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Sad to see one of NA's bigger names close. Can't help but remember Mark Ferraz's comment on Climbing the Ladder about how most teams were actually only one sponsor away from being insolvent.
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Northern Ireland24266 Posts
On December 05 2012 12:41 Gamegene wrote:Show nested quote +On December 05 2012 12:39 black_ICE wrote: This is unfortunate, but I think it was necessary for the overall well being of SC2. There needs to be a culling of these mediocre pros watering down the scene. It's understandable to have the young guys, like Illusion, on the team who are developing, but they shouldn't be the backbone of the team. The team overall is comprised of "also ran's." I wouldn't have predicted any of these players to win a major tournament, much less beat a current GSL player in a BoX. Being selected to be on a pro team should be an extraordinary achievement for a player. They should be freaks of nature as far as gaming goes with skill levels that leave you in awe as a spectator (e.g. SKTRain's 4 pronged DT attack vs Idra). For me, too many people are getting a chance that shouldn't.
That leads into the lack of sponsorship killing the team. I, like some who posted previously, had to Liquidpedia their roster. I only knew Illusion because of his run in one tournament a while ago, Flo because she's a female and Sase because he's friends with Naniwa. My lack of awareness is directly linked to the lack of tournament results. Other than the EG team and Destiny, which are anomalies, the players I know are those that win. Winning seems to be leaps and bounds the best way to get your name and your sponsor's name out there, besides a Hot_Bid interview that is. When you field a team of players that don't really have any tournament success, the chances are few and far between to advertise yourself. But SC2 and eSports are still pretty new to most, hopefully this is just growing pains and in the future things will stabilize so this kind of thing won't happen again.
tldr: good players > win > advertising > happy sponsors > stable team, duh lol not only are you a massive dick, but you don't have any idea what you're talking about LOL. Lol, SaSe, best foreign PvT for my money obviously was on Quantic because he's friends with Nani.
Quantic's approach was nice because they didn't pick up people who were already winning, but because they tried to mould players with potential, up to that level.
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!!! No! Best of luck to StC.
I liked Quantic! I hope SaSe finds something quickly too! O_O
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On December 05 2012 12:39 black_ICE wrote: This is unfortunate, but I think it was necessary for the overall well being of SC2. There needs to be a culling of these mediocre pros watering down the scene. It's understandable to have the young guys, like Illusion, on the team who are developing, but they shouldn't be the backbone of the team. The team overall is comprised of "also ran's." I wouldn't have predicted any of these players to win a major tournament, much less beat a current GSL player in a BoX. Being selected to be on a pro team should be an extraordinary achievement for a player. They should be freaks of nature as far as gaming goes with skill levels that leave you in awe as a spectator (e.g. SKTRain's 4 pronged DT attack vs Idra). For me, too many people are getting a chance that shouldn't.
That leads into the lack of sponsorship killing the team. I, like some who posted previously, had to Liquidpedia their roster. I only knew Illusion because of his run in one tournament a while ago, Flo because she's a female and Sase because he's friends with Naniwa. My lack of awareness is directly linked to the lack of tournament results. Other than the EG team and Destiny, which are anomalies, the players I know are those that win. Winning seems to be leaps and bounds the best way to get your name and your sponsor's name out there, besides a Hot_Bid interview that is. When you field a team of players that don't really have any tournament success, the chances are few and far between to advertise yourself. But SC2 and eSports are still pretty new to most, hopefully this is just growing pains and in the future things will stabilize so this kind of thing won't happen again.
tldr: good players > win > advertising > happy sponsors > stable team, duh
I don't even know where to start breaking apart why this is wrong....I mean there's the terrifying news of sponsors pulling out of a team which, considering that's how basically every team survives is a terrifying concept. Or the loss or a very big team, regardless of their overall skill level or their higher skilled players, there was still a lot of players with quantic in their name, and because of this, I would be surprised if they could all manage to find teams again, because of the sudden influx of a disbanded team.
