• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:38
CET 14:38
KST 22:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview12Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win1RSL Season 4 announced for March-April5Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
HomeStory Cup 28 - Info & Preview StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued
Tourneys
HomeStory Cup 28 RSL Season 4 announced for March-April $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) KSL Week 85 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
[ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1753 users

Stephano most probably going to Code S - Page 30

Forum Index > SC2 General
596 CommentsPost a Reply
Prev 1 28 29 30 All
Butterednuts
Profile Blog Joined September 2010
United States859 Posts
December 31 2012 16:26 GMT
#581
I don't think he will win, but I do hope he gets pretty far. It's nice seeing foreigners do well in such a Korean dominated tournament.
Chameleons Cast No Shadows
superstartran
Profile Joined March 2010
United States4013 Posts
December 31 2012 16:59 GMT
#582
On December 31 2012 19:43 Thurken wrote:
Show nested quote +
On December 31 2012 14:46 GhostKorean wrote:
On December 31 2012 14:29 Emzeeshady wrote:
On December 31 2012 14:02 Dracolich70 wrote:
On December 31 2012 13:12 MyNameIsAlex wrote:
On December 31 2012 11:24 docvoc wrote:
On December 31 2012 10:08 MyNameIsAlex wrote:
On December 31 2012 09:33 carloselcoco wrote:
On December 31 2012 04:22 MyNameIsAlex wrote:
Lol people still arguing about Stephano. Jeesus he' s the most accomplished Foreigner vs Koreans. Find me 1 guy with the amount of games Stephano has vs Koreans that still has a better win %. Oh and he has beaten consistenly big names too.
Haters gonna hate I guess.


Actually, Jinro's record was batter than Stephano's before he retired.

how many games did jinro have ?

well, there is an easy way to see about that (T)Jinro . I love TLPD :D. though you gotta remember when Jinro was in his prime, he was INSANELY good, like he TLO and HuK (and HayprO) were with oGs and pretty much kicking ass day and night.
EDIT: go to the liquipedia page and don't look at the statistics, those are most recent which is not a good display of the Gorilla terran's dominance.


as far as I remember these guys were good but never kicking that much korean ass. Let alone kick it consistenly for a couple years or even change the metagame of matchups.
Jinro kind of did, with his mech play, while few others played that way in Korea. His two semi-finals in GSL are also unmatched by a foreigner, and I do not see it being beaten. Needless to say there weren't many other matchups between koreans and foreigners at that time, other than GSL.

Ret was also one of the first, if not the first to drone heavily, and make 14 hatchery. Lastly, TLO has always been the most innovative player - at least in my eyes.

I am sorry but the game was undiscovered, random and really unbalanced at that point. Jinro's two semifinal placings hold no standing imo. Even qualifying for the GSL in these days would be more impressive imo.

Yeah but everyone, both koreans and foreigners, were worse. That's like saying Boxer or oov were less accomplished than some average kespa pro now because the level of play is so much higher


If you stay consistent like Boxer over a long period of time it is very different. But I find Flash's run more impressive but there was more competition.
At the beginning of a game, fewer players play. Very few foreigner have the opportunity to go to Korea. Korean doesn't have the time to get the most out of their practice regime, their team house or their coach. The game is a bigger work in progress, so if you find an innovative strategy like Jinro did it's gonna carry you a lot more (and after that you'll have trouble to do good results or even ok result). All that makes it more likely to have a foreigner do good in Korea.



There's so much wrong with this. First, everyone thought that because Jinro was doing well that the gap had closed between foreign players and Korean players. What happened when the Koreans first started showing up on North American/European soil? They figuratively took a shit over almost everyone. Koreans still dominated early in SC2's lifetime, and even back then placing that high in GSL is an accomplishment, especially considering who Jinro beat enroute.
trinxified
Profile Joined December 2010
Canada7774 Posts
Last Edited: 2012-12-31 17:48:19
December 31 2012 17:47 GMT
#583
I'm so excited to see these comments: "Welcome to Code S, stephano"

Guaranteed to see these after he loses first game
Thurken
Profile Joined September 2011
961 Posts
Last Edited: 2012-12-31 18:12:16
December 31 2012 17:57 GMT
#584
On January 01 2013 02:47 trinxified wrote:
I'm so excited to see these comments: "Welcome to Code S, stephano"

Guaranteed to see these after he loses first game

I think we'll most likely see the annoying "eg curse" comments.


