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StarCraft II Brood War - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 40 41 42 Next All
Slardar
Profile Joined April 2010
Canada7593 Posts
December 27 2012 01:22 GMT
#81
I played this about a year ago.....was very fun, not quite as awesome as BW. Looking forward to trying it out again!
EonuS
Profile Joined July 2010
Slovenia186 Posts
December 27 2012 01:26 GMT
#82
On December 27 2012 09:24 rysecake wrote:
Show nested quote +
On December 27 2012 09:23 labbe wrote:
On December 27 2012 09:11 phodacbiet wrote:
On December 27 2012 09:10 Ragnarork wrote:
This is pure awesomeness, especially the part about mining efficiency on multiple bases, and the remax rework which should have always been like that imo !

I'd love to say "either Blizzard come or either we don't care about them", but they might actually get annoying and threatening of lawsuit if they disagree...


Or they could just ban the game from the arcade and when asked about it they might just say "Well, we made starcraft 2, if you want to play BW go buy BW" .

Or they could just make Sc2 a better game than BW and there, problem solved.


there's a lack of competence in certain dustins that makes this impossible


in all honesty, a great deal of design flaws that starcraft2 has were pointed out by lalush's OP and are already fixed in this mod, dustin would not even need to invent anything new other than to analyze whether such mechanics (anti clumping, primitive worker ai) would make the game better. I honestly feel that starcraft2 would become much more aesthetic game with some of these changes.
EliteSK
Profile Joined April 2010
Korea (South)251 Posts
December 27 2012 01:27 GMT
#83
Thanks for the hard work. I will def try it sometime.
Fearest
Profile Joined September 2011
854 Posts
December 27 2012 01:28 GMT
#84
On December 27 2012 09:57 Zenbrez wrote:
Show nested quote +
On December 27 2012 09:51 L0L wrote:
On December 27 2012 09:46 Zenbrez wrote:
This is really cool, I just wish that this sort of thing could be used for pro play, but that's not going to happen


Don't be so quick to judge. Look at WC3 how a mod named DOTA became huge in special niche tournaments and quickly grew into a large tournament scene as it's popularity increased. If this becomes a popular mod on Bnet it would be foolish not to expect some tournaments to follow. Now whether or not this becomes popular remains to be seen. I would think if someone like NonY started streaming while playing this mod the popularity would receive a huge push.

I mostly meant like if Kespa would have switched to this instead of sc2, bwHD as people sometimes say they wished existed


you really think Kespa will trust a group of modders to balance and keep this map updated for them to run a tournament on?
Kfcnoob
Profile Joined January 2011
United States296 Posts
December 27 2012 01:29 GMT
#85
gonna try this out soon!
And Artosis sayeth "the one who kills many, but loses few, comes out ahead."
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
December 27 2012 01:30 GMT
#86
On December 27 2012 10:28 Fearest wrote:
Show nested quote +
On December 27 2012 09:57 Zenbrez wrote:
On December 27 2012 09:51 L0L wrote:
On December 27 2012 09:46 Zenbrez wrote:
This is really cool, I just wish that this sort of thing could be used for pro play, but that's not going to happen


Don't be so quick to judge. Look at WC3 how a mod named DOTA became huge in special niche tournaments and quickly grew into a large tournament scene as it's popularity increased. If this becomes a popular mod on Bnet it would be foolish not to expect some tournaments to follow. Now whether or not this becomes popular remains to be seen. I would think if someone like NonY started streaming while playing this mod the popularity would receive a huge push.

I mostly meant like if Kespa would have switched to this instead of sc2, bwHD as people sometimes say they wished existed


you really think Kespa will trust a group of modders to balance and keep this map updated for them to run a tournament on?


KeSPA would hire others to continue upkeeping the mod...

