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New Maps for 2013 Ladder Season 1 - Page 11

Forum Index > SC2 General
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Butterednuts
Profile Blog Joined September 2010
United States859 Posts
Last Edited: 2012-12-21 15:55:35
December 21 2012 15:54 GMT
#201
I love how everyone is smack talking the new maps yet 95% of the opinions in here don't include any real reasoning.

And you guys wonder why Blizzard doesn't change their game more often. All of your opinions are ignorant and without real purpose.

I don't even think YOU know what you want.
Chameleons Cast No Shadows
number01
Profile Joined December 2012
203 Posts
December 21 2012 17:17 GMT
#202
On December 22 2012 00:49 Eatme wrote:
Show nested quote +
On December 21 2012 05:30 Elite_ wrote:
On December 20 2012 08:26 juicyjames wrote:
The 3v3 Ladder Map Pool

(6) Backwater Complex
[image loading]


(6) Twisted Vern
[image loading]


We need way more maps like these in 2v2s, 3v3s, and 4v4s...

Also I don't understand why people complain about the new maps being HotS maps.... Anything is better than Tal'Darim and Shakura's.... Especially after the 2 years they've been in the pool...

How do you mean? Arent the majority of teamplay maps like these with the exception of 3:3 maps...until now that is. I guess if you like to play like 1:1 in teamgames (I hate people like that) and dont want to learn any team strats Backwater is great. Twisted wern is kinda interesting with it's BW styled middle but fortressmaps are extremely broken and there are already 90% of teammaps. Counter? What is that? I have seen countless games being decided by counters but thats impossible on these new maps. Going to tumb down these unless I'm going to troll and go for BC's or something.

EDIT: Meh I only got one veto left after this change.



Your are trying to go in the right direction, however, your ideas seem to be out of reality. "Backwater Complex" is a map that I would use for team games as well as for 1 vs 1's. On team games, everyone gets expansions that are easily assured to the players, this is also perfect when playing against ai. The game no longer become a 1 base "i kill you" scenario or a race to see which player is the one that takes the expansion first. My only concern is that if you look at these maps from an angle they show male genitalia. I do not know if its a joke or if it was intended to be this way.
Idra is the reason I play SC
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
December 21 2012 18:51 GMT
#203
On December 22 2012 02:17 number01 wrote:
Show nested quote +
On December 22 2012 00:49 Eatme wrote:
On December 21 2012 05:30 Elite_ wrote:
On December 20 2012 08:26 juicyjames wrote:
The 3v3 Ladder Map Pool

(6) Backwater Complex
[image loading]


(6) Twisted Vern
[image loading]


We need way more maps like these in 2v2s, 3v3s, and 4v4s...

Also I don't understand why people complain about the new maps being HotS maps.... Anything is better than Tal'Darim and Shakura's.... Especially after the 2 years they've been in the pool...

How do you mean? Arent the majority of teamplay maps like these with the exception of 3:3 maps...until now that is. I guess if you like to play like 1:1 in teamgames (I hate people like that) and dont want to learn any team strats Backwater is great. Twisted wern is kinda interesting with it's BW styled middle but fortressmaps are extremely broken and there are already 90% of teammaps. Counter? What is that? I have seen countless games being decided by counters but thats impossible on these new maps. Going to tumb down these unless I'm going to troll and go for BC's or something.

EDIT: Meh I only got one veto left after this change.



Your are trying to go in the right direction, however, your ideas seem to be out of reality. "Backwater Complex" is a map that I would use for team games as well as for 1 vs 1's. On team games, everyone gets expansions that are easily assured to the players, this is also perfect when playing against ai. The game no longer become a 1 base "i kill you" scenario or a race to see which player is the one that takes the expansion first. My only concern is that if you look at these maps from an angle they show male genitalia. I do not know if its a joke or if it was intended to be this way.
My ideas are from playing low hunters in BW. I like actionpacked games with alot of micro and map awareness. The problems with shared bases are that regarless how many safe expansions you can get it's still # base "i kill you" since if you manage to kill one player in the team the rest are dead too since they are in your base.
This is like those guys that went forge fast nexus into sair dt on Hunters and were confused that they ended up in 1 vs 3 situations all the time. Only now they have an entire teamplay mappool designed for their playstyle when they should just go and play 1:1.
I have the best fucking lawyers in the country including the man they call the Malmis.
Elite_
Profile Joined June 2012
United States4259 Posts
December 21 2012 19:25 GMT
#204
On December 22 2012 00:49 Eatme wrote:
Show nested quote +
On December 21 2012 05:30 Elite_ wrote:
On December 20 2012 08:26 juicyjames wrote:
The 3v3 Ladder Map Pool