On January 01 2013 01:59 superstartran wrote:
Show nested quote +
On December 31 2012 19:43 Thurken wrote:
On December 31 2012 14:46 GhostKorean wrote:
On December 31 2012 14:29 Emzeeshady wrote:
On December 31 2012 14:02 Dracolich70 wrote:
On December 31 2012 13:12 MyNameIsAlex wrote:
On December 31 2012 11:24 docvoc wrote:
On December 31 2012 10:08 MyNameIsAlex wrote:
On December 31 2012 09:33 carloselcoco wrote:
On December 31 2012 04:22 MyNameIsAlex wrote:
Lol people still arguing about Stephano. Jeesus he' s the most accomplished Foreigner vs Koreans. Find me 1 guy with the amount of games Stephano has vs Koreans that still has a better win %. Oh and he has beaten consistenly big names too.
Haters gonna hate I guess.


Actually, Jinro's record was batter than Stephano's before he retired.

how many games did jinro have ?

well, there is an easy way to see about that (T)Jinro . I love TLPD :D. though you gotta remember when Jinro was in his prime, he was INSANELY good, like he TLO and HuK (and HayprO) were with oGs and pretty much kicking ass day and night.
EDIT: go to the liquipedia page and don't look at the statistics, those are most recent which is not a good display of the Gorilla terran's dominance.


as far as I remember these guys were good but never kicking that much korean ass. Let alone kick it consistenly for a couple years or even change the metagame of matchups.
Jinro kind of did, with his mech play, while few others played that way in Korea. His two semi-finals in GSL are also unmatched by a foreigner, and I do not see it being beaten. Needless to say there weren't many other matchups between koreans and foreigners at that time, other than GSL.

Ret was also one of the first, if not the first to drone heavily, and make 14 hatchery. Lastly, TLO has always been the most innovative player - at least in my eyes.

I am sorry but the game was undiscovered, random and really unbalanced at that point. Jinro's two semifinal placings hold no standing imo. Even qualifying for the GSL in these days would be more impressive imo.

Yeah but everyone, both koreans and foreigners, were worse. That's like saying Boxer or oov were less accomplished than some average kespa pro now because the level of play is so much higher


If you stay consistent like Boxer over a long period of time it is very different. But I find Flash's run more impressive but there was more competition.
At the beginning of a game, fewer players play. Very few foreigner have the opportunity to go to Korea. Korean doesn't have the time to get the most out of their practice regime, their team house or their coach. The game is a bigger work in progress, so if you find an innovative strategy like Jinro did it's gonna carry you a lot more (and after that you'll have trouble to do good results or even ok result). All that makes it more likely to have a foreigner do good in Korea.



There's so much wrong with this. First, everyone thought that because Jinro was doing well that the gap had closed between foreign players and Korean players. What happened when the Koreans first started showing up on North American/European soil? They figuratively took a shit over almost everyone. Koreans still dominated early in SC2's lifetime, and even back then placing that high in GSL is an accomplishment, especially considering who Jinro beat enroute.

I think you mix up the timeline. Jinro was successful in GSL in 2010 and january 2011. Korean started showing up in NA/EU six month later.
creamyturtle
Profile Blog Joined July 2011
United States487 Posts
January 01 2013 02:04 GMT
#585
So Grubby and Huk have Up & Down seeds.... is Stephano getting a straight Code S seed?
Terran it up.
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
January 01 2013 03:19 GMT
#586
yes
On Twitter @GosuGamers_LotI | Grubby has a huge head!
thrawn1020
Profile Joined April 2011
United States32 Posts
January 01 2013 06:59 GMT
#587
On December 31 2012 11:48 Natalya wrote:
Show nested quote +
On December 30 2012 02:54 thrawn1020 wrote:
On December 29 2012 22:32 m0ck wrote:
On December 29 2012 22:04 Thurken wrote:
I'm afraid of the comment here about Stephano's run, whether it is good or bad.
There is an incomprehension about GSL. It may be Artosis' fault or someone else but people think it is a tournament won by the best player.
Guess what, GSL is the most versatile tournament ever.
I'm not making claim without facts: look at the five seasons of 2012.

There were 9 people (out of ten) going top 2. Only MVP was able to do it twice in one year.
There were 18 people (out of 20) going top 4. Only DRG (besides mvp) was able to do it twice in a year.

You can say the top4 world in starcraft change every two month or you can maybe see that GSL is not about who is the best but who (between the best in the world) has the best strategies in a specific metagame, who has bracket luck etc... because because so many things such as no loser bracket, long preparation time, team houses and coach are out of your control as a progammer.

