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Quantic Gaming disbands - Page 27

Forum Index > SC2 General
773 CommentsPost a Reply
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Mortal
Profile Blog Joined November 2010
2943 Posts
December 05 2012 04:22 GMT
#521
Damn.
The universe created an audience for itself.
WetSocks
Profile Joined June 2012
United States953 Posts
December 05 2012 04:23 GMT
#522
this is so sad, thestc needs a new team!!
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
Last Edited: 2012-12-05 04:26:46
December 05 2012 04:26 GMT
#523
On December 05 2012 07:06 fireforce7 wrote:
Teams disbanding and players quitting to lol left and right.


Except that Quantic HAD a LoL team.
Salvation a la mode and a cup of tea...
Sacrilege
Profile Joined December 2011
United States199 Posts
December 05 2012 04:26 GMT
#524
This really is depressing. :/ Sad to see such a great team go.
Imperative Gaming Owner | Grandmaster Zerg | https://twitter.com/SacrilegeSC2 | https://www.twitch.tv/shadowbites
TrippSC2
Profile Blog Joined November 2010
United States209 Posts
December 05 2012 04:31 GMT
#525
On December 05 2012 13:11 sekritzzz wrote:
Show nested quote +
On December 05 2012 13:08 black_ICE wrote:
On December 05 2012 12:41 Gamegene wrote:
On December 05 2012 12:39 black_ICE wrote:
This is unfortunate, but I think it was necessary for the overall well being of SC2. There needs to be a culling of these mediocre pros watering down the scene. It's understandable to have the young guys, like Illusion, on the team who are developing, but they shouldn't be the backbone of the team. The team overall is comprised of "also ran's." I wouldn't have predicted any of these players to win a major tournament, much less beat a current GSL player in a BoX. Being selected to be on a pro team should be an extraordinary achievement for a player. They should be freaks of nature as far as gaming goes with skill levels that leave you in awe as a spectator (e.g. SKTRain's 4 pronged DT attack vs Idra). For me, too many people are getting a chance that shouldn't.

That leads into the lack of sponsorship killing the team. I, like some who posted previously, had to Liquidpedia their roster. I only knew Illusion because of his run in one tournament a while ago, Flo because she's a female and Sase because he's friends with Naniwa. My lack of awareness is directly linked to the lack of tournament results. Other than the EG team and Destiny, which are anomalies, the players I know are those that win. Winning seems to be leaps and bounds the best way to get your name and your sponsor's name out there, besides a Hot_Bid interview that is. When you field a team of players that don't really have any tournament success, the chances are few and far between to advertise yourself. But SC2 and eSports are still pretty new to most, hopefully this is just growing pains and in the future things will stabilize so this kind of thing won't happen again.

tldr: good players > win > advertising > happy sponsors > stable team, duh


lol not only are you a massive dick, but you don't have any idea what you're talking about LOL.


They weren't friends?

That is not the problem with your post. The fact that you think Sase is famous because of his friendship with naniwa makes you a massive dick/have no idea what you are talking about.

http://wiki.teamliquid.net/starcraft2/SaSe

To be fair, Sase really hasn't played in bigger tournaments in a long time. I know Sase because he's a very quality player, but not participating in visible tournaments means that you don't promote your sponsors effectively. His being unaware of just how good Sase is just strengthens his point that the visibility wasn't there.
jakethesnake
Profile Blog Joined May 2011
Canada4948 Posts
December 05 2012 04:31 GMT
#526
On December 05 2012 13:14 QuanticState wrote:
Well..this sucks.

It's hard to make it as an up-and-coming organization. In retrospect, Quantic really was all-or-nothing this year; the training facility, lots of international travel, and relatively big acquisitions were big investments for us. I'm sad to see things didn't work out, partly because I feel we had a lot of potential, but mostly because these are the people I've spent the past two years working and growing with.

Thanks everyone for your continued support, and thank you Quantic for the opportunities you've given us.

That said, best of luck to everyone! Happy StarCrafting.