They would be controlling development if that were occur. I'm pretty sure Mavereck would have an orgasm right then and there if he found out something like that was in the works.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
EEJR
Profile Joined December 2011
Sweden31 Posts
December 27 2012 01:31 GMT
#87
Nice work! I'll try it when I get time for it.
Hoberator
Profile Joined June 2011
United States29 Posts
Last Edited: 2021-04-02 02:34:30
December 27 2012 01:32 GMT
#88
It hasn't gone wrong yet so it never will.
( bush
Profile Joined April 2011
321 Posts
December 27 2012 01:35 GMT
#89
how can i play 2v2 on fighting spirit? It seems impossible
oo
MavercK
Profile Joined March 2010
Australia2181 Posts
December 27 2012 01:43 GMT
#90
On December 27 2012 10:35 ( bush wrote:
how can i play 2v2 on fighting spirit? It seems impossible


theres one map on the arcade. forced to 1v1.
if you wish to play additional game modes you will have to change from arcade to starcraft and view custom maps there, there should be 3 maps, with all supporting game modes (2v2/FFA/etc).
this is because theres an issue with melee maps on arcade. the game modes dont work correctly.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
dcemuser
Profile Joined August 2010
United States3248 Posts
Last Edited: 2012-12-27 01:47:30
December 27 2012 01:47 GMT
#91
On December 27 2012 09:24 rysecake wrote:
Show nested quote +
On December 27 2012 09:23 labbe wrote:
On December 27 2012 09:11 phodacbiet wrote:
On December 27 2012 09:10 Ragnarork wrote:
This is pure awesomeness, especially the part about mining efficiency on multiple bases, and the remax rework which should have always been like that imo !

I'd love to say "either Blizzard come or either we don't care about them", but they might actually get annoying and threatening of lawsuit if they disagree...


Or they could just ban the game from the arcade and when asked about it they might just say "Well, we made starcraft 2, if you want to play BW go buy BW" .

Or they could just make Sc2 a better game than BW and there, problem solved.


there's a lack of competence in certain dustins that makes this impossible


Not really. The antiquated AI/UI is what made a lot of BW work.

I don't think a modern BW would be popular enough to be a standalone game (without AI/UI changes that would break the shit out of BW), so this map is a great compromise.
Ettick
Profile Blog Joined June 2011
United States2434 Posts
December 27 2012 01:47 GMT
#92
Just tried this out, feels pretty close to BW for me lol
wptlzkwjd
Profile Joined January 2012
Canada1240 Posts
December 27 2012 01:49 GMT
#93
Did they fix it so that vultures can two shot probes? Back when I played this game, you couldn't 2 shot probes because of the quick shield regen.
Feel free to add me on steam: http://steamcommunity.com/id/MagnusAskeland/
mtn
Profile Blog Joined August 2011
729 Posts
December 27 2012 01:51 GMT
#94
On December 27 2012 10:30 Qwyn wrote:
Show nested quote +
On December 27 2012 10:28 Fearest wrote:
On December 27 2012 09:57 Zenbrez wrote:
On December 27 2012 09:51 L0L wrote:
On December 27 2012 09:46 Zenbrez wrote:
This is really cool, I just wish that this sort of thing could be used for pro play, but that's not going to happen


Don't be so quick to judge. Look at WC3 how a mod named DOTA became huge in special niche tournaments and quickly grew into a large tournament scene as it's popularity increased. If this becomes a popular mod on Bnet it would be foolish not to expect some tournaments to follow. Now whether or not this becomes popular remains to be seen. I would think if someone like NonY started streaming while playing this mod the popularity would receive a huge push.

I mostly meant like if Kespa would have switched to this instead of sc2, bwHD as people sometimes say they wished existed


you really think Kespa will trust a group of modders to balance and keep this map updated for them to run a tournament on?


KeSPA would hire others to continue upkeeping the mod...

They would be controlling development if that were occur. I'm pretty sure Mavereck would have an orgasm right then and there if he found out something like that was in the works.


No, they wouldn't. KeSPA has no control over SC2, its all directed by Blizzard. They can't just DO what they want anymore...

It's sad tho, because Blizzard didn't make BW popular, it was KeSPA and they Map makers with Pro-Gamers on top of the cake...
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
December 27 2012 01:59 GMT
#95
On December 27 2012 10:51 mtn wrote:
Show nested quote +
On December 27 2012 10:30 Qwyn wrote:
On December 27 2012 10:28 Fearest wrote:
On December 27 2012 09:57 Zenbrez wrote:
On December 27 2012 09:51 L0L wrote:
On December 27 2012 09:46 Zenbrez wrote:
This is really cool, I just wish that this sort of thing could be used for pro play, but that's not going to happen


Don't be so quick to judge. Look at WC3 how a mod named DOTA became huge in special niche tournaments and quickly grew into a large tournament scene as it's popularity increased. If this becomes a popular mod on Bnet it would be foolish not to expect some tournaments to follow. Now whether or not this becomes popular remains to be seen. I would think if someone like NonY started streaming while playing this mod the popularity would receive a huge push.

