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I don't think he will win, but I do hope he gets pretty far. It's nice seeing foreigners do well in such a Korean dominated tournament.
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On December 31 2012 19:43 Thurken wrote:Show nested quote +On December 31 2012 14:46 GhostKorean wrote:On December 31 2012 14:29 Emzeeshady wrote:On December 31 2012 14:02 Dracolich70 wrote:On December 31 2012 13:12 MyNameIsAlex wrote:On December 31 2012 11:24 docvoc wrote:On December 31 2012 10:08 MyNameIsAlex wrote:On December 31 2012 09:33 carloselcoco wrote:On December 31 2012 04:22 MyNameIsAlex wrote: Lol people still arguing about Stephano. Jeesus he' s the most accomplished Foreigner vs Koreans. Find me 1 guy with the amount of games Stephano has vs Koreans that still has a better win %. Oh and he has beaten consistenly big names too. Haters gonna hate I guess. Actually, Jinro's record was batter than Stephano's before he retired. how many games did jinro have ? well, there is an easy way to see about that Jinro  . I love TLPD :D. though you gotta remember when Jinro was in his prime, he was INSANELY good, like he TLO and HuK (and HayprO) were with oGs and pretty much kicking ass day and night. EDIT: go to the liquipedia page and don't look at the statistics, those are most recent which is not a good display of the Gorilla terran's dominance. as far as I remember these guys were good but never kicking that much korean ass. Let alone kick it consistenly for a couple years or even change the metagame of matchups. Jinro kind of did, with his mech play, while few others played that way in Korea. His two semi-finals in GSL are also unmatched by a foreigner, and I do not see it being beaten. Needless to say there weren't many other matchups between koreans and foreigners at that time, other than GSL. Ret was also one of the first, if not the first to drone heavily, and make 14 hatchery. Lastly, TLO has always been the most innovative player - at least in my eyes. I am sorry but the game was undiscovered, random and really unbalanced at that point. Jinro's two semifinal placings hold no standing imo. Even qualifying for the GSL in these days would be more impressive imo. Yeah but everyone, both koreans and foreigners, were worse. That's like saying Boxer or oov were less accomplished than some average kespa pro now because the level of play is so much higher If you stay consistent like Boxer over a long period of time it is very different. But I find Flash's run more impressive but there was more competition. At the beginning of a game, fewer players play. Very few foreigner have the opportunity to go to Korea. Korean doesn't have the time to get the most out of their practice regime, their team house or their coach. The game is a bigger work in progress, so if you find an innovative strategy like Jinro did it's gonna carry you a lot more (and after that you'll have trouble to do good results or even ok result). All that makes it more likely to have a foreigner do good in Korea.
There's so much wrong with this. First, everyone thought that because Jinro was doing well that the gap had closed between foreign players and Korean players. What happened when the Koreans first started showing up on North American/European soil? They figuratively took a shit over almost everyone. Koreans still dominated early in SC2's lifetime, and even back then placing that high in GSL is an accomplishment, especially considering who Jinro beat enroute.
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I'm so excited to see these comments: "Welcome to Code S, stephano"
Guaranteed to see these after he loses first game
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On January 01 2013 02:47 trinxified wrote: I'm so excited to see these comments: "Welcome to Code S, stephano"
Guaranteed to see these after he loses first game I think we'll most likely see the annoying "eg curse" comments.