Sorry about the breakdown State. But know that you will have support and fans no matter where you go! I hope you find a good supportive team that fits with your goals and plans soon.
Community Newsjjakji || jjakji || jjakji || jjakji || jjakji || jjakji || jjakji nshoseo.jpg
ViktorSC
Profile Blog Joined December 2012
United States75 Posts
December 05 2012 04:48 GMT
#527
On December 05 2012 11:21 Cattlecruiser wrote:
Show nested quote +
On December 05 2012 10:47 ViktorSC wrote:
On December 05 2012 10:40 SupLilSon wrote:
On December 05 2012 10:38 ViktorSC wrote:
On December 05 2012 10:33 Cattlecruiser wrote:
On December 05 2012 09:47 Melaine wrote:
On December 05 2012 09:39 playLoud wrote:
On December 05 2012 09:33 ref4 wrote:
On December 05 2012 09:31 LuckoftheIrish wrote:
On December 05 2012 09:18 Melaine wrote:
[quote]
To be fare EG was always rich, Ann who runs it is a Celeb before Esports and had powerful finical resources and had good connections marketing wise, vs other teams that started from nothing. EG is like a Wallstreet run powerhouse that had rich people supporting it from the start, Not every team is blessed and can grab a ex supermodel to run the team.
Teams need to develop a tangible products for sponsors.


http://en.wikipedia.org/wiki/Anna_Prosser


You know Anna doesn't run EG, right? She's a content producer. She's involved in the team because Geoff is.


Seriously somebody really thought EG was RUN by Anna....???

wow

The funny part was he was typing like he was educating us on how EG is run.

Funny part is you failed to read the person above me after I made the comment, I did not say she runs the entire team, but she is runs most of the marketing and promotions/funds alot of Major things that make EG so popular, you should of prob read the the guy I quoted before flaming nonsense. And the fact she was a celeb prior to esports and is such a popular person helps EG 10 folds in all-round marketing strats vs a teams that have no such support.


I don't know how you would know the business model of EG. I HIGHLY DOUBT that she is the employee responsible for meeting with corporations for promotional/financial details.

Far as the celeb thing goes, she was/is as famous as any regional network reporter. Not a big deal, I could find more qualified/attractive FACE for the corporate reps at my university's communication major.
EG is far from being anything close to a "wallstreet powerhouse", but they are the most professional/proactive organization in the business.

Marketing for eSports should resemble MLS teams, because both of their target audience share similar sociological factors that draw them in.

On December 05 2012 09:40 ViktorSC wrote:
On December 05 2012 09:18 Melaine wrote:
On December 05 2012 09:14 Cattlecruiser wrote:
On December 05 2012 08:47 BlackVelvet wrote:
On December 05 2012 08:27 Zzoram wrote:
Not a surprise.

I still don't know who the sponsors of Quantic Gaming were.

The only teams I know the sponsors of are Evil Geniuses and Team Liquid among foreign teams.

I know StarTale and LG-IM's main sponsors too.



It's no wonder that sponsors are realizing their SC2 teams aren't worth the money when their players can't be bothered to remember to say 3 words at the end of every interview.


Yeah. Makes me wonder if EG is too much at the center of things in eSports that other teams (such as Quantic) fall by the wayside. That and there's a lack of growth so its sort of a survival of the richest.


Organizations that have very poor to non-existent sponsor promotion should be out of business.
Poor marketing and fiscal decisions are what is killing eSports.
Most NA teams are run like a nerd fraternity than a professional environment.
Rigid practice schedules, consistent participation in tournaments, and product promotion are needed for survival in a developing market.

The current business model of eSports is lacking.



EG and Liquid hold their own online leagues, visually promote their sponsors (logos on team shirts), vocally thank their sponsors every chance they get, and actively try to create attention (ceremonies, community interaction, and social media).

To be fare EG was always rich, Ann who runs it is a Celeb before Esports and had powerful finical resources and had good connections marketing wise, vs other teams that started from nothing. EG is like a Wallstreet run powerhouse that had rich people supporting it from the start, Not every team is blessed and can grab a ex supermodel to run the team.
Teams need to develop a tangible products for sponsors.


http://en.wikipedia.org/wiki/Anna_Prosser

This is true. The fact is these teams are branded team. If theyre players are not good at least they are very popular. That is what keeps them running, remember that any foreign team is in danger of falling to a better korean team.

I dont agree with the business model comment. I believe the problem is players seeking the best team instead of playing their game. What attracts sponsors? Wins, wins, and more wins. How can you always win if you are always taking chances at the best tournament. The money always follows the talent and talent is honed at home. This is actually what is wrong with eSports. You cant run a team like a business because it is not one. But the business you create with it keeps the team running. I was gonna say more but I really need to think about what I want to say... Ill be back.


