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Wow. Holy s$%t. As a business partner I'd be so pissed, but as a fan I am heart broken! Man, I feel sorry for those who booked flights, hope they get refunded or just go and PARTY, if you got 3000 dollars to spare go have a good time in Sin City!! Eat outside the vegas strip for first timers that are on a budget!!! Its a lot cheaper than the overpriced food on the strip. Unless you like eatting In and Out everyday, haha.
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On March 05 2013 13:34 Defacer wrote:Show nested quote +On March 05 2013 13:10 MrBitter wrote:On March 05 2013 12:50 Defacer wrote:On March 05 2013 12:40 recklessfire wrote:On March 05 2013 12:37 Defacer wrote:On March 05 2013 12:36 forumtext wrote: Does Blizzard still have a 50% tournament tax rate or has that changed? *vomits in mouth * 50%!?!? Really? lol its supposed to be like a big % of ad revenue i think? i think sundance touched on that number, but i dont recall it being as high as 50% If I were Sundance and had to fork over 50% of my ad revenue to Blizzard I would probably start a totally different business ... At least now I know why the early SC2 tournies at MLG only had a couple of benches for their audience.  For as long as I've been doing work in eSports, Blizzard has never taxed tournies like this, and in fact, are more likely to help support events. Well that's a relief. Taxing anyone that promotes your product doesn't make a lick of sense.
Why do these posts exist where MLG_Lee is heavily implying that blizzard takes a cut from tournaments and is defending this idea? It seemed to make a lot of sense to him.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=274638¤tpage=14#279
Saying that Blizzard should not get a cut of tournament profits (not prize money, PROFITS) is just not realistic.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=274638¤tpage=15#284
Sure and in 25yrs if Blizzard doesn't renew its' IP, then it would be free to use.
If there was a new version of BasketSPIKEBALL came out, and that became a new sport, then it would be subject to copyright, trademark and patent law for the duration of those laws. Your example reinforces this point, not takes away from it.
Namean?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=274638¤tpage=16#304
I don't think I'm getting my point thru to you. this isn't just copyright law. This is also general intellectual property law, licensing with some applications from patent law. Say Spalding invented the basketball 5 years ago. They would hold the rights to license out the basketball (Starcraft II). They would, most likely, charge royalties for the use of that basketball they invented.
So yes, you could say that they're being paid twice, but it's all part of the same deal. Spalding gets the upfront for selling the basketball to the NBA and then a royalty percentage on every time the NBA makes money using their basketball.
Seems like MLG is perfectly fine with being taxed thus blizzard has little reason not to tax them. Also there is this quote from the kespa lawsuit.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=173542
- It is said Blizzard wants at least 700,000,000 won from the Korean market. Is that true? And why is this IP rights problem only in South Korea?
* The licensing fee is there to say that if they wish to use our content, they need to be capable of producing high quality content. When problems relating to intellectual rights is dealt with, the fee can be adjusted as needed. GomTV seems to have requested a fair amount as well. MBCGame and OGN are both ignoring our intellectual rights as well as not participating properly in the negotiations. Once the IP rights problem is dealt with, GomTV and Blizzard can adjust the licensing fee. This is not for the profits, but to protect our IP rights. To operate a business, it is important, as the holder of the IP, to get our IP rights protected.
All markets, including South Korea, request the rights to use our content. Of course, we cannot state exactly how much they needed to pay, but other markets do also pay as well. China and Taiwan came to us first, to get the license needed. We will finalize the licensing for broadcasting as well. It is not right to say that China has different situation than South Korea. This is same anywhere else including Europe.
Maybe IPL could no longer afford the licensing fee high enough to convince blizzard they are capable of producing high quality content anymore.
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@coolcor
i don't have any problems with blizzard implementing a licensing fee or whatever fee they are demanding, but something like 50% ad revenue is pretty fucking steep. Basically im hoping its some kind of flat fee that ultimately both parties can get behind. The 700 million won (around 650k usd) looks steep to us but look at who they are demanding that fee from. That amount shouldn't be that difficult to pay off for an organization like Kespa.
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And now every person who says anything wrong about the state of Starcraft 2 in Esport will be flamed and/or banned.
Everything is fine, don't worry folks, Sadcraft 2 is booming, the market is not shrinking and Blizzard cares a lot about us.
User was temp banned for this post.
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On March 05 2013 14:43 Cygoris wrote: And now every person who says anything wrong about the state of Starcraft 2 in Esport will be flamed and/or banned.
Everything is fine, don't worry folks, Sadcraft 2 is booming, the market is not shrinking and Blizzard cares a lot about us.
A grocery store in my town went out of business recently. I guess we're all going to starve to death.
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really a lot of bs when you think that the event was basically paid for already. cancelling it isn't saving them any money.
