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[Story spoilers!!] Heart of the HOTS continued - Page 46

Forum Index > SC2 General
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McBengt
Profile Joined May 2011
Sweden1684 Posts
March 21 2013 03:40 GMT
#901
Just finished the camapign, and it is with a heavy heart I must conclude that Blizzard no longer aims its storytelling at me. From WoL to D3 to this, the proliferation of flat stereotypes, cringe-worthy dialogue, obnoxiously overstated narratives, a complete abscence of nuance and inexplicably shallow character interactions tell me that Blizzard markets its storytelling to adolescents with a poor sense of imagination.

Kerrigan, Mengsk, such awesome characters in SC1, now reduced to this. I weep for what is to come. I can honestly say I dread the single player in LotV more than I look forward to it.
"My twelve year old will out-reason Bill Maher when it comes to understanding, you know, what, uh, how to logic work" - Rick Santorum
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
March 21 2013 05:20 GMT
#902
On March 21 2013 12:40 McBengt wrote:
Just finished the camapign, and it is with a heavy heart I must conclude that Blizzard no longer aims its storytelling at me. From WoL to D3 to this, the proliferation of flat stereotypes, cringe-worthy dialogue, obnoxiously overstated narratives, a complete abscence of nuance and inexplicably shallow character interactions tell me that Blizzard markets its storytelling to adolescents with a poor sense of imagination.

Kerrigan, Mengsk, such awesome characters in SC1, now reduced to this. I weep for what is to come. I can honestly say I dread the single player in LotV more than I look forward to it.


The characters aren't any different--their presentation is.
Hark, what baseball through yonder window breaks?
Ghostcom
Profile Joined March 2010
Denmark4782 Posts
Last Edited: 2013-03-21 08:23:02
March 21 2013 07:56 GMT
#903
On March 21 2013 11:30 Forikorder wrote:
Show nested quote +
No, Abathur is genetically created to be unable to betray the swarm. The difference is rather pivotal.


Kerrigan is the swarm, as the top command noone can disobey her, Abathur even objects when she tells him to start making the broodmothers more sentient because that increases the odds of them being able to rebel

there is no wiggle room, Abathur CANNOT betray Kerrigan

Show nested quote +
I do not know what to tell you if you do not see how Dahakas 2 lines are in conflict with each other based on the background given to us purely by Abathur (I also thought you recently argued that primal zerg and the swarm did not use biomass in the same way?) and how it is crappy writing to have a guy say "yo all the essence we are gathering is crap" only to 1 mission later say "yo I have collected lots of essence" despite only killing the same things. The lines are either in conflict with themselves or the entire concept of essence.


TBH i dont remember him ever actually saying that the Essence was crap he never saing high praises of it but he never really called it worthless

and again, there are ghosts, there are other benefits to Terrans (LIKE THE BRAIN) and there are indiginous creatures on the world, Kerrigan may be lending Dehaka transport to other worlds as reward for his assistance

also remember Dehaka doesnt collect essence for power, power is a trap, Dehaka collects essense for no reason other then to collect essence so that he constantly changes and evolves i dont think he cares about getting stronger only about being different


That is downright wrong! Obviously a zerg CAN actually revolt against the leader of the swarm - or else you are going to come up with a really good explanation for the conversation between Kerrigan and the broodmother Zagara about whether or not she really wants to contest Kerrigans leadership and fight her for control... There is plenty of wiggle room - this is not even considering what happens if a stronger leader (Amon) swoops in and takes control of the swarm.


Regarding Dehaka (whom I have misspelled the entire time - woops) take a look at his Wiki:

starcraft.wikia.com/wiki/Dehaka

Whilst he does not care specifically about becoming stronger he cares about utility. He finds terrans entirely void of any especially useful characteristics (thereby calling their essence crap) and holds no respect for their ingenuity because he prefers to evolve the tools needed for survival rather than invent them. Furthermore we see absolutely ZERO graphical change to Dehaka at any point suggest a lack of evolution (or lazy graphics - your pick). Besides, as argued earlier, quantity should not be the deciding factor when it comes to essence, rather quality. And you have killed ZERO new types of units in the missions between his complaint and his satisfaction.