Finally, with the sponsors thing, true, quantic weren't at EG level with marketing their sponsors, but look at PsY and MaximusBlack. Neither of them at this stage are top tier pro players, in the sense of winning MLG, etc etc. But they aren't on the team for that reason. They are there to help promote sponsors, etc, because even if you aren't a top tier player, being a personality is it's own form of sponsor promotion, and I would argue more effective. A simple example of this would be incontrol. Regarless of results, everyone knows who he is, what team he's on, and their sponsors, and the amount of exposure the sponsors get because of that.
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On December 05 2012 12:54 Wombat_NI wrote: Quantic's approach was nice because they didn't pick up people who were already winning, but because they tried to mould players with potential, up to that level. Yes, look at NaNiwa was able to achieve while on Quantic (Back-to-back GSL Code S quarterfinals). That was also one of the reasons why they signed MaddeList if I'm not completely mistaken.
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On December 05 2012 12:55 Sylfyre wrote:Show nested quote +On December 05 2012 12:39 black_ICE wrote: This is unfortunate, but I think it was necessary for the overall well being of SC2. There needs to be a culling of these mediocre pros watering down the scene. It's understandable to have the young guys, like Illusion, on the team who are developing, but they shouldn't be the backbone of the team. The team overall is comprised of "also ran's." I wouldn't have predicted any of these players to win a major tournament, much less beat a current GSL player in a BoX. Being selected to be on a pro team should be an extraordinary achievement for a player. They should be freaks of nature as far as gaming goes with skill levels that leave you in awe as a spectator (e.g. SKTRain's 4 pronged DT attack vs Idra). For me, too many people are getting a chance that shouldn't.
That leads into the lack of sponsorship killing the team. I, like some who posted previously, had to Liquidpedia their roster. I only knew Illusion because of his run in one tournament a while ago, Flo because she's a female and Sase because he's friends with Naniwa. My lack of awareness is directly linked to the lack of tournament results. Other than the EG team and Destiny, which are anomalies, the players I know are those that win. Winning seems to be leaps and bounds the best way to get your name and your sponsor's name out there, besides a Hot_Bid interview that is. When you field a team of players that don't really have any tournament success, the chances are few and far between to advertise yourself. But SC2 and eSports are still pretty new to most, hopefully this is just growing pains and in the future things will stabilize so this kind of thing won't happen again.
tldr: good players > win > advertising > happy sponsors > stable team, duh I don't even know where to start breaking apart why this is wrong....I mean there's the terrifying news of sponsors pulling out of a team which, considering that's how basically every team survives is a terrifying concept. Or the loss or a very big team, regardless of their overall skill level or their higher skilled players, there was still a lot of players with quantic in their name, and because of this, I would be surprised if they could all manage to find teams again, because of the sudden influx of a disbanded team. Finally, with the sponsors thing, true, quantic weren't at EG level with marketing their sponsors, but look at PsY and MaximusBlack. Neither of them at this stage are top tier pro players, in the sense of winning MLG, etc etc. But they aren't on the team for that reason. They are there to help promote sponsors, etc, because even if you aren't a top tier player, being a personality is it's own form of sponsor promotion, and I would argue more effective. A simple example of this would be incontrol. Regarless of results, everyone knows who he is, what team he's on, and their sponsors, and the amount of exposure the sponsors get because of that.
sorry but incontrol's skill level compared to Maximusblack's is like flash's skill compared to incontrol's. there are not only the 2 categories of tournament winners and personalities
also disagreed with your point. I can guarantee you that a player like Sase was worth 10x more to Quantic and their sponsors than a guy like Maximusblack.
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Realy sad new Quantic was a prety decent team.
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omg... sad... they they were never S class plaeyrs, they were classy and entertaining... sad day for esports.