No one likes to think of probabilities when considering sports. GSL is pretty random. Match-ups, build-orders and a lot of players very close in skill. Whichever way it goes, I think we can be sure that the significance of the result will be overestimated ^^


See, it's not the Matchups -- So imagine a person, let's call them JYP, has a bad matchup, and let's say it is against Terran. Is it RANDOM that they lose if they play against a Terran? I doubt it. Also, Ro16 is _picked_, and the Ro8 matchups are determined by who picks whom. That's not terribly _random_, at least not in any way that term has ever been defined. There may be variance from season to season, but that's nonrandom as well.

Also, build orders are a non-random event. What choices are out there may be dictated by time and or place, but it is assuredly not random. I know nobody really says it enough, but nothing any progamer does is random. It may be a mistake, they may forget things from time to time, but forgetfulness is not random either, because a great progamer notices when they forget things. Decisions on what build order to choose are also non-random. Even if the metagame says "This is what you do in this matchup", a coach and a player decide what to do in a certain map in a certain score in a certain position. Everything is being mapped out. Sometimes a plan doesn't work; after all, somebody does lose. But it is assuredly not random.

Skill. Finally we get to the real heart of it. Skill is the overriding factor. Skill is not random, but rather it is a function of understanding and (lots of) practice. It is also nonlinear. Different players may understand things sooner than others, and that plays out in results. But there again, that's not random either.

Frankly, luck is not the reason anything happens in starcraft. And things that look like luck are probably something that has happened a number of times in in-house games. The largest luck factor in the GSL is the Round of 32 groups, and there are conspiracy theories as to how those are selected and just how random they are. But the rest is time and place specific.



What is random is when player A has two specific builds to react to a one rax expo. But the terran could do, say, 2 builds after that rax expo. When player A perform his first build, it do well against the first follow-up to the one rax expo, but do not do well against the second. Now, given that you dont have scouting information in time to know which follow-up the terran choosed, which build, out of your two builds, are you going to choose? It's random, i'm sorry, even if the randomness can be diminished by looking a lot of replays of your opponent to see what follow-up he uses on what map etc.


For starters, a one-rax expo just means "All the stuff that is not cheese." That's first off. So, what you mean is that a terran could do two builds that are not early cheese. Also, you are not talking about a specific matchup, just a game that has a terran in it. And just because two specific builds do exist does means neither that they are equivalently good, nor have you implied what the opponent might have been doing that we are not scouting. Moreover, scouting info is a result of map awareness and effort; the implied lack therein, when taken to its conclusion, also implies that the terran player you are referencing feels their build would be safe against anything that the opponent would be doing. Randomness is not diminished by watching replays specifically, though that may provide some insight into the opponent's psyche, but rather by having practiced against similar situations, and knowing what is possible from an opponent through timings. Furthermore, even taking on the example as given presumes that we are choosing from two all-in followups to a basic early game. And the choice of example, and lack of specifics says more about your knowledge of the game than it does about the game as it's being played.
Good things come to those who are aggressive!
monsta
Profile Joined November 2012
172 Posts
January 01 2013 13:07 GMT
#588
"screaming like a girl" :DDD
hope he plays in proleague too :DDD
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
January 01 2013 14:27 GMT
#589
On December 31 2012 15:06 decado90 wrote:
Show nested quote +
On December 31 2012 14:46 GhostKorean wrote:
On December 31 2012 14:29 Emzeeshady wrote:
On December 31 2012 14:02 Dracolich70 wrote:
On December 31 2012 13:12 MyNameIsAlex wrote:
On December 31 2012 11:24 docvoc wrote:
On December 31 2012 10:08 MyNameIsAlex wrote:
On December 31 2012 09:33 carloselcoco wrote:
On December 31 2012 04:22 MyNameIsAlex wrote:
Lol people still arguing about Stephano. Jeesus he' s the most accomplished Foreigner vs Koreans. Find me 1 guy with the amount of games Stephano has vs Koreans that still has a better win %. Oh and he has beaten consistenly big names too.
Haters gonna hate I guess.


Actually, Jinro's record was batter than Stephano's before he retired.

how many games did jinro have ?

well, there is an easy way to see about that (T)Jinro . I love TLPD :D. though you gotta remember when Jinro was in his prime, he was INSANELY good, like he TLO and HuK (and HayprO) were with oGs and pretty much kicking ass day and night.
EDIT: go to the liquipedia page and don't look at the statistics, those are most recent which is not a good display of the Gorilla terran's dominance.


as far as I remember these guys were good but never kicking that much korean ass. Let alone kick it consistenly for a couple years or even change the metagame of matchups.
Jinro kind of did, with his mech play, while few others played that way in Korea. His two semi-finals in GSL are also unmatched by a foreigner, and I do not see it being beaten. Needless to say there weren't many other matchups between koreans and foreigners at that time, other than GSL.

