• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:03
CET 23:03
KST 07:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA)
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread 12 Days of Starcraft The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1940 users

Blizzard Plans to Nerf Infestors (WoL) - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 17 18 19 Next All
Deckard.666
Profile Joined September 2012
152 Posts
Last Edited: 2013-01-10 23:53:59
January 10 2013 23:02 GMT
#21
On January 11 2013 07:55 KadaverBB wrote:
changed thread title


Ty

On January 11 2013 07:58 prOpSnuffe wrote:
+ Show Spoiler +
On January 11 2013 07:50 Laryleprakon wrote:
Try having fungal slow and not root, at least try it :/


This, fungal rooting has always been the problem, why don't they understand it?


I agree, they should just make it a strong slow. It basically accomplishes the same thing at the beggining of the engagement, but you can avoid being chain fungaled.
However, I think this is a step in the right direction. I still have hopes they are gonna get to the point where they nerf fungal... eventually....
ACrow
Profile Joined October 2011
Germany6583 Posts
January 10 2013 23:03 GMT
#22
Well deserved neft!
But too late to save P this season, sooo few of us made it in. Oh well, I'm cheering for Taeja then!
Get off my lawn, young punks
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
January 10 2013 23:03 GMT
#23
On January 11 2013 08:01 Sandermatt wrote:
Show nested quote +
On January 11 2013 07:50 Laryleprakon wrote:
Try having fungal slow and not root, at least try it :/


This gets suggested over and over again, but there is a reason it is not implemented, and the reason are mutas in ZvZ.


Perhaps, I would still love to see them try it on a test map with like a 50-75% slow or something. If it doesn't work then the community will stop asking for it.
PhoenixVoid
Profile Blog Joined December 2011
Canada32743 Posts
January 10 2013 23:04 GMT
#24
I guess it is somewhat significant, but massing Infestors will still happen, and ITs will still be prevalent in all match-ups. I've always been a proponent of increasing Infestor supply to 3, so massing Infestors would be a tactic that would dent the army supply, rather than simply nerfing Fungal or ITs.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
skYTosS
Profile Joined January 2013
United States188 Posts
January 10 2013 23:04 GMT
#25

Changing rules all the time, that's good for a sports, right?
Nathanias
Profile Blog Joined April 2010
United States290 Posts
January 10 2013 23:05 GMT
#26
I've been wanting this for a while now, I think it'll do a great job of stopping infested Terran spam and give better odds to real unit compositions. Infesteds wills till be able to soak damage and kill vikings, but won't be able to demolish full mech or bio armies anymore
CommentatorNever give up, Never surrender
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
Last Edited: 2013-01-10 23:06:47
January 10 2013 23:06 GMT
#27
On January 11 2013 08:02 Deckard.666 wrote:
Show nested quote +
On January 11 2013 07:55 KadaverBB wrote:
changed thread title


Ty

Show nested quote +
On January 11 2013 07:58 prOpSnuffe wrote:
+ Show Spoiler +
On January 11 2013 07:50 Laryleprakon wrote:
Try having fungal slow and not root, at least try it :/


This, fungal rooting has always been the problem, why don't they understand it?


I agree, they should just make it a strong slow. It basically acomplishes the same thing at the beggining of the engagement, but you can avoid being chain fungaled.
However, I think this is a step in the right direction.


Every change that makes fungal harder to hit (slow projectile), or not rooting, benefits especially the fast units. This emans mutalisks profit a lot from it. Fungals are the only thing that keeps non muta ZvZ viable. Blizzard knows that (they even wrote something like that). Therefore the infestor has to be nerved in different ways (fungal range/infested terrans)
WeRRa
Profile Joined December 2010
378 Posts
January 10 2013 23:08 GMT
#28
This comes way to late, 2 months till hots is out. Not to mention that then the balance switches from Z>P>T to P>Z=T. Isn't like infestor would be the only broken thing wich should have been changed months ago.
InnoVation Fighting!!!
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
January 10 2013 23:08 GMT
#29
On January 11 2013 08:03 Laryleprakon wrote:
Show nested quote +
On January 11 2013 08:01 Sandermatt wrote:
On January 11 2013 07:50 Laryleprakon wrote:
Try having fungal slow and not root, at least try it :/


This gets suggested over and over again, but there is a reason it is not implemented, and the reason are mutas in ZvZ.


Perhaps, I would still love to see them try it on a test map with like a 50-75% slow or something. If it doesn't work then the community will stop asking for it.