EDIT: Or are you really going to claim that Abathur is less intelligent than Zagara? I think the only point in time where the Zerg was actually unable to revolt was when it was directly controlled by the Overmind. With the death of the Overmind it seems to have become more of a right of the strongest as no one, not even Kerrigan has the same ability to control as the Overmind did.
cannavaro
Profile Joined November 2010
Italy86 Posts
March 21 2013 10:08 GMT
#904
I facepalmed so much during the campaign, so many scenes just made me sick.

The story was as good as the D3 story.
McBengt
Profile Joined May 2011
Sweden1684 Posts
Last Edited: 2013-03-21 11:16:00
March 21 2013 11:14 GMT
#905
On March 21 2013 14:20 Thieving Magpie wrote:
Show nested quote +
On March 21 2013 12:40 McBengt wrote:
Just finished the camapign, and it is with a heavy heart I must conclude that Blizzard no longer aims its storytelling at me. From WoL to D3 to this, the proliferation of flat stereotypes, cringe-worthy dialogue, obnoxiously overstated narratives, a complete abscence of nuance and inexplicably shallow character interactions tell me that Blizzard markets its storytelling to adolescents with a poor sense of imagination.

Kerrigan, Mengsk, such awesome characters in SC1, now reduced to this. I weep for what is to come. I can honestly say I dread the single player in LotV more than I look forward to it.


The characters aren't any different--their presentation is.


The presentation pretty is the characters in a medium like an RTS game. They've been dumbed down, and so they appear drastically different even though their core motivations are the same.
"My twelve year old will out-reason Bill Maher when it comes to understanding, you know, what, uh, how to logic work" - Rick Santorum
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
March 21 2013 11:38 GMT
#906
On March 21 2013 20:14 McBengt wrote:
Show nested quote +
On March 21 2013 14:20 Thieving Magpie wrote:
On March 21 2013 12:40 McBengt wrote:
Just finished the camapign, and it is with a heavy heart I must conclude that Blizzard no longer aims its storytelling at me. From WoL to D3 to this, the proliferation of flat stereotypes, cringe-worthy dialogue, obnoxiously overstated narratives, a complete abscence of nuance and inexplicably shallow character interactions tell me that Blizzard markets its storytelling to adolescents with a poor sense of imagination.

Kerrigan, Mengsk, such awesome characters in SC1, now reduced to this. I weep for what is to come. I can honestly say I dread the single player in LotV more than I look forward to it.


The characters aren't any different--their presentation is.


The presentation pretty is the characters in a medium like an RTS game. They've been dumbed down, and so they appear drastically different even though their core motivations are the same.


They haven't been dumbed down, we're just seeing more of them than we really need to.

In SC1 and BW we barely get any kind of character development. We just get bits and pieces of what they're going through in a very abstract manner. This allowed for us to project the in between character build ups.

For example. In sc1 Sarah and Jim firs meet and Sarah calls him a pig. Then a few missions later they're friendly with each other. Blizzard doesn't show us the two of them becoming friends, nor does blizzard have them say something cheesy like "I'm glad we're friends now." Instead, by not showing us how the two became friends we become free to put the pieces together ourselves. We think "oh? Something must have happened that changed from when they first met and now."

The problem with sc2 is that they don't leave room for interpretation.

As an example, in the end when we get kerrigans VoiceOver when she talks about how she lost everything. And then she proceeds to list it down for us "humanity" "the man I love" etc.... There was no need to tell us that, nothing is left to the imagination. When she says I gave up everything, we are free to say "she must still love Raynor, or she must still be human enough to care or whatever.

Sc2 has too much character insight and too much explaining and fleshing out. Blizzard had a chance to give us 30 missions of the characters acting out their motivations and us interpreting those actions. Instead they went backwards, they have 30 missions of them ruling out interpretations.
Hark, what baseball through yonder window breaks?
McBengt
Profile Joined May 2011
Sweden1684 Posts
Last Edited: 2013-03-21 12:22:44
March 21 2013 12:22 GMT
#907
On March 21 2013 20:38 Thieving Magpie wrote:
Show nested quote +
On March 21 2013 20:14 McBengt wrote:
On March 21 2013 14:20 Thieving Magpie wrote:
On March 21 2013 12:40 McBengt wrote:
Just finished the camapign, and it is with a heavy heart I must conclude that Blizzard no longer aims its storytelling at me. From WoL to D3 to this, the proliferation of flat stereotypes, cringe-worthy dialogue, obnoxiously overstated narratives, a complete abscence of nuance and inexplicably shallow character interactions tell me that Blizzard markets its storytelling to adolescents with a poor sense of imagination.

