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Terrible news Quantic was an organization that managed to build nothing but good will in my eyes during their time in SC2. I knew nothing about them when I first read a thread on TL announcing that they were expanding their established name into SC2, and with each time they signed a player or made some kind of news in our scene my trust in their brand grew. They may never have been the biggest star in the show like TL, EG, or gsl teams, or even the controversial underdogs like ROOT, but whenever a player that you liked signed to Quantic it always felt like you could be happy that they had found a good home and rest assured that they would be well taken care of. When they "rescued" the team Vile players, that sealed the deal. I remember thinking "Wow... these guys are taking a massive risk to help out another group in an unfortunate position. Their heart is really in the right place."
I am genuinely saddened to see them go.
On December 05 2012 13:19 lannisport wrote: Investor nerf. What a sad day for everyone involved. ): Yeah, stupid devs can't even read right! Everyone was crying for inFESTor nerfs not inVESTor nerfs!
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hope illusion finds a new team quickly
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On December 05 2012 13:11 sekritzzz wrote:Show nested quote +On December 05 2012 13:08 black_ICE wrote:On December 05 2012 12:41 Gamegene wrote:On December 05 2012 12:39 black_ICE wrote: This is unfortunate, but I think it was necessary for the overall well being of SC2. There needs to be a culling of these mediocre pros watering down the scene. It's understandable to have the young guys, like Illusion, on the team who are developing, but they shouldn't be the backbone of the team. The team overall is comprised of "also ran's." I wouldn't have predicted any of these players to win a major tournament, much less beat a current GSL player in a BoX. Being selected to be on a pro team should be an extraordinary achievement for a player. They should be freaks of nature as far as gaming goes with skill levels that leave you in awe as a spectator (e.g. SKTRain's 4 pronged DT attack vs Idra). For me, too many people are getting a chance that shouldn't.
That leads into the lack of sponsorship killing the team. I, like some who posted previously, had to Liquidpedia their roster. I only knew Illusion because of his run in one tournament a while ago, Flo because she's a female and Sase because he's friends with Naniwa. My lack of awareness is directly linked to the lack of tournament results. Other than the EG team and Destiny, which are anomalies, the players I know are those that win. Winning seems to be leaps and bounds the best way to get your name and your sponsor's name out there, besides a Hot_Bid interview that is. When you field a team of players that don't really have any tournament success, the chances are few and far between to advertise yourself. But SC2 and eSports are still pretty new to most, hopefully this is just growing pains and in the future things will stabilize so this kind of thing won't happen again.
tldr: good players > win > advertising > happy sponsors > stable team, duh lol not only are you a massive dick, but you don't have any idea what you're talking about LOL. They weren't friends? That is not the problem with your post. The fact that you think Sase is famous because of his friendship with naniwa makes you a massive dick/have no idea what you are talking about. http://wiki.teamliquid.net/starcraft2/SaSe
I don't understand how I came to know who he is is wrong? I was relating my personal experience. I never said he was famous because of Naniwa, that's only how I first came to hear of him because of his association with Naniwa. He mentioned him during an interview or something and I read that interview because Naniwa was winning. And the most I've ever watched him play was when he all-killed TL in IPL TAC, is it wrong too that I only know about that match because I wanted to watch TL play?