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On March 05 2013 14:43 Cygoris wrote: And now every person who says anything wrong about the state of Starcraft 2 in Esport will be flamed and/or banned.
Everything is fine, don't worry folks, Sadcraft 2 is booming, the market is not shrinking and Blizzard cares a lot about us.
People get warned for saying stupid stuff that's not remotely true.
Oh, the humanity! What terrible forum moderation!
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On March 05 2013 14:56 odaxium wrote: really a lot of bs when you think that the event was basically paid for already. cancelling it isn't saving them any money. obviously it is or else they wouldn't cancel it....
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called it. this was obvious, yet people still thoguht otherwise xD
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On March 05 2013 14:32 coolcor wrote:Show nested quote +On March 05 2013 13:34 Defacer wrote:On March 05 2013 13:10 MrBitter wrote:On March 05 2013 12:50 Defacer wrote:On March 05 2013 12:40 recklessfire wrote:On March 05 2013 12:37 Defacer wrote:On March 05 2013 12:36 forumtext wrote: Does Blizzard still have a 50% tournament tax rate or has that changed? *vomits in mouth * 50%!?!? Really? lol its supposed to be like a big % of ad revenue i think? i think sundance touched on that number, but i dont recall it being as high as 50% If I were Sundance and had to fork over 50% of my ad revenue to Blizzard I would probably start a totally different business ... At least now I know why the early SC2 tournies at MLG only had a couple of benches for their audience.  For as long as I've been doing work in eSports, Blizzard has never taxed tournies like this, and in fact, are more likely to help support events. Well that's a relief. Taxing anyone that promotes your product doesn't make a lick of sense. Why do these posts exist where MLG_Lee is heavily implying that blizzard takes a cut from tournaments and is defending this idea? It seemed to make a lot of sense to him. http://www.teamliquid.net/forum/viewmessage.php?topic_id=274638¤tpage=14#279Show nested quote +Saying that Blizzard should not get a cut of tournament profits (not prize money, PROFITS) is just not realistic. http://www.teamliquid.net/forum/viewmessage.php?topic_id=274638¤tpage=15#284Show nested quote +Sure and in 25yrs if Blizzard doesn't renew its' IP, then it would be free to use.
If there was a new version of BasketSPIKEBALL came out, and that became a new sport, then it would be subject to copyright, trademark and patent law for the duration of those laws. Your example reinforces this point, not takes away from it.
Namean? http://www.teamliquid.net/forum/viewmessage.php?topic_id=274638¤tpage=16#304Show nested quote +I don't think I'm getting my point thru to you. this isn't just copyright law. This is also general intellectual property law, licensing with some applications from patent law. Say Spalding invented the basketball 5 years ago. They would hold the rights to license out the basketball (Starcraft II). They would, most likely, charge royalties for the use of that basketball they invented.
So yes, you could say that they're being paid twice, but it's all part of the same deal. Spalding gets the upfront for selling the basketball to the NBA and then a royalty percentage on every time the NBA makes money using their basketball. Seems like MLG is perfectly fine with being taxed thus blizzard has little reason not to tax them. Also there is this quote from the kespa lawsuit. http://www.teamliquid.net/forum/viewmessage.php?topic_id=173542Show nested quote +- It is said Blizzard wants at least 700,000,000 won from the Korean market. Is that true? And why is this IP rights problem only in South Korea?
* The licensing fee is there to say that if they wish to use our content, they need to be capable of producing high quality content. When problems relating to intellectual rights is dealt with, the fee can be adjusted as needed. GomTV seems to have requested a fair amount as well. MBCGame and OGN are both ignoring our intellectual rights as well as not participating properly in the negotiations. Once the IP rights problem is dealt with, GomTV and Blizzard can adjust the licensing fee. This is not for the profits, but to protect our IP rights. To operate a business, it is important, as the holder of the IP, to get our IP rights protected.
All markets, including South Korea, request the rights to use our content. Of course, we cannot state exactly how much they needed to pay, but other markets do also pay as well. China and Taiwan came to us first, to get the license needed. We will finalize the licensing for broadcasting as well. It is not right to say that China has different situation than South Korea. This is same anywhere else including Europe. Maybe IPL could no longer afford the licensing fee high enough to convince blizzard they are capable of producing high quality content anymore.
wait a min....... so you are saying it's not riot that is destroying esports but Blizzard!!!??? If this is true then my disappointment towards Blizzard only deepens. At least Riots give money to the events....... taking money away from the events now just seems wrong when the market/viewership is not doing that well.