(6) Backwater Complex
[image loading]


(6) Twisted Vern
[image loading]


We need way more maps like these in 2v2s, 3v3s, and 4v4s...

Also I don't understand why people complain about the new maps being HotS maps.... Anything is better than Tal'Darim and Shakura's.... Especially after the 2 years they've been in the pool...

How do you mean? Arent the majority of teamplay maps like these with the exception of 3:3 maps...until now that is. I guess if you like to play like 1:1 in teamgames (I hate people like that) and dont want to learn any team strats Backwater is great. Twisted wern is kinda interesting with it's BW styled middle but fortressmaps are extremely broken and there are already 90% of teammaps. Counter? What is that? I have seen countless games being decided by counters but thats impossible on these new maps. Going to tumb down these unless I'm going to troll and go for BC's or something.

EDIT: Meh I only got one veto left after this change.

I mean there needs to be maps where we can expand more than once... I've played so many team games where the maps get mined out because there's only one expansion for each player...
PiQLiQ
Profile Joined January 2011
Sweden702 Posts
December 21 2012 19:26 GMT
#205
They look pretty cool imo '^' !
http://twitter.com/lagcats
digmouse
Profile Blog Joined November 2010
China6332 Posts
December 21 2012 19:38 GMT
#206


Possibilities for cross spawn on ladder next year.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Angel_
Profile Blog Joined December 2011
United States1617 Posts
Last Edited: 2012-12-21 20:20:43
December 21 2012 20:20 GMT
#207
Why do all maps have a HIGH main base that goes into a natural that goes down to the ground?

The ONLY justification i can see is four-gate. And one scenario in one match-up to justify all main bases looking the same is just silly. Am I missing something?

Or is it genuinely something that the map-making community just doesn't really even consider because they're working with "other" space and it just doesn't cross people's minds?

The only one's I'm seeing that don't are the proleague maps.
dcemuser
Profile Joined August 2010
United States3248 Posts
December 21 2012 20:25 GMT
#208
On December 20 2012 09:08 GTPGlitch wrote:
Show nested quote +
On December 20 2012 08:33 geokilla wrote:
Where is Abyssal City? Where is Whirlwind? Blizzard you fail.


Whirlwind is terrible/old/unpopular and Abyssal City is meh.

I'd much rather have new maps that I haven't played on/seen people play on much over the dumpster GSL maps that you named...


Agreed. Whirlwind is pretty heavily disliked, and Abyssal City is Zerg-favored, which is the last thing we need with the community crying for Zerg blood.
Gfire
Profile Joined March 2011
United States1699 Posts
December 21 2012 20:34 GMT
#209
On December 22 2012 05:20 Angel_ wrote:
Why do all maps have a HIGH main base that goes into a natural that goes down to the ground?

The ONLY justification i can see is four-gate. And one scenario in one match-up to justify all main bases looking the same is just silly. Am I missing something?

Or is it genuinely something that the map-making community just doesn't really even consider because they're working with "other" space and it just doesn't cross people's minds?

The only one's I'm seeing that don't are the proleague maps.

It is really just for PvP, but since there aren't any real reasons not to do it, and we have three levels of terrain to work with, there's not a lot of point to doing anything else. I agree it's kinda lame, though, and a lot of map makers have tried other things. However, map makers can't even get their super standard maps into the pools, so anything at all questionable would have a very low chance of ever seeing play the way things have been. Of course kespa gets it so they are introducing actually interesting and fresh maps, like they did in BW. We'll have to see how the rest of the scene does with that stuff. It's up to the organizers more than the map makers.
all's fair in love and melodies
Connor987
Profile Joined September 2011
United Kingdom103 Posts
December 21 2012 20:41 GMT
#210
O thanks blizz replace 2 veto's for 2 new veto's.
CrtBalorda
Profile Joined December 2011
Slovenia704 Posts
December 21 2012 20:53 GMT
#211
...