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On December 05 2012 14:23 worldpeace30 wrote:I didn't like this guys attitude the first time I heard him. I don't like it now. This is progress when people who are in this for wrong reasons are phased out, "I can't be Al Pachino, I can't be the Godfather" please, if you're in e-sports to be Al Pachino and ordering everyone around then you're in the wrong business. E-sports is about the players so saying "it's not a part-time job" is 100% correct. If you don't have the passion for the players lives, and put them first you're in it for the wrong reasons. When you're a manager of something you've got to believe in the quality and amazingness of your product. For e-sports managers that is the Progamers themselves. Gamers are not Monopoly properties to buy and sell and hope they win a tournament landing on a hotel on boardwalk. Players aren't pawns, players are the Stars and your role as a manager is to invest in their stardom. I didn't feel respect for that stardom from Mark in all the video's I've seen him in. It's all about him, he's not Al Pachino or the Godfather... yeah, this isn't the business for you sir. I hope you find what you're looking for, good luck and thanks for supporting gaming for this long. I'm sure you have the gratitude of many for being a team manager rightfully so but the next person to take your place that respects the players, that thinks of them as the Stars that they are, and make a lot of money on it. You will wish you never quit come HoTS  Don't get me wrong, I see the really hardworker in Mark and how much that's done for e-sports for the players in Quantic. But I also see a really opinionated stubbornly pig-headed closed minded person. E-sports requires an open mind to succeed because success in e-sports comes from your vision that you convince other people with. If you enter being closed minded you'll probably exit closed minded grumbling and complaining about all the closed minded realities you lived with. Who would have known Total Biscuit could raise $15,000 in a day. Who would have known Grubby would be a caster, a pro-player, and run his own team all by himself with tons of sponsors. Who would have known Reddit would light up like a torch when Grubby was playing games in IEM. To be in e-sports you have to be a visionary, you have to convince your players to think beyond the box because the box is really small and unfun. Who would have known Parting would win BWC and WCG. If you're not a dreamer in e-sports then your "reality" is going to be pretty bleak because reality in e-sports is what you make other people believe, and the most convincing things is dreams and visions. If you don't have any of your own, it's unlikely you're going to convince anyone else of dreams and visions. If you do have some of your own and don't do anything with them, you've wasted all our times. That's why it really pisses me off when Mark says that EG is simply, "a marketing company that gives all their profits back to e-sports." EG is a fucking dream creating powerhouse. EG creates dreams and so does companies that sponsor them. Calling them "a marketing company". You know what else is a "marketing company" Hollywood. Hollywood makes movies that get purchased by TV companies to broadcast on their stations which people watch in exchange for being inundated with advertisements. Companies pay royalties to the cast of movies through publishing companies in order to play their movie on their station for advertisements. I guess production labels for TV stars are "marketing companies" because they market their goods in exchange for advertisements that make people want to buy the products of whoever paid for the advertisement spots. You know what the most expensive advertisement spot is on tv? Superbowl advertisements, I guess FOOTBALL is Marketing. I like this guy. I shall remind myself to read this comment later. One thing to remember is that an american team and a korean team are two different animals. They need different food. A foreign team will have to rely on other things to stay afloat because they always get beat by koreans. and now to play my favorite game... 4v4's, yeah!
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wow. something behind the scenes. CatZ detective mode.
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No results...can't say i'm shocked. But still best of luck to the players...
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this just proves how easy for a team to disabnd...so if you contact sponsor for every tiny negative things...team could disband...it doesnt take alot effort for investor to say no.
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Their owner, mark, has always been pessimistic on the state of e-sports and i guess he more than likely talking about his own team.
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So is Naniwa a hidden genius after all?
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On December 05 2012 13:48 ViktorSC wrote:Show nested quote +On December 05 2012 11:21 Cattlecruiser wrote:On December 05 2012 10:47 ViktorSC wrote:On December 05 2012 10:40 SupLilSon wrote:On December 05 2012 10:38 ViktorSC wrote:On December 05 2012 10:33 Cattlecruiser wrote:On December 05 2012 09:47 Melaine wrote:On December 05 2012 09:39 playLoud wrote:On December 05 2012 09:33 ref4 wrote:On December 05 2012 09:31 LuckoftheIrish wrote: [quote]