How are teams not a business?
All real sport teams are run like a business.
If this was 5 years ago when eSports was just a few nerds living in their parent's basement it would be a different story, but the scene has evolved to a semi-legitimacy. To get the best results, sponsorship, and more fans players must adapt to the market.

"All real sport teams are run like a business." First of all, all real sports teams, the best ones, started out as real teams. The reason they are so popular is through years of playing in a town or city. They have to build trust, no? So, its not really a business. They compete, they deal with each other, not customers. They create business by selling shirts, tickets, whatnot like a "real sports team".


Real professional sports teams are businesses, regardless of how they started off. There really is no exception.

IF and when they can get a fan base. If Quantic had the fan base they prob couldve saved the team. We all watched Moneyball. We know how it works. The point is Quantic failed because it was run like a business and not a team. Real teams, Chelsea FC, the Patriots, Dream Team, all run like teams and not businesses. The concept of a team is always in the heart of an organization.

But the business they create allows them to make smart decisions. (Will I get banned for editing my comments many times?)


You watched Moneyball? OMG you must have a great understanding of finance and business...

In what way was Quantic run like a business?
They did not put out consistent streams, popular events, or any sponsor promotion.

The Patriots are the most businesslike team in the NFL. Their players understand they are only good as their last season.
The only real constant in their team since the Belichek era is Tom Brady and Vince Wilfork.
It is because of the pressure and the lack of job security that keeps their players so prepared and motivated.
The Pats front office is the best at quantifying a player's worth, this is the reason behind their success during the era of free agency.

You are obviously a finance and economics student. And I obviously dont care about that but you prob didnt even notice because all you care about is finance. Yes I watched Moneyball, no they did not mail me my economics degree from harvard with my netflix rental.

Couldnt even read your comment because I think you answered your own question but was too lazy to give a damn.

The quarterback is the most important part of the team and will never give him up. Period.
I doubt they could afford any other group of players anyways.
Buildings are units, units are buildings.
ViktorSC
Profile Blog Joined December 2012
United States75 Posts
December 05 2012 04:51 GMT
#528
On December 05 2012 10:53 playLoud wrote:
Show nested quote +
On December 05 2012 09:47 Melaine wrote:
On December 05 2012 09:39 playLoud wrote:
On December 05 2012 09:33 ref4 wrote:
On December 05 2012 09:31 LuckoftheIrish wrote:
On December 05 2012 09:18 Melaine wrote:
On December 05 2012 09:14 Cattlecruiser wrote:
On December 05 2012 08:47 BlackVelvet wrote:
On December 05 2012 08:27 Zzoram wrote:
Not a surprise.

I still don't know who the sponsors of Quantic Gaming were.

The only teams I know the sponsors of are Evil Geniuses and Team Liquid among foreign teams.

I know StarTale and LG-IM's main sponsors too.



It's no wonder that sponsors are realizing their SC2 teams aren't worth the money when their players can't be bothered to remember to say 3 words at the end of every interview.


Yeah. Makes me wonder if EG is too much at the center of things in eSports that other teams (such as Quantic) fall by the wayside. That and there's a lack of growth so its sort of a survival of the richest.


Organizations that have very poor to non-existent sponsor promotion should be out of business.
Poor marketing and fiscal decisions are what is killing eSports.
Most NA teams are run like a nerd fraternity than a professional environment.
Rigid practice schedules, consistent participation in tournaments, and product promotion are needed for survival in a developing market.

The current business model of eSports is lacking.



EG and Liquid hold their own online leagues, visually promote their sponsors (logos on team shirts), vocally thank their sponsors every chance they get, and actively try to create attention (ceremonies, community interaction, and social media).

To be fare EG was always rich, Ann who runs it is a Celeb before Esports and had powerful finical resources and had good connections marketing wise, vs other teams that started from nothing. EG is like a Wallstreet run powerhouse that had rich people supporting it from the start, Not every team is blessed and can grab a ex supermodel to run the team.
Teams need to develop a tangible products for sponsors.


http://en.wikipedia.org/wiki/Anna_Prosser


You know Anna doesn't run EG, right? She's a content producer. She's involved in the team because Geoff is.


Seriously somebody really thought EG was RUN by Anna....???

wow

The funny part was he was typing like he was educating us on how EG is run.

Funny part is you failed to read the person above me after I made the comment, I did not say she runs the entire team, but she is runs most of the marketing and promotions/funds alot of Major things that make EG so popular, you should of prob read the the guy I quoted before flaming nonsense. And the fact she was a celeb prior to esports and is such a popular person helps EG 10 folds in all-round marketing strats vs a teams that have no such support.