On January 01 2013 01:59 superstartran wrote:Show nested quote +On December 31 2012 19:43 Thurken wrote:On December 31 2012 14:46 GhostKorean wrote:On December 31 2012 14:29 Emzeeshady wrote:On December 31 2012 14:02 Dracolich70 wrote:On December 31 2012 13:12 MyNameIsAlex wrote:On December 31 2012 11:24 docvoc wrote:On December 31 2012 10:08 MyNameIsAlex wrote:On December 31 2012 09:33 carloselcoco wrote:On December 31 2012 04:22 MyNameIsAlex wrote: Lol people still arguing about Stephano. Jeesus he' s the most accomplished Foreigner vs Koreans. Find me 1 guy with the amount of games Stephano has vs Koreans that still has a better win %. Oh and he has beaten consistenly big names too. Haters gonna hate I guess. Actually, Jinro's record was batter than Stephano's before he retired. how many games did jinro have ? well, there is an easy way to see about that Jinro  . I love TLPD :D. though you gotta remember when Jinro was in his prime, he was INSANELY good, like he TLO and HuK (and HayprO) were with oGs and pretty much kicking ass day and night. EDIT: go to the liquipedia page and don't look at the statistics, those are most recent which is not a good display of the Gorilla terran's dominance. as far as I remember these guys were good but never kicking that much korean ass. Let alone kick it consistenly for a couple years or even change the metagame of matchups. Jinro kind of did, with his mech play, while few others played that way in Korea. His two semi-finals in GSL are also unmatched by a foreigner, and I do not see it being beaten. Needless to say there weren't many other matchups between koreans and foreigners at that time, other than GSL. Ret was also one of the first, if not the first to drone heavily, and make 14 hatchery. Lastly, TLO has always been the most innovative player - at least in my eyes. I am sorry but the game was undiscovered, random and really unbalanced at that point. Jinro's two semifinal placings hold no standing imo. Even qualifying for the GSL in these days would be more impressive imo. Yeah but everyone, both koreans and foreigners, were worse. That's like saying Boxer or oov were less accomplished than some average kespa pro now because the level of play is so much higher If you stay consistent like Boxer over a long period of time it is very different. But I find Flash's run more impressive but there was more competition. At the beginning of a game, fewer players play. Very few foreigner have the opportunity to go to Korea. Korean doesn't have the time to get the most out of their practice regime, their team house or their coach. The game is a bigger work in progress, so if you find an innovative strategy like Jinro did it's gonna carry you a lot more (and after that you'll have trouble to do good results or even ok result). All that makes it more likely to have a foreigner do good in Korea. There's so much wrong with this. First, everyone thought that because Jinro was doing well that the gap had closed between foreign players and Korean players. What happened when the Koreans first started showing up on North American/European soil? They figuratively took a shit over almost everyone. Koreans still dominated early in SC2's lifetime, and even back then placing that high in GSL is an accomplishment, especially considering who Jinro beat enroute. I think you mix up the timeline. Jinro was successful in GSL in 2010 and january 2011. Korean started showing up in NA/EU six month later.
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So Grubby and Huk have Up & Down seeds.... is Stephano getting a straight Code S seed?
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On December 31 2012 11:48 Natalya wrote:Show nested quote +On December 30 2012 02:54 thrawn1020 wrote:On December 29 2012 22:32 m0ck wrote:On December 29 2012 22:04 Thurken wrote: I'm afraid of the comment here about Stephano's run, whether it is good or bad. There is an incomprehension about GSL. It may be Artosis' fault or someone else but people think it is a tournament won by the best player. Guess what, GSL is the most versatile tournament ever. I'm not making claim without facts: look at the five seasons of 2012.
There were 9 people (out of ten) going top 2. Only MVP was able to do it twice in one year. There were 18 people (out of 20) going top 4. Only DRG (besides mvp) was able to do it twice in a year.
You can say the top4 world in starcraft change every two month or you can maybe see that GSL is not about who is the best but who (between the best in the world) has the best strategies in a specific metagame, who has bracket luck etc... because because so many things such as no loser bracket, long preparation time, team houses and coach are out of your control as a progammer. No one likes to think of probabilities when considering sports. GSL is pretty random. Match-ups, build-orders and a lot of players very close in skill. Whichever way it goes, I think we can be sure that the significance of the result will be overestimated ^^ See, it's not the Matchups -- So imagine a person, let's call them JYP, has a bad matchup, and let's say it is against Terran. Is it RANDOM that they lose if they play against a Terran? I doubt it. Also, Ro16 is _picked_, and the Ro8 matchups are determined by who picks whom. That's not terribly _random_, at least not in any way that term has ever been defined. There may be variance from season to season, but that's nonrandom as well. Also, build orders are a non-random event. What choices are out there may be dictated by time and or place, but it is assuredly not random. I know nobody really says it enough, but nothing any progamer does is random. It may be a mistake, they may forget things from time to time, but forgetfulness is not random either, because a great progamer notices when they forget things. Decisions on what build order to choose are also non-random. Even if the metagame says "This is what you do in this matchup", a coach and a player decide what to do in a certain map in a certain score in a certain position. Everything is being mapped out. Sometimes a plan doesn't work; after all, somebody does lose. But it is assuredly not random. Skill. Finally we get to the real heart of it. Skill is the overriding factor. Skill is not random, but rather it is a function of understanding and (lots of) practice. It is also nonlinear. Different players may understand things sooner than others, and that plays out in results. But there again, that's not random either. Frankly, luck is not the reason anything happens in starcraft. And things that look like luck are probably something that has happened a number of times in in-house games. The largest luck factor in the GSL is the Round of 32 groups, and there are conspiracy theories as to how those are selected and just how random they are. But the rest is time and place specific. What is random is when player A has two specific builds to react to a one rax expo. But the terran could do, say, 2 builds after that rax expo. When player A perform his first build, it do well against the first follow-up to the one rax expo, but do not do well against the second. Now, given that you dont have scouting information in time to know which follow-up the terran choosed, which build, out of your two builds, are you going to choose? It's random, i'm sorry, even if the randomness can be diminished by looking a lot of replays of your opponent to see what follow-up he uses on what map etc.