You know Anna doesn't run EG, right? She's a content producer. She's involved in the team because Geoff is. Seriously somebody really thought EG was RUN by Anna....??? wow The funny part was he was typing like he was educating us on how EG is run. Funny part is you failed to read the person above me after I made the comment, I did not say she runs the entire team, but she is runs most of the marketing and promotions/funds alot of Major things that make EG so popular, you should of prob read the the guy I quoted before flaming nonsense. And the fact she was a celeb prior to esports and is such a popular person helps EG 10 folds in all-round marketing strats vs a teams that have no such support. I don't know how you would know the business model of EG. I HIGHLY DOUBT that she is the employee responsible for meeting with corporations for promotional/financial details. Far as the celeb thing goes, she was/is as famous as any regional network reporter. Not a big deal, I could find more qualified/attractive FACE for the corporate reps at my university's communication major. EG is far from being anything close to a "wallstreet powerhouse", but they are the most professional/proactive organization in the business. Marketing for eSports should resemble MLS teams, because both of their target audience share similar sociological factors that draw them in. On December 05 2012 09:40 ViktorSC wrote:On December 05 2012 09:18 Melaine wrote:On December 05 2012 09:14 Cattlecruiser wrote:On December 05 2012 08:47 BlackVelvet wrote: [quote]
Yeah. Makes me wonder if EG is too much at the center of things in eSports that other teams (such as Quantic) fall by the wayside. That and there's a lack of growth so its sort of a survival of the richest. Organizations that have very poor to non-existent sponsor promotion should be out of business. Poor marketing and fiscal decisions are what is killing eSports. Most NA teams are run like a nerd fraternity than a professional environment. Rigid practice schedules, consistent participation in tournaments, and product promotion are needed for survival in a developing market. The current business model of eSports is lacking. EG and Liquid hold their own online leagues, visually promote their sponsors (logos on team shirts), vocally thank their sponsors every chance they get, and actively try to create attention (ceremonies, community interaction, and social media). To be fare EG was always rich, Ann who runs it is a Celeb before Esports and had powerful finical resources and had good connections marketing wise, vs other teams that started from nothing. EG is like a Wallstreet run powerhouse that had rich people supporting it from the start, Not every team is blessed and can grab a ex supermodel to run the team. Teams need to develop a tangible products for sponsors. http://en.wikipedia.org/wiki/Anna_Prosser This is true. The fact is these teams are branded team. If theyre players are not good at least they are very popular. That is what keeps them running, remember that any foreign team is in danger of falling to a better korean team. I dont agree with the business model comment. I believe the problem is players seeking the best team instead of playing their game. What attracts sponsors? Wins, wins, and more wins. How can you always win if you are always taking chances at the best tournament. The money always follows the talent and talent is honed at home. This is actually what is wrong with eSports. You cant run a team like a business because it is not one. But the business you create with it keeps the team running. I was gonna say more but I really need to think about what I want to say... Ill be back. How are teams not a business? All real sport teams are run like a business. If this was 5 years ago when eSports was just a few nerds living in their parent's basement it would be a different story, but the scene has evolved to a semi-legitimacy. To get the best results, sponsorship, and more fans players must adapt to the market. "All real sport teams are run like a business." First of all, all real sports teams, the best ones, started out as real teams. The reason they are so popular is through years of playing in a town or city. They have to build trust, no? So, its not really a business. They compete, they deal with each other, not customers. They create business by selling shirts, tickets, whatnot like a "real sports team". Real professional sports teams are businesses, regardless of how they started off. There really is no exception. IF and when they can get a fan base. If Quantic had the fan base they prob couldve saved the team. We all watched Moneyball. We know how it works. The point is Quantic failed because it was run like a business and not a team. Real teams, Chelsea FC, the Patriots, Dream Team, all run like teams and not businesses. The concept of a team is always in the heart of an organization. But the business they create allows them to make smart decisions. (Will I get banned for editing my comments many times?) You watched Moneyball? OMG you must have a great understanding of finance and business... In what way was Quantic run like a business? They did not put out consistent streams, popular events, or any sponsor promotion. The Patriots are the most businesslike team in the NFL. Their players understand they are only good as their last season. The only real constant in their team since the Belichek era is Tom Brady and Vince Wilfork. It is because of the pressure and the lack of job security that keeps their players so prepared and motivated. The Pats front office is the best at quantifying a player's worth, this is the reason behind their success during the era of free agency. You are obviously a finance and economics student. And I obviously dont care about that but you prob didnt even notice because all you care about is finance. Yes I watched Moneyball, no they did not mail me my economics degree from harvard with my netflix rental. Couldnt even read your comment because I think you answered your own question but was too lazy to give a damn. The quarterback is the most important part of the team and will never give him up. Period. I doubt they could afford any other group of players anyways.
I state about the financial state of starcraft 2 because it is THE most important factor in the future growth of the sport. Increase in the legitimacy of eSports is the ONLY thing I care about because with legitimacy success will fallow.
