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Anyone else wonder what's going on with Stukov's appearance? He's wearing his military uniform, but the left half of it is "infested" and seems to be part of his body. Seems really weird that his clothes are still part of him... I think his appearance should have been re-thought. But of course it's hardly a big deal.
BTW, I don't know where to post about this (and saw a thread about this topic closed), so I'll just ask here. I finished the campaign with Kerrigan around level 67, not realizing I can't go back and get 70 afterwards for the achievement.
Would anyone happen to have an almost-finished campaign save file that they could upload and share, so that people can download it, hit 70 and get the achievement, and not have to re-do the entire campaign? I'd appreciate it.
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On March 16 2013 05:37 Taidanii wrote:Show nested quote +On March 16 2013 05:31 dcemuser wrote:On March 16 2013 03:50 StarBrift wrote:On March 15 2013 08:12 bbfg wrote: Uhm if you didn't get it from the games that they were a thing you certainly should have gotten it from the books. But really, you should have gotten it from the games, too. Actually no. There was no indication in sc1 vanilla or brood war that they were dating or romantically involved. Go replay the games and you'll see. THey were flirting constantly but the story of them being in love was introduced in WoL. Are you serious? The end of SC1's Terran campaign and the beginning of its Zerg campaign makes it absolutely clear that he is head over heels for her. He leads HUNDREDS of men to their deaths deep into Zerg space for a CHANCE to rescue her (and he fails anyway). If that isn't love, then Jim Raynor is mentally retarded. On March 16 2013 05:25 Taidanii wrote:On March 16 2013 05:21 SI2 wrote: Well, I read a couple of pages to get where this thread is going. Some people are raging hard and some people are happy about the game.
The problem is, I feel that people who criticize would NEVER be happy no matter how the game comes out. Personnaly, I have been playing sc and bw since a child and waiting so long for SC2 it was a real treat to me see such an upgrade of the game with awesome graphics, awesome units and most of all awesome cinematics.
Because that you like the story or not, In my opinion the cinematics in the games are wonderful, they make you a lot into the story even if it's cheesy (for me anyways). Jim is an awesome character and Kerrigan is hot. The teen in me is very satisfied and I can't wait for part three....(Damn i'll be old when it comes out!) When you typed "I feel that people who criticize would NEVER be happy no matter how the game comes out" how did you feel? Was that a joke? I'm baffled that someone could actually formulate that thought. Of course the people that found it to be of poor quality would be happy if it was better quality. How ridiculous. No, that's false because quality is purely subjective. Certain personalities with certain opinions will always find a way to think that X or Y is terrible, even if it was the Lord of the Rings of RTS videogame storytelling. People in this thread are nitpicking aspects of HotS while ignoring the same (or worse) flaws in all three previous titles. Everyone that is negatively criticizing the expansion in this thread are consistently hitting the same points: Dialogue, the plot holes, and the resolution of Duran
IE if these items were of better quality the people that have an issue with the game would be happier.