I dissapoint again.
And I was exited when I read the thread title.
Why did they make 2 small maps.
I also dont feel their need to put chockes on every single map.
No map is open.

...

Now I feel like Riot deserves to have the game that is the head of esports now -.-

No support for the players.
4th August 2012...Never forget.....
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
Last Edited: 2012-12-21 21:13:20
December 21 2012 21:11 GMT
#212
On December 22 2012 00:54 Butterednuts wrote:
I love how everyone is smack talking the new maps yet 95% of the opinions in here don't include any real reasoning.

And you guys wonder why Blizzard doesn't change their game more often. All of your opinions are ignorant and without real purpose.

I don't even think YOU know what you want.


Most of the complaints I've seen revolve around Blizzard not putting maps used in competitive play into the map pool... instead they just borrowed maps from another of their games. They own the rights to proleague/GSL maps, not sure why they don't use them when they're the standard for professional play. One possible explanation is that they don't care, and I could see why people could believe that.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 21 2012 21:13 GMT
#213
On December 22 2012 06:11 Sinensis wrote:
Show nested quote +
On December 22 2012 00:54 Butterednuts wrote:
I love how everyone is smack talking the new maps yet 95% of the opinions in here don't include any real reasoning.

And you guys wonder why Blizzard doesn't change their game more often. All of your opinions are ignorant and without real purpose.

I don't even think YOU know what you want.


Most of the complaints I've seen revolve around Blizzard not putting maps used in competitive play into the map pool... instead they just borrowed maps from another of their games. They own the rights to proleague/GSL maps, not sure why they don't use them when they're the standard for professional play.


They won't complain anyway even if they were used, they would like them to be used on ladder to. There is no reason that blizzard DOESN'T put them in, but unfortunately they are trying to please both casuals and pro's.

Their trying to do the impossible on ladder :/.
When I think of something else, something will go here
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
Last Edited: 2012-12-21 21:18:58
December 21 2012 21:18 GMT
#214
On December 22 2012 06:13 blade55555 wrote:
Show nested quote +
On December 22 2012 06:11 Sinensis wrote:
On December 22 2012 00:54 Butterednuts wrote:
I love how everyone is smack talking the new maps yet 95% of the opinions in here don't include any real reasoning.

And you guys wonder why Blizzard doesn't change their game more often. All of your opinions are ignorant and without real purpose.

I don't even think YOU know what you want.


Most of the complaints I've seen revolve around Blizzard not putting maps used in competitive play into the map pool... instead they just borrowed maps from another of their games. They own the rights to proleague/GSL maps, not sure why they don't use them when they're the standard for professional play.


They won't complain anyway even if they were used, they would like them to be used on ladder to. There is no reason that blizzard DOESN'T put them in, but unfortunately they are trying to please both casuals and pro's.

Their trying to do the impossible on ladder :/.


I don't think putting GSL maps in the map pool hurts casuals though. If anything having maps used in televised games can only be better. People love watching games on maps they play themselves, don't they? That's part of the fun.

Don't casuals want well balanced maps that have all the necessary elements to create a fair game?
bittman
Profile Joined February 2011
Australia8759 Posts
December 21 2012 21:24 GMT
#215
On December 22 2012 06:18 Sinensis wrote:
Show nested quote +
On December 22 2012 06:13 blade55555 wrote:
On December 22 2012 06:11 Sinensis wrote:
On December 22 2012 00:54 Butterednuts wrote:
I love how everyone is smack talking the new maps yet 95% of the opinions in here don't include any real reasoning.

And you guys wonder why Blizzard doesn't change their game more often. All of your opinions are ignorant and without real purpose.

I don't even think YOU know what you want.