You stated that Quantic failed because of their businesslike attitude towards management. I simply listed the ways the didn't and ask you what they did do?
Patriots can "afford" to get higher paid players. They have structure their program so that they constantly cycle out cheap mid round players for high draft picks. Instead of overvaluing players because of a former peaks or players with character issues they maintain the attitude of accountability and professionalism that is completely unlike a "family" team of Tony Dungy or Jeff Fisher.
eSports can become a legitimate mainstream entertainment and games like Dota2 and LoL have made significant strides towards that direction. Starcraft 2, however has not adapted well to the new situation. Some of the entropy can be blamed on the stressful nature of RTS, but the lack of structure and organization has a large part to do with the failure to grow. If more teams take a professional attitude towards creating products that corporations want to purchase, so many wouldn't be going bankrupt. Teams should coach their players on how to talk to the media: presentation, diction, posture, and being politically correct.
Teams could: Add names of sponsors to their team title Flood their team shirts with logos: NASCAR style Have promotional deals for sponsor's products on website, stream content, ect Clearly and actively seek out the limelight to drop sponsors' names Run sponsor specific ads on their streams Put out exclusive PPV interactive events: starcraft 2 "class", lan/barcraft appearances, FFA goofing off Fan incorporation: sell touring packages of the house, buy an engraved rock on the team house/"friend" wall
I've seen high school football boosters do a better job at providing a marketable product to businesses. While the industry doesn't have an establish structure, the people involved in the management of these teams must start to establish themselves as a tangible product to their market instead of being merely housing and transportation for players.
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we can still vote for them at Team Razer  well, seems it really was unexpected for them, seeing that they just picked up a lol team one month ago. anyways - huge team, little success ;/ gl everyone
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Wow, Quantic was one of the last teams I expected to close doors. Genuinely saddened.
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Terrible for their players 
SaSe! (((
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Sad but not unexpected. I watched so much Quantic content and still have no idea who their sponsors were.
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On December 05 2012 10:47 ViktorSC wrote:Show nested quote +On December 05 2012 10:40 SupLilSon wrote:On December 05 2012 10:38 ViktorSC wrote:On December 05 2012 10:33 Cattlecruiser wrote:On December 05 2012 09:47 Melaine wrote:On December 05 2012 09:39 playLoud wrote:On December 05 2012 09:33 ref4 wrote:On December 05 2012 09:31 LuckoftheIrish wrote:On December 05 2012 09:18 Melaine wrote:On December 05 2012 09:14 Cattlecruiser wrote: [quote]
Organizations that have very poor to non-existent sponsor promotion should be out of business. Poor marketing and fiscal decisions are what is killing eSports. Most NA teams are run like a nerd fraternity than a professional environment. Rigid practice schedules, consistent participation in tournaments, and product promotion are needed for survival in a developing market.
The current business model of eSports is lacking.
EG and Liquid hold their own online leagues, visually promote their sponsors (logos on team shirts), vocally thank their sponsors every chance they get, and actively try to create attention (ceremonies, community interaction, and social media). To be fare EG was always rich, Ann who runs it is a Celeb before Esports and had powerful finical resources and had good connections marketing wise, vs other teams that started from nothing. EG is like a Wallstreet run powerhouse that had rich people supporting it from the start, Not every team is blessed and can grab a ex supermodel to run the team. Teams need to develop a tangible products for sponsors. http://en.wikipedia.org/wiki/Anna_Prosser You know Anna doesn't run EG, right? She's a content producer. She's involved in the team because Geoff is. Seriously somebody really thought EG was RUN by Anna....??? wow The funny part was he was typing like he was educating us on how EG is run. Funny part is you failed to read the person above me after I made the comment, I did not say she runs the entire team, but she is runs most of the marketing and promotions/funds alot of Major things that make EG so popular, you should of prob read the the guy I quoted before flaming nonsense. And the fact she was a celeb prior to esports and is such a popular person helps EG 10 folds in all-round marketing strats vs a teams that have no such support. I don't know how you would know the business model of EG. I HIGHLY DOUBT that she is the employee responsible for meeting with corporations for promotional/financial details. Far as the celeb thing goes, she was/is as famous as any regional network reporter. Not a big deal, I could find more qualified/attractive FACE for the corporate reps at my university's communication major. EG is far from being anything close to a "wallstreet powerhouse", but they are the most professional/proactive organization in the business. Marketing for eSports should resemble MLS teams, because both of their target audience share similar sociological factors that draw them in. On December 05 2012 09:40 ViktorSC wrote:On December 05 2012 09:18 Melaine wrote:On December 05 2012 09:14 Cattlecruiser wrote:On December 05 2012 08:47 BlackVelvet wrote:On December 05 2012 08:27 Zzoram wrote: Not a surprise.
