• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:01
CEST 00:01
KST 07:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14Neeb returns to progaming; rejoins ONSYDE18
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) StarCraft 2 at SC4ALL II Invite #4/8 - Percival Protoss AoE skill expression 5.0.16 patch for SC2 goes live (8 worker start) StarCraft 2 at SC4ALL II Invite #3/8 - Clem
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25) SC4ALL II announced - $10,000 prize pool, Dec 5-6
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
Are you ready for ASL 22? NEW HYPE VIDEO ASL22 General Discussion Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/ The Korean Terminology Thread
Tourneys
KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues Escore Tournament - Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Any training maps people recommend? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Diablo 2 thread General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club! The Clem Fan Club INnoVation Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6164 users

Wings of Liberty: Situation Report 1/11/13 - Page 2

Forum Index > SC2 General
312 CommentsPost a Reply
Prev 1 2 3 4 5 14 15 16 Next All
sevia
Profile Joined May 2010
United States954 Posts
January 12 2013 01:48 GMT
#21
Their plans for the map pool are excellent. Hopefully with these changes, ladder play can more closely follow the current professional metagame.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
GreyKnight
Profile Joined August 2010
United States4720 Posts
January 12 2013 01:48 GMT
#22
Wow it took them 2 years congratulations Blizzard.
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
January 12 2013 02:00 GMT
#23
Cool I guess. I like the map stuff.
ejozl
Profile Joined October 2010
Denmark3531 Posts
January 12 2013 02:03 GMT
#24
I find it weird that Antiga Shipyards is always the test map, it cannot be the most balanced map in the pool?
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
tili
Profile Joined July 2012
United States1332 Posts
Last Edited: 2013-01-12 02:05:43
January 12 2013 02:05 GMT
#25
Noooooo, I really mourn the loss of useful infested terrans in the late-game

edit: very happy about the spawn positions
Belha
Profile Joined December 2010
Italy2850 Posts
January 12 2013 02:07 GMT
#26
Good changes, was about time.
Chicken gank op
czaku
Profile Joined June 2011
Poland429 Posts
January 12 2013 02:10 GMT
#27
Map pool changes. Love it. WP Blizzard.
IT nerf can be ok. They still will be strong mid-late game but will get a lot weaker i veryvery lategame and spamming IT will not bo as viable as it was.
Garnet
Profile Blog Joined February 2006
Vietnam9050 Posts
January 12 2013 02:10 GMT
#28
They should have a warning or smt during the loading screen about cross-spawn only. Not everyone read TL or Bnet.
brutality
Profile Joined August 2010
United States167 Posts
January 12 2013 02:12 GMT
#29
On January 12 2013 10:19 Xpace wrote:
"We've held off on these changes until now primarily because we thought having different sets of hidden start location rules for each map might be confusing to lower level players."
"At this point we feel that most StarCraft II players have a solid understanding of starting locations on each map."

Wait, what?


I did the Picard face-palm when I read this. Give players the benefit of the doubt. Plenty of people in lower leagues watch MLG/GSL/IPL/NASL/Dreamhack/SPL/Homestory/TSL/Iron Squid. They know how games generally go. Mechanics/game decisions are a different story. Glad to finally see this change :D
PandaTank
Profile Blog Joined September 2010
South Africa255 Posts
January 12 2013 02:14 GMT
#30
This is so long over due that I'm hardly even happy its happening. There should be more repercussions for this whole "you have completely neglected your customers for the last 2 years in even the smallest changes, but its OK, because rather late than never". Also, how ironic these changes would take effect only weeks before Blizzard would like to increase interest in the market for the sales of their new release.
facebook.com/PandaTank \\\ @PandaTankSC2
ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
January 12 2013 02:14 GMT
#31
Finally, I wanna play on Bifrost if possible! But I'm sure KeSPA wouldn't let Blizzard do that...
xd
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
January 12 2013 02:16 GMT
#32
Glad Blizzard is finally waking up. Better late than never.
You mean I just write stuff here and other people can see it?
geno
Profile Blog Joined October 2007
United States1404 Posts
January 12 2013 02:16 GMT
#33
On January 12 2013 10:19 Xpace wrote:
"We've held off on these changes until now primarily because we thought having different sets of hidden start location rules for each map might be confusing to lower level players."
"At this point we feel that most StarCraft II players have a solid understanding of starting locations on each map."

