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New Maps for 2013 Ladder Season 1 - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 Next All
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
January 01 2013 03:17 GMT
#281
On January 01 2013 12:11 Sumadin wrote:
Show nested quote +
On January 01 2013 06:54 blade55555 wrote:
On January 01 2013 05:13 tili wrote:
Colour me excitement.

Edit: I'm glad Blizzard is continuing to produce maps. It's not like they refuse to incorporate community maps into the map pool, they just mix them in.

I think this is better for diversity, even if it isn't perfect (which is why downranking exists)


to bad blizzard rarely inputs community maps. Last one was what daybreak and cloud kingdom which are pretty old now.


The last ones was Daybreak and Metropolis.

The latter being such a faillure may explain why this havn't happened again.


The other one was Korhal Compound, which didn't have the lag problems Metropolis did, but was also a failure in its own way. So of the two community map updates, we've gotten two standard tournament maps, one that most people don't like, and one that crashed people's computers. Blizzard's last update was Entombed Valley, which is a decent map and a tournament staple, and Condemned Ridge, which kinda sucks.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
zhurai
Profile Blog Joined September 2010
United States5660 Posts
January 01 2013 03:55 GMT
#282
On January 01 2013 07:39 Blisse wrote:
I would like to see some of the Kespa maps (Arkanoid!!). They look fun and promote really really different playstyles.

dustin browder would probably hate it that his rocks explode
Twitter: @zhurai | Site: http://zhurai.com
Pucca
Profile Blog Joined January 2012
Taiwan1280 Posts
January 01 2013 04:01 GMT
#283
I was getting tired of the big maps on ladder this is a welcome change.
Master Chief
2v2levels
Profile Joined December 2012
United States88 Posts
Last Edited: 2013-01-01 04:03:11
January 01 2013 04:02 GMT
#284
I'd love to see the response had Blizzard introduced Arkanoid in to the pool on its own.

Whiners, man.

I, for one, welcome and appreciate variety and change... Wouldn't mind High Orbit back in the 2v2 pool though.
A jack of all trades is a master of none.
fire_brand
Profile Blog Joined October 2009
Canada1123 Posts
January 01 2013 04:08 GMT
#285
I know my new vetoes.
Random player, pixel enthusiast, crappy illustrator, offlane/support
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
January 01 2013 04:08 GMT
#286
They should have two new maps replacing the two oldest maps every season. Honestly, it's kind of ridiculous that this isn't happening already.
http://na.op.gg/summoner/userName=FLABREZU
tili
Profile Joined July 2012
United States1332 Posts
January 01 2013 04:09 GMT
#287
On January 01 2013 06:54 blade55555 wrote:
Show nested quote +
On January 01 2013 05:13 tili wrote:
Colour me excitement.

Edit: I'm glad Blizzard is continuing to produce maps. It's not like they refuse to incorporate community maps into the map pool, they just mix them in.

I think this is better for diversity, even if it isn't perfect (which is why downranking exists)


to bad blizzard rarely inputs community maps. Last one was what daybreak and cloud kingdom which are pretty old now.


That's true - perhaps the balance between the two hasn't been found, but I like that they are still making new maps
sunglasseson
Profile Blog Joined November 2012
United States145 Posts
January 01 2013 04:37 GMT
#288
blizzard doesnt add gsl maps much like they dont actually listen to the pros they "consult with". they have posted that they rather take the advice of the developers who "see the big picture" vs the pros who have good but bias ideas. They literally have said we listen but dont care.