Most of the complaints I've seen revolve around Blizzard not putting maps used in competitive play into the map pool... instead they just borrowed maps from another of their games. They own the rights to proleague/GSL maps, not sure why they don't use them when they're the standard for professional play.


They won't complain anyway even if they were used, they would like them to be used on ladder to. There is no reason that blizzard DOESN'T put them in, but unfortunately they are trying to please both casuals and pro's.

Their trying to do the impossible on ladder :/.


I don't think putting GSL maps in the map pool hurts casuals though. If anything having maps used in televised games can only be better. People love watching games on maps they play themselves, don't they? That's part of the fun.

Don't casuals want well balanced maps that have all the necessary elements to create a fair game?


Players also want variety. Viewers are already noting that generally too many tournaments have been using the same maps for a very long time (proleague excluded...but those maps would be terrible for ladder).

So what if Blizzard decides to add variety and do more for map making?

But don't get me wrong here, I actually somewhat agree with you. I think every season Blizzard should include some recent tournament maps AND their own new maps. Every season.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Sumadin
Profile Joined August 2011
Denmark588 Posts
December 21 2012 21:31 GMT
#216
On December 22 2012 06:18 Sinensis wrote:
Show nested quote +
On December 22 2012 06:13 blade55555 wrote:
On December 22 2012 06:11 Sinensis wrote:
On December 22 2012 00:54 Butterednuts wrote:
I love how everyone is smack talking the new maps yet 95% of the opinions in here don't include any real reasoning.

And you guys wonder why Blizzard doesn't change their game more often. All of your opinions are ignorant and without real purpose.

I don't even think YOU know what you want.


Most of the complaints I've seen revolve around Blizzard not putting maps used in competitive play into the map pool... instead they just borrowed maps from another of their games. They own the rights to proleague/GSL maps, not sure why they don't use them when they're the standard for professional play.


They won't complain anyway even if they were used, they would like them to be used on ladder to. There is no reason that blizzard DOESN'T put them in, but unfortunately they are trying to please both casuals and pro's.

Their trying to do the impossible on ladder :/.


I don't think putting GSL maps in the map pool hurts casuals though. If anything having maps used in televised games can only be better. People love watching games on maps they play themselves, don't they? That's part of the fun.

Don't casuals want well balanced maps that have all the necessary elements to create a fair game?


Yea that is why Blizzard are not taking in GSL maps. Rememper one of the ones they took in last time: Metropolis.

People forgot that Blizzards last attempt at bringing in maps from the community went really REALLY bad. People just voted for Daybreak(the obvious one that Blizzard could have pinpointed well on their own based on feedback) and Metropolis. Which turned out to be the greatest disaster in modern day mapping. Broken both in balance and in design with heavy lag to follow.

I feel like that could very well be why Blizzard has been so hesistant not to add maps that aren't their own. The tournement map pool rotation has been on an all time low outside the GSL in the meantime through so there havn't really been that many maps to choose from either.
The basic key to beating a priest is playing a deck that is terrible.
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
December 21 2012 21:32 GMT
#217
Well, if the new proleague maps were on the ladder I might have actually played this season. Because then I would have had the hype of proleague, fantasy proleague, and ladder with proleague maps all running together and it would have made Sc2 fun. So to each his own.
Msr
Profile Joined March 2011
Korea (South)495 Posts
December 21 2012 21:39 GMT
#218
sigh with vetoes into account versuses other players veto I ONLY play on daybreak cloud and antiga, nothing will change.
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
December 21 2012 21:57 GMT
#219
Just when you think Blizzard is finally starting to understand ESPORTs... they do something to prove you wrong.
Long live the Boss Toss!
FeyFey
Profile Joined September 2010
Germany10114 Posts
December 21 2012 23:42 GMT
#220
On December 22 2012 06:39 Msr wrote:
sigh with vetoes into account versuses other players veto I ONLY play on daybreak cloud and antiga, nothing will change.


just veto daybreak ck and antiga and you and other people will be forced onto your veto maps. Works pretty well, but there is a good chance people will leave.
Playing random + vetoing the popular maps = 20% of the games are free wins in 6 seconds.
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