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On March 05 2013 15:13 FindMeInKenya wrote:Show nested quote +On March 05 2013 14:32 coolcor wrote:On March 05 2013 13:34 Defacer wrote:On March 05 2013 13:10 MrBitter wrote:On March 05 2013 12:50 Defacer wrote:On March 05 2013 12:40 recklessfire wrote:On March 05 2013 12:37 Defacer wrote:On March 05 2013 12:36 forumtext wrote: Does Blizzard still have a 50% tournament tax rate or has that changed? *vomits in mouth * 50%!?!? Really? lol its supposed to be like a big % of ad revenue i think? i think sundance touched on that number, but i dont recall it being as high as 50% If I were Sundance and had to fork over 50% of my ad revenue to Blizzard I would probably start a totally different business ... At least now I know why the early SC2 tournies at MLG only had a couple of benches for their audience.  For as long as I've been doing work in eSports, Blizzard has never taxed tournies like this, and in fact, are more likely to help support events. Well that's a relief. Taxing anyone that promotes your product doesn't make a lick of sense. Why do these posts exist where MLG_Lee is heavily implying that blizzard takes a cut from tournaments and is defending this idea? It seemed to make a lot of sense to him. http://www.teamliquid.net/forum/viewmessage.php?topic_id=274638¤tpage=14#279Saying that Blizzard should not get a cut of tournament profits (not prize money, PROFITS) is just not realistic. http://www.teamliquid.net/forum/viewmessage.php?topic_id=274638¤tpage=15#284Sure and in 25yrs if Blizzard doesn't renew its' IP, then it would be free to use.
If there was a new version of BasketSPIKEBALL came out, and that became a new sport, then it would be subject to copyright, trademark and patent law for the duration of those laws. Your example reinforces this point, not takes away from it.
Namean? http://www.teamliquid.net/forum/viewmessage.php?topic_id=274638¤tpage=16#304I don't think I'm getting my point thru to you. this isn't just copyright law. This is also general intellectual property law, licensing with some applications from patent law. Say Spalding invented the basketball 5 years ago. They would hold the rights to license out the basketball (Starcraft II). They would, most likely, charge royalties for the use of that basketball they invented.
So yes, you could say that they're being paid twice, but it's all part of the same deal. Spalding gets the upfront for selling the basketball to the NBA and then a royalty percentage on every time the NBA makes money using their basketball. Seems like MLG is perfectly fine with being taxed thus blizzard has little reason not to tax them. Also there is this quote from the kespa lawsuit. http://www.teamliquid.net/forum/viewmessage.php?topic_id=173542- It is said Blizzard wants at least 700,000,000 won from the Korean market. Is that true? And why is this IP rights problem only in South Korea?
* The licensing fee is there to say that if they wish to use our content, they need to be capable of producing high quality content. When problems relating to intellectual rights is dealt with, the fee can be adjusted as needed. GomTV seems to have requested a fair amount as well. MBCGame and OGN are both ignoring our intellectual rights as well as not participating properly in the negotiations. Once the IP rights problem is dealt with, GomTV and Blizzard can adjust the licensing fee. This is not for the profits, but to protect our IP rights. To operate a business, it is important, as the holder of the IP, to get our IP rights protected.
All markets, including South Korea, request the rights to use our content. Of course, we cannot state exactly how much they needed to pay, but other markets do also pay as well. China and Taiwan came to us first, to get the license needed. We will finalize the licensing for broadcasting as well. It is not right to say that China has different situation than South Korea. This is same anywhere else including Europe. Maybe IPL could no longer afford the licensing fee high enough to convince blizzard they are capable of producing high quality content anymore. wait a min....... so you are saying it's not riot that is destroying esports but Blizzard!!!??? If this is true then my disappointment towards Blizzard only deepens. At least Riots give money to the events....... taking money away from the events now just seems wrong when the market/viewership is not doing that well.
... the level of facepalm...
I highly doubt blizzard had any significant factor to this situation.... Honestly, it is like people completely forgot about the Ziff Davis buyout....
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On March 05 2013 15:13 FindMeInKenya wrote:Show nested quote +On March 05 2013 14:32 coolcor wrote:On March 05 2013 13:34 Defacer wrote:On March 05 2013 13:10 MrBitter wrote:On March 05 2013 12:50 Defacer wrote:On March 05 2013 12:40 recklessfire wrote:On March 05 2013 12:37 Defacer wrote:On March 05 2013 12:36 forumtext wrote: Does Blizzard still have a 50% tournament tax rate or has that changed? *vomits in mouth * 50%!?!? Really? lol its supposed to be like a big % of ad revenue i think? i think sundance touched on that number, but i dont recall it being as high as 50% If I were Sundance and had to fork over 50% of my ad revenue to Blizzard I would probably start a totally different business ... At least now I know why the early SC2 tournies at MLG only had a couple of benches for their audience.  For as long as I've been doing work in eSports, Blizzard has never taxed tournies like this, and in fact, are more likely to help support events. Well that's a relief. Taxing anyone that promotes your product doesn't make a lick of sense. Why do these posts exist where MLG_Lee is heavily implying that blizzard takes a cut from tournaments and is defending this idea? It seemed to make a lot of sense to him. http://www.teamliquid.net/forum/viewmessage.php?topic_id=274638¤tpage=14#279Saying that Blizzard should not get a cut of tournament profits (not prize money, PROFITS) is just not realistic. http://www.teamliquid.net/forum/viewmessage.php?topic_id=274638¤tpage=15#284Sure and in 25yrs if Blizzard doesn't renew its' IP, then it would be free to use.
