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StarCraft II Brood War - Page 40

Forum Index > SC2 General
Post a Reply
Prev 1 38 39 40 41 42 Next All
Garmer
Profile Joined October 2010
1286 Posts
January 05 2013 22:32 GMT
#781
what about EU?
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2013-01-06 02:10:37
January 06 2013 02:09 GMT
#782
Blizzard is hatin' on us. All chat channels work except SC2BW. Trolls. >_<

No, really, though. It has been like this for a few hours already. Weird.
T P Z sagi
Archerofaiur
Profile Joined August 2008
United States4101 Posts
January 06 2013 15:33 GMT
#783
Fixed yet?
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Schnullerbacke13
Profile Joined August 2010
Germany1199 Posts
January 06 2013 18:03 GMT
#784
works
21 is half the truth
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1893 Posts
January 06 2013 19:37 GMT
#785
Perhaps Zotac style tournaments will increase interest?
patyrykin.net
Zero.Tha.Hero
Profile Joined August 2010
Canada155 Posts
January 06 2013 22:24 GMT
#786
+ Show Spoiler +
relevant quotes
On January 06 2013 00:24 MavercK wrote:
Show nested quote +
On January 06 2013 00:14 Aunvilgod wrote:
Are there any popular BW maps that have not been ported yet?


alot.
many are difficult to port. anything with a ton of ramps/bridges is extremely difficult to port in a faithful manner.

i wanted to port La Mancha.
[image loading]

as you can see. it'd only work if i have the map rotated, which causes other problems (how to make the map boundaries work, i can't have them on diagonals....

On January 06 2013 00:30 Aunvilgod wrote:
Ah I see. No way to fix that. Unless you spam flight blockers around the edges I guess.


That fix is completely doable, and a map rotated like that would be an incredible mindfuck to play or watch games on :D
Rah
Profile Joined February 2010
United States973 Posts
Last Edited: 2013-01-07 11:31:05
January 07 2013 11:27 GMT
#787
Should we drop the speed setting for the Broodwar ruleset? I remember in SC2 beta, Blizzard changed the max game speed to be faster than it was in Broodwar, and setting below max was equal to fastest in Broodwar. Have you already adjusted this in the mod, or how have people been playing it?
Streaming on twitch. http://www.twitch.tv/rahsun86
MavercK
Profile Joined March 2010
Australia2181 Posts
January 07 2013 22:36 GMT
#788
On January 07 2013 20:27 Rah wrote:
Should we drop the speed setting for the Broodwar ruleset? I remember in SC2 beta, Blizzard changed the max game speed to be faster than it was in Broodwar, and setting below max was equal to fastest in Broodwar. Have you already adjusted this in the mod, or how have people been playing it?


speed should be correct on fastest speed, thats what i used to set all the buildings/upgrade/attack/move speed/etc timings.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Sero
Profile Joined October 2010
United States692 Posts
Last Edited: 2013-01-08 22:39:47
January 08 2013 01:11 GMT
#789
I believe that Terran's really underpowered in this. I've played a lot of games, and mech armies are nowhere near as effective as they are in Brood War. Spider mines do not work correctly, and enemy units close distance much more quickly. It also seems like tanks focus shots on the same target more, so extra shots are wasted on overkill, but I'm not really able to tell what they're firing at because of the animation.
<3 FlaSh HiyA Stats HoeJJa
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1893 Posts
January 08 2013 07:03 GMT
#790
As always, translation for Russian-speaking
http://reps.ru/columns.php?act=lang&lang=rus&columns=comment&id=251
patyrykin.net
purakushi
Profile Joined August 2012
United States3300 Posts
January 08 2013 22:18 GMT
#791
Not sure if you just want to keep it like it is, but I found this:

"How do I install a black fog of war that prevents players from seeing any part of the map without exploring it?
Map > Map Options. Set the "Grey Mask" value behind "Unexplored Areas" to "Black Mask"."

That would make it BW style.
T P Z sagi
MavercK
Profile Joined March 2010
Australia2181 Posts
January 08 2013 22:29 GMT
#792
On January 09 2013 07:18 purakushi wrote:
Not sure if you just want to keep it like it is, but I found this:

"How do I install a black fog of war that prevents players from seeing any part of the map without exploring it?
Map > Map Options. Set the "Grey Mask" value behind "Unexplored Areas" to "Black Mask"."