I still don't know who the sponsors of Quantic Gaming were.
The only teams I know the sponsors of are Evil Geniuses and Team Liquid among foreign teams.
I know StarTale and LG-IM's main sponsors too.
It's no wonder that sponsors are realizing their SC2 teams aren't worth the money when their players can't be bothered to remember to say 3 words at the end of every interview. Yeah. Makes me wonder if EG is too much at the center of things in eSports that other teams (such as Quantic) fall by the wayside. That and there's a lack of growth so its sort of a survival of the richest. Organizations that have very poor to non-existent sponsor promotion should be out of business. Poor marketing and fiscal decisions are what is killing eSports. Most NA teams are run like a nerd fraternity than a professional environment. Rigid practice schedules, consistent participation in tournaments, and product promotion are needed for survival in a developing market. The current business model of eSports is lacking. EG and Liquid hold their own online leagues, visually promote their sponsors (logos on team shirts), vocally thank their sponsors every chance they get, and actively try to create attention (ceremonies, community interaction, and social media). To be fare EG was always rich, Ann who runs it is a Celeb before Esports and had powerful finical resources and had good connections marketing wise, vs other teams that started from nothing. EG is like a Wallstreet run powerhouse that had rich people supporting it from the start, Not every team is blessed and can grab a ex supermodel to run the team. Teams need to develop a tangible products for sponsors. http://en.wikipedia.org/wiki/Anna_Prosser This is true. The fact is these teams are branded team. If theyre players are not good at least they are very popular. That is what keeps them running, remember that any foreign team is in danger of falling to a better korean team. I dont agree with the business model comment. I believe the problem is players seeking the best team instead of playing their game. What attracts sponsors? Wins, wins, and more wins. How can you always win if you are always taking chances at the best tournament. The money always follows the talent and talent is honed at home. This is actually what is wrong with eSports. You cant run a team like a business because it is not one. But the business you create with it keeps the team running. I was gonna say more but I really need to think about what I want to say... Ill be back. How are teams not a business? All real sport teams are run like a business. If this was 5 years ago when eSports was just a few nerds living in their parent's basement it would be a different story, but the scene has evolved to a semi-legitimacy. To get the best results, sponsorship, and more fans players must adapt to the market. "All real sport teams are run like a business." First of all, all real sports teams, the best ones, started out as real teams. The reason they are so popular is through years of playing in a town or city. They have to build trust, no? So, its not really a business. They compete, they deal with each other, not customers. They create business by selling shirts, tickets, whatnot like a "real sports team". Real professional sports teams are businesses, regardless of how they started off. There really is no exception. IF and when they can get a fan base. If Quantic had the fan base they prob couldve saved the team. We all watched Moneyball. We know how it works. The point is Quantic failed because it was run like a business and not a team. Real teams, Chelsea FC, the Patriots, Dream Team, all run like teams and not businesses. The concept of a team is always in the heart of an organization. But the business they create allows them to make smart decisions. (Will I get banned for editing my comments many times?)
loled so hard at part in which he says chelsea is run like a team... u sure? u think changing coaches and players every chance they can have is run like a team?
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On December 05 2012 13:26 caradoc wrote:Show nested quote +On December 05 2012 07:06 fireforce7 wrote: Teams disbanding and players quitting to lol left and right. Except that Quantic HAD a LoL team.
Not really. They literally picked up that team 1 month ago. It was probably a desperate attempt to save themselves by latching on to LoL in their dying last breath.
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