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New Maps for 2013 Ladder Season 1 - Page 10

Forum Index > SC2 General
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Prev 1 8 9 10 11 12 17 Next All
Ben...
Profile Joined January 2011
Canada3485 Posts
December 20 2012 20:33 GMT
#181
I unvetoed Tal'Darim lately just to give it a go again. I then proceeded to die to 3 mass muta builds on it and remembered why I vetoed it in the first place (All that open space around each base is such a pain). I love the 4gate PvP on it but that map is still really dumb and needs to go.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
sc2pal
Profile Joined February 2011
Poland624 Posts
December 20 2012 20:34 GMT
#182
yeah -taldarim and shakuras i have my 2 vetos to veto 2 new maps


well done blizzard


also no forced cross on 4player maps still what a joke someone should make big thread about it so blizzard finally adds that to the ladder maps so practicing on ladder would be good for you
r1flEx
Profile Joined October 2012
Belgium256 Posts
December 20 2012 20:50 GMT
#183
still the xel naga towers. thought they would've got rid of them by now
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 20 2012 20:51 GMT
#184
Ugh, porting HotS maps? How lazy can you get?
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
a176
Profile Blog Joined August 2009
Canada6688 Posts
December 20 2012 20:56 GMT
#185
On December 21 2012 05:51 Diamond wrote:
Ugh, porting HotS maps? How lazy can you get?


are you seriously asking?
starleague forever
Sumadin
Profile Joined August 2011
Denmark588 Posts
December 20 2012 21:02 GMT
#186
On December 21 2012 05:51 Diamond wrote:
Ugh, porting HotS maps? How lazy can you get?


Considering their entire balance team have been doing nothing but focusing on HOTS i am honestly not surprised that they choose to do this. They got plenty of stats from a crowd that matches ladder to some extent. No time wasted developing new WOL or playtesting community maps when you got all the stats in the world for these very easy to port maps.
The basic key to beating a priest is playing a deck that is terrible.
tuho12345
Profile Blog Joined July 2011
4482 Posts
December 20 2012 21:33 GMT
#187
[image loading]
what a stupid map.... TvT will be boring as fuck on this map. Oh wait there is no Terran left lol.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
December 20 2012 22:21 GMT
#188
what happened to metropolis? i really liked that map very much
age: 84 | location: california | sex: 잘함
Gfire
Profile Joined March 2011
United States1699 Posts
December 20 2012 22:25 GMT
#189
On December 21 2012 06:02 Sumadin wrote:
Show nested quote +
On December 21 2012 05:51 Diamond wrote:
Ugh, porting HotS maps? How lazy can you get?


Considering their entire balance team have been doing nothing but focusing on HOTS i am honestly not surprised that they choose to do this. They got plenty of stats from a crowd that matches ladder to some extent. No time wasted developing new WOL or playtesting community maps when you got all the stats in the world for these very easy to port maps.

In addition to priority problems, I think it would be weird if they added new maps to WoL that aren't in HotS. You kinda gotta think of it as adding new maps to both at once, just that they had to wait for a new season to start to introduce the WoL ones. It would have been better for them to add actual new ones we haven't seen in HotS yet either to both ladders at the same time, I suppose, but that would have required more maps and it doesn't really matter.

While it feels a bit disappointing that we don't actually see new maps, I see the benefits of it as well. If players (pro players in particular) have the ability to already know and understand the maps before HotS comes out, then they can make better games since they can focus on utilizing the new units and abilities and not worry about the map so much.

After thinking about it, I think it makes sense. The problem I have with it is that these maps aren't very good.
all's fair in love and melodies
Qikz
Profile Blog Joined November 2009
United Kingdom12053 Posts
December 20 2012 22:35 GMT
#190
On December 21 2012 06:33 tuho12345 wrote:

what a stupid map.... TvT will be boring as fuck on this map. Oh wait there is no Terran left lol.


In HoTS TvT is actually really good on this map. Lots of drop area for bio against mech and nice chokes for mech against bio.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
MrJoKer
Profile Joined November 2011
France232 Posts
December 20 2012 23:01 GMT
#191
I like Shakuras why CBridge is still here !
@AbeggJip
ACrow
Profile Joined October 2011
Germany6583 Posts
December 20 2012 23:29 GMT
#192
On December 21 2012 07:35 Qikz wrote:
Show nested quote +
On December 21 2012 06:33 tuho12345 wrote:

what a stupid map.... TvT will be boring as fuck on this map. Oh wait there is no Terran left lol.