Why is it that it seems to be the purpose of some individuals to try to convince everyone else that 2+2=5 when we all know the real arithmetic
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On March 16 2013 04:22 Sbrubbles wrote:Show nested quote +On March 16 2013 04:07 Dfgj wrote:On March 16 2013 03:51 Sbrubbles wrote:On March 16 2013 03:20 mordk wrote:On March 16 2013 03:07 Dfgj wrote:On March 16 2013 01:42 Patate wrote: ... and 6th campaign (BW zerg) was just awful. Every mission was " Kill X character" "Kill Y character", without the story advancing in any way. Kerrigan retaking control of the Zerg against the Psi-disrupted overmind, allying with Fenix/Raynor/Mengsk against the UED and restoring Korhol, betraying them both to cripple their forces once her goals were met, then kidnapping Razsagal to get the DTs to help her kill the Overmind and retake total control of the Swarm, followed by everyone in the entire sector coming after her realizing she's the greatest threat and being beat down 1v3 isn't 'advancing the story'? It IS the story. If anything, the P campaign advanced little, because the real plot was the UED threat and Kerrigan exploiting the Korprulu co-operation to launch herself to total power. To all these scholars of storytelling, the fact that Kerrigan betrayed the same characters so many times in the same game and they kept forming temporary alliances with her should at least be questionable writing. Hmm ... I don't think there were actually a lot of betrayals in the SC1/BW. She betrayed her race by turning zerg, but she didn't have much a choice there. On Shakuras she allied herself with the protoss in order to kill the remaining cerebrates there, but just because she had an ulterior motive it doesn't mean she actively betrayed them (well, she did, but they would find out Rashagal was being controlled only at the very end). Then she betrayed Mengsk and the Protoss forces at Korhal after kicking out the UED. So ... efectively there was only 1 betrayal. Or am I missing something? In the P campaign she's setting up her manipulation of Razsagal, then kills Aldaris before he can reveal it. In the T campaign, Duran betrays the UED twice (allowing the Zerg through their flanks to cover Mengsk's retreat, the Stukov/destroy Psi disruptor issue) - it's reasonable to assume this is on Kerrigan's orders at this point. For Z, she allies with Raynor/Fenix/Mengsk, and backstabs all three in mission 5. That can count as one or three, depending on how you see it. Basically every side in the game (except the UED) gets played by her, and the UED gets played by Duran (likely on her orders). We agree, then. She betrayed everyone, yes, but it all came out at once. There was no "the fact that Kerrigan betrayed the same characters so many times in the same game and they kept forming temporary alliances with her should at least be questionable writing." Yeah, I'm with you on that one. I was just pointing out that there were numerous overall betrayals if you consider each faction.
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I liked it a lot. Cliche and all, but my cup of care is nonexistent. It was executed well, it was nice to watch, and I try to reason with why we do every mission. The reason is there, even if it sounds stupid. It might be needed when you live in a time like that. Only thing that felt a little weird was the fact that Narud (Duran, who cares) I feel that he should have been sensed a little earlier. Was he that good at cloaking his presence?...
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I am going to go against the trend here. I liked the WoL story as it seemed to be setting up some big events. The prophecy missions introduced the hybrids and the dominion missions showed us that the terran were working with a more advanced power to create hybrids. The artifact missions led to the deinfestation of Kerrigan, who Zeratul said was essential for defeating the dark voice, who we presumed to be xel naga.
I did not like the Hots story as it undid the ending of WoL and the only significant part of the story was the internal conflicts within Kerrigan. Not only was this badly done but I think it is the wrong place to do it. Starcraft players are mostly young male geeks who dont care about internal conflict during a characters development. The Hots story could of made a good Twilight book, though.
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On March 16 2013 05:37 Taidanii wrote:Show nested quote +On March 16 2013 05:31 dcemuser wrote:On March 16 2013 03:50 StarBrift wrote:On March 15 2013 08:12 bbfg wrote: Uhm if you didn't get it from the games that they were a thing you certainly should have gotten it from the books. But really, you should have gotten it from the games, too. Actually no. There was no indication in sc1 vanilla or brood war that they were dating or romantically involved. Go replay the games and you'll see. THey were flirting constantly but the story of them being in love was introduced in WoL. Are you serious? The end of SC1's Terran campaign and the beginning of its Zerg campaign makes it absolutely clear that he is head over heels for her. He leads HUNDREDS of men to their deaths deep into Zerg space for a CHANCE to rescue her (and he fails anyway). If that isn't love, then Jim Raynor is mentally retarded. On March 16 2013 05:25 Taidanii wrote:On March 16 2013 05:21 SI2 wrote: Well, I read a couple of pages to get where this thread is going. Some people are raging hard and some people are happy about the game.
The problem is, I feel that people who criticize would NEVER be happy no matter how the game comes out. Personnaly, I have been playing sc and bw since a child and waiting so long for SC2 it was a real treat to me see such an upgrade of the game with awesome graphics, awesome units and most of all awesome cinematics.