Kerrigan, Mengsk, such awesome characters in SC1, now reduced to this. I weep for what is to come. I can honestly say I dread the single player in LotV more than I look forward to it.


The characters aren't any different--their presentation is.


The presentation pretty is the characters in a medium like an RTS game. They've been dumbed down, and so they appear drastically different even though their core motivations are the same.


They haven't been dumbed down, we're just seeing more of them than we really need to.

In SC1 and BW we barely get any kind of character development. We just get bits and pieces of what they're going through in a very abstract manner. This allowed for us to project the in between character build ups.

For example. In sc1 Sarah and Jim firs meet and Sarah calls him a pig. Then a few missions later they're friendly with each other. Blizzard doesn't show us the two of them becoming friends, nor does blizzard have them say something cheesy like "I'm glad we're friends now." Instead, by not showing us how the two became friends we become free to put the pieces together ourselves. We think "oh? Something must have happened that changed from when they first met and now."

The problem with sc2 is that they don't leave room for interpretation.

As an example, in the end when we get kerrigans VoiceOver when she talks about how she lost everything. And then she proceeds to list it down for us "humanity" "the man I love" etc.... There was no need to tell us that, nothing is left to the imagination. When she says I gave up everything, we are free to say "she must still love Raynor, or she must still be human enough to care or whatever.

Sc2 has too much character insight and too much explaining and fleshing out. Blizzard had a chance to give us 30 missions of the characters acting out their motivations and us interpreting those actions. Instead they went backwards, they have 30 missions of them ruling out interpretations.


It's wierd, I disagree about not being dumbed down part, but agree with most other points. That's what I meant by "obnoxiously overstated". It's like they don't trust the player to do even the most rudimentary thinking when it comes to the plot, everything has to the tattooed on the inside of your eyelids.

I really feel though that someone like Kerrigan, with so much potential as a character, is just perplexingly flat. The way she just throws off the humanity that the man she loves went through hell to give her back without even a pretense at deliberation is...confusing. No hesitation, no apprehension, not even a philisophical reflection on what she was doing. Just, "well I'm here now, I guess I'll go be a zerg again".

And Mengsk lost his awesome persona of insidious demagogue and his understated intensity, now he's just a delusional bad guy. "Haha, you will never win, humanity will win through, I am invincible!" Dude what? We have just smashed your armies, taken your city and are surrounding your palace with billions of zerg. I refuse to believe someone like Mengsk would be unable to do a basic assessment of his current situation. He seems, well, stupid. I could be wrong, but to me they seem like different people.
"My twelve year old will out-reason Bill Maher when it comes to understanding, you know, what, uh, how to logic work" - Rick Santorum
Warpish
Profile Joined June 2011
834 Posts
Last Edited: 2013-03-21 13:09:21
March 21 2013 12:56 GMT
#908
On March 21 2013 21:22 McBengt wrote:
It's wierd, I disagree about not being dumbed down part, but agree with most other points. That's what I meant by "obnoxiously overstated". It's like they don't trust the player to do even the most rudimentary thinking when it comes to the plot, everything has to the tattooed on the inside of your eyelids.

You're right, they don't. They don't want the player to think or to find any difficulty along the way. Everything is given to you on a golden plate in the story and in the gameplay. That' why everything feels constricted, scripted and one-dimensional. It is if like Blizzard fears that a playe will dislike the campaign if he has to think at all.

On March 21 2013 21:22 McBengt wrote:
I really feel though that someone like Kerrigan, with so much potential as a character, is just perplexingly flat. The way she just throws off the humanity that the man she loves went through hell to give her back without even a pretense at deliberation is...confusing. No hesitation, no apprehension, not even a philisophical reflection on what she was doing. Just, "well I'm here now, I guess I'll go be a zerg again".


Kerrigan want revenge from Mengsk because she was left behind and became a Zerg. Therefore to kill the man responsible for her infestation she decides to willingly re-infest herself. How perplexing is that? Like you said she does this without hesitation. Didn't she used to be a top ghost? How about a stealth mission?