Drake
Profile Joined October 2010
Germany6146 Posts
January 01 2013 04:42 GMT
#289
Newkirk District is FANTASTIC in HOTS ! but for wol its to easy to split and i dont think its balanced, there are something contai nbreaking missing like tempest, viper etc
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Drake
Profile Joined October 2010
Germany6146 Posts
January 01 2013 04:43 GMT
#290
On January 01 2013 13:37 sunglasseson wrote:
blizzard doesnt add gsl maps much like they dont actually listen to the pros they "consult with". they have posted that they rather take the advice of the developers who "see the big picture" vs the pros who have good but bias ideas. They literally have said we listen but dont care.




zergs protoss terrans ... every pro have different oppinions, coming from them only maps balanced on super high level come in, also having gsl maps in its fuckn boring same maps over and over again ... i like blizzard maps ! i think they do it right
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
sunglasseson
Profile Blog Joined November 2012
United States145 Posts
January 01 2013 05:27 GMT
#291
On January 01 2013 13:43 CoR wrote:
Show nested quote +
On January 01 2013 13:37 sunglasseson wrote:
blizzard doesnt add gsl maps much like they dont actually listen to the pros they "consult with". they have posted that they rather take the advice of the developers who "see the big picture" vs the pros who have good but bias ideas. They literally have said we listen but dont care.




zergs protoss terrans ... every pro have different oppinions, coming from them only maps balanced on super high level come in, also having gsl maps in its fuckn boring same maps over and over again ... i like blizzard maps ! i think they do it right



k but when every pro gives the same feedback and there is a massive playerbase feedback for the same thing one hopes it gets fixed. close position spawns, small maps, rocks covering 3rds.... these are all horrible things that blizzard hasnt fixed fully
MasterCynical
Profile Joined September 2012
505 Posts
January 01 2013 07:54 GMT
#292
Blizzard is making the right choice. If all they did was let the community dictate what maps should go into the pool, we will end up with a pile of daybreaks.
StarcracK
Profile Joined July 2011
Canada49 Posts
January 01 2013 08:55 GMT
#293
I can dig Akilon Flat but Newkirk is just really bad.
Akilon can be very interesting due to the 3rd/4th placements.
but Newkirk and those 2 watchtowers that covers the all area in the middle of the map is just bad..... sigh

Glad to see those 2 maps gone tho
MateShade
Profile Joined July 2011
Australia736 Posts
January 01 2013 09:08 GMT
#294
The crap thing is this will be the last WoL season an this is the map pool we finish on
Killcycle
Profile Joined January 2011
United States170 Posts
January 01 2013 09:08 GMT
#295
On December 20 2012 08:43 fabiano wrote:
It is freaking amazing how Blizzard maps feel so wrong. They give me this suffocating feel, I don't quite can put on words what I mean. Maybe it is the 3d, or things in SC2 look toy-ish, cartoony, I don't know.... I mean, compare it to BW maps, they feel large, they look large and they somehow look more like a broad landscape in some planet:

+ Show Spoiler +

[image loading]
[image loading]
[image loading]


I guess it's the 3D that cuts a lot of the players imagination.


Strangely enough it's probably the different way they handle the art in SC2 - largely as a consequence of improving engines and programming, everything is magnitudes more detailed (which gives a sense of being closer-in, because intuitively the closer you are the more you can make out), but also the perspective in which the artists do textures and such really give the feeling of close-in or far-off in terms of maps.

That's my theory, anyway.
I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see.
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
January 01 2013 09:22 GMT
#296
I dont understand the need for xel naga towers. Imagine antiga WITHOUT the tower in the middle. Or those 4 towers in the new 2player map from HOTS. A map without towers would so much more refreshing on ladder.

Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
January 01 2013 09:40 GMT
#297
On January 01 2013 18:08 MateShade wrote:
The crap thing is this will be the last WoL season an this is the map pool we finish on


Not really. I'm pretty sure Blizzard said WoL would continue after HotS.
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
January 01 2013 10:00 GMT
#298
On January 01 2013 18:40 darkness wrote:
Show nested quote +
On January 01 2013 18:08 MateShade wrote:
The crap thing is this will be the last WoL season an this is the map pool we finish on


Not really. I'm pretty sure Blizzard said WoL would continue after HotS.


Sure it will continue but lack of map support. Perhaps they add some little changes but basically same maps for years to come.
Darksoldierr
Profile Joined May 2010
Hungary2012 Posts
January 01 2013 10:19 GMT
#299
Terrible maps again, gg
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
aksfjh
Profile Joined November 2010
United States4853 Posts
January 01 2013 10:41 GMT
#300
I'm so glad they didn't add that stupid double base map they have in the beta.
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