (between conviction and planetfall) Kerrigan could still well be making the final transition from "vengeance obssessed anti hero" to "anti hero who actually gives a rats ass about innocent life and won't just callously slaughter them" Ignus: Ash worm and dominion Mystaff Four: Stated to be a hub of military production Jontur II: Stated to be a military shipyard 2.) I never said she was a saint. In fact, I flat out stated in an earlier post that while she is nowhere near as horrible as she was in brood war, she could still be pretty nasty. She was obssessed with doing whatever it took to achieve her revenge, and used self serving justifications to right off collateral damage as "unfortunate but unavoidable/has to be done." She starts to gain more perspective over the game and improves somewhat, but it's not until after Conviction that she finally drops the "ends justify the means" mantra that she's been using the whole game, finally acknowledges how selfish and myopic her whole mantra of "what has to been done" is, and does things that can be considered wholly heroic. Given her freak out and the end of mission 3, and her "There's something dark in me" when she tries to radio jim, she wasn't entirely set on vengeance. She only goes on the fucking warpath after the same asshole who wrecked her life the first time attacks her and (as far as she knows) has the one person who truly tried to help her leave the path of violence and cared for her as a human rather than as a weapon executed BEFORE GLOATING ABOUT IT ON EVERY SINGLE TV WHILE SMARMILY PROCLAIMING THAT HE IS UNBEATABLE!!!!! Given the circumstances, her actions were understandable. Not logical or rational, but entirely understandable. When she's talking to Lassara she says her justifications with a straight face. When she and Raynor meet on the moros and she gives the "what I had too" spiel her voice is faltering and uncertain, showing at this point that she's saying it more to convince herself. Overall we're supposed to view her as a better person because a.) her motivations are far more sympathetic this time around. b.) even at her worst her actions are far less horrendous than as the queen of blades c.) she isn't a sadistic lunatic who revels in causing pain and misery d.) she actually does change over the course of the story e.) finally does evolve to the point where she won't callously dismiss casualties and will even go out of her way to avoid them. Objectively, she's a much better person. Are you completely ignoring when the protoss commander exclaims "The Queen of blades? But you are so weak....and human. We must contact shakuras and they will send the golden armada to wipe you out. And keep in mind that neither side has drawn blood yet. That and the fact that in mission 5 they are actively trying to send escape squads through shuttles, or the big ass ship? The mere fact that they went through that much effort to make contact implied that other protoss weren't aware of the deinfestation part. As for the biggest event in the sector......given the nature of the broadcasts Mengsk gives it's entirely possible that most people were only informed that a joint raynor's raiders terran dominion strike force had attacked Char and managed to defeat the queen of blades and in doing so shatter the zerg swarm's power. The exact nature, and maybe even the fact that she was deinfested may well have been kept from the civillian populace. The protoss have no contact with the dominion, and raynor most certainly DIDN'T contact them with the details. The most they knew was probably that "char was invaded and the swarm was badly crippled." The fact that kerrigan was deinfested probably did not get known by the protoss as a whole So yeah she did have a reason to keep it secret. It's not the writers fault that you weren't able to percieve something that was blatantly obvious. Of course you're going to stick your head up your ass, your fingers in your ears and go "la la la you are saying something and I'm not listening la la la!" | ||
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