On March 21 2013 21:22 McBengt wrote:
And Mengsk lost his awesome persona of insidious demagogue and his understated intensity, now he's just a delusional bad guy. "Haha, you will never win, humanity will win through, I am invincible!" Dude what? We have just smashed your armies, taken your city and are surrounding your palace with billions of zerg. I refuse to believe someone like Mengsk would be unable to do a basic assessment of his current situation. He seems, well, stupid. I could be wrong, but to me they seem like different people.


It's ridiculous. The dialogs are terrible and the Dominion's tactical decisions make no sense at all (one Gorgon at a time, seriously!). This makes the player lose all respect for his foe and makes Mengsk look like a silly man and therefore his death is unsatisfactory.

If Mengsk had the artifact this all time why doesn’t he use it to kill all zergs attacking Korhal like the Raiders did in Char?
If Mengsk has the artifact why doesn’t he use it to disinfest Kerrigan and prevent her from destroying the city and his palace?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
March 21 2013 13:00 GMT
#909
If Mengsk had the artifact this all time why doesn’t he use it to kill all zergs attacking Korhal like the Raiders did in Char?
If Mengsk has the artifact why doesn’t he use disinfest Kerrigan and prevent her from destroying the city and his palace?

Maybe because artifact lost all its power?
Warpish
Profile Joined June 2011
834 Posts
March 21 2013 13:26 GMT
#910
On March 21 2013 22:00 Existor wrote:
Show nested quote +
If Mengsk had the artifact this all time why doesn’t he use it to kill all zergs attacking Korhal like the Raiders did in Char?
If Mengsk has the artifact why doesn’t he use disinfest Kerrigan and prevent her from destroying the city and his palace?

Maybe because artifact lost all its power?

If that is the answer then that fact should have been made clear by the game The artifact was described as a dry sponge that can drain energy and psionic power, so that explanation doesn't make much sense to me.

McBengt
Profile Joined May 2011
Sweden1684 Posts
March 21 2013 13:28 GMT
#911
I really agree that Mengsk displaying the strategic savvy of a teletubbie on meth made his defeat completely unsatisfactory. It felt like beating up on a mentally challenged person more than anything.
"My twelve year old will out-reason Bill Maher when it comes to understanding, you know, what, uh, how to logic work" - Rick Santorum
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 21 2013 15:05 GMT
#912
That is downright wrong! Obviously a zerg CAN actually revolt against the leader of the swarm - or else you are going to come up with a really good explanation for the conversation between Kerrigan and the broodmother Zagara about whether or not she really wants to contest Kerrigans leadership and fight her for control... There is plenty of wiggle room - this is not even considering what happens if a stronger leader (Amon) swoops in and takes control of the swarm.


that conversation only happened AFTER she had Abathur do heavily modifications to Zagara allowing it

and notice we have not once seen the Hybrid controlling Zerg except in the distant future after Kerrigan is dead

starcraft.wikia.com/wiki/Dehaka

Whilst he does not care specifically about becoming stronger he cares about utility. He finds terrans entirely void of any especially useful characteristics (thereby calling their essence crap) and holds no respect for their ingenuity because he prefers to evolve the tools needed for survival rather than invent them. Furthermore we see absolutely ZERO graphical change to Dehaka at any point suggest a lack of evolution (or lazy graphics - your pick). Besides, as argued earlier, quantity should not be the deciding factor when it comes to essence, rather quality. And you have killed ZERO new types of units in the missions between his complaint and his satisfaction.


oh man the FAN MADE Wiki what perfect back up for your evidence

if i remember wasnt his only complaint when they were in space where there was no essence?

EDIT: Or are you really going to claim that Abathur is less intelligent than Zagara? I think the only point in time where the Zerg was actually unable to revolt was when it was directly controlled by the Overmind. With the death of the Overmind it seems to have become more of a right of the strongest as no one, not even Kerrigan has the same ability to control as the Overmind did.


yes i am, Abathur wouyld only allow himself to ahve jsut enough brain matter to allow him to focus on a single task at a time he wouldnt want to be able to mutliutask and juggle multiple scenarios and get distracted by higher purposes hed literally want a one track mind