For starters, a one-rax expo just means "All the stuff that is not cheese." That's first off. So, what you mean is that a terran could do two builds that are not early cheese. Also, you are not talking about a specific matchup, just a game that has a terran in it. And just because two specific builds do exist does means neither that they are equivalently good, nor have you implied what the opponent might have been doing that we are not scouting. Moreover, scouting info is a result of map awareness and effort; the implied lack therein, when taken to its conclusion, also implies that the terran player you are referencing feels their build would be safe against anything that the opponent would be doing. Randomness is not diminished by watching replays specifically, though that may provide some insight into the opponent's psyche, but rather by having practiced against similar situations, and knowing what is possible from an opponent through timings. Furthermore, even taking on the example as given presumes that we are choosing from two all-in followups to a basic early game. And the choice of example, and lack of specifics says more about your knowledge of the game than it does about the game as it's being played.
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"screaming like a girl" :DDD hope he plays in proleague too :DDD
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On December 31 2012 15:06 decado90 wrote:Show nested quote +On December 31 2012 14:46 GhostKorean wrote:On December 31 2012 14:29 Emzeeshady wrote:On December 31 2012 14:02 Dracolich70 wrote:On December 31 2012 13:12 MyNameIsAlex wrote:On December 31 2012 11:24 docvoc wrote:On December 31 2012 10:08 MyNameIsAlex wrote:On December 31 2012 09:33 carloselcoco wrote:On December 31 2012 04:22 MyNameIsAlex wrote: Lol people still arguing about Stephano. Jeesus he' s the most accomplished Foreigner vs Koreans. Find me 1 guy with the amount of games Stephano has vs Koreans that still has a better win %. Oh and he has beaten consistenly big names too. Haters gonna hate I guess. Actually, Jinro's record was batter than Stephano's before he retired. how many games did jinro have ? well, there is an easy way to see about that Jinro  . I love TLPD :D. though you gotta remember when Jinro was in his prime, he was INSANELY good, like he TLO and HuK (and HayprO) were with oGs and pretty much kicking ass day and night. EDIT: go to the liquipedia page and don't look at the statistics, those are most recent which is not a good display of the Gorilla terran's dominance. as far as I remember these guys were good but never kicking that much korean ass. Let alone kick it consistenly for a couple years or even change the metagame of matchups. Jinro kind of did, with his mech play, while few others played that way in Korea. His two semi-finals in GSL are also unmatched by a foreigner, and I do not see it being beaten. Needless to say there weren't many other matchups between koreans and foreigners at that time, other than GSL. Ret was also one of the first, if not the first to drone heavily, and make 14 hatchery. Lastly, TLO has always been the most innovative player - at least in my eyes. I am sorry but the game was undiscovered, random and really unbalanced at that point. Jinro's two semifinal placings hold no standing imo. Even qualifying for the GSL in these days would be more impressive imo. Yeah but everyone, both koreans and foreigners, were worse. That's like saying Boxer or oov were less accomplished than some average kespa pro now because the level of play is so much higher Idra and Tester were the best players in the BETA. Biggest bullshit ever. Judging by what? 2 tournaments?(woo idra won some games vs tester must mean he's better ,,,)
Check, Polt, TheSTC, Fruitdealer, Zenio, HongUn, Cezzane, Hyperdub, Ensnare and bunch of others were a lot better than IdrA. Fruitdealer/TheSTC were on the level Tester was for their respective races.
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I think Stephano could go through a few round of the Gsl but that would heavily depend on his groups.Glad too hear that hes going to give it a shot.