I guess it is not so hard for the comunity to make such a map, but I do not even see an idea of non muta ZvZ.
Zenbrez
Profile Joined June 2012
Canada5973 Posts
January 10 2013 23:09 GMT
#30
On January 11 2013 07:56 Aveng3r wrote:
christmas came early

Or perhaps late
Refer to my post.
Godwrath
Profile Joined August 2012
Spain10134 Posts
January 10 2013 23:11 GMT
#31
On January 11 2013 08:01 zhurai wrote:
doesn't this only affect like... ZvP, and maybe ZvZ?

cause iirc the main issue of the infestor was the fungal in ZvT


It affects mech TvZ also.
EmilA
Profile Joined October 2010
Denmark4618 Posts
January 10 2013 23:16 GMT
#32
Would give mech a chance of working again
http://dotabuff.com/players/122305951 playing other games
Zealot Lord
Profile Joined May 2010
Hong Kong747 Posts
January 10 2013 23:16 GMT
#33
Good change.. but like people have said.. its way too late - theres only 2 months left in WoL anyways =/

Though I guess its better than nothing, at least it will hopefully make the last WoL code S GSL season epic!
zhurai
Profile Blog Joined September 2010
United States5660 Posts
January 10 2013 23:18 GMT
#34
On January 11 2013 08:09 Zenbrez wrote:
Show nested quote +
On January 11 2013 07:56 Aveng3r wrote:
christmas came early

Or perhaps late

or perhaps a take 2
Twitter: @zhurai | Site: http://zhurai.com
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
January 10 2013 23:23 GMT
#35
Too little... too late... a very good change, but with two month left before HotS comes out and resets the scene, I don't think it matters that much.
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
January 10 2013 23:25 GMT
#36
On January 11 2013 07:58 prOpSnuffe wrote:
Show nested quote +
On January 11 2013 07:50 Laryleprakon wrote:
Try having fungal slow and not root, at least try it :/


This, fungal rooting has always been the problem, why don't they understand it?

Why aren't they at least giving it a try? I never understood
The heart's eternal vow
Warzilla
Profile Joined December 2010
Czech Republic311 Posts
January 10 2013 23:26 GMT
#37
On January 11 2013 08:04 skYTosS wrote:

Changing rules all the time, that's good for a sports, right?


SC2 is NOT a sport. It is an e-sport. Also "a sports" what the hell and youre the one who is a native speaker lolzies :D
"AFTER LOST GAME - I usually run around in circles yelling "WHY OH GOD WHY" in my room, pointing towards the sky. After 5 to 10min ,i get tired and go back to playing"
Confuse
Profile Joined October 2009
2238 Posts
January 10 2013 23:29 GMT
#38
I really hate changes that mess with the consistency of a game. Having a single summoned unit be without upgrades (i believe all other summons have a boost to their attack) is kinda gross. why not just change it so that their base damage starts lower by 2?

sigh, whatever; i guess i just feel bad for progamers who's livelihood is reliant on balance changes that arise from when they are doing their job too well.
If we fear what we do not understand, then why is ignorance bliss?
ejozl
Profile Joined October 2010
Denmark3463 Posts
Last Edited: 2013-01-10 23:34:23
January 10 2013 23:30 GMT
#39
Show nested quote +
On January 11 2013 07:50 Laryleprakon wrote:
Try having fungal slow and not root, at least try it :/



This, fungal rooting has always been the problem, why don't they understand it?

Why aren't they at least giving it a try? I never understood


The root effect is what's cool about Fungal Growth, it creates positioning and help melee units surround.
The damage part, for me was always the silly part, making it much better than Storm/EMP and for not much reason.

The change is good, but so late and so obvious that it really frustrates me, many Terran/Protoss players that could've been getting more prize money, but wasn't rewarded due to imbalance.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
speknek
Profile Joined February 2012
758 Posts
January 10 2013 23:33 GMT
#40
On January 11 2013 08:01 Sandermatt wrote:
Show nested quote +
On January 11 2013 07:50 Laryleprakon wrote:
Try having fungal slow and not root, at least try it :/


This gets suggested over and over again, but there is a reason it is not implemented, and the reason are mutas in ZvZ.

It still deals a lot of dmg to muta's and they destroy muta's way too hard atm anyway (don't pretend zergs ever split their muta's), so it's certainly something worth trying out.
Prev 1 2 3 4 5 17 18 19 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 207
DisKSc2 62
StarCraft: Brood War
Shuttle 617
Dewaltoss 128
910 33
Dota 2
syndereN541
febbydoto1
Counter-Strike
pashabiceps1834
fl0m1345
Heroes of the Storm
Liquid`Hasu523
Khaldor225
Other Games
Grubby8566
tarik_tv4617
Beastyqt755
ToD288
RotterdaM244
ArmadaUGS120
XaKoH 84
ViBE41
Railgan9
Organizations
Other Games
gamesdonequick1375
StarCraft 2
angryscii 54
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• StrangeGG 87
• printf 43
• davetesta36
• RyuSc2 30
• musti20045 4
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• sooper7s
• Migwel
StarCraft: Brood War
• HerbMon 28
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler82
League of Legends
• Stunt273
Other Games
• imaqtpie2954
• WagamamaTV798
Upcoming Events
Sparkling Tuna Cup
11h 58m
Krystianer vs Classic
TriGGeR vs SKillous
Percival vs Ryung
ByuN vs Nicoract
OSC
19h 58m
BSL 21
21h 58m
Cross vs Dewalt
Replay Cast
1d 10h
Wardi Open
1d 13h
OSC
2 days
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
5 days
Korean StarCraft League
6 days
OSC
6 days
OSC
6 days
Liquipedia Results

Completed

Escore Tournament S1 - W1
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1 - W2
Escore Tournament S1 - W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.