I mostly meant like if Kespa would have switched to this instead of sc2, bwHD as people sometimes say they wished existed


you really think Kespa will trust a group of modders to balance and keep this map updated for them to run a tournament on?


KeSPA would hire others to continue upkeeping the mod...

They would be controlling development if that were occur. I'm pretty sure Mavereck would have an orgasm right then and there if he found out something like that was in the works.


No, they wouldn't. KeSPA has no control over SC2, its all directed by Blizzard. They can't just DO what they want anymore...

It's sad tho, because Blizzard didn't make BW popular, it was KeSPA and they Map makers with Pro-Gamers on top of the cake...


Blizzard owns the mod.

But that does not mean that KeSPA cannot hire people to upkeep the mod...and to expand it as they desire.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Eury
Profile Joined December 2008
Sweden1126 Posts
December 27 2012 01:59 GMT
#96
On December 27 2012 10:51 mtn wrote:
Show nested quote +
On December 27 2012 10:30 Qwyn wrote:
On December 27 2012 10:28 Fearest wrote:
On December 27 2012 09:57 Zenbrez wrote:
On December 27 2012 09:51 L0L wrote:
On December 27 2012 09:46 Zenbrez wrote:
This is really cool, I just wish that this sort of thing could be used for pro play, but that's not going to happen


Don't be so quick to judge. Look at WC3 how a mod named DOTA became huge in special niche tournaments and quickly grew into a large tournament scene as it's popularity increased. If this becomes a popular mod on Bnet it would be foolish not to expect some tournaments to follow. Now whether or not this becomes popular remains to be seen. I would think if someone like NonY started streaming while playing this mod the popularity would receive a huge push.

I mostly meant like if Kespa would have switched to this instead of sc2, bwHD as people sometimes say they wished existed


you really think Kespa will trust a group of modders to balance and keep this map updated for them to run a tournament on?


KeSPA would hire others to continue upkeeping the mod...

They would be controlling development if that were occur. I'm pretty sure Mavereck would have an orgasm right then and there if he found out something like that was in the works.


No, they wouldn't. KeSPA has no control over SC2, its all directed by Blizzard. They can't just DO what they want anymore...

It's sad tho, because Blizzard didn't make BW popular, it was KeSPA and they Map makers with Pro-Gamers on top of the cake...


KeSPA didn't make BW popular. It was huge in Korea long before KeSPA even existed.
Logginurkeyz
Profile Joined September 2010
United States375 Posts
December 27 2012 02:00 GMT
#97
this looks sick... makes me want to start playin again =0p
Jemag... Jemag... you're like an alcoholic telling me why you drink... you have your reasons, but it's still bad... <3 iNcontroL
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
December 27 2012 02:01 GMT
#98
SC2BW allows for air units to be stacked as long as they’re hotkeyed together with a building or unit far away. If, however, your control group should exceed 12 units/objects the air units will automatically disperse.


This seems so arbitrary. I know it's how Brood War did it, but why not just have "you can only select 12 Mutas, and they can stack". Why do I need to jump through arcane hoops that make no logical sense, just because BW did it?
Frankenberry
Profile Joined February 2012
Denmark302 Posts
December 27 2012 02:06 GMT
#99
I never played brood war (except for campaign) and I am (sadly) loosing my interest in playing SC 2 or even watching it (except for the T v T matchup). But this... this looks really awesome and I am gonna give it a shot (:
MavercK
Profile Joined March 2010
Australia2181 Posts
December 27 2012 02:07 GMT
#100
On December 27 2012 11:01 Ribbon wrote:
Show nested quote +
SC2BW allows for air units to be stacked as long as they’re hotkeyed together with a building or unit far away. If, however, your control group should exceed 12 units/objects the air units will automatically disperse.


This seems so arbitrary. I know it's how Brood War did it, but why not just have "you can only select 12 Mutas, and they can stack". Why do I need to jump through arcane hoops that make no logical sense, just because BW did it?


because if you could stack 50 mutalisks....
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
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