The funny thing is you actually think Anna is a celebrity and/or super model lol

Haha, they got to you too my poor lad? Of course she is a celebrity and model. She was Ms. Portland for crying out loud. Do you know how many drinks she has to pay for in portland...
Buildings are units, units are buildings.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45006 Posts
December 05 2012 04:54 GMT
#529
This is really unfortunate So many popular and pretty good players on Quantic x.x

I hope they find new teams soon! ♥
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
December 05 2012 04:54 GMT
#530
Seems like Quantic operated like EG when they should have been more like Dignitas.
www.superbeerbrothers.com
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
December 05 2012 05:11 GMT
#531
Guess not even the "SC2 is dying cause of lol" will work this time since the lol team also was disbanded along with the entire organization.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
black_ICE
Profile Joined November 2011
United States59 Posts
December 05 2012 05:13 GMT
#532
On December 05 2012 12:55 Sylfyre wrote:
Show nested quote +
On December 05 2012 12:39 black_ICE wrote:
This is unfortunate, but I think it was necessary for the overall well being of SC2. There needs to be a culling of these mediocre pros watering down the scene. It's understandable to have the young guys, like Illusion, on the team who are developing, but they shouldn't be the backbone of the team. The team overall is comprised of "also ran's." I wouldn't have predicted any of these players to win a major tournament, much less beat a current GSL player in a BoX. Being selected to be on a pro team should be an extraordinary achievement for a player. They should be freaks of nature as far as gaming goes with skill levels that leave you in awe as a spectator (e.g. SKTRain's 4 pronged DT attack vs Idra). For me, too many people are getting a chance that shouldn't.

That leads into the lack of sponsorship killing the team. I, like some who posted previously, had to Liquidpedia their roster. I only knew Illusion because of his run in one tournament a while ago, Flo because she's a female and Sase because he's friends with Naniwa. My lack of awareness is directly linked to the lack of tournament results. Other than the EG team and Destiny, which are anomalies, the players I know are those that win. Winning seems to be leaps and bounds the best way to get your name and your sponsor's name out there, besides a Hot_Bid interview that is. When you field a team of players that don't really have any tournament success, the chances are few and far between to advertise yourself. But SC2 and eSports are still pretty new to most, hopefully this is just growing pains and in the future things will stabilize so this kind of thing won't happen again.

tldr: good players > win > advertising > happy sponsors > stable team, duh


I don't even know where to start breaking apart why this is wrong....I mean there's the terrifying news of sponsors pulling out of a team which, considering that's how basically every team survives is a terrifying concept. Or the loss or a very big team, regardless of their overall skill level or their higher skilled players, there was still a lot of players with quantic in their name, and because of this, I would be surprised if they could all manage to find teams again, because of the sudden influx of a disbanded team.


Honestly, that's ok for me. Not everyone who's moderately good at the game should be pro.

On December 05 2012 12:55 Sylfyre wrote:
Show nested quote +
On December 05 2012 12:39 black_ICE wrote:
Finally, with the sponsors thing, true, quantic weren't at EG level with marketing their sponsors, but look at PsY and MaximusBlack. Neither of them at this stage are top tier pro players, in the sense of winning MLG, etc etc. But they aren't on the team for that reason. They are there to help promote sponsors, etc, because even if you aren't a top tier player, being a personality is it's own form of sponsor promotion, and I would argue more effective. A simple example of this would be incontrol. Regarless of results, everyone knows who he is, what team he's on, and their sponsors, and the amount of exposure the sponsors get because of that.