Kerrigan has more ability to control then the Overmind, the only problem happened when she got de-infested and lost control of the swarm, as we know with Zasz's brood once you lose control of a brood its much harder to get it back so she couldnt jsut immediately force all broodmothers back in the fold from Char

If that is the answer then that fact should have been made clear by the game The artifact was described as a dry sponge that can drain energy and psionic power, so that explanation doesn't make much sense to me.

he didnt use the Artifact because he had the psi destroyer, after the Zerg destroyed that he COULD ahve used it to delay the taking of his palace but then Kerrigan knows to stay the fuck away and hed have to have the Artifact in an open position in which case the Hyperion jsut strafes it and blows it sky high

he wanted to kill Kerrigan so he kept it hidden
Existor
Profile Joined July 2010
Russian Federation4295 Posts
March 21 2013 15:07 GMT
#913
Everyone remember epic battle between Sarah Kerrigan in Primal Queen form and Emil Narud who changed his appearance from well-known Doctor with white mustaches to James Raynor to confuse Sarah Kerrigan and remind her, what she lost... her humanity, her identity, the man she loved...

Here is remake of Jim's Raynor wallpaper into Narud's appearance with evil form - red eyes and scars on face and glowing Xel'Naga pattern on suit around.

[image loading]

http://dexistor371.deviantart.com/art/I-am-everything-you-lost-Emil-Narud-360622460
Ghostcom
Profile Joined March 2010
Denmark4782 Posts
Last Edited: 2013-03-21 15:29:57
March 21 2013 15:22 GMT
#914
On March 22 2013 00:05 Forikorder wrote:
Show nested quote +
That is downright wrong! Obviously a zerg CAN actually revolt against the leader of the swarm - or else you are going to come up with a really good explanation for the conversation between Kerrigan and the broodmother Zagara about whether or not she really wants to contest Kerrigans leadership and fight her for control... There is plenty of wiggle room - this is not even considering what happens if a stronger leader (Amon) swoops in and takes control of the swarm.


that conversation only happened AFTER she had Abathur do heavily modifications to Zagara allowing it

and notice we have not once seen the Hybrid controlling Zerg except in the distant future after Kerrigan is dead

Show nested quote +
starcraft.wikia.com/wiki/Dehaka

Whilst he does not care specifically about becoming stronger he cares about utility. He finds terrans entirely void of any especially useful characteristics (thereby calling their essence crap) and holds no respect for their ingenuity because he prefers to evolve the tools needed for survival rather than invent them. Furthermore we see absolutely ZERO graphical change to Dehaka at any point suggest a lack of evolution (or lazy graphics - your pick). Besides, as argued earlier, quantity should not be the deciding factor when it comes to essence, rather quality. And you have killed ZERO new types of units in the missions between his complaint and his satisfaction.


oh man the FAN MADE Wiki what perfect back up for your evidence

if i remember wasnt his only complaint when they were in space where there was no essence?

Show nested quote +
EDIT: Or are you really going to claim that Abathur is less intelligent than Zagara? I think the only point in time where the Zerg was actually unable to revolt was when it was directly controlled by the Overmind. With the death of the Overmind it seems to have become more of a right of the strongest as no one, not even Kerrigan has the same ability to control as the Overmind did.


yes i am, Abathur wouyld only allow himself to ahve jsut enough brain matter to allow him to focus on a single task at a time he wouldnt want to be able to mutliutask and juggle multiple scenarios and get distracted by higher purposes hed literally want a one track mind

Kerrigan has more ability to control then the Overmind, the only problem happened when she got de-infested and lost control of the swarm, as we know with Zasz's brood once you lose control of a brood its much harder to get it back so she couldnt jsut immediately force all broodmothers back in the fold from Char

If that is the answer then that fact should have been made clear by the game The artifact was described as a dry sponge that can drain energy and psionic power, so that explanation doesn't make much sense to me.