Ret was also one of the first, if not the first to drone heavily, and make 14 hatchery. Lastly, TLO has always been the most innovative player - at least in my eyes.

I am sorry but the game was undiscovered, random and really unbalanced at that point. Jinro's two semifinal placings hold no standing imo. Even qualifying for the GSL in these days would be more impressive imo.

Yeah but everyone, both koreans and foreigners, were worse. That's like saying Boxer or oov were less accomplished than some average kespa pro now because the level of play is so much higher



Idra and Tester were the best players in the BETA.

Biggest bullshit ever. Judging by what? 2 tournaments?(woo idra won some games vs tester must mean he's better ,,,)

Check, Polt, TheSTC, Fruitdealer, Zenio, HongUn, Cezzane, Hyperdub, Ensnare and bunch of others were a lot better than IdrA. Fruitdealer/TheSTC were on the level Tester was for their respective races.

You must gather your party before venturing forth.
SteBreeze
Profile Joined November 2011
United Kingdom13 Posts
January 01 2013 16:16 GMT
#590
I think Stephano could go through a few round of the Gsl but that would heavily depend on his groups.Glad too hear that hes going to give it a shot.
British Terran player. Plays on the Eu server.
ETisME
Profile Blog Joined April 2011
12680 Posts
January 01 2013 16:32 GMT
#591
On January 01 2013 15:59 thrawn1020 wrote:
Show nested quote +
On December 31 2012 11:48 Natalya wrote:
On December 30 2012 02:54 thrawn1020 wrote:
On December 29 2012 22:32 m0ck wrote:
On December 29 2012 22:04 Thurken wrote:
I'm afraid of the comment here about Stephano's run, whether it is good or bad.
There is an incomprehension about GSL. It may be Artosis' fault or someone else but people think it is a tournament won by the best player.
Guess what, GSL is the most versatile tournament ever.
I'm not making claim without facts: look at the five seasons of 2012.

There were 9 people (out of ten) going top 2. Only MVP was able to do it twice in one year.
There were 18 people (out of 20) going top 4. Only DRG (besides mvp) was able to do it twice in a year.

You can say the top4 world in starcraft change every two month or you can maybe see that GSL is not about who is the best but who (between the best in the world) has the best strategies in a specific metagame, who has bracket luck etc... because because so many things such as no loser bracket, long preparation time, team houses and coach are out of your control as a progammer.

No one likes to think of probabilities when considering sports. GSL is pretty random. Match-ups, build-orders and a lot of players very close in skill. Whichever way it goes, I think we can be sure that the significance of the result will be overestimated ^^


See, it's not the Matchups -- So imagine a person, let's call them JYP, has a bad matchup, and let's say it is against Terran. Is it RANDOM that they lose if they play against a Terran? I doubt it. Also, Ro16 is _picked_, and the Ro8 matchups are determined by who picks whom. That's not terribly _random_, at least not in any way that term has ever been defined. There may be variance from season to season, but that's nonrandom as well.

Also, build orders are a non-random event. What choices are out there may be dictated by time and or place, but it is assuredly not random. I know nobody really says it enough, but nothing any progamer does is random. It may be a mistake, they may forget things from time to time, but forgetfulness is not random either, because a great progamer notices when they forget things. Decisions on what build order to choose are also non-random. Even if the metagame says "This is what you do in this matchup", a coach and a player decide what to do in a certain map in a certain score in a certain position. Everything is being mapped out. Sometimes a plan doesn't work; after all, somebody does lose. But it is assuredly not random.

Skill. Finally we get to the real heart of it. Skill is the overriding factor. Skill is not random, but rather it is a function of understanding and (lots of) practice. It is also nonlinear. Different players may understand things sooner than others, and that plays out in results. But there again, that's not random either.

Frankly, luck is not the reason anything happens in starcraft. And things that look like luck are probably something that has happened a number of times in in-house games. The largest luck factor in the GSL is the Round of 32 groups, and there are conspiracy theories as to how those are selected and just how random they are. But the rest is time and place specific.