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I thought it was investors who pulled out not sponsors............people know those are two different things right
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On December 05 2012 12:41 Gamegene wrote:Show nested quote +On December 05 2012 12:39 black_ICE wrote: This is unfortunate, but I think it was necessary for the overall well being of SC2. There needs to be a culling of these mediocre pros watering down the scene. It's understandable to have the young guys, like Illusion, on the team who are developing, but they shouldn't be the backbone of the team. The team overall is comprised of "also ran's." I wouldn't have predicted any of these players to win a major tournament, much less beat a current GSL player in a BoX. Being selected to be on a pro team should be an extraordinary achievement for a player. They should be freaks of nature as far as gaming goes with skill levels that leave you in awe as a spectator (e.g. SKTRain's 4 pronged DT attack vs Idra). For me, too many people are getting a chance that shouldn't.
That leads into the lack of sponsorship killing the team. I, like some who posted previously, had to Liquidpedia their roster. I only knew Illusion because of his run in one tournament a while ago, Flo because she's a female and Sase because he's friends with Naniwa. My lack of awareness is directly linked to the lack of tournament results. Other than the EG team and Destiny, which are anomalies, the players I know are those that win. Winning seems to be leaps and bounds the best way to get your name and your sponsor's name out there, besides a Hot_Bid interview that is. When you field a team of players that don't really have any tournament success, the chances are few and far between to advertise yourself. But SC2 and eSports are still pretty new to most, hopefully this is just growing pains and in the future things will stabilize so this kind of thing won't happen again.
tldr: good players > win > advertising > happy sponsors > stable team, duh lol not only are you a massive dick, but you don't have any idea what you're talking about LOL.
They weren't friends?
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On December 05 2012 13:08 black_ICE wrote:Show nested quote +On December 05 2012 12:41 Gamegene wrote:On December 05 2012 12:39 black_ICE wrote: This is unfortunate, but I think it was necessary for the overall well being of SC2. There needs to be a culling of these mediocre pros watering down the scene. It's understandable to have the young guys, like Illusion, on the team who are developing, but they shouldn't be the backbone of the team. The team overall is comprised of "also ran's." I wouldn't have predicted any of these players to win a major tournament, much less beat a current GSL player in a BoX. Being selected to be on a pro team should be an extraordinary achievement for a player. They should be freaks of nature as far as gaming goes with skill levels that leave you in awe as a spectator (e.g. SKTRain's 4 pronged DT attack vs Idra). For me, too many people are getting a chance that shouldn't.
That leads into the lack of sponsorship killing the team. I, like some who posted previously, had to Liquidpedia their roster. I only knew Illusion because of his run in one tournament a while ago, Flo because she's a female and Sase because he's friends with Naniwa. My lack of awareness is directly linked to the lack of tournament results. Other than the EG team and Destiny, which are anomalies, the players I know are those that win. Winning seems to be leaps and bounds the best way to get your name and your sponsor's name out there, besides a Hot_Bid interview that is. When you field a team of players that don't really have any tournament success, the chances are few and far between to advertise yourself. But SC2 and eSports are still pretty new to most, hopefully this is just growing pains and in the future things will stabilize so this kind of thing won't happen again.
tldr: good players > win > advertising > happy sponsors > stable team, duh lol not only are you a massive dick, but you don't have any idea what you're talking about LOL. They weren't friends?
correlation =/= causation
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On December 05 2012 13:08 black_ICE wrote:Show nested quote +On December 05 2012 12:41 Gamegene wrote:On December 05 2012 12:39 black_ICE wrote: This is unfortunate, but I think it was necessary for the overall well being of SC2. There needs to be a culling of these mediocre pros watering down the scene. It's understandable to have the young guys, like Illusion, on the team who are developing, but they shouldn't be the backbone of the team. The team overall is comprised of "also ran's." I wouldn't have predicted any of these players to win a major tournament, much less beat a current GSL player in a BoX. Being selected to be on a pro team should be an extraordinary achievement for a player. They should be freaks of nature as far as gaming goes with skill levels that leave you in awe as a spectator (e.g. SKTRain's 4 pronged DT attack vs Idra). For me, too many people are getting a chance that shouldn't.
