• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:44
CEST 04:44
KST 11:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding3Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. BW General Discussion Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Any Web Designers Out there?…
sob3k
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2093 users

Dear Tournaments of 2013: Maps - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 Next All
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
January 04 2013 23:17 GMT
#161
its not just about refreshing the mappool, its about getting GOOD maps to replace the old ones with, id rather play on old good maps than new shitty maps.
Broodwurst
Profile Joined June 2011
Germany1586 Posts
January 04 2013 23:21 GMT
#162
I love the Kespa maps so I want more of them.
Fanboys = (ウ╹◡╹)ウ /// I like smiley faces
Ace1123
Profile Joined September 2011
Philippines1187 Posts
January 04 2013 23:28 GMT
#163
Yes, I think Maps should be regularly switched. Playing on the same map makes the game boring -__-
ForGG, Mvp, MMA, MarineKing, BoxeR,
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 08 2013 02:51 GMT
#164
On IPL FC 44, they just mentioned that they were looking into new maps, specifically mentioning Starry Night and Fruitland (if I heard correctly). Its great to see IPL looking into new maps even for Fight Club considering that they are rather conservative with their mappools.
Mentalizor
Profile Joined January 2011
Denmark1596 Posts
January 08 2013 03:03 GMT
#165
I've actually had a pause from watching the tournaments due to this very issue.
Same old maps - ~same strategies... And maps like whirlwind just aren't my flavour... I like Ohana - that's an exciting map... Smaller rush distances makes for more intensive games... Yet, you see tons of macro games on it... New maps! Smaller maps!
(yಠ,ಠ)y - Y U NO ALL IN? - rtsAlaran: " I somehow sit inside the bus.Hot_Bit giving me a massage"
yokohama
Profile Joined February 2005
United States1116 Posts
January 08 2013 03:05 GMT
#166
On January 08 2013 11:51 BrokenMirage wrote:
On IPL FC 44, they just mentioned that they were looking into new maps, specifically mentioning Starry Night and Fruitland (if I heard correctly). Its great to see IPL looking into new maps even for Fight Club considering that they are rather conservative with their mappools.


Those maps look awesome. Fruitland is the coolest map I have ever seen. It actually looks like a map that is worthy of being in tournaments too, and not just a cool theme.
SidianTheBard
Profile Joined October 2010
United States2475 Posts
January 08 2013 03:06 GMT
#167
On January 08 2013 11:51 BrokenMirage wrote:
On IPL FC 44, they just mentioned that they were looking into new maps, specifically mentioning Starry Night and Fruitland (if I heard correctly). Its great to see IPL looking into new maps even for Fight Club considering that they are rather conservative with their mappools.


That's good to hear! It's great that IPL is actually talking about it and hopefully soon enough changes up some of their maps. What I'd like for them to do when they pick up new maps is force players to start the series on the newer maps so they actually get some play time. One of the bigger problems I see is bringing in say 2 new maps but still having 7 old maps which means players will most likely pick the other 7 before they pick the 2 new ones. If every FC or IPTL started on say Starry Night / Fruitland / etc etc, then we'd see teams and players have to practice on these newer maps and hopefully get better at them and will want to use them more often. Plus, it might bring more viewers in. "You want to see the new maps get played? Tune in at 7pm to see the match on xxx!"

Unfortunately still nothing from MLG, NASL, IEM or GSL yet. I'd expect to hear something from GSL after the U&D matches and I'm hoping we hear something from IEM during or after their tournament in Katowice (Jan 18-20th)
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Elite_
Profile Joined June 2012
United States4259 Posts
January 08 2013 03:54 GMT
#168
On January 08 2013 12:06 SidianTheBard wrote:
Show nested quote +
On January 08 2013 11:51 BrokenMirage wrote:
On IPL FC 44, they just mentioned that they were looking into new maps, specifically mentioning Starry Night and Fruitland (if I heard correctly). Its great to see IPL looking into new maps even for Fight Club considering that they are rather conservative with their mappools.