What is random is when player A has two specific builds to react to a one rax expo. But the terran could do, say, 2 builds after that rax expo. When player A perform his first build, it do well against the first follow-up to the one rax expo, but do not do well against the second. Now, given that you dont have scouting information in time to know which follow-up the terran choosed, which build, out of your two builds, are you going to choose? It's random, i'm sorry, even if the randomness can be diminished by looking a lot of replays of your opponent to see what follow-up he uses on what map etc.


For starters, a one-rax expo just means "All the stuff that is not cheese." That's first off. So, what you mean is that a terran could do two builds that are not early cheese. Also, you are not talking about a specific matchup, just a game that has a terran in it. And just because two specific builds do exist does means neither that they are equivalently good, nor have you implied what the opponent might have been doing that we are not scouting. Moreover, scouting info is a result of map awareness and effort; the implied lack therein, when taken to its conclusion, also implies that the terran player you are referencing feels their build would be safe against anything that the opponent would be doing. Randomness is not diminished by watching replays specifically, though that may provide some insight into the opponent's psyche, but rather by having practiced against similar situations, and knowing what is possible from an opponent through timings. Furthermore, even taking on the example as given presumes that we are choosing from two all-in followups to a basic early game. And the choice of example, and lack of specifics says more about your knowledge of the game than it does about the game as it's being played.

but what about a....proxy one-rax expo into mech?
cheese or no? lol
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Inviteme
Profile Joined June 2011
United States165 Posts
January 01 2013 20:26 GMT
#592
anyone knows when stephano is going to korea? or is already there??

just wondering
asdf
thrawn1020
Profile Joined April 2011
United States32 Posts
Last Edited: 2013-01-02 07:28:34
January 02 2013 07:22 GMT
#593
On January 02 2013 01:32 ETisME wrote:
Show nested quote +
On January 01 2013 15:59 thrawn1020 wrote:
On December 31 2012 11:48 Natalya wrote:
On December 30 2012 02:54 thrawn1020 wrote:
On December 29 2012 22:32 m0ck wrote:
On December 29 2012 22:04 Thurken wrote:
I'm afraid of the comment here about Stephano's run, whether it is good or bad.
There is an incomprehension about GSL. It may be Artosis' fault or someone else but people think it is a tournament won by the best player.
Guess what, GSL is the most versatile tournament ever.
I'm not making claim without facts: look at the five seasons of 2012.

There were 9 people (out of ten) going top 2. Only MVP was able to do it twice in one year.
There were 18 people (out of 20) going top 4. Only DRG (besides mvp) was able to do it twice in a year.

You can say the top4 world in starcraft change every two month or you can maybe see that GSL is not about who is the best but who (between the best in the world) has the best strategies in a specific metagame, who has bracket luck etc... because because so many things such as no loser bracket, long preparation time, team houses and coach are out of your control as a progammer.

No one likes to think of probabilities when considering sports. GSL is pretty random. Match-ups, build-orders and a lot of players very close in skill. Whichever way it goes, I think we can be sure that the significance of the result will be overestimated ^^


See, it's not the Matchups -- So imagine a person, let's call them JYP, has a bad matchup, and let's say it is against Terran. Is it RANDOM that they lose if they play against a Terran? I doubt it. Also, Ro16 is _picked_, and the Ro8 matchups are determined by who picks whom. That's not terribly _random_, at least not in any way that term has ever been defined. There may be variance from season to season, but that's nonrandom as well.

Also, build orders are a non-random event. What choices are out there may be dictated by time and or place, but it is assuredly not random. I know nobody really says it enough, but nothing any progamer does is random. It may be a mistake, they may forget things from time to time, but forgetfulness is not random either, because a great progamer notices when they forget things. Decisions on what build order to choose are also non-random. Even if the metagame says "This is what you do in this matchup", a coach and a player decide what to do in a certain map in a certain score in a certain position. Everything is being mapped out. Sometimes a plan doesn't work; after all, somebody does lose. But it is assuredly not random.

Skill. Finally we get to the real heart of it. Skill is the overriding factor. Skill is not random, but rather it is a function of understanding and (lots of) practice. It is also nonlinear. Different players may understand things sooner than others, and that plays out in results. But there again, that's not random either.

Frankly, luck is not the reason anything happens in starcraft. And things that look like luck are probably something that has happened a number of times in in-house games. The largest luck factor in the GSL is the Round of 32 groups, and there are conspiracy theories as to how those are selected and just how random they are. But the rest is time and place specific.