he didnt use the Artifact because he had the psi destroyer, after the Zerg destroyed that he COULD ahve used it to delay the taking of his palace but then Kerrigan knows to stay the fuck away and hed have to have the Artifact in an open position in which case the Hyperion jsut strafes it and blows it sky high

he wanted to kill Kerrigan so he kept it hidden


1) The modifications are to Zagaras intellect - not anything else.
2) Abathur was created by the Overmind, not himself - he has no more say over his brainmatter than we do - unless you suggested he de-evolutionised which is straight up retarded and nowhere suggested.
3) The fanmade wiki with sources - I have a hard time linking you to the ingame-sequence where Dehaka says those direct words as it is not on youtube yet and I can't be arsed to sit through that hopeless drivel once again to remember exactly where it was. But no, he quite literally states his dissatisfaction with the terran essence.
4) This is not the first time the swarm has been fragmented. They were also fragmented right when the Overmind died and the only reason Kerrigan ended up in control was because she killed the competition (with some help) - at that time she only controlled around half the swarm. If she was as powerful as the Overmind when it comes to controlling why didn't she just use her psionic powers to force the other half under her control? Why did she have to physically beat Zagara back into the fold? Because she was still her terranlike self? Why then did the broods ask for permission to rejoin the swarm instead of simply doing it (which would have happened was it a purely psionic control she had over them).
5) The artifact has been used as a deus ex machina throughout - it is fine to resort to that in a desperate attempt to make sense of it all, but it does not make the storywriting any better - just reinforces how absolutely terrible it actually is: "it is magic".

EDIT:
6) Kerrigan specifically wants the 2.nd overmind in BW dead because it will reassume control of the entire swarm including her - she is obviously not as strong as the Overmind.
7) It is not a hybrid that should control the Zerg - you are even wrong about this: we actually haven't seen a hybrid controlling the swarm. It was the Dark Voice, aka Amon, aka a Xel'Naga.
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 21 2013 15:32 GMT
#915
1) The modifications are to Zagaras intellect - not anything else.


Abathur specifically warns Kerrigans that upgrade to broodmother would increase there ability to rebel

2) Abathur was created by the Overmind, not himself - he has no more say over his brainmatter than we do - unless you suggested he de-evolutionised which is straight up retarded and nowhere suggested.


he didnt de-evolutionized himself, he evolutionized himself since thats his job, his JOB is to make the swarm as perfect as possible, since his sole job is to evolve the swarm hed shed anything from his DNA that didnt let him do that job more effeciently and since the Overmind especially was all into the whole "noone can go against my will" hed have made Abathur as unable to rebel as possible

it was shown he has a large amount of freedom, all the morphs and upgrades he himself created he just asks Kerrigan which one shed like to field

3) The fanmade wiki with sources - I have a hard time linking you to the ingame-sequence where Dehaka says those direct words as it is not on youtube yet and I can't be arsed to sit through that hopeless drivel once again to remember exactly where it was. But no, he quite literally states his dissatisfaction with the terran essence.


dissatisfaction? perhaps, i am not satisfied eating vegetables but i do anyway cause there good for me

jsut because hes not satisfyed doesnt mean hes not getting bonuses

i dont think he ever stated that he hates terran essence (which is what i thought we were arguing about)

4) This is not the first time the swarm has been fragmented. They were also fragmented right when the Overmind died and the only reason Kerrigan ended up in control was because she killed the competition (with some help) - at that time she only controlled around half the swarm. If she was as powerful as the Overmind when it comes to controlling why didn't she just use her psionic powers to force the other half under her control? Why did she have to physically beat Zagara back into the fold? Because she was still her terranlike self? Why then did the broods ask for permission to rejoin the swarm instead of simply doing it (which would have happened was it a purely psionic control she had over them).


it was stated at the end of BW she was strong enough to control the entire swarm by herself

she had to physically beat Zagara back into the brood because, like i already said, in Vanilla SC (and in BW as well really) it was already proven its much harder to get control of a brood then it is to keep control of the brood and Zagara was strong enough to resist the Queen to that extent at least

the broodmothers asked to come back because they knew they betrayed there queen and tried to get on her good side so she doesnt take there brood and kill them

5) The artifact has been used as a deus ex machina throughout - it is fine to resort to that in a desperate attempt to make sense of it all, but it does not make the storywriting any better - just reinforces how absolutely terrible it actually is: "it is magic".


you mean like the Xel'Naga temple on Shakuras THAT DID THE EXACT SAME THING?
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2013-03-21 15:41:34
March 21 2013 15:40 GMT
#916


you mean like the Xel'Naga temple on Shakuras THAT DID THE EXACT SAME THING?


The temple was incredibly simple; it destroyed all life. Simple, difficult to use, had a purpose. Yea, it might be slightly deus ex machina-esque, but at the same time, it's a very generic tool that destroys all life, including Protoss (that's why they all had to get inside the temple).

