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On March 16 2013 02:34 Soulforged wrote: Always felt that BW Kerrigan acting the way she did had little to do with being Zerg. Seeing her going emo in WoL and teenage mary sue-esque in HOTS was pretty disgusting. Also, what a horrible way for Duran to go down. The guy was epic and deserved a better end. And the in-game lines, oh my god. "You stand no chance n00b", every single time. Really? Why does every villain, possibly save Mengsk(who lost a lot of depth, too), has a personality of a warcraft orc?
"It's over."
"This is just the beginning."
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why can't they just use normal human proportions for their characters? (especially for male characters, even Mengsk looked like he can put Arnold the Governator to shame)
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Well the main problem here is people understanding WHO Sarah was and WHO was Kerrigan. It was always a romance , since Jim was ALWASYS trying to save Sarah. Maybe if Sarah had the same attitude as Nova in her real life maybe it would have been more atractive to watch as Nova is a mean "bitch"
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The only real criticism I have was difficulty, I was hoping for something as difficult as "All in" was in WoL. Also in the grand scheme of things, I'm not sure how important Mengsk dying actually was... but it does help if they need to fight Amon using full protoss, zerg and terran armies, which is likely since he's kind of strong. So for a middle installment, it sets the stage pretty well for Legacy of the Void. A bit cheesy sometimes but it was worth 40$, and its always a safe bet having the newest Battle.net title to play with, always a great modding community.
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On March 16 2013 02:03 LOLItsRyann wrote:Show nested quote +On March 16 2013 01:31 ScienceRob wrote: So much negativity. I thought the storyline wasn't too bad. Maybe a bit cheesy when they tried to invoke the imagery of an angel when she floated away on wings. I just hated that after all the events they've both gone through. They finally are alone together after finishing all the missions for the time being etc. Then it's just like THX, WAS FUN, BYE NOW! Wait what? They go through crazy emotions for each other the entire game, FINALLY find each other again knowing they're both safe and alive, and just wave goodbye? What the fuck is that? Also, even so, we know that Kerri is off to fight Amon or whatever. What's Jim gonna do? We have NO idea??!/1?!?!
This is only act 2 ultimately of a 3 act story, so the fact that there isn't a conclusive ending isn't that big a deal.
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On March 16 2013 01:42 Patate wrote: ... and 6th campaign (BW zerg) was just awful. Every mission was " Kill X character" "Kill Y character", without the story advancing in any way. Kerrigan retaking control of the Zerg against the Psi-disrupted overmind, allying with Fenix/Raynor/Mengsk against the UED and restoring Korhol, betraying them both to cripple their forces once her goals were met, then kidnapping Razsagal to get the DTs to help her kill the Overmind and retake total control of the Swarm, followed by everyone in the entire sector coming after her realizing she's the greatest threat and being beat down 1v3 isn't 'advancing the story'? It IS the story.
If anything, the P campaign advanced little, because the real plot was the UED threat and Kerrigan exploiting the Korprulu co-operation to launch herself to total power.
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I agree with the difficulty problem of the game. It only took me one try to beat it on brutal. The last mission took me about 7 tries on brutal.
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On March 16 2013 03:07 Dfgj wrote:Show nested quote +On March 16 2013 01:42 Patate wrote: ... and 6th campaign (BW zerg) was just awful. Every mission was " Kill X character" "Kill Y character", without the story advancing in any way. Kerrigan retaking control of the Zerg against the Psi-disrupted overmind, allying with Fenix/Raynor/Mengsk against the UED and restoring Korhol, betraying them both to cripple their forces once her goals were met, then kidnapping Razsagal to get the DTs to help her kill the Overmind and retake total control of the Swarm, followed by everyone in the entire sector coming after her realizing she's the greatest threat and being beat down 1v3 isn't 'advancing the story'? It IS the story. If anything, the P campaign advanced little, because the real plot was the UED threat and Kerrigan exploiting the Korprulu co-operation to launch herself to total power. To all these scholars of storytelling, the fact that Kerrigan betrayed the same characters so many times in the same game and they kept forming temporary alliances with her should at least be questionable writing.
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On March 16 2013 02:09 GhandiEAGLE wrote: I was halfway through the campaign, when I thought to myself
"When the fuck did Starcraft become a romance?" <3 The moment Jim met Sarah in the SC1 campaign. <3
On March 16 2013 03:20 mordk wrote:Show nested quote +On March 16 2013 03:07 Dfgj wrote:On March 16 2013 01:42 Patate wrote: ... and 6th campaign (BW zerg) was just awful. Every mission was " Kill X character" "Kill Y character", without the story advancing in any way. Kerrigan retaking control of the Zerg against the Psi-disrupted overmind, allying with Fenix/Raynor/Mengsk against the UED and restoring Korhol, betraying them both to cripple their forces once her goals were met, then kidnapping Razsagal to get the DTs to help her kill the Overmind and retake total control of the Swarm, followed by everyone in the entire sector coming after her realizing she's the greatest threat and being beat down 1v3 isn't 'advancing the story'? It IS the story. If anything, the P campaign advanced little, because the real plot was the UED threat and Kerrigan exploiting the Korprulu co-operation to launch herself to total power. To all these scholars of storytelling, the fact that Kerrigan betrayed the same characters so many times in the same game and they kept forming temporary alliances with her should at least be questionable writing.