Unfortunately still nothing from MLG, NASL, IEM or GSL yet. I'd expect to hear something from GSL after the U&D matches and I'm hoping we hear something from IEM during or after their tournament in Katowice (Jan 18-20th)

GSL always announces the new map(s) after the Up & Downs.
MLG will probably announce a 2013 season map pool much like they did a 2012 map pool.... and the entire season will probably be HotS...
NASL map pool changed drastically every season since season 2 afaik... Don't know why this thread mentions them... They're also switching to HotS...
IEM will probably announce a new map pool after the world championship in March... Along with HotS being the main game instead of WoL...
KOtical
Profile Joined January 2011
Germany451 Posts
January 08 2013 13:54 GMT
#169
im heavy dissapointed with the new ladder maps... in general the maps become quite boring nowadays.... especially when u watch tournaments... it feels like u see 90% of games played on daybreak, cloud kingdom, ohana... kinda boring...
XiGua
Profile Blog Joined April 2010
Sweden3085 Posts
January 08 2013 14:01 GMT
#170
You know, the lack of new maps is actually the thing that made me stop playing sc2 as actively as I did before.

New maps bring variety and that feeling of "exploration" which is very much needed for a game to continue being attractive to its audience.

New units are nice, but new maps are the thing that will bring me back to starcraft.
ლ(ಠ益ಠლ) APM, Why u make me spam?
NKB
Profile Joined February 2012
United Kingdom608 Posts
January 08 2013 14:06 GMT
#171
The map pools really do need to be changed, it really is only proleague which are using any new maps, gsl gets a new map every now and again, but I am really tired of seeing games on daybreak, antiga shipyard and so forth, new maps might also allow new strategies to be found out, or a previous imbalance no longer an imbalance because of the map design.
Some times you just gotta wish...
DoeniDon
Profile Joined May 2011
Switzerland100 Posts
January 08 2013 14:15 GMT
#172
Couldn't agree more with this topic, the extremely boring map pools of tournaments have stopped me from watching any SC2 since I just can't stand the games that the maps produce.
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
January 08 2013 14:16 GMT
#173
On January 08 2013 11:51 BrokenMirage wrote:
On IPL FC 44, they just mentioned that they were looking into new maps, specifically mentioning Starry Night and Fruitland (if I heard correctly). Its great to see IPL looking into new maps even for Fight Club considering that they are rather conservative with their mappools.


Wow that's great.
Flying, sOs, free, Light, Soulkey & ZerO
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
January 08 2013 15:04 GMT
#174
Tournaments need only look at Proleague to see the positive effect that new maps have on viewer interest and gameplay variety. Maps have a determinative impact on Starcraft gameplay and its just boring to have the same old ones.

If MLG continues to have TDA and Shakuras this year then the pitchfork mob is gonna be out in full force I suspect.
docvoc
Profile Blog Joined July 2011
United States5491 Posts
January 08 2013 15:43 GMT
#175
On January 08 2013 23:16 Gladiator333 wrote:
Show nested quote +
On January 08 2013 11:51 BrokenMirage wrote:
On IPL FC 44, they just mentioned that they were looking into new maps, specifically mentioning Starry Night and Fruitland (if I heard correctly). Its great to see IPL looking into new maps even for Fight Club considering that they are rather conservative with their mappools.


Wow that's great.

That sounds amazing :D. I'd love new maps. The OP has hit an issue right on its head.
User was warned for too many mimes.
Champi
Profile Joined March 2010
1422 Posts
January 08 2013 15:48 GMT
#176
i am in total agreeance.

proleague is the only thing im watching now just for the sake of the BW players and the maps making things interesting
docvoc
Profile Blog Joined July 2011
United States5491 Posts
January 08 2013 15:48 GMT
#177
On January 08 2013 23:16 Gladiator333 wrote:
Show nested quote +
On January 08 2013 11:51 BrokenMirage wrote:
On IPL FC 44, they just mentioned that they were looking into new maps, specifically mentioning Starry Night and Fruitland (if I heard correctly). Its great to see IPL looking into new maps even for Fight Club considering that they are rather conservative with their mappools.


Wow that's great.

That sounds amazing :D. I'd love new maps. The OP has hit an issue right on its head. I think a real issue is that what we have a real lack of is teams of map makers. We have some, but if we had more that did boot camps like the UW boot camp for starcraft, I think we would see big bursts of maps.
User was warned for too many mimes.
GunSec
Profile Joined February 2010
1095 Posts
January 08 2013 15:54 GMT
#178
I agree, in bw there was a much better variance in the map pools!
Destructicon
Profile Blog Joined September 2011
4713 Posts
January 08 2013 16:17 GMT
#179
On January 09 2013 00:48 docvoc wrote:
Show nested quote +
On January 08 2013 23:16 Gladiator333 wrote:
On January 08 2013 11:51 BrokenMirage wrote:
On IPL FC 44, they just mentioned that they were looking into new maps, specifically mentioning Starry Night and Fruitland (if I heard correctly). Its great to see IPL looking into new maps even for Fight Club considering that they are rather conservative with their mappools.