Incontrol and Destiny are the exceptions to the rule. For two years now, no one has been able to replicate the success that those two have gotten by being progamers with personality. Even Dragon was teamless for a while after Slayers despite being hilarious on stream and teamless again now. Until you mentioned it, I didn't know that's what MaximusBlack's role was on the team. I saw him being interviewed during a break at the last MLG and I had no idea who he even was. I don't think that's a reliable option to sustain a gaming career and attracting sponsors. Progamers should be about playing the game, fun personalities are a bonus. Pro athletes aren't picked because of their popularity to the masses, they are picked because of their skill at their given sports and their ability to win. Everybody loves a winner. When their ability diminishes, the ones with personalities retire and become commentators and analysts. The only "athletes" with personality are wrestlers, but I don't want SC2 to become a sideshow like that. Back in BW firebathero was an exception to the rule also, but he became popular because his wacky ceremonies came after he beat some heavy hitters at the time.
"We turn ourselves in now, they'll give us 20 years in the electric chair." - Darren Roskow
NonY
Profile Blog Joined June 2007
8751 Posts
December 05 2012 05:20 GMT
#533
On December 05 2012 09:47 Melaine wrote:
Show nested quote +
On December 05 2012 09:39 playLoud wrote:
On December 05 2012 09:33 ref4 wrote:
On December 05 2012 09:31 LuckoftheIrish wrote:
On December 05 2012 09:18 Melaine wrote:
On December 05 2012 09:14 Cattlecruiser wrote:
On December 05 2012 08:47 BlackVelvet wrote:
On December 05 2012 08:27 Zzoram wrote:
Not a surprise.

I still don't know who the sponsors of Quantic Gaming were.

The only teams I know the sponsors of are Evil Geniuses and Team Liquid among foreign teams.

I know StarTale and LG-IM's main sponsors too.



It's no wonder that sponsors are realizing their SC2 teams aren't worth the money when their players can't be bothered to remember to say 3 words at the end of every interview.


Yeah. Makes me wonder if EG is too much at the center of things in eSports that other teams (such as Quantic) fall by the wayside. That and there's a lack of growth so its sort of a survival of the richest.


Organizations that have very poor to non-existent sponsor promotion should be out of business.
Poor marketing and fiscal decisions are what is killing eSports.
Most NA teams are run like a nerd fraternity than a professional environment.
Rigid practice schedules, consistent participation in tournaments, and product promotion are needed for survival in a developing market.

The current business model of eSports is lacking.



EG and Liquid hold their own online leagues, visually promote their sponsors (logos on team shirts), vocally thank their sponsors every chance they get, and actively try to create attention (ceremonies, community interaction, and social media).

To be fare EG was always rich, Ann who runs it is a Celeb before Esports and had powerful finical resources and had good connections marketing wise, vs other teams that started from nothing. EG is like a Wallstreet run powerhouse that had rich people supporting it from the start, Not every team is blessed and can grab a ex supermodel to run the team.
Teams need to develop a tangible products for sponsors.


http://en.wikipedia.org/wiki/Anna_Prosser


You know Anna doesn't run EG, right? She's a content producer. She's involved in the team because Geoff is.


Seriously somebody really thought EG was RUN by Anna....???

wow

The funny part was he was typing like he was educating us on how EG is run.

Funny part is you failed to read the person above me after I made the comment, I did not say she runs the entire team, but she is runs most of the marketing and promotions/funds alot of Major things that make EG so popular, you should of prob read the the guy I quoted before flaming nonsense. And the fact she was a celeb prior to esports and is such a popular person helps EG 10 folds in all-round marketing strats vs a teams that have no such support.

EG was a powerhouse in esports before SC2 was even released. EG was doing well in SC2 before Anna ever worked with them. And even though she's been doing good work, it clearly hasn't been anywhere near as significant as you're implying. I think you should forget everything you think you know and start your knowledge on this scene from scratch.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
worldpeace30
Profile Joined July 2012
United States106 Posts
December 05 2012 05:23 GMT
#534
I didn't like this guys attitude the first time I heard him. I don't like it now. This is progress when people who are in this for wrong reasons are phased out, "I can't be Al Pachino, I can't be the Godfather" please, if you're in e-sports to be Al Pachino and ordering everyone around then you're in the wrong business. E-sports is about the players so saying "it's not a part-time job" is 100% correct. If you don't have the passion for the players lives, and put them first you're in it for the wrong reasons.

When you're a manager of something you've got to believe in the quality and amazingness of your product. For e-sports managers that is the Progamers themselves. Gamers are not Monopoly properties to buy and sell and hope they win a tournament landing on a hotel on boardwalk. Players aren't pawns, players are the Stars and your role as a manager is to invest in their stardom. I didn't feel respect for that stardom from Mark in all the video's I've seen him in. It's all about him, he's not Al Pachino or the Godfather... yeah, this isn't the business for you sir. I hope you find what you're looking for, good luck and thanks for supporting gaming for this long. I'm sure you have the gratitude of many for being a team manager rightfully so but the next person to take your place that respects the players, that thinks of them as the Stars that they are, and make a lot of money on it. You will wish you never quit come HoTS