Ever played Risk? I can never be betrayed enough times to not form alliances. Then again, I'm very naive...
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On March 16 2013 03:28 Ejohrik wrote:Show nested quote +On March 16 2013 02:09 GhandiEAGLE wrote: I was halfway through the campaign, when I thought to myself
"When the fuck did Starcraft become a romance?" <3 The moment Jim met Sarah in the SC1 campaign. <3 Show nested quote +On March 16 2013 03:20 mordk wrote:On March 16 2013 03:07 Dfgj wrote:On March 16 2013 01:42 Patate wrote: ... and 6th campaign (BW zerg) was just awful. Every mission was " Kill X character" "Kill Y character", without the story advancing in any way. Kerrigan retaking control of the Zerg against the Psi-disrupted overmind, allying with Fenix/Raynor/Mengsk against the UED and restoring Korhol, betraying them both to cripple their forces once her goals were met, then kidnapping Razsagal to get the DTs to help her kill the Overmind and retake total control of the Swarm, followed by everyone in the entire sector coming after her realizing she's the greatest threat and being beat down 1v3 isn't 'advancing the story'? It IS the story. If anything, the P campaign advanced little, because the real plot was the UED threat and Kerrigan exploiting the Korprulu co-operation to launch herself to total power. To all these scholars of storytelling, the fact that Kerrigan betrayed the same characters so many times in the same game and they kept forming temporary alliances with her should at least be questionable writing. Ever played Risk? I can never be betrayed enough times to not form alliances. Then again, I'm very naive...
I bet if you made an alliance with one of them, and then they slaughtered millions you wouldn't. 
Then again, that's unlikely when playing a board game.
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On March 16 2013 03:07 Dfgj wrote:Show nested quote +On March 16 2013 01:42 Patate wrote: ... and 6th campaign (BW zerg) was just awful. Every mission was " Kill X character" "Kill Y character", without the story advancing in any way. Kerrigan retaking control of the Zerg against the Psi-disrupted overmind, allying with Fenix/Raynor/Mengsk against the UED and restoring Korhol, betraying them both to cripple their forces once her goals were met, then kidnapping Razsagal to get the DTs to help her kill the Overmind and retake total control of the Swarm, followed by everyone in the entire sector coming after her realizing she's the greatest threat and being beat down 1v3 isn't 'advancing the story'? It IS the story. If anything, the P campaign advanced little, because the real plot was the UED threat and Kerrigan exploiting the Korprulu co-operation to launch herself to total power.
Exactly, I don't know what Patate is going on about. Episode 6 had an amazing story. Perhaps the storytelling, being limited by the game design, wasn't so great, but the story itself was amazing. Episode 4 was weaker than the others, being pretty much just the Protoss trying to assemble a Xel'Naga deus ex machina (deja vu WoL) to free Shakuras from the Zerg. Even then, though, there were important developments, such as the brief Protoss civil war, as well as the beginnings of Kerrigan's master plan.
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On March 16 2013 03:20 mordk wrote:Show nested quote +On March 16 2013 03:07 Dfgj wrote:On March 16 2013 01:42 Patate wrote: ... and 6th campaign (BW zerg) was just awful. Every mission was " Kill X character" "Kill Y character", without the story advancing in any way. Kerrigan retaking control of the Zerg against the Psi-disrupted overmind, allying with Fenix/Raynor/Mengsk against the UED and restoring Korhol, betraying them both to cripple their forces once her goals were met, then kidnapping Razsagal to get the DTs to help her kill the Overmind and retake total control of the Swarm, followed by everyone in the entire sector coming after her realizing she's the greatest threat and being beat down 1v3 isn't 'advancing the story'? It IS the story. If anything, the P campaign advanced little, because the real plot was the UED threat and Kerrigan exploiting the Korprulu co-operation to launch herself to total power. To all these scholars of storytelling, the fact that Kerrigan betrayed the same characters so many times in the same game and they kept forming temporary alliances with her should at least be questionable writing. Not quite, because nobody trusts her more than once. As for trusting her at all, part of it can be accepted under necessity and lack of awareness - after Zeratul gets betrayed (manipulating the situation with Aldaris), he doesn't work with her again until she takes the Matriarch (necessity). Fenix and Raynor don't know about the civil war issue, so they're willing to work with her (and Mengsk) because it's a better option than the UED and she plays up the 'it was just the Overmind controlling me, guys!' angle.
It's not until True Colors that everyone realizes what the situation is, but by then nobody's in place to do anything.
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The OP is a bit confusing. Why did you quote that Zoomacroom guy? Who is he anyway? Why does he sound so negative? Does his opinion actually matter? Tell me which one is more "childish" between a video game scenario, or an angry nobody whining and bitching about the aforementioned scenario? Just relax and lighten up. Blizzard games are about gameplay, not story.