Because that you like the story or not, In my opinion the cinematics in the games are wonderful, they make you a lot into the story even if it's cheesy (for me anyways). Jim is an awesome character and Kerrigan is hot. The teen in me is very satisfied and I can't wait for part three....(Damn i'll be old when it comes out!) When you typed "I feel that people who criticize would NEVER be happy no matter how the game comes out" how did you feel? Was that a joke? I'm baffled that someone could actually formulate that thought. Of course the people that found it to be of poor quality would be happy if it was better quality. How ridiculous. No, that's false because quality is purely subjective. Certain personalities with certain opinions will always find a way to think that X or Y is terrible, even if it was the Lord of the Rings of RTS videogame storytelling. People in this thread are nitpicking aspects of HotS while ignoring the same (or worse) flaws in all three previous titles. Everyone that is negatively criticizing the expansion in this thread are consistently hitting the same points: Dialogue, the plot holes, and the resolution of Duran
The dialogue is no worse than SC1 (re: Terran campaign) and far better than WoL.
The plot holes have had resolutions purposed within this thread already.
The resolution of Duran was the best they could realistically do given that he never existed outside the three BW campaigns. He was mysterious and his motivations were unclear, which is why people liked him (create character vaguely related to main plot who is very mysterious - ??? - receive fans), but even after his death his motivations weren't clear and neither was really anything else about him (ok, so he served Amon and was reviving him). I did dislike Narud's back and forth banter with Kerrigan during the two missions where she faced him because it seemed really out of place but I thought the actual confrontation was okay. Yes, his final lines were cliche, but they were lines I could actually see Duran saying in that position because they mock Kerrigan without betraying anything that Kerrigan could use against Amon.
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When Raynor meets Kerrigan for the first time in SC1 she yells "you pig!" after reading his mind. Rather clear to me just what Raynor was thinking. Although admittedly not so clear to my 8 year old self the first time around.
I distinctly remember crying when I fired Stukov's coffin into space with the UED massed for the funeral. Guess it didn't stick.
Hasn't it only been like 10 years since the Overmind left Zerus? I thought the planet was supposed to be completely infested and under the control of the overmind. He went from Zerus -> Char -> Aiur.
Overall I quite liked the story. But then I didn't mind the WoL story either, it just suffered from Raynor's character getting bounced around by the non-linear missions. I wish Kerrigan acknowledged Duran somewhat (or recognised him at all) and it's a shame Mengsk had to remain the incompetent bad guy he was in WoL. I loved Mengsk, he's basically the sole reason the Terran are on an equal footing with two alien superpowers.
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On March 16 2013 05:43 hzflank wrote: I am going to go against the trend here. I liked the WoL story as it seemed to be setting up some big events. The prophecy missions introduced the hybrids and the dominion missions showed us that the terran were working with a more advanced power to create hybrids. The artifact missions led to the deinfestation of Kerrigan, who Zeratul said was essential for defeating the dark voice, who we presumed to be xel naga.
I did not like the Hots story as it undid the ending of WoL and the only significant part of the story was the internal conflicts within Kerrigan. Not only was this badly done but I think it is the wrong place to do it. Starcraft players are mostly young male geeks who dont care about internal conflict during a characters development. The Hots story could of made a good Twilight book, though.
It didn't undo the ending of WoL - the artifact still cleansed Kerrigan of Amon's corruption, and the act of using the artifact was critical to Duran's plans as well.
I felt like it was just progress being undone until Zerus and Skygarr but after those places I no longer felt that way.
