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New Maps for 2013 Ladder Season 1 - Page 13

Forum Index > SC2 General
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Prev 1 11 12 13 14 15 17 Next All
birchman
Profile Blog Joined February 2011
Sweden393 Posts
December 23 2012 01:59 GMT
#241
New maps are always exciting. Good to see Tal'darim gone, I guess? I've had that map vetoed for a couple of seasons now.
Oh, the usual. I bowl. Drive around. The occasional acid flashback.
cbell199
Profile Joined December 2012
United States1 Post
December 23 2012 05:06 GMT
#242
I am kinda excited to have some new maps in the ladder pool.
YOLO
800800
Profile Joined October 2011
Afghanistan64 Posts
December 23 2012 08:22 GMT
#243
I would really like to see some of those kespa map in the map pool. I think we can see some really different play on those map.
Simo123
Profile Joined May 2012
Canada12 Posts
December 23 2012 08:26 GMT
#244
Still no forced cross spawn on antiga/entombed?....... Anyone else think thats ridiculous.
MyFirstProbe
Profile Joined April 2011
Netherlands294 Posts
December 23 2012 22:00 GMT
#245
On December 20 2012 08:57 Liquid`Jinro wrote:
I think its time for a 3rd party ladder to rise up and replace the Blizzard one ------- before they kill their own game by insisting on making their own ladder maps.

The way they insist on making the middle of every map un-passable due to watchtowers is just annoying.

Is that actually possible in starcraft 2? Doesn't blizzard control their game against piracy and that kind of stuff? I would Love to have such a system to be honest. I think it might increase the interest in starcraft 2.
paNNN
Profile Joined December 2010
Germany10 Posts
December 31 2012 11:35 GMT
#246
Newkirk District...why >-<
NVRLand
Profile Joined March 2012
Sweden203 Posts
December 31 2012 11:54 GMT
#247
On December 23 2012 17:26 Simo123 wrote:
Still no forced cross spawn on antiga/entombed?....... Anyone else think thats ridiculous.


Dustin claimed on twitter that they will discuss is after new year and since this was released in 2012, there is still a chance!

[Source:
]
mRpolite
Profile Joined March 2012
189 Posts
December 31 2012 11:55 GMT
#248
cross spawns?
Evangelist
Profile Blog Joined June 2011
1246 Posts
December 31 2012 12:23 GMT
#249
if they remove the towers on Newkirk it is a completely different map to play.
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
December 31 2012 12:37 GMT
#250
They should have removed condemned ridge instead of tal'darim altar. Newkirk sux, they could have put whirldwind / metropolis instead.
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
Last Edited: 2012-12-31 13:12:29
December 31 2012 13:10 GMT
#251
why is condemned ridge still in the map pool... and correct me if im wrong but havent players considered hots ladder maps to be complete shit?
I dont like these changes at all, sure shakuras and Tal'darim are very VERY old maps, but they were balanced and good maps because of that (fine TDA without rocks should've been removed but I dont complain as a zerg player :D)
r1flEx
Profile Joined October 2012
Belgium256 Posts
Last Edited: 2012-12-31 16:29:09
December 31 2012 16:28 GMT
#252
On December 31 2012 21:23 Evangelist wrote:
if they remove the towers on Newkirk it is a completely different map to play.

the spawn positions suck..

the other map is very good though, except 4 xel naga towers, too much. should be 2 or none
Mortal
Profile Blog Joined November 2010
2943 Posts
December 31 2012 16:32 GMT
#253
That Newkirk map looks like a nightmare. Especially after 4 bases ><
The universe created an audience for itself.
ThreeSixDrew
Profile Joined May 2010
Canada183 Posts
December 31 2012 16:42 GMT
#254
Ugh. Some change is better than none, but the maps are still so-so.
Desertfaux
Profile Joined June 2012
Netherlands276 Posts
December 31 2012 17:00 GMT
#255
Well, Blizzard just freed up 2 of my vetoes!

I guess this means I won't have to play the cloud blinkdom and antblinkga blinkyard maps anymore, for reasons I will keep to myself. I have to wait and see (and feel )how the new maps work for certain protoss 1-base-all-ins though.
Rogue Deck
paradoxOO9
Profile Joined January 2011
United Kingdom1123 Posts
December 31 2012 17:20 GMT
#256
Kinda hoping that they start adding more GSL maps in to the pool, they seem to play out better than the ones that Blizzard make up themselves. And it is always nice after watching the GSL to jump on SC2 and play on the maps you were just watching.
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
December 31 2012 17:22 GMT
#257
On January 01 2013 02:20 paradoxOO9 wrote:
Kinda hoping that they start adding more GSL maps in to the pool, they seem to play out better than the ones that Blizzard make up themselves. And it is always nice after watching the GSL to jump on SC2 and play on the maps you were just watching.


I'd rather them add maps like Arkanoid and Caldeum/Bifrost since every game I end up playing on GSL maps plays out exactly the same it feels like.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 31 2012 17:31 GMT
#258
I give these maps a passable, though I wish the areas in the middle were slightly larger. I don't know why blizzard does not want me to have room to fight or to have my units clump up into unusable balls. The towers are still in weird places and super easy to claim.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Ben...
Profile Joined January 2011
Canada3485 Posts
December 31 2012 17:51 GMT
#259
On January 01 2013 02:22 Qikz wrote:
Show nested quote +
On January 01 2013 02:20 paradoxOO9 wrote:
Kinda hoping that they start adding more GSL maps in to the pool, they seem to play out better than the ones that Blizzard make up themselves. And it is always nice after watching the GSL to jump on SC2 and play on the maps you were just watching.


I'd rather them add maps like Arkanoid and Caldeum/Bifrost since every game I end up playing on GSL maps plays out exactly the same it feels like.
I agree. I certainly wouldn't want Whirlwind or Bel'shir Vestige on on ladder since it would make things even more passive than they already are. The Proleague maps seem much more interesting even if they are a bit gimmicky compared to what we are used to (though that might not be a bad thing).
"Cliiiiiiiiiiiiiiiiide" -Tastosis
PanzerElite
Profile Joined May 2012
540 Posts
December 31 2012 18:15 GMT
#260
I'm sad that Tal'darim is gone and condemned is still in, condemned is HORRIBLE.
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