Wow that's great.

That sounds amazing :D. I'd love new maps. The OP has hit an issue right on its head. I think a real issue is that what we have a real lack of is teams of map makers. We have some, but if we had more that did boot camps like the UW boot camp for starcraft, I think we would see big bursts of maps.


Sorry, but that just isn't true at all, and its a show of total ignorance. People have been trying and making maps for SC2 for the past 2 and a half years already, however most of them just get ignored. I dare say we wouldn't need to make another map for the next 2 years if only 1/5th of the maps that have been made over time, by the community, where tried out.

I fully agree with the OP, I want to see new maps constantly and consistently, at least 2 new maps every new tournament season with veto immunity on them for their debut tournament. The problem is, it is very, very difficult to produce a constant stream of fun and balanced maps, because of the heavy constraints from racial balance in SC2.

If a rush distance is too short the map is terran favored due to the potency of their all-ins and timings. If a map is too big it is heavily in favor of Toss or Zerg against terran due to the production mechanics and rally distance.

If a map is too chokey it is a nightmare for zergs because of the lack of good ranged units and the ease of FFing or building a tank line in key locations. If a map is too open then its nigh impossible to expand safely against a Zerg as either Toss or Terran, or to get a good engagement where your army isn't surrounded.

Those are just two of the biggest examples, there are a couple more, but they all lead to good maps being balanced on a razors edge, if the 3rd is just slightly too far away from the nat, or slightly too open then a toss is never going to expand on it except in rare cases and will most likely all-in. If its too defensive then it is too hard to attack and feels unfair for the zerg (and rightly so) because he can't punish it.

I love Proleague too, but realistically, their format and maps wouldn't work in many other tournaments, because you can't always avoid a unfavorable map and if you can't veto it (and you shouldn't be able to veto new maps in their first tournament), then you could end up with a lot of one sided tournaments. The maps need to be at least somewhat balanced.

The perfect game should have aggression start early and continue trough out the game with various army move outs, harass and pressure, but with both players managing to stabilize each time and macro behind it. Reaching the late game should be a challenge that we cherish to see every time, not the boring and standard norm we have come to see daily. That is no longer possible due to a combination of maps and design philosophy.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
January 08 2013 16:37 GMT
#180
Starry Night seems like a love child of (Wiki)Crossfire and Cloud Kingdom in my opinion, and I remember seeing Fruitland a few months ago. It should also be noted that to a very real extent the burden is on these major tournaments. Sure smaller tournaments can use less known, or original maps but they do run the risk of viewership dropping off as a result, call it trickle down maponomics.

Prev 1 7 8 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
20:15
Best Games of SC
Rogue vs TriGGeR
Maru vs MaxPax
Rogue vs herO
Clem vs herO
Rogue vs Maru
PiGStarcraft568
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft568
WinterStarcraft353
RuFF_SC2 211
StarCraft: Brood War
NaDa 49
Dota 2
NeuroSwarm101
LuMiX1
Counter-Strike
taco 656
Super Smash Bros
hungrybox511
C9.Mang0387
Other Games
summit1g15232
JimRising 459
Hui .127
Maynarde103
ViBE102
Mew2King19
Organizations
Other Games
gamesdonequick1067
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• EnkiAlexander 18
• davetesta3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 51
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift4393
Upcoming Events
CranKy Ducklings
7h 16m
WardiTV Team League
8h 16m
uThermal 2v2 Circuit
12h 16m
IPSL
13h 16m
Hawk vs TBD
StRyKeR vs TBD
BSL
16h 16m
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
1d 7h
WardiTV Team League
1d 8h
OSC
1d 10h
BSL
1d 16h
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
1d 16h
Artosis vs TBD
Napoleon vs TBD
[ Show More ]
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Soma vs YSC
Sharp vs sSak
Afreeca Starleague
3 days
Snow vs PianO
hero vs Rain
GSL
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
The PondCast
5 days
Escore
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.