If there was a new version of BasketSPIKEBALL came out, and that became a new sport, then it would be subject to copyright, trademark and patent law for the duration of those laws. Your example reinforces this point, not takes away from it.
Namean? http://www.teamliquid.net/forum/viewmessage.php?topic_id=274638¤tpage=16#304I don't think I'm getting my point thru to you. this isn't just copyright law. This is also general intellectual property law, licensing with some applications from patent law. Say Spalding invented the basketball 5 years ago. They would hold the rights to license out the basketball (Starcraft II). They would, most likely, charge royalties for the use of that basketball they invented.
So yes, you could say that they're being paid twice, but it's all part of the same deal. Spalding gets the upfront for selling the basketball to the NBA and then a royalty percentage on every time the NBA makes money using their basketball. Seems like MLG is perfectly fine with being taxed thus blizzard has little reason not to tax them. Also there is this quote from the kespa lawsuit. http://www.teamliquid.net/forum/viewmessage.php?topic_id=173542- It is said Blizzard wants at least 700,000,000 won from the Korean market. Is that true? And why is this IP rights problem only in South Korea?
* The licensing fee is there to say that if they wish to use our content, they need to be capable of producing high quality content. When problems relating to intellectual rights is dealt with, the fee can be adjusted as needed. GomTV seems to have requested a fair amount as well. MBCGame and OGN are both ignoring our intellectual rights as well as not participating properly in the negotiations. Once the IP rights problem is dealt with, GomTV and Blizzard can adjust the licensing fee. This is not for the profits, but to protect our IP rights. To operate a business, it is important, as the holder of the IP, to get our IP rights protected.
All markets, including South Korea, request the rights to use our content. Of course, we cannot state exactly how much they needed to pay, but other markets do also pay as well. China and Taiwan came to us first, to get the license needed. We will finalize the licensing for broadcasting as well. It is not right to say that China has different situation than South Korea. This is same anywhere else including Europe. Maybe IPL could no longer afford the licensing fee high enough to convince blizzard they are capable of producing high quality content anymore. wait a min....... so you are saying it's not riot that is destroying esports but Blizzard!!!??? If this is true then my disappointment towards Blizzard only deepens. At least Riots give money to the events....... taking money away from the events now just seems wrong when the market/viewership is not doing that well.
Its actually the players who are destroying esports. They are taking the prize pool money away from the events, this kinda seems wrong now that viewership is not doing that well.
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LoL must be dying too then because IPL was also a LoL tournament and was IPL 5's main stage game.
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This is sad IPL 3 was the first tournament to really draw my interest into the pro sc2 scene. Tons of memories from that tournament and those IGN casters (HD Starcraft, Painuser, Kevin Knocke) have been my favorite since then. I hope this tournament can continue in the future, even though the IGN team will be missed if they are not a part of it.
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Something i dont get; From the official statement; "When we launched IPL two years ago, the eSports landscape was very different with far fewer events than we have now. Now there are more tournaments than ever before competing for people's time and attention, so we're no longer in a position to commit the resources required to run another major independent event."
This doesnt add up. Now there is bigger competition so they have to cancel. But some months ago they published viewernumbers that said otherwise;
http://www.rakaka.se/index.php?newsID=20254
How about the truth? I bet the truth wont ruin your brand name as bad if you are looking for buyers.
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I feel most bad for the players who went through qualifications. So much practise and anticipation for the tournament. Of course, no training is ever "wasted", but it's unfortunate all the same.
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On March 05 2013 14:27 RaiKageRyu wrote:Show nested quote +On March 05 2013 14:03 chaos021 wrote: OMG. Does anyone know if they're going to keep their operations going until they find a buyer? I love me some IPL fight club. =( So Polt gets to keep his title indefinitely...
We all know HyuN will forever be king of fightclub. forever.
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Sad, but ... I guess we saw it coming.
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damn i wish i was a billionaire, i would have bought them and kept ipl alive! :[
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How about the truth?
Only esports reporter chobopeon could have brought us "THE TRUTH" but he left esports after his kickstarter failed. I think it would have been neat to have an independent journalist investigate the business behind this decision. Hopefully slasher or ESFI can write an interesting article about this and what that part you quoted means exactly.
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