On March 16 2013 05:39 Dfgj wrote:Show nested quote +On March 16 2013 04:22 Sbrubbles wrote:On March 16 2013 04:07 Dfgj wrote:On March 16 2013 03:51 Sbrubbles wrote:On March 16 2013 03:20 mordk wrote:On March 16 2013 03:07 Dfgj wrote:On March 16 2013 01:42 Patate wrote: ... and 6th campaign (BW zerg) was just awful. Every mission was " Kill X character" "Kill Y character", without the story advancing in any way. Kerrigan retaking control of the Zerg against the Psi-disrupted overmind, allying with Fenix/Raynor/Mengsk against the UED and restoring Korhol, betraying them both to cripple their forces once her goals were met, then kidnapping Razsagal to get the DTs to help her kill the Overmind and retake total control of the Swarm, followed by everyone in the entire sector coming after her realizing she's the greatest threat and being beat down 1v3 isn't 'advancing the story'? It IS the story. If anything, the P campaign advanced little, because the real plot was the UED threat and Kerrigan exploiting the Korprulu co-operation to launch herself to total power. To all these scholars of storytelling, the fact that Kerrigan betrayed the same characters so many times in the same game and they kept forming temporary alliances with her should at least be questionable writing. Hmm ... I don't think there were actually a lot of betrayals in the SC1/BW. She betrayed her race by turning zerg, but she didn't have much a choice there. On Shakuras she allied herself with the protoss in order to kill the remaining cerebrates there, but just because she had an ulterior motive it doesn't mean she actively betrayed them (well, she did, but they would find out Rashagal was being controlled only at the very end). Then she betrayed Mengsk and the Protoss forces at Korhal after kicking out the UED. So ... efectively there was only 1 betrayal. Or am I missing something? In the P campaign she's setting up her manipulation of Razsagal, then kills Aldaris before he can reveal it. In the T campaign, Duran betrays the UED twice (allowing the Zerg through their flanks to cover Mengsk's retreat, the Stukov/destroy Psi disruptor issue) - it's reasonable to assume this is on Kerrigan's orders at this point. For Z, she allies with Raynor/Fenix/Mengsk, and backstabs all three in mission 5. That can count as one or three, depending on how you see it. Basically every side in the game (except the UED) gets played by her, and the UED gets played by Duran (likely on her orders). We agree, then. She betrayed everyone, yes, but it all came out at once. There was no "the fact that Kerrigan betrayed the same characters so many times in the same game and they kept forming temporary alliances with her should at least be questionable writing." Yeah, I'm with you on that one. I was just pointing out that there were numerous overall betrayals if you consider each faction.
You forgot to mention how the Protoss act completely stupid even AFTER Aldaris is killed. They still trust Razsagal afterwards for no apparent reason ("Are you cleansed of Kerrigan's corruption now?" "Yes" - who the heck would answer NO!? terrible.) and then still execute Kerrigan's plan anyway ("Oh now we have these crystals so we might as well").
The Protoss campaign in BW is just flat-out awful writing from Mission 2 to the end of it.
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On March 16 2013 05:48 dcemuser wrote:Show nested quote +On March 16 2013 05:37 Taidanii wrote:On March 16 2013 05:31 dcemuser wrote:On March 16 2013 03:50 StarBrift wrote:On March 15 2013 08:12 bbfg wrote: Uhm if you didn't get it from the games that they were a thing you certainly should have gotten it from the books. But really, you should have gotten it from the games, too. Actually no. There was no indication in sc1 vanilla or brood war that they were dating or romantically involved. Go replay the games and you'll see. THey were flirting constantly but the story of them being in love was introduced in WoL. Are you serious? The end of SC1's Terran campaign and the beginning of its Zerg campaign makes it absolutely clear that he is head over heels for her. He leads HUNDREDS of men to their deaths deep into Zerg space for a CHANCE to rescue her (and he fails anyway). If that isn't love, then Jim Raynor is mentally retarded. On March 16 2013 05:25 Taidanii wrote:On March 16 2013 05:21 SI2 wrote: Well, I read a couple of pages to get where this thread is going. Some people are raging hard and some people are happy about the game.
The problem is, I feel that people who criticize would NEVER be happy no matter how the game comes out. Personnaly, I have been playing sc and bw since a child and waiting so long for SC2 it was a real treat to me see such an upgrade of the game with awesome graphics, awesome units and most of all awesome cinematics.