That leads into the lack of sponsorship killing the team. I, like some who posted previously, had to Liquidpedia their roster. I only knew Illusion because of his run in one tournament a while ago, Flo because she's a female and Sase because he's friends with Naniwa. My lack of awareness is directly linked to the lack of tournament results. Other than the EG team and Destiny, which are anomalies, the players I know are those that win. Winning seems to be leaps and bounds the best way to get your name and your sponsor's name out there, besides a Hot_Bid interview that is. When you field a team of players that don't really have any tournament success, the chances are few and far between to advertise yourself. But SC2 and eSports are still pretty new to most, hopefully this is just growing pains and in the future things will stabilize so this kind of thing won't happen again.
tldr: good players > win > advertising > happy sponsors > stable team, duh lol not only are you a massive dick, but you don't have any idea what you're talking about LOL. They weren't friends?
they are not as close as they used to be anymore. it was actually one of the reasons why Naniwa left Quantic, they had enough of each other. but they are still friends as far as I know
edit: read your full post now and yes everyone is right, you are indeed a clueless moron
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On December 05 2012 13:08 black_ICE wrote:Show nested quote +On December 05 2012 12:41 Gamegene wrote:On December 05 2012 12:39 black_ICE wrote: This is unfortunate, but I think it was necessary for the overall well being of SC2. There needs to be a culling of these mediocre pros watering down the scene. It's understandable to have the young guys, like Illusion, on the team who are developing, but they shouldn't be the backbone of the team. The team overall is comprised of "also ran's." I wouldn't have predicted any of these players to win a major tournament, much less beat a current GSL player in a BoX. Being selected to be on a pro team should be an extraordinary achievement for a player. They should be freaks of nature as far as gaming goes with skill levels that leave you in awe as a spectator (e.g. SKTRain's 4 pronged DT attack vs Idra). For me, too many people are getting a chance that shouldn't.
That leads into the lack of sponsorship killing the team. I, like some who posted previously, had to Liquidpedia their roster. I only knew Illusion because of his run in one tournament a while ago, Flo because she's a female and Sase because he's friends with Naniwa. My lack of awareness is directly linked to the lack of tournament results. Other than the EG team and Destiny, which are anomalies, the players I know are those that win. Winning seems to be leaps and bounds the best way to get your name and your sponsor's name out there, besides a Hot_Bid interview that is. When you field a team of players that don't really have any tournament success, the chances are few and far between to advertise yourself. But SC2 and eSports are still pretty new to most, hopefully this is just growing pains and in the future things will stabilize so this kind of thing won't happen again.
tldr: good players > win > advertising > happy sponsors > stable team, duh lol not only are you a massive dick, but you don't have any idea what you're talking about LOL. They weren't friends? That is not the problem with your post. The fact that you think Sase is famous because of his friendship with naniwa makes you a massive dick/have no idea what you are talking about.
http://wiki.teamliquid.net/starcraft2/SaSe
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GL to all the players in the future. Really unfortunate news... and right before the holidays.
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On December 05 2012 06:59 Grovbolle wrote:Show nested quote +On December 05 2012 06:55 packrat386 wrote: Thats crazy, they have so many successful players. Define succes? They have lots of good players. But never any REAL title contenders It probably would have happened regardless of success anyway. Such a sudden thing and including all games looks like sponsors simply removed e-sports from their priorities to look towards other things.
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Well..this sucks.
It's hard to make it as an up-and-coming organization. In retrospect, Quantic really was all-or-nothing this year; the training facility, lots of international travel, and relatively big acquisitions were big investments for us. I'm sad to see things didn't work out, partly because I feel we had a lot of potential, but mostly because these are the people I've spent the past two years working and growing with.
Thanks everyone for your continued support, and thank you Quantic for the opportunities you've given us.
That said, best of luck to everyone! Happy StarCrafting.
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NO!! Sase...everyone...how could this happen...
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Investor nerf. What a sad day for everyone involved. ):
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