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On January 01 2013 15:59 thrawn1020 wrote:Show nested quote +On December 31 2012 11:48 Natalya wrote:On December 30 2012 02:54 thrawn1020 wrote:On December 29 2012 22:32 m0ck wrote:On December 29 2012 22:04 Thurken wrote: I'm afraid of the comment here about Stephano's run, whether it is good or bad. There is an incomprehension about GSL. It may be Artosis' fault or someone else but people think it is a tournament won by the best player. Guess what, GSL is the most versatile tournament ever. I'm not making claim without facts: look at the five seasons of 2012.
There were 9 people (out of ten) going top 2. Only MVP was able to do it twice in one year. There were 18 people (out of 20) going top 4. Only DRG (besides mvp) was able to do it twice in a year.
You can say the top4 world in starcraft change every two month or you can maybe see that GSL is not about who is the best but who (between the best in the world) has the best strategies in a specific metagame, who has bracket luck etc... because because so many things such as no loser bracket, long preparation time, team houses and coach are out of your control as a progammer. No one likes to think of probabilities when considering sports. GSL is pretty random. Match-ups, build-orders and a lot of players very close in skill. Whichever way it goes, I think we can be sure that the significance of the result will be overestimated ^^ See, it's not the Matchups -- So imagine a person, let's call them JYP, has a bad matchup, and let's say it is against Terran. Is it RANDOM that they lose if they play against a Terran? I doubt it. Also, Ro16 is _picked_, and the Ro8 matchups are determined by who picks whom. That's not terribly _random_, at least not in any way that term has ever been defined. There may be variance from season to season, but that's nonrandom as well. Also, build orders are a non-random event. What choices are out there may be dictated by time and or place, but it is assuredly not random. I know nobody really says it enough, but nothing any progamer does is random. It may be a mistake, they may forget things from time to time, but forgetfulness is not random either, because a great progamer notices when they forget things. Decisions on what build order to choose are also non-random. Even if the metagame says "This is what you do in this matchup", a coach and a player decide what to do in a certain map in a certain score in a certain position. Everything is being mapped out. Sometimes a plan doesn't work; after all, somebody does lose. But it is assuredly not random. Skill. Finally we get to the real heart of it. Skill is the overriding factor. Skill is not random, but rather it is a function of understanding and (lots of) practice. It is also nonlinear. Different players may understand things sooner than others, and that plays out in results. But there again, that's not random either. Frankly, luck is not the reason anything happens in starcraft. And things that look like luck are probably something that has happened a number of times in in-house games. The largest luck factor in the GSL is the Round of 32 groups, and there are conspiracy theories as to how those are selected and just how random they are. But the rest is time and place specific. What is random is when player A has two specific builds to react to a one rax expo. But the terran could do, say, 2 builds after that rax expo. When player A perform his first build, it do well against the first follow-up to the one rax expo, but do not do well against the second. Now, given that you dont have scouting information in time to know which follow-up the terran choosed, which build, out of your two builds, are you going to choose? It's random, i'm sorry, even if the randomness can be diminished by looking a lot of replays of your opponent to see what follow-up he uses on what map etc. For starters, a one-rax expo just means "All the stuff that is not cheese." That's first off. So, what you mean is that a terran could do two builds that are not early cheese. Also, you are not talking about a specific matchup, just a game that has a terran in it. And just because two specific builds do exist does means neither that they are equivalently good, nor have you implied what the opponent might have been doing that we are not scouting. Moreover, scouting info is a result of map awareness and effort; the implied lack therein, when taken to its conclusion, also implies that the terran player you are referencing feels their build would be safe against anything that the opponent would be doing. Randomness is not diminished by watching replays specifically, though that may provide some insight into the opponent's psyche, but rather by having practiced against similar situations, and knowing what is possible from an opponent through timings. Furthermore, even taking on the example as given presumes that we are choosing from two all-in followups to a basic early game. And the choice of example, and lack of specifics says more about your knowledge of the game than it does about the game as it's being played. but what about a....proxy one-rax expo into mech? cheese or no? lol
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anyone knows when stephano is going to korea? or is already there??
just wondering
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On January 02 2013 01:32 ETisME wrote:Show nested quote +On January 01 2013 15:59 thrawn1020 wrote:On December 31 2012 11:48 Natalya wrote:On December 30 2012 02:54 thrawn1020 wrote:On December 29 2012 22:32 m0ck wrote:On December 29 2012 22:04 Thurken wrote: I'm afraid of the comment here about Stephano's run, whether it is good or bad. There is an incomprehension about GSL. It may be Artosis' fault or someone else but people think it is a tournament won by the best player. Guess what, GSL is the most versatile tournament ever. I'm not making claim without facts: look at the five seasons of 2012.