Because that you like the story or not, In my opinion the cinematics in the games are wonderful, they make you a lot into the story even if it's cheesy (for me anyways). Jim is an awesome character and Kerrigan is hot. The teen in me is very satisfied and I can't wait for part three....(Damn i'll be old when it comes out!) When you typed "I feel that people who criticize would NEVER be happy no matter how the game comes out" how did you feel? Was that a joke? I'm baffled that someone could actually formulate that thought. Of course the people that found it to be of poor quality would be happy if it was better quality. How ridiculous. No, that's false because quality is purely subjective. Certain personalities with certain opinions will always find a way to think that X or Y is terrible, even if it was the Lord of the Rings of RTS videogame storytelling. People in this thread are nitpicking aspects of HotS while ignoring the same (or worse) flaws in all three previous titles. Everyone that is negatively criticizing the expansion in this thread are consistently hitting the same points: Dialogue, the plot holes, and the resolution of Duran The dialogue is no worse than SC1 (re: Terran campaign) and far better than WoL. The plot holes have had resolutions purposed within this thread already. The resolution of Duran was the best they could realistically do given that he never existed outside the three BW campaigns. He was mysterious and his motivations were unclear, which is why people liked him (create character vaguely related to main plot who is very mysterious - ??? - receive fans), but even after his death his motivations weren't clear and neither was really anything else about him (ok, so he served Amon and was reviving him). I did dislike Narud's back and forth banter with Kerrigan during the two missions where she faced him because it seemed really out of place but I thought the actual confrontation was okay. Yes, his final lines were cliche, but they were lines I could actually see Duran saying in that position because they mock Kerrigan without betraying anything that Kerrigan could use against Amon.
Saying the dialogue is no worse than a game made in the 90's is proof that, to me at least, the levels of expectations are quite a bit lower than they should be. To say that the dialogue is no worse than WoL is baffling to me. You would have to be tone deaf to not gather that there was far more time put into WoL than HOTS.
The resolution of Duran, summed up with your own summary, is lackluster at the most. I felt it needed to be more than lackluster. I also feel I'm not alone in this.
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I mostly agree that the story is of lackluster quality with one caveat.
I think that they did a decent job of portraying Kerrigan as a protagonist that falls into a moral grey area. Most forms of entertainment media like to paint black and white pictures with their characters. The good guys are obviously good and always do the right thing unless the one bad thing they ever did is a major plot point for the character to feel guilty about. The bad guys are unequivocally bad and seem to be evil for the sake of being evil.
And for the most part, SC2 does this as well, except for with Kerrigan. I feel they did a good job of showing her emotional turmoil that brings her to her apex as character with a realistic personality. She is either a villain that does good things, or a good guy that does bad things, depending on your perspective. She transitions from a human character that cared only for vengeance to a zerg character that saw no point in killing innocents that brought her no strategic advantage. In previous games (WOL and SC1), she was pretty decidedly on the evil side of the spectrum. By the end of HoTS, she is a realist that is willing to get her hands dirty to get the job done, but doesn't just kill everything in her path.
However, once we get past Kerrigan's character development, the rest of the story is pretty bad. There were more than a few lines that were so lame I cringed. I couldn't bring myself to care about what anyone on the Leviathan was going to say when I clicked on them, and did so just to get the achievements. It is sad that the most interesting character on the leviathan was Abathur; a character designed to speak in short, to the point staccato sentences about being efficient. He shed some light on the zerg and the manner in which they evolve, and that made him marginally interesting.
No one else on the ship had any personality at all. The character you pick up on Zerus that is constantly talking about gathering essence is annoying. He constantly blabs on about how he only sticks around because the essence keeps flowing. All you ever fight past Zerus is protoss and terran, and I am pretty sure the zerg either cannot (protoss) or is not interested in (terran) gathering essence from those races. Made no sense to me, and it seemed he was just around so he could help you in one of the final missions. Also, for a character from a race that is about constantly changing and evolving to become stronger and more efficient, why does he have one strong arm and one weak arm and what appears to be a half formed stub of a useless appendage coming out of his back?
All in all, I am positive I could write a better story than this despite the fact that writing fiction is not my profession.