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On March 16 2013 03:36 Al Bundy wrote: The OP is a bit confusing. Why did you quote that Zoomacroom guy? Who is he anyway? Why does he sound so negative? Does his opinion actually matter? Tell me which one is more "childish" between a video game scenario, or an angry nobody whining and bitching about the aforementioned scenario? Just relax and lighten up. Blizzard games are about gameplay, not story. If they're not about story, why is there so much emphasis on storytelling and why is Blizzard paying someone to be a writer?
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On March 16 2013 03:28 Ejohrik wrote:Show nested quote +On March 16 2013 02:09 GhandiEAGLE wrote: I was halfway through the campaign, when I thought to myself
"When the fuck did Starcraft become a romance?" <3 The moment Jim met Sarah in the SC1 campaign. <3
Incredibly wrong way to put this. Raynor and Kerrigan had at best a somewhat flirtatious affiliation that never blossomed into anything serious. There was no deep relationship at all and the drama between them was more Raynor being angered at the Dominion for using her. It would've been the same if the person was a good and honorable man and he was manipulated, lied to and used as bait for a trap as part of a plot of an evil government to gain total dominance.
The degree to which they've concentrated on this is just nauseating. If I wanted to watch anything even remotely close to what I saw in this expansion, I'd go watch "All My Children" with all the other brainwashed middle-aged women who enjoy the *@&# out of soap operas for reasons I can't understand.
Show nested quote +On March 16 2013 03:20 mordk wrote:On March 16 2013 03:07 Dfgj wrote:On March 16 2013 01:42 Patate wrote: ... and 6th campaign (BW zerg) was just awful. Every mission was " Kill X character" "Kill Y character", without the story advancing in any way. Kerrigan retaking control of the Zerg against the Psi-disrupted overmind, allying with Fenix/Raynor/Mengsk against the UED and restoring Korhol, betraying them both to cripple their forces once her goals were met, then kidnapping Razsagal to get the DTs to help her kill the Overmind and retake total control of the Swarm, followed by everyone in the entire sector coming after her realizing she's the greatest threat and being beat down 1v3 isn't 'advancing the story'? It IS the story. If anything, the P campaign advanced little, because the real plot was the UED threat and Kerrigan exploiting the Korprulu co-operation to launch herself to total power. To all these scholars of storytelling, the fact that Kerrigan betrayed the same characters so many times in the same game and they kept forming temporary alliances with her should at least be questionable writing. Ever played Risk? I can never be betrayed enough times to not form alliances. Then again, I'm very naive...
They didn't "keep forging" alliances. Kerrigan did all of those things simultaneously in an incredibly ambitious dash for absolute power. Endless ambition, unrelenting rampage and swarms so numerous they blot out the sun was what the Zerg were about. I have absolutely nothing positive to say about what has become of the Starcraft characters and storyline.
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Seriously.... How cool would it be, if we held a writers contest for the fans..
And try to come up with the perfect starcraft 2 story? If all of us fans out there really know how the story should be... shouldn't there be somebody amongst us, who can actually WRITE? And write something extraordinary ?
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On March 16 2013 03:36 Al Bundy wrote: The OP is a bit confusing. Why did you quote that Zoomacroom guy? Who is he anyway? Why does he sound so negative? Does his opinion actually matter? Tell me which one is more "childish" between a video game scenario, or an angry nobody whining and bitching about the aforementioned scenario? Just relax and lighten up. Blizzard games are about gameplay, not story.
As you see, most people here liked the story of previous games, and not on this one. They wonder why.. Duh..
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On March 16 2013 03:44 BurgerFreak wrote:Seriously.... How cool would it be, if we held a writers contest for the fans.. And try to come up with the perfect starcraft 2 story? If all of us fans out there really know how the story should be... shouldn't there be somebody amongst us, who can actually WRITE? And write something extraordinary  ?
You mean fanfiction?
Pretty sure that's already been done about every single thing out there with any shred of popularity.
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On March 16 2013 03:45 NightOfTheDead wrote:Show nested quote +On March 16 2013 03:36 Al Bundy wrote: The OP is a bit confusing. Why did you quote that Zoomacroom guy? Who is he anyway? Why does he sound so negative? Does his opinion actually matter? Tell me which one is more "childish" between a video game scenario, or an angry nobody whining and bitching about the aforementioned scenario? Just relax and lighten up. Blizzard games are about gameplay, not story. As you see, most people here liked the story of previous games, and not on this one. They wonder why.. Duh..
I doubt that.
I think the people who hate the story are the ones who are the most likely to go on the internet and complain about it.
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On March 15 2013 08:12 bbfg wrote: Uhm if you didn't get it from the games that they were a thing you certainly should have gotten it from the books. But really, you should have gotten it from the games, too.
Actually no. There was no indication in sc1 vanilla or brood war that they were dating or romantically involved. Go replay the games and you'll see. THey were flirting constantly but the story of them being in love was introduced in WoL.
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