On the other hand, the artifact, when it fits the story, can

1) Kill any Zerg (and ONLY Zerg) in the area
2) Completely subdue Kerrigan with some kind of "dog whistle" mode that only she's attuned to
3) De-infest Kerrigan
4) "Sponge up" psionic power
5) God only knows what I've forgotten or what hasn't been explicitly shown to us but has been implied

Really? This thing is incredibly convoluted and just so happens to fit the needs of the plot perfectly. Such a terrible plot device.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Forikorder
Profile Joined August 2011
Canada8840 Posts
March 21 2013 15:44 GMT
#917
On March 22 2013 00:40 Stratos_speAr wrote:
Show nested quote +


you mean like the Xel'Naga temple on Shakuras THAT DID THE EXACT SAME THING?


The temple was incredibly simple; it destroyed all life. Simple, difficult to use, had a purpose. Yea, it might be slightly deus ex machina-esque, but at the same time, it's a very generic tool that destroys all life, including Protoss (that's why they all had to get inside the temple).

On the other hand, the artifact, when it fits the story, can

1) Kill any Zerg (and ONLY Zerg) in the area
2) Completely subdue Kerrigan with some kind of "dog whistle" mode that only she's attuned to
3) De-infest Kerrigan
4) "Sponge up" psionic power
5) God only knows what I've forgotten or what hasn't been explicitly shown to us but has been implied

Really? This thing is incredibly convoluted and just so happens to fit the needs of the plot perfectly. Such a terrible plot device.

except the temple ONLY killed Zerg, and reached across the entire planet, the Protoss were perfectly fine

if Kerrigan had been on Shakuras shed have been deinfested (or at least her corpse would ahve been human)

the artifact does not sponge up psionic power the Hybrids absorb power

THERE IS NO DIFFERENCE BETWEEN THE TEMPLE AND THE ARTIFACT
Ghostcom
Profile Joined March 2010
Denmark4782 Posts
March 21 2013 15:59 GMT
#918
On March 22 2013 00:32 Forikorder wrote:
Show nested quote +
1) The modifications are to Zagaras intellect - not anything else.


Abathur specifically warns Kerrigans that upgrade to broodmother would increase there ability to rebel

Show nested quote +
2) Abathur was created by the Overmind, not himself - he has no more say over his brainmatter than we do - unless you suggested he de-evolutionised which is straight up retarded and nowhere suggested.


he didnt de-evolutionized himself, he evolutionized himself since thats his job, his JOB is to make the swarm as perfect as possible, since his sole job is to evolve the swarm hed shed anything from his DNA that didnt let him do that job more effeciently and since the Overmind especially was all into the whole "noone can go against my will" hed have made Abathur as unable to rebel as possible

it was shown he has a large amount of freedom, all the morphs and upgrades he himself created he just asks Kerrigan which one shed like to field

Show nested quote +
3) The fanmade wiki with sources - I have a hard time linking you to the ingame-sequence where Dehaka says those direct words as it is not on youtube yet and I can't be arsed to sit through that hopeless drivel once again to remember exactly where it was. But no, he quite literally states his dissatisfaction with the terran essence.


dissatisfaction? perhaps, i am not satisfied eating vegetables but i do anyway cause there good for me

jsut because hes not satisfyed doesnt mean hes not getting bonuses

i dont think he ever stated that he hates terran essence (which is what i thought we were arguing about)

Show nested quote +
4) This is not the first time the swarm has been fragmented. They were also fragmented right when the Overmind died and the only reason Kerrigan ended up in control was because she killed the competition (with some help) - at that time she only controlled around half the swarm. If she was as powerful as the Overmind when it comes to controlling why didn't she just use her psionic powers to force the other half under her control? Why did she have to physically beat Zagara back into the fold? Because she was still her terranlike self? Why then did the broods ask for permission to rejoin the swarm instead of simply doing it (which would have happened was it a purely psionic control she had over them).


it was stated at the end of BW she was strong enough to control the entire swarm by herself

she had to physically beat Zagara back into the brood because, like i already said, in Vanilla SC (and in BW as well really) it was already proven its much harder to get control of a brood then it is to keep control of the brood and Zagara was strong enough to resist the Queen to that extent at least

the broodmothers asked to come back because they knew they betrayed there queen and tried to get on her good side so she doesnt take there brood and kill them

Show nested quote +
5) The artifact has been used as a deus ex machina throughout - it is fine to resort to that in a desperate attempt to make sense of it all, but it does not make the storywriting any better - just reinforces how absolutely terrible it actually is: "it is magic".


you mean like the Xel'Naga temple on Shakuras THAT DID THE EXACT SAME THING?