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On March 16 2013 05:54 dcemuser wrote:Show nested quote +On March 16 2013 05:43 hzflank wrote: I am going to go against the trend here. I liked the WoL story as it seemed to be setting up some big events. The prophecy missions introduced the hybrids and the dominion missions showed us that the terran were working with a more advanced power to create hybrids. The artifact missions led to the deinfestation of Kerrigan, who Zeratul said was essential for defeating the dark voice, who we presumed to be xel naga.
I did not like the Hots story as it undid the ending of WoL and the only significant part of the story was the internal conflicts within Kerrigan. Not only was this badly done but I think it is the wrong place to do it. Starcraft players are mostly young male geeks who dont care about internal conflict during a characters development. The Hots story could of made a good Twilight book, though. It didn't undo the ending of WoL - the artifact still cleansed Kerrigan of Amon's corruption, and the act of using the artifact was critical to Duran's plans as well. I felt like it was just progress being undone until Zerus and Skygarr but after those places I no longer felt that way. Show nested quote +On March 16 2013 05:39 Dfgj wrote:On March 16 2013 04:22 Sbrubbles wrote:On March 16 2013 04:07 Dfgj wrote:On March 16 2013 03:51 Sbrubbles wrote:On March 16 2013 03:20 mordk wrote:On March 16 2013 03:07 Dfgj wrote:On March 16 2013 01:42 Patate wrote: ... and 6th campaign (BW zerg) was just awful. Every mission was " Kill X character" "Kill Y character", without the story advancing in any way. Kerrigan retaking control of the Zerg against the Psi-disrupted overmind, allying with Fenix/Raynor/Mengsk against the UED and restoring Korhol, betraying them both to cripple their forces once her goals were met, then kidnapping Razsagal to get the DTs to help her kill the Overmind and retake total control of the Swarm, followed by everyone in the entire sector coming after her realizing she's the greatest threat and being beat down 1v3 isn't 'advancing the story'? It IS the story. If anything, the P campaign advanced little, because the real plot was the UED threat and Kerrigan exploiting the Korprulu co-operation to launch herself to total power. To all these scholars of storytelling, the fact that Kerrigan betrayed the same characters so many times in the same game and they kept forming temporary alliances with her should at least be questionable writing. Hmm ... I don't think there were actually a lot of betrayals in the SC1/BW. She betrayed her race by turning zerg, but she didn't have much a choice there. On Shakuras she allied herself with the protoss in order to kill the remaining cerebrates there, but just because she had an ulterior motive it doesn't mean she actively betrayed them (well, she did, but they would find out Rashagal was being controlled only at the very end). Then she betrayed Mengsk and the Protoss forces at Korhal after kicking out the UED. So ... efectively there was only 1 betrayal. Or am I missing something? In the P campaign she's setting up her manipulation of Razsagal, then kills Aldaris before he can reveal it. In the T campaign, Duran betrays the UED twice (allowing the Zerg through their flanks to cover Mengsk's retreat, the Stukov/destroy Psi disruptor issue) - it's reasonable to assume this is on Kerrigan's orders at this point. For Z, she allies with Raynor/Fenix/Mengsk, and backstabs all three in mission 5. That can count as one or three, depending on how you see it. Basically every side in the game (except the UED) gets played by her, and the UED gets played by Duran (likely on her orders). We agree, then. She betrayed everyone, yes, but it all came out at once. There was no "the fact that Kerrigan betrayed the same characters so many times in the same game and they kept forming temporary alliances with her should at least be questionable writing." Yeah, I'm with you on that one. I was just pointing out that there were numerous overall betrayals if you consider each faction. You forgot to mention how the Protoss act completely stupid even AFTER Aldaris is killed. They still trust Razsagal afterwards for no apparent reason ("Are you cleansed of Kerrigan's corruption now?" "Yes" - who the heck would answer NO!? terrible.) and then still execute Kerrigan's plan anyway ("Oh now we have these crystals so we might as well"). The Protoss campaign in BW is just flat-out awful writing from Mission 2 to the end of it. They didn't know the full nature of her situation at that point, Aldaris never gets to tell about it. I thought the temple plan was legitimate, because I don't see how it served the Zerg interests at all.