What is random is when player A has two specific builds to react to a one rax expo. But the terran could do, say, 2 builds after that rax expo. When player A perform his first build, it do well against the first follow-up to the one rax expo, but do not do well against the second. Now, given that you dont have scouting information in time to know which follow-up the terran choosed, which build, out of your two builds, are you going to choose? It's random, i'm sorry, even if the randomness can be diminished by looking a lot of replays of your opponent to see what follow-up he uses on what map etc.


For starters, a one-rax expo just means "All the stuff that is not cheese." That's first off. So, what you mean is that a terran could do two builds that are not early cheese. Also, you are not talking about a specific matchup, just a game that has a terran in it. And just because two specific builds do exist does means neither that they are equivalently good, nor have you implied what the opponent might have been doing that we are not scouting. Moreover, scouting info is a result of map awareness and effort; the implied lack therein, when taken to its conclusion, also implies that the terran player you are referencing feels their build would be safe against anything that the opponent would be doing. Randomness is not diminished by watching replays specifically, though that may provide some insight into the opponent's psyche, but rather by having practiced against similar situations, and knowing what is possible from an opponent through timings. Furthermore, even taking on the example as given presumes that we are choosing from two all-in followups to a basic early game. And the choice of example, and lack of specifics says more about your knowledge of the game than it does about the game as it's being played.

but what about a....proxy one-rax expo into mech?
cheese or no? lol


At risk of boring you, a one-rax expand doesn't really involve a proxy in any form, so the question is already answered by the question itself.
Good things come to those who are aggressive!
thesums
Profile Joined December 2010
Taiwan257 Posts
January 02 2013 15:00 GMT
#594
wait hold on...so foreigners will be seeded into code s? or does he have to qualify...i hope they make it fair for everyone.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2013-01-02 16:20:35
January 02 2013 16:20 GMT
#595
On January 03 2013 00:00 thesums wrote:
wait hold on...so foreigners will be seeded into code s? or does he have to qualify...i hope they make it fair for everyone.

Code S has always had two places for direct seeds which was given to players that did good at non GSL tournaments. Both foreigners and koreans got those in the past.
MetalicRain
Profile Joined April 2012
United States6 Posts
January 02 2013 22:55 GMT
#596
Stephano gonna show them koreans how to play :D
tili
Profile Joined July 2012
United States1332 Posts
January 04 2013 16:11 GMT
#597
Note:

This this should go hand in hand with :https://twitter.com/EGStephanoRC/status/287189081706860546

"One of my New year resolution was to be more dedicated to my " job ". So I'll stream, practise, and keep serious in tournaments. FOR REAL!!!"
Prev 1 28 29 30 All
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#72
WardiTV781
IndyStarCraft 216
TKL 195
Rex163
IntoTheiNu 15
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 216
TKL 195
Rex 163
StarCraft: Brood War
Calm 6224
Sea 5959
Bisu 3382
Horang2 1893
Flash 1806
Shuttle 1635
Hyuk 1055
EffOrt 527
BeSt 511
GuemChi 505
[ Show more ]
Light 420
Stork 417
ZerO 401
Mini 320
Soulkey 307
firebathero 305
Snow 305
actioN 253
ggaemo 235
hero 186
Zeus 159
Barracks 135
Aegong 133
Hyun 132
Sharp 125
Pusan 121
Killer 104
Free 95
Sea.KH 82
Mong 81
PianO 70
Liquid`Ret 68
ToSsGirL 56
JYJ 32
Shinee 25
Backho 24
Yoon 24
SilentControl 20
zelot 18
Noble 16
HiyA 16
soO 16
Hm[arnc] 16
scan(afreeca) 15
Sacsri 15
yabsab 15
910 13
ajuk12(nOOB) 12
Shine 11
Terrorterran 11
ivOry 6
Dota 2
singsing3061
qojqva1257
Dendi515
XcaliburYe100
Counter-Strike
olofmeister2034
fl0m1944
byalli722
edward113
zeus32
Super Smash Bros
Mew2King67
Other Games
B2W.Neo1496
Liquid`RaSZi1326
Fuzer 276
crisheroes266
hiko228
Pyrionflax188
Sick129
KnowMe52
ZerO(Twitch)16
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota254
League of Legends
• Nemesis4986
Upcoming Events
PiGosaur Cup
11h 22m
WardiTV Invitational
22h 22m
Replay Cast
1d 10h
The PondCast
1d 20h
WardiTV Invitational
1d 22h
Replay Cast
2 days
RongYI Cup
3 days
uThermal 2v2 Circuit
4 days
Replay Cast
5 days
Wardi Open
5 days
[ Show More ]
Monday Night Weeklies
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-02-02
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.