I know that he warned her. That sequence quite specifically tells me: not any zerg can rebel, but an intelligent zerg can - which lead me to arrive at the conclusion that Kerrigan is not in full psionic control which was a position further supported by other instances. You somehow arrived at it meaning an intelligent zerg like Abathur has ZERO wiggle room for revolting with your only argument being "he couldn't because I do not think he is that smart as he has only ever had 1 purpose" (which is not true - he was even uncontrolled roaming around in the tunnels of char - he would clearly have a need for greater intellect). The script writers even fooled around with the concept of Abathur having ulterior motives and Kerrigan tricking him into developing a better version of himself - it was part of one of the previews - but this got left out and is a such not canon, but clearly showcases that even Chris Metzen was not entirely convinced of Abathurs loyalty nor his willingness to experiment on himself. As Kerrigan is not as powerful as the Overmind the Overmind could easily have made other creations that she could not control through pure psionic powers (the cerebrates forming an overmind springs to mind as another example).

And no, Kerrigan is not as powerful as the Overmind was when it comes to controlling the Swarm. Kerrigan would've succumbed to the control of the 2.nd overmind had it not been killed.

Back to Dehaka: We were arguing that he was dissatisfied with the [quality of] essence collected and then all of a sudden he was satisfied despite it being the same [quality of] essence (still terran) that was collected. The bracketed is my insertion based upon both of us previously agreeing to him talking about quality, not quantity of essence.

Unless you manage to actually come up with a consistent explanation this time around I am going to consider our discussion over as it appears we are getting to an impasse and I have friends and family flying in whom I haven't seen for 8 months.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
March 21 2013 16:02 GMT
#919
On March 22 2013 00:44 Forikorder wrote:
Show nested quote +
On March 22 2013 00:40 Stratos_speAr wrote:


you mean like the Xel'Naga temple on Shakuras THAT DID THE EXACT SAME THING?


The temple was incredibly simple; it destroyed all life. Simple, difficult to use, had a purpose. Yea, it might be slightly deus ex machina-esque, but at the same time, it's a very generic tool that destroys all life, including Protoss (that's why they all had to get inside the temple).

On the other hand, the artifact, when it fits the story, can

1) Kill any Zerg (and ONLY Zerg) in the area
2) Completely subdue Kerrigan with some kind of "dog whistle" mode that only she's attuned to
3) De-infest Kerrigan
4) "Sponge up" psionic power
5) God only knows what I've forgotten or what hasn't been explicitly shown to us but has been implied

Really? This thing is incredibly convoluted and just so happens to fit the needs of the plot perfectly. Such a terrible plot device.

except the temple ONLY killed Zerg, and reached across the entire planet, the Protoss were perfectly fine

if Kerrigan had been on Shakuras shed have been deinfested (or at least her corpse would ahve been human)

the artifact does not sponge up psionic power the Hybrids absorb power

THERE IS NO DIFFERENCE BETWEEN THE TEMPLE AND THE ARTIFACT


As I specifically said, all of the Protoss hid in the temple. The planet was completely covered with Zerg.

You have literally zero evidence to support the claim that Kerrigan would've been de-infested by the temple.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Hubble
Profile Joined August 2010
Germany248 Posts
March 21 2013 16:03 GMT
#920
On March 21 2013 21:56 Warpish wrote:
It's ridiculous. The dialogs are terrible and the Dominion's tactical decisions make no sense at all (one Gorgon at a time, seriously!).


Wasn't there an explanation for that? Like something around "they are to big"? This mission seems to resemble something like the Battle of Thermopylae. The dominion has brute military force but not enough space to use it. And how I understand it, the area the mission is played in is ment to be some kind of small canyon.
I can see what you see not, vision milky then eyes rot. When you turn they will be gone, whispering their hidden song...
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