That would make it BW style.


i used to have it but removed it. it doesn't do anything positive. i originally had it to stop people from mineral walking workers through a zealot wall or something but you can't do that with grey mask either, a mineral patch has to be revealed before a worker will mineral walk to it.

the only other thing it does is make it nearly impossible for new players to have any idea of the map.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
purakushi
Profile Joined August 2012
United States3300 Posts
January 10 2013 00:05 GMT
#793
On January 09 2013 07:29 MavercK wrote:
Show nested quote +
On January 09 2013 07:18 purakushi wrote:
Not sure if you just want to keep it like it is, but I found this:

"How do I install a black fog of war that prevents players from seeing any part of the map without exploring it?
Map > Map Options. Set the "Grey Mask" value behind "Unexplored Areas" to "Black Mask"."

That would make it BW style.


i used to have it but removed it. it doesn't do anything positive. i originally had it to stop people from mineral walking workers through a zealot wall or something but you can't do that with grey mask either, a mineral patch has to be revealed before a worker will mineral walk to it.

the only other thing it does is make it nearly impossible for new players to have any idea of the map.


Really? I have been able to right click my workers to greyed mineral patches. It would be nice if it were grey but unclickable, though.
T P Z sagi
MavercK
Profile Joined March 2010
Australia2181 Posts
January 10 2013 00:20 GMT
#794
On January 10 2013 09:05 purakushi wrote:
Show nested quote +
On January 09 2013 07:29 MavercK wrote:
On January 09 2013 07:18 purakushi wrote:
Not sure if you just want to keep it like it is, but I found this:

"How do I install a black fog of war that prevents players from seeing any part of the map without exploring it?
Map > Map Options. Set the "Grey Mask" value behind "Unexplored Areas" to "Black Mask"."

That would make it BW style.


i used to have it but removed it. it doesn't do anything positive. i originally had it to stop people from mineral walking workers through a zealot wall or something but you can't do that with grey mask either, a mineral patch has to be revealed before a worker will mineral walk to it.

the only other thing it does is make it nearly impossible for new players to have any idea of the map.


Really? I have been able to right click my workers to greyed mineral patches. It would be nice if it were grey but unclickable, though.


im pretty sure you can click on them, but they will only move command if you havn't scouted them. they wont mineral walk, i'll have to reconfirm this as something might have changed...
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
insanet
Profile Joined January 2010
Peru439 Posts
January 10 2013 02:29 GMT
#795
On January 05 2013 13:16 LaLuSh wrote:
Release thy mod unto China, MavercK! You heard the man.

A replay, lalush vs ExO: http://www.mediafire.com/?89iz3y1vcj3oxs3

I'd like to play more exo.


What about ppl that dont even have SC2 installed? , cmon guys more videos on the web would be nice.
L_Master
Profile Blog Joined April 2009
United States8017 Posts
January 10 2013 02:37 GMT
#796
On January 10 2013 11:29 insanet wrote:
Show nested quote +
On January 05 2013 13:16 LaLuSh wrote:
Release thy mod unto China, MavercK! You heard the man.

A replay, lalush vs ExO: http://www.mediafire.com/?89iz3y1vcj3oxs3

I'd like to play more exo.


What about ppl that dont even have SC2 installed? , cmon guys more videos on the web would be nice.


Tour is on Friday...so more videos will be coming soon!
EffOrt and Soulkey Hwaiting!
Archerofaiur
Profile Joined August 2008
United States4101 Posts
January 11 2013 03:55 GMT
#797
On January 10 2013 11:37 L_Master wrote:
Show nested quote +
On January 10 2013 11:29 insanet wrote:
On January 05 2013 13:16 LaLuSh wrote:
Release thy mod unto China, MavercK! You heard the man.

A replay, lalush vs ExO: http://www.mediafire.com/?89iz3y1vcj3oxs3

I'd like to play more exo.


What about ppl that dont even have SC2 installed? , cmon guys more videos on the web would be nice.


Tour is on Friday...so more videos will be coming soon!


Almost here


cant wait for vods
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2013-01-12 06:13:56
January 12 2013 06:11 GMT
#798
SC2BW tournament results and VODs here
http://www.teamliquid.net/forum/viewpost.php?post_id=17499657
Very fun final series~

The plan is to have more tournaments and also include money prizes.
T P Z sagi
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2013-01-12 07:45:06
January 12 2013 07:42 GMT
#799
On January 12 2013 15:11 purakushi wrote:
SC2BW tournament results and VODs here
http://www.teamliquid.net/forum/viewpost.php?post_id=17499657
Very fun final series~

The plan is to have more tournaments and also include money prizes.


Thanks was fun.

Seeing this, I really feel that pathfinding thing is the way to go for sc2... too bad Blizzard missed the opportunity of HotS to do such a bold move. sigh.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
January 13 2013 01:02 GMT
#800
OMG I loved seeing vultures vs lurker play in the final!
http://www.twitch.tv/masterdalktv/b/356177278
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
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