Don't get me wrong, I see the really hardworker in Mark and how much that's done for e-sports for the players in Quantic. But I also see a really opinionated stubbornly pig-headed closed minded person. E-sports requires an open mind to succeed because success in e-sports comes from your vision that you convince other people with. If you enter being closed minded you'll probably exit closed minded grumbling and complaining about all the closed minded realities you lived with. Who would have known Total Biscuit could raise $15,000 in a day. Who would have known Grubby would be a caster, a pro-player, and run his own team all by himself with tons of sponsors. Who would have known Reddit would light up like a torch when Grubby was playing games in IEM. To be in e-sports you have to be a visionary, you have to convince your players to think beyond the box because the box is really small and unfun. Who would have known Parting would win BWC and WCG. If you're not a dreamer in e-sports then your "reality" is going to be pretty bleak because reality in e-sports is what you make other people believe, and the most convincing things is dreams and visions. If you don't have any of your own, it's unlikely you're going to convince anyone else of dreams and visions. If you do have some of your own and don't do anything with them, you've wasted all our times.

That's why it really pisses me off when Mark says that EG is simply, "a marketing company that gives all their profits back to e-sports." EG is a fucking dream creating powerhouse. EG creates dreams and so does companies that sponsor them. Calling them "a marketing company". You know what else is a "marketing company" Hollywood. Hollywood makes movies that get purchased by TV companies to broadcast on their stations which people watch in exchange for being inundated with advertisements. Companies pay royalties to the cast of movies through publishing companies in order to play their movie on their station for advertisements.

I guess production labels for TV stars are "marketing companies" because they market their goods in exchange for advertisements that make people want to buy the products of whoever paid for the advertisement spots. You know what the most expensive advertisement spot is on tv? Superbowl advertisements, I guess FOOTBALL is Marketing.
LovE-
Profile Blog Joined September 2010
United States1963 Posts
December 05 2012 05:27 GMT
#535
Man this is so insane..

I feel so bad. I loved all of the guys from their Vile days :\
LovE.311 (NA) || @LovE_Sc2
Bagration
Profile Blog Joined October 2011
United States18282 Posts
December 05 2012 05:30 GMT
#536
FUCK! FIRST VILE, THEN SLAYERS AND NOW QUANTIC! EVERY TEAM THAT I COME TO LOVE ENDS UP DISBANDING!

FUCKITY FUCKS!

WHAT THE HELL IS WRONG WITH THIS DAMN WORLD!!
Team Slayers, Axiom-Acer and Vile forever
Angel_
Profile Blog Joined December 2011
United States1617 Posts
Last Edited: 2012-12-05 05:33:49
December 05 2012 05:32 GMT
#537
As ESPORTS and starcraft2 grow, the weak ends leave. It is an unfortunate truth: there is no happy candyland experience for everyone involved just because you decided you want to play. You make a product worth keeping, or you don't get to stay. Tournaments will die, teams will disband, players will retire, organizations will drop sc2, sponsors will leave esports. All have happened and will continue to happen, especially as we grow, and we will continue to grow regardless, and partially because of it. Those that can't make it fall and the stronger continue to grow and learn from it.

I hope that the players that are good enough and dedicated to play and continue to grow find new teams. Beyond that I don't particularly feel anything about this. If they had done better as an organization, or team, in performance or marketting, I might feel differently. But then again, if they had, they wouldn't be disbanding.
worldpeace30
Profile Joined July 2012
United States106 Posts
December 05 2012 05:33 GMT
#538
NuclearJudas
Profile Blog Joined July 2011
6546 Posts
December 05 2012 05:34 GMT
#539
Unexpected, to say the least. Hope the players find new homes.
Life is like Tetris. Your errors pile up but your accomplishments disappear. - Robert Ohlén | http://railroaddiary.wordpress.com/ - My words about stuff.
markrevival
Profile Joined January 2012
United States222 Posts
December 05 2012 05:37 GMT
#540
I think its tragic but I also see how badly managed this was. Unless Cinergy can clarify why this team had such a massive roster, an extravagant beach side home with a pool, and only 3 sponsors, why would they expect the organization to suddenly rain profits? The players are all very likable and profitable, seems more like management is what wasn't working.

I feel so bad for StC, Hawk, State, Illusion, Flo, MB, SaSe, and the rest of the team which there are way too many to name. I really liked this team and this group. So sad
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