There were 9 people (out of ten) going top 2. Only MVP was able to do it twice in one year. There were 18 people (out of 20) going top 4. Only DRG (besides mvp) was able to do it twice in a year.
You can say the top4 world in starcraft change every two month or you can maybe see that GSL is not about who is the best but who (between the best in the world) has the best strategies in a specific metagame, who has bracket luck etc... because because so many things such as no loser bracket, long preparation time, team houses and coach are out of your control as a progammer. No one likes to think of probabilities when considering sports. GSL is pretty random. Match-ups, build-orders and a lot of players very close in skill. Whichever way it goes, I think we can be sure that the significance of the result will be overestimated ^^ See, it's not the Matchups -- So imagine a person, let's call them JYP, has a bad matchup, and let's say it is against Terran. Is it RANDOM that they lose if they play against a Terran? I doubt it. Also, Ro16 is _picked_, and the Ro8 matchups are determined by who picks whom. That's not terribly _random_, at least not in any way that term has ever been defined. There may be variance from season to season, but that's nonrandom as well. Also, build orders are a non-random event. What choices are out there may be dictated by time and or place, but it is assuredly not random. I know nobody really says it enough, but nothing any progamer does is random. It may be a mistake, they may forget things from time to time, but forgetfulness is not random either, because a great progamer notices when they forget things. Decisions on what build order to choose are also non-random. Even if the metagame says "This is what you do in this matchup", a coach and a player decide what to do in a certain map in a certain score in a certain position. Everything is being mapped out. Sometimes a plan doesn't work; after all, somebody does lose. But it is assuredly not random. Skill. Finally we get to the real heart of it. Skill is the overriding factor. Skill is not random, but rather it is a function of understanding and (lots of) practice. It is also nonlinear. Different players may understand things sooner than others, and that plays out in results. But there again, that's not random either. Frankly, luck is not the reason anything happens in starcraft. And things that look like luck are probably something that has happened a number of times in in-house games. The largest luck factor in the GSL is the Round of 32 groups, and there are conspiracy theories as to how those are selected and just how random they are. But the rest is time and place specific. What is random is when player A has two specific builds to react to a one rax expo. But the terran could do, say, 2 builds after that rax expo. When player A perform his first build, it do well against the first follow-up to the one rax expo, but do not do well against the second. Now, given that you dont have scouting information in time to know which follow-up the terran choosed, which build, out of your two builds, are you going to choose? It's random, i'm sorry, even if the randomness can be diminished by looking a lot of replays of your opponent to see what follow-up he uses on what map etc. For starters, a one-rax expo just means "All the stuff that is not cheese." That's first off. So, what you mean is that a terran could do two builds that are not early cheese. Also, you are not talking about a specific matchup, just a game that has a terran in it. And just because two specific builds do exist does means neither that they are equivalently good, nor have you implied what the opponent might have been doing that we are not scouting. Moreover, scouting info is a result of map awareness and effort; the implied lack therein, when taken to its conclusion, also implies that the terran player you are referencing feels their build would be safe against anything that the opponent would be doing. Randomness is not diminished by watching replays specifically, though that may provide some insight into the opponent's psyche, but rather by having practiced against similar situations, and knowing what is possible from an opponent through timings. Furthermore, even taking on the example as given presumes that we are choosing from two all-in followups to a basic early game. And the choice of example, and lack of specifics says more about your knowledge of the game than it does about the game as it's being played. but what about a....proxy one-rax expo into mech? cheese or no? lol
At risk of boring you, a one-rax expand doesn't really involve a proxy in any form, so the question is already answered by the question itself.
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wait hold on...so foreigners will be seeded into code s? or does he have to qualify...i hope they make it fair for everyone.
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On January 03 2013 00:00 thesums wrote: wait hold on...so foreigners will be seeded into code s? or does he have to qualify...i hope they make it fair for everyone. Code S has always had two places for direct seeds which was given to players that did good at non GSL tournaments. Both foreigners and koreans got those in the past.
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Stephano gonna show them koreans how to play :D
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Note:
This this should go hand in hand with :https://twitter.com/EGStephanoRC/status/287189081706860546
"One of my New year resolution was to be more dedicated to my " job ". So I'll stream, practise, and keep serious in tournaments. FOR REAL!!!"
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