Wait, what?

Yeah this line makes absolutely no sense at all, and I think they know it. They are just trying to save some face for the decision. Anyone who might have been confused by strange start position rules before will still be confused afterwards. And in the vast majority of cases, newer/worse players won't even notice, they will just play as if all spawns are the available and will live happily ever after not knowing.
WeRRa
Profile Joined December 2010
378 Posts
January 12 2013 02:16 GMT
#34
On January 12 2013 11:14 ElusoryX wrote:
Finally, I wanna play on Bifrost if possible! But I'm sure KeSPA wouldn't let Blizzard do that...

Well this map is on bnet, so what's the problem?
InnoVation Fighting!!!
Elite_
Profile Joined June 2012
United States4259 Posts
January 12 2013 02:24 GMT
#35
On January 12 2013 11:16 WeRRa wrote:
Show nested quote +
On January 12 2013 11:14 ElusoryX wrote:
Finally, I wanna play on Bifrost if possible! But I'm sure KeSPA wouldn't let Blizzard do that...

Well this map is on bnet, so what's the problem?

Is it even published on EU/NA servers?
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
January 12 2013 02:28 GMT
#36
I propose those changes, and I'm Zerg
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 12 2013 02:32 GMT
#37
On January 12 2013 11:16 geno wrote:
Show nested quote +
On January 12 2013 10:19 Xpace wrote:
"We've held off on these changes until now primarily because we thought having different sets of hidden start location rules for each map might be confusing to lower level players."
"At this point we feel that most StarCraft II players have a solid understanding of starting locations on each map."

Wait, what?

Yeah this line makes absolutely no sense at all, and I think they know it. They are just trying to save some face for the decision. Anyone who might have been confused by strange start position rules before will still be confused afterwards. And in the vast majority of cases, newer/worse players won't even notice, they will just play as if all spawns are the available and will live happily ever after not knowing.


Yup. It is not like beginners are tailoring making their builds based on spawn locations. For people that have enough knowledge to vary their builds/strategies due to starting locations, they know about the rules.
Highways
Profile Joined July 2005
Australia6120 Posts
January 12 2013 02:33 GMT
#38
Why don't they just remove to root on fungal..
#1 Terran hater
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
January 12 2013 02:33 GMT
#39
Having just watched the PvZs in the TSL vs coL match, I think ITs are weak enough as it is now. It would make them completely useless. Zergs have to cast them before games now and they can just be kited. So perhaps they should move faster on creep or something if they're going to lose their weapon and armor upgrades.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
January 12 2013 02:34 GMT
#40
They keep nerfing the infester piece by piece, but they don't seem to want to give anything back to replace it.

Happy if they change maps more often. It's insulting to the lower level players if they think they can't figure out spawn positions. People aren't actually licking their keyboard buttons when they play you know Blizzard, stop treating us like retards. Lower level players would actually prefer larger maps, because then they can't be rushed as quickly and can have long base building matches or whatever. Blizzard actually have it backwards regarding low level map design.
戦いの中に答えはある
Prev 1 2 3 4 5 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
Ladder Legends
20:00
Saturday Open #1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 726
NeuroSwarm 146
ProTech80
Railgan 68
Ketroc 35
EmSc Tv 28
Dota 2
syndereN616
League of Legends
Doublelift5750
Counter-Strike
summit1g1382
minikerr108
Heroes of the Storm
Liquid`Hasu391
Khaldor193
Other Games
gofns18222
tarik_tv7144
Grubby2405
shahzam396
XaKoH 149
ROOTCatZ126
Mew2King61
ToD3
Organizations
Other Games
gamesdonequick1034
BasetradeTV216
StarCraft 2
EmSc Tv 28
EmSc2Tv 28
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 77
• davetesta34
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21408
League of Legends
• imaqtpie2922
• Shiphtur471
Other Games
• Scarra528
Upcoming Events
RSL Revival
10h 59m
OSC
14h 59m
OSC
1d 1h
WardiTV Weekly
1d 12h
The Patches Monday
1d 17h
Sparkling Tuna Cup
2 days
PiG Sty Festival
2 days
PiGosaur Cup
3 days
Replay Cast
3 days
Kung Fu Cup
3 days
[ Show More ]
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S3: W6
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.