In HoTS TvT is actually really good on this map. Lots of drop area for bio against mech and nice chokes for mech against bio.

It's a pretty decent map, but I always feel removing the norhtern tower would do a lot of good for this map. It would open up a lot more attack paths/drop possibilities in late game.
I like that they add HotS maps, we will get them anyways in March, and this way the map pool changes more gradually.
Get off my lawn, young punks
PandaTank
Profile Blog Joined September 2010
South Africa255 Posts
December 21 2012 01:30 GMT
#193
Blizzard being lazy. Surprise surprise.
facebook.com/PandaTank \\\ @PandaTankSC2
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
December 21 2012 10:44 GMT
#194
On December 20 2012 13:37 Mindcrime wrote:
Show nested quote +
On December 20 2012 08:57 Liquid`Jinro wrote:
I think its time for a 3rd party ladder to rise up and replace the Blizzard one ------- before they kill their own game by insisting on making their own ladder maps.

The way they insist on making the middle of every map un-passable due to watchtowers is just annoying.



If there's really enough demand for it, I don't see why a ladder set up like the original WGT wouldn't work.


It's a huge load of work.
WGT, PGT, etc had tons of people dedicating their time to it.
If there would be a ladder like PGT, I am sure, everyone would use it. I just dont know if it's possible with the way SCIIs works
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
nomyx
Profile Joined June 2012
United States2205 Posts
December 21 2012 10:46 GMT
#195
My biggest hope for HOTS is that blizzard will hopefully take a better involvement in the community maps - blizzard relationship. We have tons of community maps out there that they could add in to the pool for a season to help test out, but often will go several seasons of not adding a help or add in their own bad products when the community will make it for free
nunez
Profile Blog Joined February 2011
Norway4003 Posts
December 21 2012 11:24 GMT
#196
On December 21 2012 05:51 Diamond wrote:
Ugh, porting HotS maps? How lazy can you get?


ye, they really put no effort into this.
conspired against by a confederacy of dunces.
Schnippy
Profile Joined March 2012
Germany15 Posts
December 21 2012 12:02 GMT
#197
How cheap the textures were used in (2) Newkirk District:-(.
number01
Profile Joined December 2012
203 Posts
December 21 2012 12:02 GMT
#198
This is extremely disappointing, with so many new maps and features that are out there made by the community, GSL and other tournaments, blizzard implements mediocre maps. The only map that i like the most is "backwater complex", due to the team expansions. Other than that i am not impressed.
Idra is the reason I play SC
muNsu
Profile Joined January 2011
Italy37 Posts
December 21 2012 12:10 GMT
#199
Just when I thought about coming back to sc2 for 2013 XD
I'll just stick to dota and thank you blizzard, you surely know how to make your game even more brainless every patch you release
one dimensional straight forward map with xel nagas that cover every attack path? yo-hoooo, FUCK YEAH IT LOOKS LIKE SUCH A GREAT IDEA DUSTIN LET'S THROW THEM IN
This is so disgustingly stupid I don't even know why they keep doing this job, they are awful at it and there's no denying it.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
Last Edited: 2012-12-21 15:52:58
December 21 2012 15:49 GMT
#200
On December 21 2012 05:30 Elite_ wrote:
Show nested quote +
On December 20 2012 08:26 juicyjames wrote:
The 3v3 Ladder Map Pool

(6) Backwater Complex
[image loading]


(6) Twisted Vern
[image loading]


We need way more maps like these in 2v2s, 3v3s, and 4v4s...

Also I don't understand why people complain about the new maps being HotS maps.... Anything is better than Tal'Darim and Shakura's.... Especially after the 2 years they've been in the pool...

How do you mean? Arent the majority of teamplay maps like these with the exception of 3:3 maps...until now that is. I guess if you like to play like 1:1 in teamgames (I hate people like that) and dont want to learn any team strats Backwater is great. Twisted wern is kinda interesting with it's BW styled middle but fortressmaps are extremely broken and there are already 90% of teammaps. Counter? What is that? I have seen countless games being decided by counters but thats impossible on these new maps. Going to tumb down these unless I'm going to troll and go for BC's or something.

EDIT: Meh I only got one veto left after this change.
I have the best fucking lawyers in the country including the man they call the Malmis.
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