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On March 16 2013 04:10 BurgerFreak wrote:Show nested quote +On March 16 2013 03:48 Lauriel wrote:On March 16 2013 03:44 BurgerFreak wrote:Seriously.... How cool would it be, if we held a writers contest for the fans.. And try to come up with the perfect starcraft 2 story? If all of us fans out there really know how the story should be... shouldn't there be somebody amongst us, who can actually WRITE? And write something extraordinary  ? You mean fanfiction? Pretty sure that's already been done about every single thing out there with any shred of popularity. Could you perhaps point me in the generel direction of that then? Has there been released anything that could replace the current SC2 story? And actually make it good? I would like to read it, if so.
The same way you find any fanfiction. Just google "Starcraft Fanfiction."
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I liked it and thought that they did a great job giving the Zerg some interesting characters which I thought would be tough. I am excited to see where the Protoss campaign goes.
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Cayman Islands24199 Posts
my problem with it is teh extreme melodrama with kerrigan and raynor. the 'human' story is a bit weak compared to the other storylines
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On March 16 2013 05:52 TheLink wrote: I distinctly remember crying when I fired Stukov's coffin into space with the UED massed for the funeral. Guess it didn't stick.
So APPARENTLY Stukov's story continued in a special N64 only Starcraft mission called Resurrection IV. TLDR he got turned into an infested terran by a cerrebate, then supposedly died when the Protoss burned Braxis from orbit (but I guess he just hid underground or something?). Crazy. Blizzard retconned Stukov's death basically after he already died ... in a game no one actually played or owned.
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Story was shit, though not quite as shitty as WoL. I had my expectations low, so not disappointed. A little surprised the leaked ending posted like 2 years ago was kept in. At least they cut out that part where they try to make you feel sympathy for the zerg at the end...
They kept it pretty Zergy throughout as well, so there's another silver lining. Abathur was probably the only new character introduced that I liked.
Also...Kerrigan can fly? >.>
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"I AM NIADRA!!!!!"
Ugh. I'm not surprised after WoL, though. SC and BW had amazing writing. This is just... I'll just enjoy multiplayer =D
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Hey, I've added a poll to the original post in this thread, asking whether you liked the HotS story or not. I made 5 options which hopefully cover the various levels of like/dislike a person could have, let me know if you think those options need changing.
P.S. No one responded to these messages, but I didn't want to let their stupidity go unadmonished.
On March 15 2013 19:16 DaveVAH wrote: So much elitism and Adult pretension in this thread. I suspect many of you folks have never actually read any quality books so you cant compare. Like the song of ice and fire series for one. HOTS story was steller and the majority of early reviews on amazon and Metacritic agree, stop acting like bashing stories make you stand out or cool because it doesn't.
On March 15 2013 20:42 vojnik wrote: Thank you for saving me the time of writing almost the same thing, raging, hating and shiting on blizzard is now what "cool kids" do apparently.
On March 15 2013 22:01 Achaia wrote: I'm so tired of everyone jumping on the hipster train and trying to make up reasons to hate Blizzard for everything they do. Last night I completed the story the first time through and I really enjoyed the entire thing. Every angry post here that I've seen bashing it for one reason or another is pretty baseless and weak. Someone already mentioned it earlier, but that seems to be "what the cool kids do" these days. The story for HotS was very entertaining IMO and I find it funny that we have so man literary masters on the TL.net forums. I don't think I've ever seen people try so hard to hate something.
Shame on you three posters for using such a terrible argument. Because, yeah, the only reason I'm on the Team Liquid forums, complaining and debating about a game I strongly disliked, is because I want to be "cool" and ride the "hipster train". Yeah, I feel so cool hating a game I wanted to like but didn't, I'm gonna go tell all my hipster friends in Williamsburg and Portland how cool I am because of how I put down this video game on a video game forum.
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I'll post my opinion on the matter after i finish the final mish. Bout to head to dominion space, did all the other mish's
So far i like it
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I thought it was great. I don't look for amazing story arcs and complex characters in video games, and with that in mind I give it a 10 out of 10.
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